2024-09-13 - 2025-09-13

Overview

1 Active Pull Request
90 Active Issues
Excluding merges, 1 author has pushed 388 commits to main and 392 commits to all branches. On main, 2280 files have changed and there have been 518086 additions and 58421 deletions.

26 Releases published by 1 user

Published v0.0.6-3 2025-09-09 04:01:29 +00:00

Published v0.0.6-2 2025-09-09 02:35:15 +00:00

Published v0.0.6 2025-09-07 07:46:26 +00:00

Published v0.0.5-10 2025-08-21 16:00:23 +00:00

Published v0.0.5-9 2025-08-19 00:39:43 +00:00

Published v0.0.5-8 2025-08-17 01:28:25 +00:00

Published v0.0.5-7 2025-08-16 21:30:39 +00:00

Published v0.0.5-6 v0.0.5-6 2025-07-11 00:15:54 +00:00

Published v0.0.5-5 v0.0.5-5 2025-07-07 23:23:53 +00:00

Published v0.0.5-4 v0.0.5-4 2025-07-07 16:55:49 +00:00

Published v0.0.5-3 v0.0.5-3 2025-07-06 23:48:55 +00:00

Published v0.0.5-2 v0.0.5-2 2025-07-01 22:46:35 +00:00

Published v0.0.5 v0.0.5 2025-06-29 22:56:31 +00:00

Published v0.0.4-4 2025-05-04 16:21:11 +00:00

Published v0.0.4-3 2025-04-25 05:23:30 +00:00

Published v0.0.4-2 2025-04-23 18:28:48 +00:00

Published v0.0.4 2025-04-23 05:23:46 +00:00

Published v0.0.3-5 2025-04-21 21:35:30 +00:00

Published v0.0.3-4 2025-04-20 08:17:13 +00:00

Published v0.0.3-3 2025-04-20 06:40:22 +00:00

Published v0.0.3-2 2025-04-19 22:18:59 +00:00

Published v0.0.3 2025-04-19 03:57:00 +00:00

Published v0.0.2-2 2025-04-07 03:01:56 +00:00

Published v0.0.2 2025-04-03 04:19:38 +00:00

Published v0.0.1-2 2025-03-23 01:18:04 +00:00

Published v0.0.1 2025-03-22 04:39:43 +00:00

1 Pull request merged by 1 user

Merged #45 Particle emission from laser collision points 2025-07-12 18:54:18 +00:00

12 Issues closed from 1 user

Closed #14 Grunk Listener node model & animations 2025-09-08 00:51:32 +00:00

Closed #43 REDO Grunk nodule splatter SFX 2025-09-08 00:49:44 +00:00

Closed #68 Monster gets stuck on door frames 2025-09-08 00:46:26 +00:00

Closed #76 Grunk pickup noise 2025-09-08 00:45:29 +00:00

Closed #46 Grunkbeast redux 2025-09-08 00:41:45 +00:00

Closed #71 UI cancel SFX 2025-08-18 01:53:29 +00:00

Closed #32 UI confirm SFX 2025-08-18 01:52:41 +00:00

Closed #31 UI bonk SFX 2025-08-18 01:52:41 +00:00

Closed #72 Beam bonk SFX 2025-08-16 00:01:47 +00:00

Closed #51 Tool switch SFX 2025-08-16 00:01:39 +00:00

Closed #26 Shelves model 2025-08-16 00:00:09 +00:00

Closed #13 Use DebugDraw3D plugin for relay node network building tools 2025-07-12 20:12:04 +00:00

90 Issues created by 1 user

Opened #1 Cargo Bay area 2025-07-12 00:06:50 +00:00

Opened #2 Operations area 2025-07-12 00:19:55 +00:00

Opened #3 Introductory heartbeat puzzle in/near Medbay 2025-07-12 00:23:02 +00:00

Opened #4 Cargo lift access puzzle 2025-07-12 00:31:03 +00:00

Opened #5 Cargo lift shaft design & puzzles 2025-07-12 00:33:37 +00:00

Opened #6 In-game manual 2025-07-12 00:35:43 +00:00

Opened #7 Roomba 2025-07-12 00:41:23 +00:00

Opened #8 Shopping terminal 2025-07-12 00:47:12 +00:00

Opened #9 Beam upgrades 2025-07-12 00:52:39 +00:00

Opened #10 Audio log cassettes 2025-07-12 00:56:18 +00:00

Opened #11 The Reward Tube 2025-07-12 00:59:04 +00:00

Opened #12 Crew Hab area 2025-07-12 01:09:19 +00:00

Opened #13 Use DebugDraw3D plugin for relay node network building tools 2025-07-12 01:11:20 +00:00

