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e105601c1b
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Grunkbeast behavior tree
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2025-04-17 14:54:17 -06:00 |
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27ec21745b
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Basic pathing for grunkbeast
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2025-04-16 17:20:33 -06:00 |
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f695ef846c
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Gunk relays show connections in editor preview
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2025-04-16 15:45:18 -06:00 |
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1d83c8bb79
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Gunk materials don't need to all be local to scene
linting & formatting / build (push) Successful in 31s
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2025-04-15 22:18:40 -06:00 |
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394f23e7b8
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More props!
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2025-04-15 21:15:23 -06:00 |
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b79859f472
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Using static bodies for non-grunked assets
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2025-04-11 14:06:09 -06:00 |
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0c10a95cbf
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Meet-spook tech
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2025-04-10 19:33:43 -06:00 |
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b04f45b22b
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Railing prop
linting & formatting / build (push) Successful in 25s
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2025-04-09 20:35:37 -06:00 |
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100775b0a6
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Improved trash can
linting & formatting / build (push) Successful in 28s
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2025-04-09 17:21:56 -06:00 |
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81408df55e
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Mess hall has two functioning lights
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2025-04-09 17:03:37 -06:00 |
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c15aa790ac
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Vending machine prop
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2025-04-09 16:58:55 -06:00 |
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21ed1ec2b1
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Inverted EVA suit strap height
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2025-04-09 13:55:38 -06:00 |
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49c2e14eca
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Added airlock EVA suit prop
linting & formatting / build (push) Successful in 30s
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2025-04-08 22:22:37 -06:00 |
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0dc5a3ccb5
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Added tarp crate prop
linting & formatting / build (push) Successful in 25s
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2025-04-07 00:39:11 -06:00 |
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c3e1831a36
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Tweaks to grunk splatter
linting & formatting / build (push) Successful in 29s
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2025-04-03 16:21:25 -06:00 |
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0a7dabc797
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Chitter & ambiance
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2025-04-01 16:12:47 -06:00 |
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e4d5f7b673
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Logic for different material footsteps
linting & formatting / build (push) Successful in 40s
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2025-03-31 19:04:37 -06:00 |
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7fa75c3cf0
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Beam sounds
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2025-03-29 11:51:18 -06:00 |
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53884a8232
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Level building
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2025-03-28 14:17:18 -06:00 |
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d94f68785a
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Added pause menu
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2025-03-22 17:16:17 -06:00 |
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76329c9a8e
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Added guide signs
linting & formatting / build (push) Successful in 10s
itch.io publish action / build (linux64, x86_64) (push) Failing after 23s
itch.io publish action / build (osx, app) (push) Failing after 22s
itch.io publish action / build (win64, exe) (push) Failing after 23s
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2025-03-21 21:41:33 -06:00 |
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8343b69cdd
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Grunk milestones & text terminal
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2025-03-21 19:13:17 -06:00 |
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36645dd09b
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Graybox ops props
linting & formatting / build (push) Failing after 4s
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2025-03-21 12:59:34 -06:00 |
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0326667bc0
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Added items
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2025-03-21 12:07:05 -06:00 |
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654a6118e2
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Medbay grayboxing
linting & formatting / build (push) Failing after 4s
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2025-03-21 00:33:33 -06:00 |
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b022005087
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Overhead lights
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2025-03-20 17:06:29 -06:00 |
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a9c5ef65df
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Built out general outline of level
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2025-03-19 16:49:58 -06:00 |
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8c67586d2f
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Fixed inconsistent normal map profiles on floor assets
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2025-03-18 19:19:53 -06:00 |
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54d634c7c0
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GunkBody uses parent as meshinstance by default, rather than vice-versa
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2025-03-18 15:28:39 -06:00 |
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b0998d2041
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Removed unused 2x2 assets & updated naming conventions
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2025-03-18 13:07:00 -06:00 |
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494729b99d
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Updated prefab materials
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2025-03-18 12:55:55 -06:00 |
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79dbeb1147
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More materials & assets
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2025-03-17 18:09:27 -06:00 |
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b4166f452b
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Visual tweaks to particles & rendering depth
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2025-03-12 15:55:47 -06:00 |
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ded02933f0
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Floating dust is tied to areas, not player
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2025-03-12 11:04:10 -06:00 |
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0f9188476c
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Visual & level tweaks
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2025-03-12 10:29:31 -06:00 |
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e39066e978
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Popping grunk nodules!
linting & formatting / build (push) Failing after 5s
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2025-03-12 00:18:27 -06:00 |
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bea891e786
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Bulkhead mechanical component
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2025-03-10 17:00:30 -06:00 |
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70f24c51b8
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More ghost ship
linting & formatting / build (push) Failing after 3s
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2025-03-10 00:22:34 -06:00 |
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3c04a21b0d
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GunkBody instantiates its own gunk material
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2025-03-09 22:28:24 -06:00 |
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530131084e
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Initial development of ghost ship
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2025-03-09 22:17:04 -06:00 |
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