generated from krampus/template-godot4
Initial development of ghost ship
This commit is contained in:
parent
df1930a4a0
commit
530131084e
BIN
asset_dev/level/3x3quad.blend
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asset_dev/level/3x3quad.blend
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asset_dev/level/airlock/airlock.blend
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asset_dev/level/airlock/airlock.blend
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asset_dev/level/corner/corner.blend
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asset_dev/level/corner/corner.blend
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asset_dev/level/corner/corner.blend1
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asset_dev/level/corner/corner.blend1
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asset_dev/level/player_ship/player_ship.blend
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asset_dev/level/player_ship/player_ship.blend
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asset_dev/level/player_ship/player_ship.blend1
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asset_dev/level/player_ship/player_ship.blend1
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asset_dev/level/player_ship/subset_gasket.mtl
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asset_dev/level/player_ship/subset_gasket.mtl
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# Blender 4.3.2 MTL File: 'player_ship.blend'
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# www.blender.org
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newmtl Gasket
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||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
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||||
Kd 0.800000 0.800000 0.800000
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||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
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||||
Ni 1.500000
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||||
d 1.000000
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||||
illum 2
|
||||
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newmtl Interior
|
||||
Ns 250.000000
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||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
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||||
Ks 0.500000 0.500000 0.500000
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||||
Ke 0.000000 0.000000 0.000000
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||||
Ni 1.450000
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||||
d 1.000000
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||||
illum 2
|
||||
|
||||
newmtl Tank
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
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||||
Kd 0.800000 0.800000 0.800000
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||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
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||||
Ni 1.500000
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||||
d 1.000000
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||||
illum 2
|
||||
|
||||
newmtl TankFacade
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
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||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
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||||
Ni 1.500000
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||||
d 1.000000
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||||
illum 2
|
50
asset_dev/level/player_ship/subset_gasket.obj
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50
asset_dev/level/player_ship/subset_gasket.obj
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@ -0,0 +1,50 @@
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# Blender 4.3.2
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# www.blender.org
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mtllib subset_gasket.mtl
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o Ship.Interior
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v -0.625000 -1.500000 -4.750000
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||||
v 0.625000 -1.500000 -4.750000
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||||
v -0.625000 1.000000 -4.750000
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||||
v 0.625000 1.000000 -4.750000
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||||
v -1.250000 -1.500000 -4.750000
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||||
v 1.250000 -1.500000 -4.750000
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||||
v -1.250000 1.000000 -4.750000
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||||
v 1.250000 1.000000 -4.750000
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||||
v -1.250000 1.500000 -4.750000
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||||
v 1.250000 1.500000 -4.750000
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v -1.250000 -1.500000 -6.750000
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||||
v 1.250000 -1.500000 -6.750000
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||||
v -1.250000 1.500000 -6.750000
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||||
v 1.250000 1.500000 -6.750000
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||||
vn -0.0000 -0.0000 -1.0000
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||||
vn 1.0000 -0.0000 -0.0000
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||||
vn -0.0000 -1.0000 -0.0000
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||||
vn -0.0000 1.0000 -0.0000
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||||
vn -1.0000 -0.0000 -0.0000
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||||
vt 0.320312 0.718750
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||||
vt 0.320312 0.640625
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||||
vt 0.406250 0.640625
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||||
vt 0.593750 0.640625
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||||
vt 0.679688 0.640625
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||||
vt 0.679688 0.718750
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||||
vt 0.406250 0.281250
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||||
vt 0.320312 0.281250
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||||
vt 0.593750 0.281250
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||||
vt 0.679688 0.281250
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||||
vt 0.960938 0.281250
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||||
vt 0.960938 0.718750
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vt 0.679688 1.000000
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||||
vt 0.320312 1.000000
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||||
vt 0.320312 -0.000000
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||||
vt 0.679688 -0.000000
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||||
vt 0.039062 0.718750
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vt 0.039062 0.281250
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s 0
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usemtl Gasket
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f 10/1/1 8/2/1 4/3/1 3/4/1 7/5/1 9/6/1
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f 2/7/1 4/3/1 8/2/1 6/8/1
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f 3/4/1 1/9/1 5/10/1 7/5/1
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f 9/6/2 7/5/2 5/10/2 11/11/2 13/12/2
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f 10/1/3 9/6/3 13/13/3 14/14/3
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f 2/7/4 6/8/4 12/15/4 11/16/4 5/10/4 1/9/4
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f 6/8/5 8/2/5 10/1/5 14/17/5 12/18/5
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42
asset_dev/level/player_ship/subset_interior.mtl
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asset_dev/level/player_ship/subset_interior.mtl
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@ -0,0 +1,42 @@
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# Blender 4.3.2 MTL File: 'player_ship.blend'
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# www.blender.org
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||||
newmtl Gasket
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||||
Ns 250.000000
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||||
Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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||||
Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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d 1.000000
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illum 2
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newmtl Interior
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||||
Ns 250.000000
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||||
Ka 1.000000 1.000000 1.000000
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||||
Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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||||
Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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newmtl Tank
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||||
Ns 250.000000
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||||
Ka 1.000000 1.000000 1.000000
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||||
Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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||||
Ke 0.000000 0.000000 0.000000
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||||
Ni 1.500000
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d 1.000000
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illum 2
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newmtl TankFacade
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Ns 250.000000
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||||
Ka 1.000000 1.000000 1.000000
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||||
Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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||||
Ke 0.000000 0.000000 0.000000
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||||
Ni 1.500000
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d 1.000000
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illum 2
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100
asset_dev/level/player_ship/subset_interior.obj
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100
asset_dev/level/player_ship/subset_interior.obj
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@ -0,0 +1,100 @@
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# Blender 4.3.2
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# www.blender.org
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mtllib subset_interior.mtl
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o Ship.Interior
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||||
v -2.500000 -0.500000 5.500000
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||||
v -1.500000 -1.500000 4.500000
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||||
