diff --git a/asset_dev/level/3x3quad.blend b/asset_dev/level/3x3quad.blend new file mode 100644 index 0000000..23ca4d6 Binary files /dev/null and b/asset_dev/level/3x3quad.blend differ diff --git a/asset_dev/level/airlock/airlock.blend b/asset_dev/level/airlock/airlock.blend new file mode 100644 index 0000000..584746c Binary files /dev/null and b/asset_dev/level/airlock/airlock.blend differ diff --git a/asset_dev/level/corner/corner.blend b/asset_dev/level/corner/corner.blend new file mode 100644 index 0000000..3ccc6a2 Binary files /dev/null and b/asset_dev/level/corner/corner.blend differ diff --git a/asset_dev/level/corner/corner.blend1 b/asset_dev/level/corner/corner.blend1 new file mode 100644 index 0000000..bc3c7dc Binary files /dev/null and b/asset_dev/level/corner/corner.blend1 differ diff --git a/asset_dev/level/player_ship/player_ship.blend b/asset_dev/level/player_ship/player_ship.blend new file mode 100644 index 0000000..92462cb Binary files /dev/null and b/asset_dev/level/player_ship/player_ship.blend differ diff --git a/asset_dev/level/player_ship/player_ship.blend1 b/asset_dev/level/player_ship/player_ship.blend1 new file mode 100644 index 0000000..02ddfcc Binary files /dev/null and b/asset_dev/level/player_ship/player_ship.blend1 differ diff --git a/asset_dev/level/player_ship/subset_gasket.mtl b/asset_dev/level/player_ship/subset_gasket.mtl new file mode 100644 index 0000000..dbfda5b --- /dev/null +++ b/asset_dev/level/player_ship/subset_gasket.mtl @@ -0,0 +1,42 @@ +# Blender 4.3.2 MTL File: 'player_ship.blend' +# www.blender.org + +newmtl Gasket +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl Interior +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.450000 +d 1.000000 +illum 2 + +newmtl Tank +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl TankFacade +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 diff --git a/asset_dev/level/player_ship/subset_gasket.obj b/asset_dev/level/player_ship/subset_gasket.obj new file mode 100644 index 0000000..ce19d42 --- /dev/null +++ b/asset_dev/level/player_ship/subset_gasket.obj @@ -0,0 +1,50 @@ +# Blender 4.3.2 +# www.blender.org +mtllib subset_gasket.mtl +o Ship.Interior +v -0.625000 -1.500000 -4.750000 +v 0.625000 -1.500000 -4.750000 +v -0.625000 1.000000 -4.750000 +v 0.625000 1.000000 -4.750000 +v -1.250000 -1.500000 -4.750000 +v 1.250000 -1.500000 -4.750000 +v -1.250000 1.000000 -4.750000 +v 1.250000 1.000000 -4.750000 +v -1.250000 1.500000 -4.750000 +v 1.250000 1.500000 -4.750000 +v -1.250000 -1.500000 -6.750000 +v 1.250000 -1.500000 -6.750000 +v -1.250000 1.500000 -6.750000 +v 1.250000 1.500000 -6.750000 +vn -0.0000 -0.0000 -1.0000 +vn 1.0000 -0.0000 -0.0000 +vn -0.0000 -1.0000 -0.0000 +vn -0.0000 1.0000 -0.0000 +vn -1.0000 -0.0000 -0.0000 +vt 0.320312 0.718750 +vt 0.320312 0.640625 +vt 0.406250 0.640625 +vt 0.593750 0.640625 +vt 0.679688 0.640625 +vt 0.679688 0.718750 +vt 0.406250 0.281250 +vt 0.320312 0.281250 +vt 0.593750 0.281250 +vt 0.679688 0.281250 +vt 0.960938 0.281250 +vt 0.960938 0.718750 +vt 0.679688 1.000000 +vt 0.320312 1.000000 +vt 0.320312 -0.000000 +vt 0.679688 -0.000000 +vt 0.039062 0.718750 +vt 0.039062 0.281250 +s 0 +usemtl Gasket +f 10/1/1 8/2/1 4/3/1 3/4/1 7/5/1 9/6/1 +f 2/7/1 4/3/1 8/2/1 6/8/1 +f 3/4/1 1/9/1 5/10/1 7/5/1 +f 9/6/2 7/5/2 5/10/2 11/11/2 13/12/2 +f 10/1/3 9/6/3 13/13/3 14/14/3 +f 2/7/4 6/8/4 12/15/4 11/16/4 5/10/4 1/9/4 +f 6/8/5 8/2/5 10/1/5 14/17/5 12/18/5 diff --git a/asset_dev/level/player_ship/subset_interior.mtl