2024-09-13 - 2025-09-13
Overview
26 Releases published by 1 user
Published
v0.0.6-3
Published
v0.0.6-2
Published
v0.0.6
Published
v0.0.5-10
Published
v0.0.5-9
Published
v0.0.5-8
Published
v0.0.5-7
Published
v0.0.5-6
v0.0.5-6
Published
v0.0.5-5
v0.0.5-5
Published
v0.0.5-4
v0.0.5-4
Published
v0.0.5-3
v0.0.5-3
Published
v0.0.5-2
v0.0.5-2
Published
v0.0.5
v0.0.5
Published
v0.0.4-4
Published
v0.0.4-3
Published
v0.0.4-2
Published
v0.0.4
Published
v0.0.3-5
Published
v0.0.3-4
Published
v0.0.3-3
Published
v0.0.3-2
Published
v0.0.3
Published
v0.0.2-2
Published
v0.0.2
Published
v0.0.1-2
Published
v0.0.1
1 Pull request merged by 1 user
Merged
#45 Particle emission from laser collision points
12 Issues closed from 1 user
Closed
#14 Grunk Listener node model & animations
Closed
#43 REDO Grunk nodule splatter SFX
Closed
#68 Monster gets stuck on door frames
Closed
#76 Grunk pickup noise
Closed
#46 Grunkbeast redux
Closed
#71 UI cancel SFX
Closed
#32 UI confirm SFX
Closed
#31 UI bonk SFX
Closed
#72 Beam bonk SFX
Closed
#51 Tool switch SFX
Closed
#26 Shelves model
Closed
#13 Use DebugDraw3D plugin for relay node network building tools
90 Issues created by 1 user
Opened
#1 Cargo Bay area
Opened
#2 Operations area
Opened
#3 Introductory heartbeat puzzle in/near Medbay
Opened
#4 Cargo lift access puzzle
Opened
#5 Cargo lift shaft design & puzzles
Opened
#6 In-game manual
Opened
#7 Roomba
Opened
#8 Shopping terminal
Opened
#9 Beam upgrades
Opened
#10 Audio log cassettes
Opened
#11 The Reward Tube
Opened
#12 Crew Hab area
Opened
#13 Use DebugDraw3D plugin for relay node network building tools
Opened
#14 Grunk Listener node model & animations
Opened
#15 Retinal scanner model & animations
Opened
#16 Audio cassette model
Opened
#17 External station model
Opened
#18 Freezer model
Opened
#19 Kitchen counter model
Opened
#20 Coffee table model
Opened
#21 Station crew bed model
Opened
#22 OR monitor cart model
Opened
#23 OR overhead light model
Opened
#24 Medbay freezer model
Opened
#25 Medbay wraparound desk model
Opened
#26 Shelves model
Opened
#27 Fishtank model
Opened
#28 Monitor desk model
Opened
#29 Regular desk model
Opened
#30 Ops wraparound desk model & animations
Opened
#31 UI bonk SFX
Opened
#32 UI confirm SFX
Opened
#33 Item collection SFX
Opened
#34 Retinal scanner bonk SFX
Opened
#35 Retinal scanner success SFX
Opened
#36 Inactive switch pulse SFX
Opened
#37 Grunk trigger splatter SFX
Opened
#38 Grunk relay trigger SFX
Opened
#39 Grunk relay heartbeat SFX
Opened
#40 Grunk alarm heartbeat SFX
Opened
#41 Grunk alarm heartbeat starvation swell SFX
Opened
#42 Grunk listener trigger SFX
Opened
#43 REDO Grunk nodule splatter SFX
Opened
#44 Fluorescent light hum SFX
Opened
#46 Grunkbeast redux
Opened
#47 Player ship interior
Opened
#48 Sticker placement animation
Opened
#49 Sticker placement SFX
Opened
#50 Tool switch animations
Opened
#51 Tool switch SFX
Opened
#52 Finalize Airlock
Opened
#53 Finalize Mess Hall
Opened
#54 Finalize Crew Hab
Opened
#55 Finalize Medbay
Opened
#56 Finalize Ops Center
Opened
#57 Finalize Cargo Bay
Opened
#58 Finalize Corridor 1
Opened
#59 Finalize Corridor 2
Opened
#60 Finalize Corridor 3
Opened
#61 Global illumination produces extremely inaccurate lighting intensities on Intel Windows drivers
Opened
#62 OS X builds are broken
Opened
#63 Physics Objects OOB
Opened
#64 MP3 Player Menu Visual Glitch
Opened
#65 Add delay after throwing an object to left click
Opened
#66 Grunk Monster is pushed by thrown physics object
Opened
#67 Grunk Monster stuck on bottom of stairs
Opened
#68 Monster gets stuck on door frames
Opened
#69 Failsafe for player getting stuck
Opened
#70 UI look and feel
Opened
#71 UI cancel SFX
Opened
#72 Beam bonk SFX
Opened
#74 Player ship: Grunk Alert Meter
Opened
#75 Wide beam mode switch SFX
Opened
#76 Grunk pickup noise
Opened
#77 Roomba model
Opened
#78 Roomba cleaning noise
Opened
#79 Roomba online noise
Opened
#80 Monster walk cycle SFX
Opened
#81 Monster spawn animation SFX
Opened
#82 General beast SFX
Opened
#83 Beast grab action SFX
Opened
#84 Beast pounce action SFX
Opened
#85 Beast tracking SFX
Opened
#86 Beast sniff animation
Opened
#87 Beast sniff SFX
Opened
#88 Beast pursuit animation
Opened
#89 Beast pursuit roar SFX
Opened
#90 Beast pounce action
Opened
#91 Beast pounce animation
Opened
#92 Corridor #2 is too dark