v -1.500000 1.500000 4.500000
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||||
v -2.500000 0.500000 5.500000
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||||
v -1.500000 -1.500000 -4.500000
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||||
v -2.500000 -0.500000 -4.500000
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||||
v -2.500000 0.500000 -4.500000
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||||
v -1.500000 1.500000 -4.500000
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||||
v 1.500000 -1.500000 4.500000
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||||
v 2.500000 -0.500000 5.500000
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||||
v 2.500000 0.500000 5.500000
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||||
v 1.500000 1.500000 4.500000
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||||
v 2.500000 -0.500000 -4.500000
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||||
v 1.500000 -1.500000 -4.500000
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||||
v 1.500000 1.500000 -4.500000
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||||
v 2.500000 0.500000 -4.500000
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||||
v -0.625000 -1.500000 -4.500000
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||||
v 0.625000 -1.500000 -4.500000
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||||
v 0.625000 1.500000 -4.500000
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||||
v -0.625000 1.500000 -4.500000
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||||
v -0.625000 1.000000 -4.500000
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||||
v 0.625000 1.000000 -4.500000
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||||
v -0.625000 -1.500000 -4.750000
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||||
v 0.625000 -1.500000 -4.750000
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||||
v -0.625000 1.000000 -4.750000
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||||
v 0.625000 1.000000 -4.750000
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||||
vn -1.0000 -0.0000 -0.0000
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||||
vn -0.0000 -1.0000 -0.0000
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||||
vn 1.0000 -0.0000 -0.0000
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||||
vn -0.0000 -0.0000 1.0000
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||||
vn 0.7071 0.7071 -0.0000
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||||
vn 0.7071 -0.7071 -0.0000
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||||
vn -0.7071 0.7071 -0.0000
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||||
vn -0.7071 -0.7071 -0.0000
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||||
vn -0.0000 1.0000 -0.0000
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||||
vt 0.734375 0.179688
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||||
vt 0.000000 0.179688
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||||
vt 0.000000 0.101562
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||||
vt 0.734375 0.101562
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||||
vt 0.734375 1.000000
|
||||
vt 0.070312 1.000000
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||||
vt 0.070312 0.781250
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||||
vt 0.734375 0.781250
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||||
vt 0.734375 0.843750
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||||
vt 0.734375 0.937500
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||||
vt 0.000000 0.601562
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||||
vt 0.734375 0.601562
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||||
vt 0.734375 0.679688
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||||
vt 0.000000 0.679688
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||||
vt 0.734375 0.625000
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||||
vt 0.804688 0.546875
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||||
vt 0.875000 0.546875
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||||
vt 0.953125 0.625000
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||||
vt 0.734375 0.500000
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||||
vt 0.070312 0.500000
|
||||
vt 0.070312 0.281250
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||||
vt 0.734375 0.281250
|
||||
vt 0.734375 0.000000
|
||||
vt 0.070312 0.000000
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||||
vt 0.734375 0.343750
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||||
vt 0.734375 0.437500
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||||
vt 0.804688 0.914062
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||||
vt 0.953125 0.843750
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||||
vt 0.875000 0.914062
|
||||
vt 0.914062 0.781250
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||||
vt 0.914062 0.687500
|
||||
vt 0.953125 0.687500
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||||
vt 0.953125 0.781250
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||||
vt 0.734375 0.687500
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||||
vt 0.734375 0.273438
|
||||
vt 0.750000 0.179688
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||||
vt 0.750000 0.273438
|
||||
vt 0.734375 0.546875
|
||||
vt 0.734375 0.460938
|
||||
vt 0.750000 0.460938
|
||||
vt 0.750000 0.546875
|
||||
vt 0.750000 0.000000
|
||||
s 0
|
||||
usemtl Interior
|
||||
f 13/1/1 10/2/1 11/3/1 16/4/1
|
||||
f 15/5/2 12/6/2 3/7/2 8/8/2 20/9/2 19/10/2
|
||||
f 1/11/3 6/12/3 7/13/3 4/14/3
|
||||
f 14/15/4 13/16/4 16/17/4 15/18/4
|
||||
f 5/19/5 6/12/5 1/11/5 2/20/5
|
||||
f 3/7/6 4/14/6 7/13/6 8/8/6
|
||||
f 9/21/7 10/2/7 13/1/7 14/22/7
|
||||
f 15/23/8 16/4/8 11/3/8 12/24/8
|
||||
f 5/19/9 2/20/9 9/21/9 14/22/9 18/25/9 17/26/9
|
||||
f 6/27/4 5/9/4 8/28/4 7/29/4
|
||||
f 21/30/4 22/31/4 19/32/4 20/33/4
|
||||
f 21/30/4 20/33/4 8/28/4 5/9/4 17/8/4
|
||||
f 15/18/4 19/32/4 22/31/4 18/34/4 14/15/4
|
||||
f 17/35/9 18/1/9 24/36/9 23/37/9
|
||||
f 22/38/2 21/39/2 25/40/2 26/41/2
|
||||
f 21/39/3 17/35/3 23/37/3 25/40/3
|
||||
f 18/1/1 22/23/1 26/42/1 24/36/1
|
42
asset_dev/level/player_ship/subset_tank.mtl
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42
asset_dev/level/player_ship/subset_tank.mtl
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@ -0,0 +1,42 @@
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||||
# Blender 4.3.2 MTL File: 'player_ship.blend'
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||||
# www.blender.org
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||||
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||||
newmtl Gasket
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||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
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||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Interior
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Tank
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl TankFacade
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
65
asset_dev/level/player_ship/subset_tank.obj
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65
asset_dev/level/player_ship/subset_tank.obj
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@ -0,0 +1,65 @@
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||||
# Blender 4.3.2
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||||
# www.blender.org
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||||
mtllib subset_tank.mtl
|
||||
o Ship.Interior
|
||||
v -2.500000 -0.500000 5.500000
|
||||
v -1.500000 -1.500000 4.500000
|
||||
v -1.500000 1.500000 4.500000
|
||||
v -2.500000 0.500000 5.500000
|
||||
v 1.500000 -1.500000 4.500000
|
||||
v 2.500000 -0.500000 5.500000
|
||||
v 2.500000 0.500000 5.500000
|
||||
v 1.500000 1.500000 4.500000
|
||||
v -1.500000 -1.500000 7.500000
|
||||
v -2.500000 -0.500000 7.500000
|
||||
v -2.500000 0.500000 7.500000
|
||||
v -1.500000 1.500000 7.500000
|
||||
v 2.500000 -0.500000 7.500000
|
||||
v 1.500000 -1.500000 7.500000
|
||||
v 1.500000 1.500000 7.500000
|
||||
v 2.500000 0.500000 7.500000
|
||||
vn 0.7071 -0.7071 -0.0000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vn 0.7071 0.7071 -0.0000
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vn -0.7071 -0.7071 -0.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn -0.7071 0.7071 -0.0000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vt 0.218750 0.265625
|
||||
vt 0.335938 0.421875
|
||||
vt 0.000000 0.421875
|
||||
vt 0.000000 0.265625
|
||||
vt 0.664062 0.445312
|
||||
vt 0.664062 0.109375
|
||||
vt 0.781250 0.000000
|
||||
vt 0.890625 0.000000
|
||||
vt 1.000000 0.109375
|
||||
vt 1.000000 0.445312
|
||||
vt 0.890625 0.554688
|
||||
vt 0.781250 0.554688
|
||||
vt 0.335938 0.000000
|
||||
vt 0.218750 0.156250
|
||||
vt 0.000000 0.156250
|
||||
vt 0.000000 0.000000
|
||||
vt 0.554688 0.156250
|
||||
vt 0.554688 0.265625
|
||||
vt 0.335938 0.265625
|
||||
vt 0.335938 0.156250
|
||||
vt 0.664062 0.000000
|
||||
vt 0.335938 0.757812
|
||||
vt 0.000000 0.757812
|
||||
vt 0.664062 0.421875
|
||||
vt 0.664062 0.757812
|
||||
s 0
|
||||
usemtl Tank
|
||||
f 4/1/1 3/2/1 12/3/1 11/4/1
|
||||
f 14/5/2 9/6/2 10/7/2 11/8/2 12/9/2 15/10/2 16/11/2 13/12/2
|
||||
f 2/13/3 1/14/3 10/15/3 9/16/3
|
||||
f 7/17/4 6/18/4 13/19/4 16/20/4
|
||||
f 1/14/5 4/1/5 11/4/5 10/15/5
|
||||
f 8/21/6 7/17/6 16/20/6 15/13/6
|
||||
f 3/2/7 8/22/7 15/23/7 12/3/7
|
||||
f 6/18/8 5/24/8 14/2/8 13/19/8
|
||||
f 5/24/9 2/25/9 9/22/9 14/2/9
|
42
asset_dev/level/player_ship/subset_tank_facade.mtl
Normal file
42
asset_dev/level/player_ship/subset_tank_facade.mtl
Normal file
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|
||||
# Blender 4.3.2 MTL File: 'player_ship.blend'
|
||||
# www.blender.org
|
||||
|
||||
newmtl Gasket
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Interior
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Tank
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl TankFacade
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
28
asset_dev/level/player_ship/subset_tank_facade.obj
Normal file
28
asset_dev/level/player_ship/subset_tank_facade.obj
Normal file
@ -0,0 +1,28 @@
|
||||
# Blender 4.3.2
|
||||
# www.blender.org
|
||||
mtllib subset_tank_facade.mtl
|
||||
o Ship.Interior
|
||||
v -2.500000 -0.500000 5.500000
|
||||
v -1.500000 -1.500000 4.500000
|
||||
v -1.500000 1.500000 4.500000
|
||||
v -2.500000 0.500000 5.500000
|
||||
v 1.500000 -1.500000 4.500000
|
||||
v 2.500000 -0.500000 5.500000
|
||||
v 2.500000 0.500000 5.500000
|
||||
v 1.500000 1.500000 4.500000
|
||||
vn 0.7071 -0.0000 -0.7071
|
||||
vn -0.7071 -0.0000 -0.7071
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vt 0.515625 0.242188
|
||||
vt 0.000000 0.242188
|
||||
vt 0.171875 0.000000
|
||||
vt 0.343750 0.000000
|
||||
vt 0.515625 0.757812
|
||||
vt 0.343750 1.000000
|
||||
vt 0.171875 1.000000
|
||||
vt 0.000000 0.757812
|
||||
s 0
|
||||
usemtl TankFacade
|
||||
f 5/1/1 8/2/1 7/3/1 6/4/1
|
||||
f 2/5/2 1/6/2 4/7/2 3/8/2
|
||||
f 5/1/3 2/5/3 3/8/3 8/2/3
|
BIN
asset_dev/level/t-junction/t_junction.blend
Normal file
BIN
asset_dev/level/t-junction/t_junction.blend
Normal file
Binary file not shown.