b/asset_dev/level/player_ship/subset_interior.mtl new file mode 100644 index 0000000..dbfda5b --- /dev/null +++ b/asset_dev/level/player_ship/subset_interior.mtl @@ -0,0 +1,42 @@ +# Blender 4.3.2 MTL File: 'player_ship.blend' +# www.blender.org + +newmtl Gasket +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl Interior +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.450000 +d 1.000000 +illum 2 + +newmtl Tank +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl TankFacade +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 diff --git a/asset_dev/level/player_ship/subset_interior.obj b/asset_dev/level/player_ship/subset_interior.obj new file mode 100644 index 0000000..da55045 --- /dev/null +++ b/asset_dev/level/player_ship/subset_interior.obj @@ -0,0 +1,100 @@ +# Blender 4.3.2 +# www.blender.org +mtllib subset_interior.mtl +o Ship.Interior +v -2.500000 -0.500000 5.500000 +v -1.500000 -1.500000 4.500000 +v -1.500000 1.500000 4.500000 +v -2.500000 0.500000 5.500000 +v -1.500000 -1.500000 -4.500000 +v -2.500000 -0.500000 -4.500000 +v -2.500000 0.500000 -4.500000 +v -1.500000 1.500000 -4.500000 +v 1.500000 -1.500000 4.500000 +v 2.500000 -0.500000 5.500000 +v 2.500000 0.500000 5.500000 +v 1.500000 1.500000 4.500000 +v 2.500000 -0.500000 -4.500000 +v 1.500000 -1.500000 -4.500000 +v 1.500000 1.500000 -4.500000 +v 2.500000 0.500000 -4.500000 +v -0.625000 -1.500000 -4.500000 +v 0.625000 -1.500000 -4.500000 +v 0.625000 1.500000 -4.500000 +v -0.625000 1.500000 -4.500000 +v -0.625000 1.000000 -4.500000 +v 0.625000 1.000000 -4.500000 +v -0.625000 -1.500000 -4.750000 +v 0.625000 -1.500000 -4.750000 +v -0.625000 1.000000 -4.750000 +v 0.625000 1.000000 -4.750000 +vn -1.0000 -0.0000 -0.0000 +vn -0.0000 -1.0000 -0.0000 +vn 1.0000 -0.0000 -0.0000 +vn -0.0000 -0.0000 1.0000 +vn 0.7071 0.7071 -0.0000 +vn 0.7071 -0.7071 -0.0000 +vn -0.7071 0.7071 -0.0000 +vn -0.7071 -0.7071 -0.0000 +vn -0.0000 1.0000 -0.0000 +vt 0.734375 0.179688 +vt 0.000000 0.179688 +vt 0.000000 0.101562 +vt 0.734375 0.101562 +vt 0.734375 1.000000 +vt 0.070312 1.000000 +vt 0.070312 0.781250 +vt 0.734375 0.781250 +vt 0.734375 0.843750 +vt 0.734375 0.937500 +vt 0.000000 0.601562 +vt 0.734375 0.601562 +vt 0.734375 0.679688 +vt 0.000000 0.679688 +vt 0.734375 0.625000 +vt 0.804688 0.546875 +vt 0.875000 0.546875 +vt 0.953125 0.625000 +vt 0.734375 0.500000 +vt 0.070312 0.500000 +vt 0.070312 0.281250 +vt 0.734375 0.281250 +vt 0.734375 0.000000 +vt 0.070312 0.000000 +vt 0.734375 0.343750 +vt 0.734375 0.437500 +vt 0.804688 0.914062 +vt 0.953125 0.843750 +vt 0.875000 0.914062 +vt 0.914062 0.781250 +vt 0.914062 0.687500 +vt 0.953125 0.687500 +vt 0.953125 0.781250 +vt 0.734375 0.687500 +vt 0.734375 0.273438 +vt 0.750000 0.179688 +vt 0.750000 0.273438 +vt 0.734375 0.546875 +vt 0.734375 0.460938 +vt 0.750000 0.460938 +vt 0.750000 0.546875 +vt 0.750000 0.000000 +s 0 +usemtl Interior +f 13/1/1 10/2/1 11/3/1 16/4/1 +f 15/5/2 12/6/2 3/7/2 8/8/2 20/9/2 19/10/2 +f 1/11/3 6/12/3 7/13/3 4/14/3 +f 14/15/4 13/16/4 16/17/4 15/18/4 +f 5/19/5 6/12/5 1/11/5 2/20/5 +f 3/7/6 4/14/6 7/13/6 8/8/6 +f 9/21/7 10/2/7 13/1/7 14/22/7 +f 15/23/8 16/4/8 11/3/8 12/24/8 +f 5/19/9 2/20/9 9/21/9 14/22/9 18/25/9 17/26/9 +f 6/27/4 5/9/4 8/28/4 7/29/4 +f 21/30/4 22/31/4 19/32/4 20/33/4 +f 21/30/4 20/33/4 8/28/4 5/9/4 17/8/4 +f 15/18/4 19/32/4 22/31/4 18/34/4 14/15/4 +f 17/35/9 18/1/9 24/36/9 23/37/9 +f 22/38/2 21/39/2 25/40/2 26/41/2 +f 21/39/3 17/35/3 23/37/3 25/40/3 +f 18/1/1 22/23/1 26/42/1 24/36/1 diff --git a/asset_dev/level/player_ship/subset_tank.mtl b/asset_dev/level/player_ship/subset_tank.mtl new file mode 100644 index 0000000..dbfda5b --- /dev/null +++ b/asset_dev/level/player_ship/subset_tank.mtl @@ -0,0 +1,42 @@ +# Blender 4.3.2 MTL File: 'player_ship.blend' +# www.blender.org + +newmtl Gasket +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl Interior +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.450000 +d 1.000000 +illum 2 + +newmtl Tank +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl TankFacade +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 diff --git a/asset_dev/level/player_ship/subset_tank.obj b/asset_dev/level/player_ship/subset_tank.obj new file mode 100644 index 0000000..a138b62 --- /dev/null +++ b/asset_dev/level/player_ship/subset_tank.obj @@ -0,0 +1,65 @@ +# Blender 4.3.2 +# www.blender.org +mtllib subset_tank.mtl +o Ship.Interior +v -2.500000 -0.500000 5.500000 +v -1.500000 -1.500000 4.500000 +v -1.500000 1.500000 4.500000 +v -2.500000 0.500000 5.500000 +v 1.500000 -1.500000 4.500000 +v 2.500000 -0.500000 5.500000 +v 2.500000 0.500000 5.500000 +v 1.500000 1.500000 4.500000 +v -1.500000 -1.500000 7.500000 +v -2.500000 -0.500000 7.500000 +v -2.500000 0.500000 7.500000 +v -1.500000 1.500000 7.500000 +v 2.500000 -0.500000 7.500000 +v 1.500000 -1.500000 7.500000 +v 1.500000 1.500000 7.500000 +v 2.500000 0.500000 7.500000 +vn 0.7071 -0.7071 -0.0000 +vn -0.0000 -0.0000 -1.0000 +vn 0.7071 0.7071 -0.0000 +vn -1.0000 -0.0000 -0.0000 +vn 1.0000 -0.0000 -0.0000 +vn -0.7071 -0.7071 -0.0000 +vn -0.0000 -1.0000 -0.0000 +vn -0.7071 0.7071 -0.0000 +vn -0.0000 1.0000 -0.0000 +vt 0.218750 0.265625 +vt 0.335938 0.421875 +vt 0.000000 0.421875 +vt 0.000000 0.265625 +vt 0.664062 0.445312 +vt 0.664062 0.109375 +vt 0.781250 0.000000 +vt 0.890625 0.000000 +vt 1.000000 0.109375 +vt 1.000000 0.445312 +vt 0.890625 0.554688 +vt 0.781250 0.554688 +vt 0.335938 0.000000 +vt 0.218750 0.156250 +vt 0.000000 0.156250 +vt 0.000000 0.000000 +vt 0.554688 0.156250 +vt 0.554688 0.265625 +vt 0.335938 0.265625 +vt 0.335938 0.156250 +vt 0.664062 0.000000 +vt 0.335938 0.757812 +vt 0.000000 0.757812 +vt 0.664062 0.421875 +vt 0.664062 0.757812 +s 0 +usemtl Tank +f 4/1/1 3/2/1 12/3/1 11/4/1 +f 14/5/2 9/6/2 10/7/2 11/8/2 12/9/2 15/10/2 16/11/2 13/12/2 +f 2/13/3 1/14/3 10/15/3 9/16/3 +f 7/17/4 6/18/4 13/19/4 16/20/4 +f 1/14/5 4/1/5 11/4/5 10/15/5 +f 8/21/6 7/17/6 16/20/6 15/13/6 +f 3/2/7 8/22/7 15/23/7 12/3/7 +f 6/18/8 5/24/8 14/2/8 13/19/8 +f 5/24/9 2/25/9 9/22/9 14/2/9 diff --git a/asset_dev/level/player_ship/subset_tank_facade.mtl b/asset_dev/level/player_ship/subset_tank_facade.mtl new file mode 100644 index 0000000..dbfda5b --- /dev/null +++ b/asset_dev/level/player_ship/subset_tank_facade.mtl @@ -0,0 +1,42 @@ +# Blender 4.3.2 MTL File: 'player_ship.blend' +# www.blender.org + +newmtl Gasket +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl Interior +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.450000 +d 1.000000 +illum 2 + +newmtl Tank +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 + +newmtl TankFacade +Ns 250.