Fluorescent light hum SFX #44

Open
opened 2025-07-12 02:34:01 +00:00 by krampus · 0 comments
Owner

The overhead fluorescent lights should emit a slight hum, like a real fluorescent light would.

  • This is a part of the harsh, oppressive ambience and should be correspondingly disconcerting.
  • Used for revealed lighting mechanic.
  • Should also have a muffled variant for light fixtures that are still covered.
    • This muffled variant should actually be more perceptible than the normal light hum, since it serves to alert players to a revealable light source.
The overhead fluorescent lights should emit a slight hum, like a real fluorescent light would. - This is a part of the harsh, oppressive ambience and should be correspondingly disconcerting. - Used for revealed lighting mechanic. - Should also have a muffled variant for light fixtures that are still covered. - This muffled variant should actually be more perceptible than the normal light hum, since it serves to alert players to a revealable light source.
krampus added this to the v0.1 Early Access milestone 2025-07-12 02:34:01 +00:00
krampus added the
enhancement
topic
sound design
labels 2025-07-12 02:34:01 +00:00
krampus changed title from Fluorescent light hum to Fluorescent light hum SFX 2025-07-12 20:11:13 +00:00
krampus added this to the Grunk Development project 2025-07-16 18:43:33 +00:00
Sign in to join this conversation.
No Milestone v0.1 Early Access
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: krampus/grunk#44
No description provided.