2
assets/level/3x3quad.mtl
Normal file
2
assets/level/3x3quad.mtl
Normal file
@ -0,0 +1,2 @@
|
||||
# Blender 4.3.2 MTL File: '3x3quad.blend'
|
||||
# www.blender.org
|
15
assets/level/3x3quad.obj
Normal file
15
assets/level/3x3quad.obj
Normal file
@ -0,0 +1,15 @@
|
||||
# Blender 4.3.2
|
||||
# www.blender.org
|
||||
mtllib 3x3quad.mtl
|
||||
o Plane
|
||||
v -1.500000 0.000000 1.500000
|
||||
v 1.500000 0.000000 1.500000
|
||||
v -1.500000 0.000000 -1.500000
|
||||
v 1.500000 0.000000 -1.500000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
s 0
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
25
assets/level/3x3quad.obj.import
Normal file
25
assets/level/3x3quad.obj.import
Normal file
@ -0,0 +1,25 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
|
||||
importer_version=1
|
||||
type="Mesh"
|
||||
uid="uid://ddgsfmbeodki3"
|
||||
path="res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=["res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"]
|
||||
|
||||
source_file="res://assets/level/3x3quad.obj"
|
||||
dest_files=["res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh", "res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
generate_lods=true
|
||||
generate_shadow_mesh=true
|
||||
generate_lightmap_uv2=false
|
||||
generate_lightmap_uv2_texel_size=0.2
|
||||
scale_mesh=Vector3(1, 1, 1)
|
||||
offset_mesh=Vector3(0, 0, 0)
|
||||
force_disable_mesh_compression=false
|
2
assets/level/9x9quad.mtl
Normal file
2
assets/level/9x9quad.mtl
Normal file
@ -0,0 +1,2 @@
|
||||
# Blender 4.3.2 MTL File: '3x3quad.blend'
|
||||
# www.blender.org
|
15
assets/level/9x9quad.obj
Normal file
15
assets/level/9x9quad.obj
Normal file
@ -0,0 +1,15 @@
|
||||
# Blender 4.3.2
|
||||
# www.blender.org
|
||||
mtllib 9x9quad.mtl
|
||||
o Plane
|
||||
v -4.500000 0.000000 4.500000
|
||||
v 4.500000 0.000000 4.500000
|
||||
v -4.500000 0.000000 -4.500000
|
||||
v 4.500000 0.000000 -4.500000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
s 0
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
25
assets/level/9x9quad.obj.import
Normal file
25
assets/level/9x9quad.obj.import
Normal file
@ -0,0 +1,25 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
|
||||
importer_version=1
|
||||
type="Mesh"
|
||||
uid="uid://bk0yp8n2cfn5n"
|
||||
path="res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=["res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"]
|
||||
|
||||
source_file="res://assets/level/9x9quad.obj"
|
||||
dest_files=["res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh", "res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
generate_lods=true
|
||||
generate_shadow_mesh=true
|
||||
generate_lightmap_uv2=false
|
||||
generate_lightmap_uv2_texel_size=0.2
|
||||
scale_mesh=Vector3(1, 1, 1)
|
||||
offset_mesh=Vector3(0, 0, 0)
|
||||
force_disable_mesh_compression=false
|
Binary file not shown.
Binary file not shown.
2
assets/level/corner/corner.mtl
Normal file
2
assets/level/corner/corner.mtl
Normal file
@ -0,0 +1,2 @@
|
||||
# Blender 4.3.2 MTL File: 'corner.blend'
|
||||
# www.blender.org
|
31
assets/level/corner/corner.obj
Normal file
31
assets/level/corner/corner.obj
Normal file
@ -0,0 +1,31 @@
|
||||
# Blender 4.3.2
|
||||
# www.blender.org
|
||||
mtllib corner.mtl
|
||||
o Cube
|
||||
v -1.500000 0.000000 1.500000
|
||||
v -1.500000 3.000000 1.500000
|
||||
v -1.500000 0.000000 -1.500000
|
||||
v -1.500000 3.000000 -1.500000
|
||||
v 1.500000 0.000000 1.500000
|
||||
v 1.500000 3.000000 1.500000
|
||||
v 1.500000 0.000000 -1.500000
|
||||
v 1.500000 3.000000 -1.500000
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vt 0.333333 0.666667
|
||||
vt -0.000000 0.666667
|
||||
vt 0.000000 0.333333
|
||||
vt 0.333333 0.333333
|
||||
vt 0.666667 0.333333
|
||||
vt 0.666667 0.666667
|
||||
vt 0.333333 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.666667 -0.000000
|
||||
vt 0.333333 0.000000
|
||||
s 1
|
||||
f 1/1/1 3/2/1 4/3/1 2/4/1
|
||||
f 2/4/2 6/5/2 5/6/2 1/1/2
|
||||
f 3/2/3 1/1/3 5/7/3 7/8/3
|
||||
f 8/9/4 6/5/4 2/4/4 4/10/4
|
25
assets/level/corner/corner.obj.import
Normal file
25
assets/level/corner/corner.obj.import
Normal file
@ -0,0 +1,25 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
|
||||
importer_version=1
|
||||
type="Mesh"
|
||||
uid="uid://bc6g748mjhv4"
|
||||
path="res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=["res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"]
|
||||
|
||||
source_file="res://assets/level/corner/corner.obj"
|
||||
dest_files=["res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh", "res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
generate_lods=true
|
||||
generate_shadow_mesh=true
|
||||
generate_lightmap_uv2=false
|
||||
generate_lightmap_uv2_texel_size=0.2
|
||||
scale_mesh=Vector3(1, 1, 1)
|
||||
offset_mesh=Vector3(0, 0, 0)
|
||||
force_disable_mesh_compression=false
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
42
assets/level/player_ship/player_ship.mtl
Normal file
42
assets/level/player_ship/player_ship.mtl
Normal file
@ -0,0 +1,42 @@
|
||||
# Blender 4.3.2 MTL File: 'player_ship.blend'
|
||||
# www.blender.org
|
||||
|
||||
newmtl Gasket
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Interior
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Tank
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl TankFacade
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.500000
|
||||
d 1.000000
|
||||
illum 2
|
193
assets/level/player_ship/player_ship.obj
Normal file
193
assets/level/player_ship/player_ship.obj
Normal file
@ -0,0 +1,193 @@
|
||||
# Blender 4.3.2
|
||||
# www.blender.org
|
||||
mtllib player_ship.mtl
|
||||
o Ship.Interior
|
||||
v -2.500000 1.000000 5.500000
|
||||
v -1.500000 0.000000 4.500000
|
||||
v -1.500000 3.000000 4.500000
|
||||
v -2.500000 2.000000 5.500000
|
||||
v -1.500000 0.000000 -4.500000
|
||||
v -2.500000 1.000000 -4.500000
|
||||
v -2.500000 2.000000 -4.500000
|
||||
v -1.500000 3.000000 -4.500000
|
||||
v 1.500000 0.000000 4.500000
|
||||
v 2.500000 1.000000 5.500000
|
||||
v 2.500000 2.000000 5.500000
|
||||
v 1.500000 3.000000 4.500000
|
||||
v 2.500000 1.000000 -4.500000
|
||||
v 1.500000 0.000000 -4.500000
|
||||
v 1.500000 3.000000 -4.500000
|
||||
v 2.500000 2.000000 -4.500000
|
||||
v -1.500000 0.000000 7.500000
|
||||
v -2.500000 1.000000 7.500000
|
||||
v -2.500000 2.000000 7.500000
|
||||
v -1.500000 3.000000 7.500000
|
||||
v 2.500000 1.000000 7.500000
|
||||
v 1.500000 0.000000 7.500000
|
||||
v 1.500000 3.000000 7.500000
|
||||
v 2.500000 2.000000 7.500000
|
||||
v -0.625000 0.000000 -4.500000
|
||||
v 0.625000 0.000000 -4.500000
|
||||
v 0.625000 3.000000 -4.500000
|
||||
v -0.625000 3.000000 -4.500000
|
||||
v -0.625000 2.500000 -4.500000
|
||||
v 0.625000 2.500000 -4.500000
|
||||
v -0.625000 0.000000 -4.750000
|
||||
v 0.625000 0.000000 -4.750000
|
||||
v -0.625000 2.500000 -4.750000
|
||||
v 0.625000 2.500000 -4.750000
|
||||
v -1.250000 0.000000 -4.750000
|
||||
v 1.250000 0.000000 -4.750000
|
||||
v -1.250000 2.500000 -4.750000
|
||||
v 1.250000 2.500000 -4.750000
|
||||
v -1.250000 3.000000 -4.750000
|
||||
v 1.250000 3.000000 -4.750000
|
||||
v -1.250000 0.000000 -6.750000
|
||||
v 1.250000 0.000000 -6.750000
|
||||
v -1.250000 3.000000 -6.750000
|
||||
v 1.250000 3.000000 -6.750000
|
||||
vn 0.7071 -0.7071 -0.0000
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 1.0000
|
||||
vn 0.7071 0.7071 -0.0000
|
||||
vn -0.7071 0.7071 -0.0000
|
||||
vn -0.7071 -0.7071 -0.0000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vn 0.7071 -0.0000 -0.7071
|
||||
vn -0.7071 -0.0000 -0.7071
|
||||
vt 0.218750 0.265625
|
||||
vt 0.335938 0.421875
|
||||
vt 0.000000 0.421875
|
||||
vt 0.000000 0.265625
|
||||
vt 0.734375 0.179688
|
||||
vt 0.000000 0.179688