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.000000 0.000000 0.000000 +Ni 1.500000 +d 1.000000 +illum 2 diff --git a/asset_dev/level/player_ship/subset_tank_facade.obj b/asset_dev/level/player_ship/subset_tank_facade.obj new file mode 100644 index 0000000..d9a3121 --- /dev/null +++ b/asset_dev/level/player_ship/subset_tank_facade.obj @@ -0,0 +1,28 @@ +# Blender 4.3.2 +# www.blender.org +mtllib subset_tank_facade.mtl +o Ship.Interior +v -2.500000 -0.500000 5.500000 +v -1.500000 -1.500000 4.500000 +v -1.500000 1.500000 4.500000 +v -2.500000 0.500000 5.500000 +v 1.500000 -1.500000 4.500000 +v 2.500000 -0.500000 5.500000 +v 2.500000 0.500000 5.500000 +v 1.500000 1.500000 4.500000 +vn 0.7071 -0.0000 -0.7071 +vn -0.7071 -0.0000 -0.7071 +vn -0.0000 -0.0000 -1.0000 +vt 0.515625 0.242188 +vt 0.000000 0.242188 +vt 0.171875 0.000000 +vt 0.343750 0.000000 +vt 0.515625 0.757812 +vt 0.343750 1.000000 +vt 0.171875 1.000000 +vt 0.000000 0.757812 +s 0 +usemtl TankFacade +f 5/1/1 8/2/1 7/3/1 6/4/1 +f 2/5/2 1/6/2 4/7/2 3/8/2 +f 5/1/3 2/5/3 3/8/3 8/2/3 diff --git a/asset_dev/level/t-junction/t_junction.blend b/asset_dev/level/t-junction/t_junction.blend new file mode 100644 index 0000000..ab0c317 Binary files /dev/null and b/asset_dev/level/t-junction/t_junction.blend differ diff --git a/assets/level/3x3quad.mtl b/assets/level/3x3quad.mtl new file mode 100644 index 0000000..3388c58 --- /dev/null +++ b/assets/level/3x3quad.mtl @@ -0,0 +1,2 @@ +# Blender 4.3.2 MTL File: '3x3quad.blend' +# www.blender.org diff --git a/assets/level/3x3quad.obj b/assets/level/3x3quad.obj new file mode 100644 index 0000000..efc9fc7 --- /dev/null +++ b/assets/level/3x3quad.obj @@ -0,0 +1,15 @@ +# Blender 4.3.2 +# www.blender.org +mtllib 3x3quad.mtl +o Plane +v -1.500000 0.000000 1.500000 +v 1.500000 0.000000 1.500000 +v -1.500000 0.000000 -1.500000 +v 1.500000 0.000000 -1.500000 +vn -0.0000 1.0000 -0.0000 +vt 0.000000 0.000000 +vt 1.000000 0.000000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +s 0 +f 1/1/1 2/2/1 4/3/1 3/4/1 diff --git a/assets/level/3x3quad.obj.import b/assets/level/3x3quad.obj.import new file mode 100644 index 0000000..d79dd1a --- /dev/null +++ b/assets/level/3x3quad.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://ddgsfmbeodki3" +path="res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh" + +[deps] + +files=["res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"] + +source_file="res://assets/level/3x3quad.obj" +dest_files=["res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh", "res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/assets/level/9x9quad.mtl b/assets/level/9x9quad.mtl new file mode 100644 index 0000000..3388c58 --- /dev/null +++ b/assets/level/9x9quad.mtl @@ -0,0 +1,2 @@ +# Blender 4.3.2 MTL File: '3x3quad.blend' +# www.blender.org diff --git a/assets/level/9x9quad.obj b/assets/level/9x9quad.obj new file mode 100644 index 0000000..90dcf61 --- /dev/null +++ b/assets/level/9x9quad.obj @@ -0,0 +1,15 @@ +# Blender 4.3.2 +# www.blender.org +mtllib 9x9quad.mtl +o Plane +v -4.500000 0.000000 4.500000 +v 4.500000 0.000000 4.500000 +v -4.500000 0.000000 -4.500000 +v 4.500000 0.000000 -4.500000 +vn -0.0000 1.0000 -0.0000 +vt 0.000000 0.000000 +vt 1.000000 0.000000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +s 0 +f 1/1/1 2/2/1 4/3/1 3/4/1 diff --git a/assets/level/9x9quad.obj.import b/assets/level/9x9quad.obj.import new file mode 100644 index 0000000..129e149 --- /dev/null +++ b/assets/level/9x9quad.