Opened #14 Grunk Listener node model & animations 2025-07-12 01:32:46 +00:00

Opened #15 Retinal scanner model & animations 2025-07-12 01:33:24 +00:00

Opened #16 Audio cassette model 2025-07-12 01:38:11 +00:00

Opened #17 External station model 2025-07-12 01:41:52 +00:00

Opened #18 Freezer model 2025-07-12 01:44:30 +00:00

Opened #19 Kitchen counter model 2025-07-12 01:48:40 +00:00

Opened #20 Coffee table model 2025-07-12 01:50:11 +00:00

Opened #21 Station crew bed model 2025-07-12 01:51:28 +00:00

Opened #22 OR monitor cart model 2025-07-12 01:54:05 +00:00

Opened #23 OR overhead light model 2025-07-12 01:54:48 +00:00

Opened #24 Medbay freezer model 2025-07-12 01:55:45 +00:00

Opened #25 Medbay wraparound desk model 2025-07-12 01:57:14 +00:00

Opened #26 Shelves model 2025-07-12 02:05:01 +00:00

Opened #27 Fishtank model 2025-07-12 02:09:45 +00:00

Opened #28 Monitor desk model 2025-07-12 02:18:36 +00:00

Opened #29 Regular desk model 2025-07-12 02:22:18 +00:00

Opened #30 Ops wraparound desk model & animations 2025-07-12 02:26:21 +00:00

Opened #31 UI bonk SFX 2025-07-12 02:27:20 +00:00

Opened #32 UI confirm SFX 2025-07-12 02:27:37 +00:00

Opened #33 Item collection SFX 2025-07-12 02:28:00 +00:00

Opened #34 Retinal scanner bonk SFX 2025-07-12 02:28:28 +00:00

Opened #35 Retinal scanner success SFX 2025-07-12 02:28:47 +00:00

Opened #36 Inactive switch pulse SFX 2025-07-12 02:29:15 +00:00

Opened #37 Grunk trigger splatter SFX 2025-07-12 02:30:01 +00:00

Opened #38 Grunk relay trigger SFX 2025-07-12 02:30:24 +00:00

Opened #39 Grunk relay heartbeat SFX 2025-07-12 02:30:48 +00:00

Opened #40 Grunk alarm heartbeat SFX 2025-07-12 02:31:13 +00:00

Opened #41 Grunk alarm heartbeat starvation swell SFX 2025-07-12 02:31:41 +00:00

Opened #42 Grunk listener trigger SFX 2025-07-12 02:32:14 +00:00

Opened #43 REDO Grunk nodule splatter SFX 2025-07-12 02:32:47 +00:00

Opened #44 Fluorescent light hum SFX 2025-07-12 02:34:01 +00:00

Opened #46 Grunkbeast redux 2025-07-12 20:15:45 +00:00

Opened #47 Player ship interior 2025-07-12 20:17:33 +00:00

Opened #48 Sticker placement animation 2025-07-12 20:18:52 +00:00

Opened #49 Sticker placement SFX 2025-07-12 20:19:08 +00:00

Opened #50 Tool switch animations 2025-07-12 20:19:45 +00:00

Opened #51 Tool switch SFX 2025-07-12 20:20:04 +00:00

Opened #52 Finalize Airlock 2025-07-12 20:23:45 +00:00

Opened #53 Finalize Mess Hall 2025-07-12 20:24:01 +00:00

Opened #54 Finalize Crew Hab 2025-07-12 20:24:20 +00:00

Opened #55 Finalize Medbay 2025-07-12 20:24:34 +00:00

Opened #56 Finalize Ops Center 2025-07-12 20:24:49 +00:00

Opened #57 Finalize Cargo Bay 2025-07-12 20:24:59 +00:00

Opened #58 Finalize Corridor 1 2025-07-12 20:25:19 +00:00

Opened #59 Finalize Corridor 2 2025-07-12 20:25:28 +00:00

Opened #60 Finalize Corridor 3 2025-07-12 20:25:36 +00:00

Opened #61 Global illumination produces extremely inaccurate lighting intensities on Intel Windows drivers 2025-07-12 20:27:49 +00:00

Opened #62 OS X builds are broken 2025-07-12 20:29:03 +00:00

Opened #63 Physics Objects OOB 2025-07-12 20:30:22 +00:00

Opened #64 MP3 Player Menu Visual Glitch 2025-07-12 20:31:39 +00:00

Opened #65 Add delay after throwing an object to left click 2025-07-12 20:32:35 +00:00

Opened #66 Grunk Monster is pushed by thrown physics object 2025-07-12 20:33:28 +00:00

Opened #67 Grunk Monster stuck on bottom of stairs 2025-07-12 20:34:36 +00:00

Opened #68 Monster gets stuck on door frames 2025-07-12 20:35:55 +00:00

Opened #69 Failsafe for player getting stuck 2025-07-12 20:40:22 +00:00

Opened #70 UI look and feel 2025-07-12 20:41:29 +00:00

Opened #71 UI cancel SFX 2025-08-14 21:17:27 +00:00

Opened #72 Beam bonk SFX 2025-08-14 21:20:08 +00:00

Opened #74 Player ship: Grunk Alert Meter 2025-08-16 03:56:28 +00:00

Opened #75 Wide beam mode switch SFX 2025-08-16 23:01:34 +00:00

Opened #76 Grunk pickup noise 2025-08-18 01:50:41 +00:00

Opened #77 Roomba model 2025-08-18 01:58:52 +00:00

Opened #78 Roomba cleaning noise 2025-08-18 02:02:49 +00:00

Opened #79 Roomba online noise 2025-08-18 02:05:34 +00:00

Opened #80 Monster walk cycle SFX 2025-09-08 01:03:37 +00:00

Opened #81 Monster spawn animation SFX 2025-09-08 01:11:18 +00:00

Opened #82 General beast SFX 2025-09-08 01:15:50 +00:00

Opened #83 Beast grab action SFX 2025-09-08 01:17:16 +00:00

Opened #84 Beast pounce action SFX 2025-09-08 01:19:04 +00:00

Opened #85 Beast tracking SFX 2025-09-08 02:34:20 +00:00

Opened #86 Beast sniff animation 2025-09-08 02:35:32 +00:00

Opened #87 Beast sniff SFX 2025-09-08 02:36:30 +00:00

Opened #88 Beast pursuit animation 2025-09-08 02:38:41 +00:00

Opened #89 Beast pursuit roar SFX 2025-09-08 02:39:26 +00:00

Opened #90 Beast pounce action 2025-09-08 02:43:06 +00:00

Opened #91 Beast pounce animation 2025-09-08 02:45:20 +00:00

Opened #92 Corridor #2 is too dark 2025-09-08 02:48:00 +00:00