|
||||
vt 0.000000 0.101562
|
||||
vt 0.734375 0.101562
|
||||
vt 0.734375 1.000000
|
||||
vt 0.070312 1.000000
|
||||
vt 0.070312 0.781250
|
||||
vt 0.734375 0.781250
|
||||
vt 0.734375 0.843750
|
||||
vt 0.734375 0.937500
|
||||
vt 0.000000 0.601562
|
||||
vt 0.734375 0.601562
|
||||
vt 0.734375 0.679688
|
||||
vt 0.000000 0.679688
|
||||
vt 0.734375 0.625000
|
||||
vt 0.804688 0.546875
|
||||
vt 0.875000 0.546875
|
||||
vt 0.953125 0.625000
|
||||
vt 0.734375 0.500000
|
||||
vt 0.070312 0.500000
|
||||
vt 0.070312 0.281250
|
||||
vt 0.734375 0.281250
|
||||
vt 0.734375 0.000000
|
||||
vt 0.070312 0.000000
|
||||
vt 0.734375 0.343750
|
||||
vt 0.734375 0.437500
|
||||
vt 0.664062 0.445312
|
||||
vt 0.664062 0.109375
|
||||
vt 0.781250 0.000000
|
||||
vt 0.890625 0.000000
|
||||
vt 1.000000 0.109375
|
||||
vt 1.000000 0.445312
|
||||
vt 0.890625 0.554688
|
||||
vt 0.781250 0.554688
|
||||
vt 0.335938 0.000000
|
||||
vt 0.218750 0.156250
|
||||
vt 0.000000 0.156250
|
||||
vt 0.000000 0.000000
|
||||
vt 0.554688 0.156250
|
||||
vt 0.554688 0.265625
|
||||
vt 0.335938 0.265625
|
||||
vt 0.335938 0.156250
|
||||
vt 0.664062 0.000000
|
||||
vt 0.335938 0.757812
|
||||
vt 0.000000 0.757812
|
||||
vt 0.664062 0.421875
|
||||
vt 0.664062 0.757812
|
||||
vt 0.515625 0.242188
|
||||
vt 0.000000 0.242188
|
||||
vt 0.171875 0.000000
|
||||
vt 0.343750 0.000000
|
||||
vt 0.804688 0.914062
|
||||
vt 0.953125 0.843750
|
||||
vt 0.875000 0.914062
|
||||
vt 0.914062 0.781250
|
||||
vt 0.914062 0.687500
|
||||
vt 0.953125 0.687500
|
||||
vt 0.953125 0.781250
|
||||
vt 0.515625 0.757812
|
||||
vt 0.343750 1.000000
|
||||
vt 0.171875 1.000000
|
||||
vt 0.734375 0.687500
|
||||
vt 0.734375 0.273438
|
||||
vt 0.750000 0.179688
|
||||
vt 0.750000 0.273438
|
||||
vt 0.734375 0.546875
|
||||
vt 0.734375 0.460938
|
||||
vt 0.750000 0.460938
|
||||
vt 0.750000 0.546875
|
||||
vt 0.750000 0.000000
|
||||
vt 0.320312 0.718750
|
||||
vt 0.320312 0.640625
|
||||
vt 0.406250 0.640625
|
||||
vt 0.593750 0.640625
|
||||
vt 0.679688 0.640625
|
||||
vt 0.679688 0.718750
|
||||
vt 0.406250 0.281250
|
||||
vt 0.320312 0.281250
|
||||
vt 0.593750 0.281250
|
||||
vt 0.679688 0.281250
|
||||
vt 0.960938 0.281250
|
||||
vt 0.960938 0.718750
|
||||
vt 0.679688 1.000000
|
||||
vt 0.320312 1.000000
|
||||
vt 0.320312 -0.000000
|
||||
vt 0.679688 -0.000000
|
||||
vt 0.039062 0.718750
|
||||
vt 0.039062 0.281250
|
||||
s 0
|
||||
usemtl Interior
|
||||
f 13/5/2 10/6/2 11/7/2 16/8/2
|
||||
f 15/9/3 12/10/3 3/11/3 8/12/3 28/13/3 27/14/3
|
||||
f 1/15/4 6/16/4 7/17/4 4/18/4
|
||||
f 14/19/5 13/20/5 16/21/5 15/22/5
|
||||
f 5/23/6 6/16/6 1/15/6 2/24/6
|
||||
f 3/11/1 4/18/1 7/17/1 8/12/1
|
||||
f 9/25/7 10/6/7 13/5/7 14/26/7
|
||||
f 15/27/8 16/8/8 11/7/8 12/28/8
|
||||
f 5/23/9 2/24/9 9/25/9 14/26/9 26/29/9 25/30/9
|
||||
f 6/56/5 5/13/5 8/57/5 7/58/5
|
||||
f 29/59/5 30/60/5 27/61/5 28/62/5
|
||||
f 29/59/5 28/62/5 8/57/5 5/13/5 25/12/5
|
||||
f 15/22/5 27/61/5 30/60/5 26/66/5 14/19/5
|
||||
f 25/67/9 26/5/9 32/68/9 31/69/9
|
||||
f 30/70/3 29/71/3 33/72/3 34/73/3
|
||||
f 29/71/4 25/67/4 31/69/4 33/72/4
|
||||
f 26/5/2 30/27/2 34/74/2 32/68/2
|
||||
usemtl Tank
|
||||
f 4/1/1 3/2/1 20/3/1 19/4/1
|
||||
f 22/31/10 17/32/10 18/33/10 19/34/10 20/35/10 23/36/10 24/37/10 21/38/10
|
||||
f 2/39/6 1/40/6 18/41/6 17/42/6
|
||||
f 11/43/2 10/44/2 21/45/2 24/46/2
|
||||
f 1/40/4 4/1/4 19/4/4 18/41/4
|
||||
f 12/47/8 11/43/8 24/46/8 23/39/8
|
||||
f 3/2/3 12/48/3 23/49/3 20/3/3
|
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f 10/44/7 9/50/7 22/2/7 21/45/7
|
||||
f 9/50/9 2/51/9 17/48/9 22/2/9
|
||||
usemtl TankFacade
|
||||
f 9/52/11 12/53/11 11/54/11 10/55/11
|
||||
f 2/63/12 1/64/12 4/65/12 3/49/12
|
||||
f 9/52/10 2/63/10 3/49/10 12/53/10
|
||||
usemtl Gasket
|
||||
f 40/75/10 38/76/10 34/77/10 33/78/10 37/79/10 39/80/10
|
||||
f 32/81/10 34/77/10 38/76/10 36/82/10
|
||||
f 33/78/10 31/83/10 35/84/10 37/79/10
|
||||
f 39/80/4 37/79/4 35/84/4 41/85/4 43/86/4
|
||||
f 40/75/3 39/80/3 43/87/3 44/88/3
|
||||
f 32/81/9 36/82/9 42/89/9 41/90/9 35/84/9 31/83/9
|
||||
f 36/82/2 38/76/2 40/75/2 44/91/2 42/92/2
|
25
assets/level/player_ship/player_ship.obj.import
Normal file
25
assets/level/player_ship/player_ship.obj.import
Normal file
@ -0,0 +1,25 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
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||||
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type="Mesh"
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uid="uid://dq4aj5ph31rce"
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||||
path="res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=["res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh"]
|
||||
|
||||
source_file="res://assets/level/player_ship/player_ship.obj"
|
||||
dest_files=["res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh", "res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh"]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
generate_lods=true
|
||||
generate_shadow_mesh=true
|
||||
generate_lightmap_uv2=false
|
||||
generate_lightmap_uv2_texel_size=0.2
|
||||
scale_mesh=Vector3(1, 1, 1)
|
||||
offset_mesh=Vector3(0, 0, 0)
|
||||
force_disable_mesh_compression=false
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
assets/materials/level/ceiling_1.material
Normal file
BIN
assets/materials/level/ceiling_1.material
Normal file
Binary file not shown.
BIN
assets/materials/level/ceiling_2.material
Normal file
BIN
assets/materials/level/ceiling_2.material
Normal file
Binary file not shown.
BIN
assets/materials/level/floor_1.material
Normal file
BIN
assets/materials/level/floor_1.material
Normal file
Binary file not shown.
BIN
assets/materials/level/floor_2.material
Normal file
BIN
assets/materials/level/floor_2.material
Normal file
Binary file not shown.
BIN
assets/materials/level/wall_1.material
Normal file
BIN
assets/materials/level/wall_1.material
Normal file
Binary file not shown.
BIN
assets/materials/level/wall_2.material
Normal file
BIN
assets/materials/level/wall_2.material
Normal file
Binary file not shown.
BIN
assets/materials/level/wall_3.material
Normal file
BIN
assets/materials/level/wall_3.material
Normal file
Binary file not shown.
54
levels/ghost_ship/ghost_ship.tscn
Normal file
54
levels/ghost_ship/ghost_ship.tscn
Normal file
@ -0,0 +1,54 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://bov4ok76woyc"]
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||||
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[ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="2_0ef5p"]
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||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"]
|
||||
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||||
[sub_resource type="Sky" id="Sky_6fwow"]
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sky_material = SubResource("ProceduralSkyMaterial_aj2m7")
|
||||
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[sub_resource type="Environment" id="Environment_0ef5p"]
|
||||
background_mode = 1
|
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sky = SubResource("Sky_6fwow")
|
||||
ambient_light_source = 2
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
ambient_light_energy = 0.06
|
||||
tonemap_mode = 3
|
||||
glow_enabled = true
|
||||
glow_bloom = 0.1
|
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fog_enabled = true
|
||||
fog_light_color = Color(0, 0, 0, 1)
|
||||
fog_density = 0.2
|
||||
|
||||
[node name="GhostShip" type="Node3D"]
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_0ef5p")
|
||||
|
||||
[node name="GhostShipLevel" parent="." instance=ExtResource("1_aj2m7")]
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, 1)
|
||||
light_energy = 8.0