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bk0yp8n2cfn5n" +path="res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh" + +[deps] + +files=["res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"] + +source_file="res://assets/level/9x9quad.obj" +dest_files=["res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh", "res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/assets/level/ceiling/ceiling_1.mesh b/assets/level/ceiling/ceiling_1.mesh index 2c1292e..ba51533 100644 Binary files a/assets/level/ceiling/ceiling_1.mesh and b/assets/level/ceiling/ceiling_1.mesh differ diff --git a/assets/level/ceiling/ceiling_2.mesh b/assets/level/ceiling/ceiling_2.mesh index 18815ea..e4a6e06 100644 Binary files a/assets/level/ceiling/ceiling_2.mesh and b/assets/level/ceiling/ceiling_2.mesh differ diff --git a/assets/level/corner/corner.mtl b/assets/level/corner/corner.mtl new file mode 100644 index 0000000..8d38122 --- /dev/null +++ b/assets/level/corner/corner.mtl @@ -0,0 +1,2 @@ +# Blender 4.3.2 MTL File: 'corner.blend' +# www.blender.org diff --git a/assets/level/corner/corner.obj b/assets/level/corner/corner.obj new file mode 100644 index 0000000..4d47d6a --- /dev/null +++ b/assets/level/corner/corner.obj @@ -0,0 +1,31 @@ +# Blender 4.3.2 +# www.blender.org +mtllib corner.mtl +o Cube +v -1.500000 0.000000 1.500000 +v -1.500000 3.000000 1.500000 +v -1.500000 0.000000 -1.500000 +v -1.500000 3.000000 -1.500000 +v 1.500000 0.000000 1.500000 +v 1.500000 3.000000 1.500000 +v 1.500000 0.000000 -1.500000 +v 1.500000 3.000000 -1.500000 +vn 1.0000 -0.0000 -0.0000 +vn -0.0000 -0.0000 -1.0000 +vn -0.0000 1.0000 -0.0000 +vn -0.0000 -1.0000 -0.0000 +vt 0.333333 0.666667 +vt -0.000000 0.666667 +vt 0.000000 0.333333 +vt 0.333333 0.333333 +vt 0.666667 0.333333 +vt 0.666667 0.666667 +vt 0.333333 1.000000 +vt 0.000000 1.000000 +vt 0.666667 -0.000000 +vt 0.333333 0.000000 +s 1 +f 1/1/1 3/2/1 4/3/1 2/4/1 +f 2/4/2 6/5/2 5/6/2 1/1/2 +f 3/2/3 1/1/3 5/7/3 7/8/3 +f 8/9/4 6/5/4 2/4/4 4/10/4 diff --git a/assets/level/corner/corner.obj.import b/assets/level/corner/corner.obj.import new file mode 100644 index 0000000..8934321 --- /dev/null +++ b/assets/level/corner/corner.obj.import @@ -0,0 +1,25 @@ +[remap] + +importer="wavefront_obj" +importer_version=1 +type="Mesh" +uid="uid://bc6g748mjhv4" +path="res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh" + +[deps] + +files=["res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"] + +source_file="res://assets/level/corner/corner.obj" +dest_files=["res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh", "res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"] + +[params] + 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+path="res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh" + +[deps] + +files=["res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh"] + +source_file="res://assets/level/player_ship/player_ship.obj" +dest_files=["res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh", "res://.godot/imported/player_ship.obj-f40d0058f689f3be197a3c905ebf92c3.mesh"] + +[params] + +generate_tangents=true +generate_lods=true +generate_shadow_mesh=true +generate_lightmap_uv2=false +generate_lightmap_uv2_texel_size=0.2 +scale_mesh=Vector3(1, 1, 1) +offset_mesh=Vector3(0, 0, 0) +force_disable_mesh_compression=false diff --git a/assets/level/wall/wall_1.mesh b/assets/level/wall/wall_1.mesh index c4f19ec..2586bc4 100644 Binary files a/assets/level/wall/wall_1.mesh and b/assets/level/wall/wall_1.mesh differ diff --git a/assets/level/wall/wall_2.mesh b/assets/level/wall/wall_2.mesh index 0f42dac..cb90d44 100644 Binary files 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b/assets/materials/level/floor_2.material new file mode 100644 index 0000000..97d14e1 Binary files /dev/null and b/assets/materials/level/floor_2.material differ diff --git a/assets/materials/level/wall_1.material