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, -3)
|
||||
light_energy = 8.0
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D4" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.1, -7.6)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -7.6)
|
||||
light_energy = 8.0
|
||||
shadow_enabled = true
|
||||
omni_range = 10.0
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("2_0ef5p")]
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1, 0)
|
405
levels/ghost_ship/ghost_ship_level.tscn
Normal file
405
levels/ghost_ship/ghost_ship_level.tscn
Normal file
@ -0,0 +1,405 @@
|
||||
[gd_scene load_steps=47 format=3 uid="uid://crydi5cjgfwe5"]
|
||||
|
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[ext_resource type="PackedScene" uid="uid://oowut88kr2ox" path="res://levels/ghost_ship/player_ship/player_ship.tscn" id="1_2pyr1"]
|
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[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"]
|
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|
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[ext_resource type="Texture2D" uid="uid://dxuxhlycaamcy" path="res://assets/level/floor/floor_1_M.png" id="4_3ryvr"]
|
||||
[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk.gdshader" id="5_1njh5"]
|
||||
[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="6_3kphg"]
|
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[ext_resource type="Texture2D" uid="uid://bgc8oqsnimb8i" path="res://assets/level/floor/floor_1_N.png" id="7_726th"]
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[ext_resource type="Texture2D" uid="uid://23uupxc78b8n" path="res://assets/level/floor/floor_1_R.png" id="8_r8dlq"]
|
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[ext_resource type="Texture2D" uid="uid://ddjth5slpjrcd" path="res://assets/level/ceiling/ceiling_1_C.png" id="9_p11ap"]
|
||||
[ext_resource type="Texture2D" uid="uid://bs1fx1h0tddde" path="res://assets/level/ceiling/ceiling_1_M.png" id="10_d1yty"]
|
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[ext_resource type="Texture2D" uid="uid://bmwmajwul60ti" path="res://assets/level/ceiling/ceiling_1_N.png" id="11_ruwlj"]
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[ext_resource type="Texture2D" uid="uid://8hav47a84uk" path="res://assets/level/ceiling/ceiling_1_R.png" id="12_0idgf"]
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[ext_resource type="Texture2D" uid="uid://m2qxenym1otw" path="res://assets/level/wall/wall_2_C.png" id="13_fll4m"]
|
||||
[ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"]
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[ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"]
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[ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"]
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height = 256
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seamless_blend_skirt = 0.5
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noise = ExtResource("6_3kphg")
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
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width = 256
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||||
height = 256
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||||
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||||
seamless = true
|
||||
seamless_blend_skirt = 0.5
|
||||
noise = ExtResource("6_3kphg")
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||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_p11ap"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
||||
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
||||
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
||||
shader_parameter/pixellation = 128.0
|
||||
shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/specular_contribution = 0.8
|
||||
shader_parameter/emission_strength = 0.02
|
||||
shader_parameter/uv_scale = Vector2(8, 8)
|
||||
shader_parameter/time_scale = 0.2
|
||||
shader_parameter/edge_bleed = 0.25
|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
||||
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||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d1yty"]
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||||
resource_local_to_scene = true
|
||||
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albedo_texture = ExtResource("3_1chi6")
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||||
metallic = 1.0
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||||
metallic_texture = ExtResource("4_3ryvr")
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||||
roughness_texture = ExtResource("8_r8dlq")
|
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|
||||
normal_texture = ExtResource("7_726th")
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[sub_resource type="ArrayMesh" id="ArrayMesh_7kdnt"]
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"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0),
|
||||
"name": "Plane",
|
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 4,
|
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"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
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||||
}]
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2pd8h"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_1njh5")
|
||||
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
||||
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
||||
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
||||
shader_parameter/pixellation = 128.0
|
||||
shader_parameter/time_pixellation = 30.0
|
||||
shader_parameter/roughness = 0.15
|
||||
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|
||||
shader_parameter/emission_strength = 0.02
|
||||
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|
||||
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|
||||
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|
||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
||||
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
||||
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qu6vm"]
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
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||||
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|
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||||
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||||
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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||||
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|
||||
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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||||
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|
||||
shader_parameter/edge_bleed = 0.25
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||||
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
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||||
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||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ruwlj"]
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roughness_texture = ExtResource("16_if0c2")
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|
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||||
|
||||
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|
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[node name="GhostShipLevel" type="Node3D"]
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||||
|
||||
[node name="PlayerShip" parent="." instance=ExtResource("1_2pyr1")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
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|
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[node name="Airlock" type="Node3D" parent="."]
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|
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|
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Floor"]
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mesh = SubResource("ArrayMesh_ruwlj")
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|
||||
|
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Floor"]
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||||
|
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[node name="Ceiling" parent="Airlock" instance=ExtResource("2_2egij")]
|
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transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 3, 0)
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||||
|
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Ceiling"]
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|
||||
|
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Ceiling"]
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|
||||
[node name="SimpleWalls" type="StaticBody3D" parent="Airlock"]
|
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0)
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shape = SubResource("ConcavePolygonShape3D_ajjdt")
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.875, 0, 4.5)
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||||
|
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
|
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.875, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_7y0xw")
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visible = false
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||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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shape = SubResource("ConcavePolygonShape3D_kcek3")
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[node name="MeshInstance3D5" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.625, 0, 4.5)
|
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mesh = SubResource("QuadMesh_kcek3")
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||||
|
||||
[node name="CollisionShape3D5" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.625, 0, 4.5)
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shape = SubResource("ConcavePolygonShape3D_1chi6")
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[node name="MeshInstance3D6" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.625, 0, 4.5)
|
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mesh = SubResource("QuadMesh_kcek3")
|
||||
|
||||
[node name="CollisionShape3D6" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
|
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.625, 0, 4.5)
|
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shape = SubResource("ConcavePolygonShape3D_3ryvr")
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[node name="MeshInstance3D7" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
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mesh = SubResource("QuadMesh_1njh5")
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[node name="CollisionShape3D7" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
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shape = SubResource("ConcavePolygonShape3D_3kphg")
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||||
|
||||
[node name="FarWall" type="Node3D" parent="Airlock"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)
|
||||
|
||||
[node name="LeftWall" parent="Airlock/FarWall" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, 0)
|
||||
mask_dim = 64
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/LeftWall"]
|
||||
mesh = SubResource("ArrayMesh_1njh5")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/LeftWall"]
|
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shape = SubResource("ConcavePolygonShape3D_p11ap")
|
||||
|
||||
[node name="RightWall" parent="Airlock/FarWall" instance=ExtResource("2_2egij")]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, 0)
|
||||
mask_dim = 64
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/RightWall"]
|
||||
mesh = SubResource("ArrayMesh_fll4m")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/RightWall"]
|
||||
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
34
levels/ghost_ship/player_ship/player_ship.tscn
Normal file
34
levels/ghost_ship/player_ship/player_ship.tscn
Normal file
@ -0,0 +1,34 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://oowut88kr2ox"]
|
||||
|
||||
[ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nafoa"]
|
||||
albedo_color = Color(0.129412, 0.184314, 0.207843, 1)
|
||||
|
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8m8oy"]
|
||||
albedo_color = Color(0.439216, 0.647059, 0.756863, 1)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xpsdy"]
|
||||
transparency = 1
|
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albedo_color = Color(0.223529, 0.627451, 0.929412, 0.470588)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nbws3"]
|
||||
albedo_color = Color(0.243137, 0.231373, 0.219608, 1)
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|
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_nafoa"]
|
||||