b/assets/materials/level/wall_1.material new file mode 100644 index 0000000..8710a37 Binary files /dev/null and b/assets/materials/level/wall_1.material differ diff --git a/assets/materials/level/wall_2.material b/assets/materials/level/wall_2.material new file mode 100644 index 0000000..754dde7 Binary files /dev/null and b/assets/materials/level/wall_2.material differ diff --git a/assets/materials/level/wall_3.material b/assets/materials/level/wall_3.material new file mode 100644 index 0000000..ffa9d6c Binary files /dev/null and b/assets/materials/level/wall_3.material differ diff --git a/levels/ghost_ship/ghost_ship.tscn b/levels/ghost_ship/ghost_ship.tscn new file mode 100644 index 0000000..d9286ff --- /dev/null +++ b/levels/ghost_ship/ghost_ship.tscn @@ -0,0 +1,54 @@ +[gd_scene load_steps=6 format=3 uid="uid://bov4ok76woyc"] + +[ext_resource type="PackedScene" uid="uid://crydi5cjgfwe5" path="res://levels/ghost_ship/ghost_ship_level.tscn" id="1_aj2m7"] +[ext_resource type="PackedScene" uid="uid://bwe2jdmvinhqd" path="res://src/player/player.tscn" id="2_0ef5p"] + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_aj2m7"] + +[sub_resource type="Sky" id="Sky_6fwow"] +sky_material = SubResource("ProceduralSkyMaterial_aj2m7") + +[sub_resource type="Environment" id="Environment_0ef5p"] +background_mode = 1 +sky = SubResource("Sky_6fwow") +ambient_light_source = 2 +ambient_light_color = Color(1, 1, 1, 1) +ambient_light_energy = 0.06 +tonemap_mode = 3 +glow_enabled = true +glow_bloom = 0.1 +fog_enabled = true +fog_light_color = Color(0, 0, 0, 1) +fog_density = 0.2 + +[node name="GhostShip" type="Node3D"] + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_0ef5p") + +[node name="GhostShipLevel" parent="." instance=ExtResource("1_aj2m7")] + +[node name="OmniLight3D" type="OmniLight3D" parent="GhostShipLevel"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, 1) +light_energy = 8.0 +omni_range = 10.0 + +[node name="OmniLight3D2" type="OmniLight3D" parent="GhostShipLevel"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.9, -3) +light_energy = 8.0 +omni_range = 10.0 + +[node name="OmniLight3D4" type="OmniLight3D" parent="GhostShipLevel"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.1, -7.6) +light_energy = 8.0 +shadow_enabled = true +omni_range = 10.0 + +[node name="OmniLight3D3" type="OmniLight3D" parent="GhostShipLevel"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.1, -7.6) +light_energy = 8.0 +shadow_enabled = true +omni_range = 10.0 + +[node name="Player" parent="." instance=ExtResource("2_0ef5p")] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1, 0) diff --git a/levels/ghost_ship/ghost_ship_level.tscn b/levels/ghost_ship/ghost_ship_level.tscn new file mode 100644 index 0000000..480a558 --- /dev/null +++ b/levels/ghost_ship/ghost_ship_level.tscn @@ -0,0 +1,405 @@ +[gd_scene load_steps=47 format=3 uid="uid://crydi5cjgfwe5"] + +[ext_resource type="PackedScene" uid="uid://oowut88kr2ox" path="res://levels/ghost_ship/player_ship/player_ship.tscn" id="1_2pyr1"] +[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"] +[ext_resource type="Texture2D" uid="uid://c0a6flcoixsr2" path="res://assets/level/floor/floor_1_C.png" id="3_1chi6"] +[ext_resource type="Texture2D" uid="uid://dxuxhlycaamcy" path="res://assets/level/floor/floor_1_M.png" id="4_3ryvr"] +[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk.gdshader" id="5_1njh5"] +[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="6_3kphg"] +[ext_resource