data = PackedVector3Array(2.5, 1, 5.5, 2.5, 1, -4.5001, 2.5, 2, 5.5, 2.5, 2, 5.5, 2.5, 1, -4.5001, 2.5, 2, -4.5001, 1.5, 3, 4.4999, 1.5, 3, -4.5001, -1.5, 3, 4.4999, -1.5, 3, 4.4999, 1.5, 3, -4.5001, -1.5, 3, -4.5001, -1.5, 3, -4.5001, 1.5, 3, -4.5001, -0.625, 3, -4.5001, -0.625, 3, -4.5001, 1.5, 3, -4.5001, 0.625, 3, -4.5001, -2.5, 1, -4.5001, -2.5, 1, 5.5, -2.5, 2, -4.5001, -2.5, 2, -4.5001, -2.5, 1, 5.5, -2.5, 2, 5.5, 2.5, 1, -4.5001, 1.5, 0, -4.5001, 2.5, 2, -4.5001, 2.5, 2, -4.5001, 1.5, 0, -4.5001, 1.5, 3, -4.5001, 0.625, 0, -4.5001, 1.5, 3, -4.5001, 1.5, 0, -4.5001, 0.625, 2.5, -4.5001, 1.5, 3, -4.5001, 0.625, 0, -4.5001, 0.625, 3, -4.5001, 1.5, 3, -4.5001, 0.625, 2.5, -4.5001, 0.625, 2.5, -4.5001, -0.625, 2.5, -4.5001, 0.625, 3, -4.5001, 0.625, 3, -4.5001, -0.625, 2.5, -4.5001, -0.625, 3, -4.5001, -0.625, 3, -4.5001, -0.625, 2.5, -4.5001, -1.5, 3, -4.5001, -1.5, 3, -4.5001, -0.625, 2.5, -4.5001, -1.5, 0, -4.5001, -1.5, 0, -4.5001, -0.625, 2.5, -4.5001, -0.625, 0, -4.5001, -1.5, 0, -4.5001, -2.5, 1, -4.5001, -1.5, 3, -4.5001, -1.5, 3, -4.5001, -2.5, 1, -4.5001, -2.5, 2, -4.5001, -2.5, 1, -4.5001, -1.5, 0, -4.5001, -2.5, 1, 5.5, -2.5, 1, 5.5, -1.5, 0, -4.5001, -1.5, 0, 4.4999, -2.5, 2, 5.5, -1.5, 3, 4.4999, -2.5, 2, -4.5001, -2.5, 2, -4.5001, -1.5, 3, 4.4999, -1.5, 3, -4.5001, 2.5, 1, 5.5, 1.5, 0, 4.4999, 2.5, 1, -4.5001, 2.5, 1, -4.5001, 1.5, 0, 4.4999, 1.5, 0, -4.5001, 2.5, 2, -4.5001, 1.5, 3, -4.5001, 2.5, 2, 5.5, 2.5, 2, 5.5, 1.5, 3, -4.5001, 1.5, 3, 4.4999, -1.5, 0, 4.4999, -1.5, 0, -4.5001, 1.5, 0, 4.4999, 1.5, 0, 4.4999, -1.5, 0, -4.5001, 1.5, 0, -4.5001, 1.5, 0, -4.5001, -1.5, 0, -4.5001, 0.625, 0, -4.5001, 0.625, 0, -4.5001, -1.5, 0, -4.5001, -0.625, 0, -4.5001, 0.625, 0, -4.5001, -0.625, 0, -4.5001, 0.625, 0, -4.75, 0.625, 0, -4.75, -0.625, 0, -4.5001, -0.625, 0, -4.75, -0.625, 2.5, -4.5001, 0.625, 2.5, -4.5001, -0.625, 2.5, -4.75, -0.625, 2.5, -4.75, 0.625, 2.5, -4.5001, 0.625, 2.5, -4.75, -0.625, 0, -4.5001, -0.625, 2.5, -4.5001, -0.625, 0, -4.75, -0.625, 0, -4.75, -0.625, 2.5, -4.5001, -0.625, 2.5, -4.75, 0.625, 2.5, -4.5001, 0.625, 0, -4.5001, 0.625, 2.5, -4.75, 0.625, 2.5, -4.75, 0.625, 0, -4.5001, 0.625, 0, -4.75, -1.5, 3, 4.5, -2.5, 2, 5.5, -1.5, 3, 7.5, -1.5, 3, 7.5, -2.5, 2, 5.5, -2.5, 2, 7.5, -1.5, 0, 7.5, 1.5, 0, 7.5, -2.5, 1, 7.5, -2.5, 1, 7.5, 1.5, 0, 7.5, -2.5, 2, 7.5, -2.5, 2, 7.5, 1.5, 0, 7.5, -1.5, 3, 7.5, -1.5, 3, 7.5, 1.5, 0, 7.5, 1.5, 3, 7.5, 1.5, 3, 7.5, 1.5, 0, 7.5, 2.5, 2, 7.5, 2.5, 2, 7.5, 1.5, 0, 7.5, 2.5, 1, 7.5, -2.5, 1, 5.5, -1.5, 0, 4.5, -2.5, 1, 7.5, -2.5, 1, 7.5, -1.5, 0, 4.5, -1.5, 0, 7.5, 2.5, 1, 5.5, 2.5, 2, 5.5, 2.5, 1, 7.5, 2.5, 1, 7.5, 2.5, 2, 5.5, 2.5, 2, 7.5, -2.5, 2, 5.5, -2.5, 1, 5.5, -2.5, 2, 7.5, -2.5, 2, 7.5, -2.5, 1, 5.5, -2.5, 1, 7.5, 2.5, 2, 5.5, 1.5, 3, 4.5, 2.5, 2, 7.5, 2.5, 2, 7.5, 1.5, 3, 4.5, 1.5, 3, 7.5, 1.5, 3, 4.5, -1.5, 3, 4.5, 1.5, 3, 7.5, 1.5, 3, 7.5, -1.5, 3, 4.5, -1.5, 3, 7.5, 1.5, 0, 4.5, 2.5, 1, 5.5, 1.5, 0, 7.5, 1.5, 0, 7.5, 2.5, 1, 5.5, 2.5, 1, 7.5, -1.5, 0, 4.5, 1.5, 0, 4.5, -1.5, 0, 7.5, -1.5, 0, 7.5, 1.5, 0, 4.5, 1.5, 0, 7.5, 1.5, 3, 4.5, 1.5, 0, 4.5, 2.5, 2, 5.5, 2.5, 2, 5.5, 1.5, 0, 4.5, 2.5, 1, 5.5, -2.5, 1, 5.5, -1.5, 0, 4.5, -2.5, 2, 5.5, -2.5, 2, 5.5, -1.5, 0, 4.5, -1.5, 3, 4.5, -1.5, 0, 4.5, 1.5, 0, 4.5, -1.5, 3, 4.5, -1.5, 3, 4.5, 1.5, 0, 4.5, 1.5, 3, 4.5, 1.25, 2.5, -4.75, 1.25, 3, -4.75, 0.625, 2.5, -4.75, 0.625, 2.5, -4.75, 0.625, 0, -4.75, 1.25, 2.5, -4.75, 1.25, 2.5, -4.75, 0.625, 0, -4.75, 1.25, 0, -4.75, 0.625, 2.5, -4.75, 1.25, 3, -4.75, -0.625, 2.5, -4.75, -0.625, 2.5, -4.75, 1.25, 3, -4.75, -1.25, 2.5, -4.75, -1.25, 2.5, -4.75, 1.25, 3, -4.75, -1.25, 3, -4.75, -1.25, 0, -4.75, -0.625, 2.5, -4.75, -1.25, 2.5, -4.75, -0.625, 0, -4.75, -0.625, 2.5, -4.75, -1.25, 0, -4.75, -1.25, 2.5, -4.75, -1.25, 3, -4.75, -1.25, 0, -4.75, -1.25, 0, -4.75, -1.25, 3, -4.75, -1.25, 0, -6.75, -1.25, 0, -6.75, -1.25, 3, -4.75, -1.25, 3, -6.75, -1.25, 3, -4.75, 1.25, 3, -4.75, -1.25, 3, -6.75, -1.25, 3, -6.75, 1.25, 3, -4.75, 1.25, 3, -6.75, 1.25, 0, -4.75, 0.625, 0, -4.75, 1.25, 0, -6.75, 1.25, 0, -6.75, 0.625, 0, -4.75, -1.25, 0, -6.75, -1.25, 0, -6.75, 0.625, 0, -4.75, -1.25, 0, -4.75, -1.25, 0, -4.75, 0.625, 0, -4.75, -0.625, 0, -4.75, 1.25, 2.5, -4.75, 1.25, 0, -4.75, 1.25, 3, -4.75, 1.25, 3, -4.75, 1.25, 0, -4.75, 1.25, 3, -6.75, 1.25, 3, -6.75, 1.25, 0, -4.75, 1.25, 0, -6.75)
|
||||
|
||||
[node name="PlayerShip" type="Node3D"]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
|
||||
mesh = ExtResource("1_nafoa")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_nafoa")
|
||||
surface_material_override/1 = SubResource("StandardMaterial3D_8m8oy")
|
||||
surface_material_override/2 = SubResource("StandardMaterial3D_xpsdy")
|
||||
surface_material_override/3 = SubResource("StandardMaterial3D_nbws3")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
visible = false
|
||||
shape = SubResource("ConcavePolygonShape3D_nafoa")
|
@ -12,12 +12,12 @@
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_cj8bk"]
|
||||
|
||||
[sub_resource type="Sky" id="Sky_6fwow"]
|
||||
[sub_resource type="Sky" id="Sky_hrvvi"]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_cj8bk")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_cc548"]
|
||||
background_mode = 1
|
||||
sky = SubResource("Sky_6fwow")
|
||||
sky = SubResource("Sky_hrvvi")
|
||||
ambient_light_source = 2
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
ambient_light_energy = 0.06
|
||||
|
@ -37,6 +37,8 @@ var _exit_thread := false
|
||||
@onready var mask_control: DrawController = %MaskControl
|
||||
@onready var mask_texture: TextureRect = %MaskTexture
|
||||
|
||||
@onready var debug_draw: DebugDraw = $DebugDraw
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
# If no mesh_instance was provided, use the first direct child.
|
||||
@ -167,6 +169,8 @@ func _get_uv(point: Vector3, normal: Vector3) -> Vector2:
|
||||
##
|
||||
## Returns Vector2.INF if the given point+normal does not lie on this mesh within tolerance.
|
||||
func _get_px(point: Vector3, normal: Vector3) -> Vector2:
|
||||
debug_draw.draw_vector(normal, point)
|
||||
|
||||
return _get_uv(point * global_transform, normal * global_basis) * mask_control.size
|
||||
|
||||
|
||||
|
@ -1,7 +1,8 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c2omlx4ptrc01"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://c2omlx4ptrc01"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://hbl5u20wlwr5" path="res://src/world/gunk_body/gunk_body.gd" id="1_qqbpr"]
|
||||
[ext_resource type="Script" uid="uid://bom5qysgfvap1" path="res://src/world/gunk_body/draw_controller.gd" id="2_kkcjw"]
|
||||
[ext_resource type="Script" uid="uid://ba7480ara8eo" path="res://levels/sandbox/debug_draw.gd" id="3_m8wx4"]
|
||||
|
||||
[node name="GunkBody" type="StaticBody3D"]
|
||||
script = ExtResource("1_qqbpr")
|
||||
@ -40,4 +41,14 @@ grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("2_kkcjw")
|
||||
|
||||
[node name="DebugDraw" type="Control" parent="."]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
script = ExtResource("3_m8wx4")
|
||||
|
||||
[connection signal="painted" from="MaskViewport/MaskControl" to="." method="_on_mask_painted"]
|
||||
|
@ -1,27 +1,35 @@
|
||||
## Player
|
||||
- \#00ff4d Laser Green <mark style="font-weight: bold; background: #000; color: #00ff4d;">SAMPLE</mark>
|
||||
- `#00ff4d` Laser Green <mark style="font-weight: bold; background: #000; color: #00ff4d;">SAMPLE</mark>
|
||||
|
||||
## Player Ship
|
||||
(Color sampled from Metal Gear Solid)
|
||||
- `#050b10` Gunmetal Shadow <mark style="font-weight: bold; background: #fff; color: #050b10;">SAMPLE</mark>
|
||||
- `#182124` Gunmetal Midtone 1 <mark style="font-weight: bold; background: #fff; color: #182124;">SAMPLE</mark>
|
||||
- `#212f35` Gunmetal Midtone 2 <mark style="font-weight: bold; background: #fff; color: #212f35;">SAMPLE</mark>
|
||||
- `#70a5c1` Gunmetal Highlight <mark style="font-weight: bold; background: #000; color: #70a5c1;">SAMPLE</mark>
|
||||
- `#6586ab` Tech Emission Blue <mark style="font-weight: bold; background: #000; color: #6586ab;">SAMPLE</mark>
|
||||
|
||||
## Grunk
|
||||
- \#001a4d Grunk Blue <mark style="font-weight: bold; background: #fff; color: #001a4d;">SAMPLE</mark>
|
||||
- \#00081a Grunk Dark Blue <mark style="font-weight: bold; background: #fff; color: #00081a;">SAMPLE</mark>
|
||||
- \#40e0ff Grunk Emission Cyan <mark style="font-weight: bold; background: #000; color: #40e0ff;">SAMPLE</mark>
|
||||
- `#001a4d` Grunk Blue <mark style="font-weight: bold; background: #fff; color: #001a4d;">SAMPLE</mark>
|
||||
- `#00081a` Grunk Dark Blue <mark style="font-weight: bold; background: #fff; color: #00081a;">SAMPLE</mark>
|
||||
- `#40e0ff` Grunk Emission Cyan <mark style="font-weight: bold; background: #000; color: #40e0ff;">SAMPLE</mark>
|
||||
## World
|
||||
(using [PAPER 8 PALETTE](https://lospec.com/palette-list/paper-8))
|
||||
- \#1f244b Tech Shadow <mark style="font-weight: bold; background: #fff; color: #1f244b;">SAMPLE</mark>
|
||||
- \#654053 Tech Midtone 1 <mark style="font-weight: bold; background: #fff; color: #654053;">SAMPLE</mark>
|
||||
- \#a8605d Tech Midtone 2 <mark style="font-weight: bold; background: #fff; color: #a8605d;">SAMPLE</mark>
|
||||
- \#d1a67e Tech Highlight 1 <mark style="font-weight: bold; background: #000; color: #d1a67e;">SAMPLE</mark>
|
||||
- \#f6e79c Tech Highlight 2 <mark style="font-weight: bold; background: #000; color: #f6e79c;">SAMPLE</mark>
|
||||
- \#3c6b64 Tech Emissive Shadow <mark style="font-weight: bold; background: #000; color: #3c6b64;">SAMPLE</mark>
|
||||
- \#60ae7b Tech Emissive Midtone <mark style="font-weight: bold; background: #000; color: #60ae7b;">SAMPLE</mark>
|
||||
- \#b6cf8e Tech Emissive Highlight <mark style="font-weight: bold; background: #000; color: #b6cf8e;">SAMPLE</mark>
|
||||
- `#1f244b` Tech Shadow <mark style="font-weight: bold; background: #fff; color: #1f244b;">SAMPLE</mark>
|
||||
- `#654053` Tech Midtone 1 <mark style="font-weight: bold; background: #fff; color: #654053;">SAMPLE</mark>
|
||||
- `#a8605d` Tech Midtone 2 <mark style="font-weight: bold; background: #fff; color: #a8605d;">SAMPLE</mark>
|
||||
- `#d1a67e` Tech Highlight 1 <mark style="font-weight: bold; background: #000; color: #d1a67e;">SAMPLE</mark>
|
||||
- `#f6e79c` Tech Highlight 2 <mark style="font-weight: bold; background: #000; color: #f6e79c;">SAMPLE</mark>
|
||||
- `#3c6b64` Tech Emissive Shadow <mark style="font-weight: bold; background: #000; color: #3c6b64;">SAMPLE</mark>
|
||||
- `#60ae7b` Tech Emissive Midtone <mark style="font-weight: bold; background: #000; color: #60ae7b;">SAMPLE</mark>
|
||||
- `#b6cf8e` Tech Emissive Highlight <mark style="font-weight: bold; background: #000; color: #b6cf8e;">SAMPLE</mark>
|
||||
## Props
|
||||
- \#e8e1d1 Control White <mark style="font-weight: bold; background: #000; color: #e8e1d1;">SAMPLE</mark>
|
||||
- \#b4ac9e Control Dark White <mark style="font-weight: bold; background: #000; color: #b4ac9e;">SAMPLE</mark>
|
||||
- \#4d4a46 Control Gray <mark style="font-weight: bold; background: #000; color: #4d4a46;">SAMPLE</mark>
|
||||
- \#3e3b38 Control Gray Shadow <mark style="font-weight: bold; background: #000; color: #3e3b38;">SAMPLE</mark>
|
||||
- \#716e6b Control Gray Highlight <mark style="font-weight: bold; background: #000; color: #716e6b;">SAMPLE</mark>
|
||||
- \#ff4a1c Emissive Blood Orange <mark style="font-weight: bold; background: #000; color: #ff4a1c;">SAMPLE</mark>
|
||||
- \#dd1c1a DANGER Red <mark style="font-weight: bold; background: #000; color: #dd1c1a;">SAMPLE</mark>
|
||||
- \#23fb59 SUCCESS Green <mark style="font-weight: bold; background: #000; color: #23fb59;">SAMPLE</mark>
|
||||
- \#39a0ed HI-TECH Blue <mark style="font-weight: bold; background: #000; color: #39a0ed;">SAMPLE</mark>
|
||||
- `#e8e1d1` Control White <mark style="font-weight: bold; background: #000; color: #e8e1d1;">SAMPLE</mark>
|
||||
- `#b4ac9e` Control Dark White <mark style="font-weight: bold; background: #000; color: #b4ac9e;">SAMPLE</mark>
|
||||
- `#4d4a46` Control Gray <mark style="font-weight: bold; background: #000; color: #4d4a46;">SAMPLE</mark>
|
||||
- `#3e3b38` Control Gray Shadow <mark style="font-weight: bold; background: #000; color: #3e3b38;">SAMPLE</mark>
|
||||
- `#716e6b` Control Gray Highlight <mark style="font-weight: bold; background: #000; color: #716e6b;">SAMPLE</mark>
|
||||
- `#ff4a1c` Emissive Blood Orange <mark style="font-weight: bold; background: #000; color: #ff4a1c;">SAMPLE</mark>
|
||||
- `#dd1c1a` DANGER Red <mark style="font-weight: bold; background: #000; color: #dd1c1a;">SAMPLE</mark>
|
||||
- `#23fb59` SUCCESS Green <mark style="font-weight: bold; background: #000; color: #23fb59;">SAMPLE</mark>
|
||||
- `#39a0ed` HI-TECH Blue <mark style="font-weight: bold; background: #000; color: #39a0ed;">SAMPLE</mark>
|
Loading…
x
Reference in New Issue
Block a user