type="Texture2D" uid="uid://bgc8oqsnimb8i" path="res://assets/level/floor/floor_1_N.png" id="7_726th"] +[ext_resource type="Texture2D" uid="uid://23uupxc78b8n" path="res://assets/level/floor/floor_1_R.png" id="8_r8dlq"] +[ext_resource type="Texture2D" uid="uid://ddjth5slpjrcd" path="res://assets/level/ceiling/ceiling_1_C.png" id="9_p11ap"] +[ext_resource type="Texture2D" uid="uid://bs1fx1h0tddde" path="res://assets/level/ceiling/ceiling_1_M.png" id="10_d1yty"] +[ext_resource type="Texture2D" uid="uid://bmwmajwul60ti" path="res://assets/level/ceiling/ceiling_1_N.png" id="11_ruwlj"] +[ext_resource type="Texture2D" uid="uid://8hav47a84uk" path="res://assets/level/ceiling/ceiling_1_R.png" id="12_0idgf"] +[ext_resource type="Texture2D" uid="uid://m2qxenym1otw" path="res://assets/level/wall/wall_2_C.png" id="13_fll4m"] +[ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"] +[ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"] +[ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"] + +[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hrvvi"] +load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex" + +[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"] +width = 256 +height = 256 +depth = 32 +seamless = true +seamless_blend_skirt = 0.5 +noise = ExtResource("6_3kphg") + +[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"] +width = 256 +height = 256 +depth = 32 +seamless = true +seamless_blend_skirt = 0.5 +noise = ExtResource("6_3kphg") + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_p11ap"] +resource_local_to_scene = true +render_priority = 0 +shader = ExtResource("5_1njh5") +shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) +shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) +shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) +shader_parameter/pixellation = 128.0 +shader_parameter/time_pixellation = 30.0 +shader_parameter/roughness = 0.15 +shader_parameter/specular_contribution = 0.8 +shader_parameter/emission_strength = 0.02 +shader_parameter/uv_scale = Vector2(8, 8) +shader_parameter/time_scale = 0.2 +shader_parameter/edge_bleed = 0.25 +shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi") +shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2") +shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc") + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d1yty"] +resource_local_to_scene = true +next_pass = SubResource("ShaderMaterial_p11ap") +albedo_texture = ExtResource("3_1chi6") +metallic = 1.0 +metallic_texture = ExtResource("4_3ryvr") +roughness_texture = ExtResource("8_r8dlq") +normal_enabled = true +normal_texture = ExtResource("7_726th") +uv1_scale = Vector3(3, 3, 3) +texture_filter = 4 + +[sub_resource type="ArrayMesh" id="ArrayMesh_7kdnt"] +_surfaces = [{ +"aabb": AABB(-4.5, 0, -4.5, 9, 1e-05, 9), +"format": 34896613377, +"index_count": 6, +"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) +}] +blend_shape_mode = 0 + +[sub_resource type="ArrayMesh" id="ArrayMesh_ruwlj"] +_surfaces = [{ +"aabb": AABB(-4.5, 0, -4.5, 9, 1e-05, 9), +"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0), +"format": 34896613399, +"index_count": 6, +"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0), +"material": SubResource("StandardMaterial3D_d1yty"), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray(255, 255, 0, 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= Vector2(8, 8) +shader_parameter/time_scale = 0.2 +shader_parameter/edge_bleed = 0.25 +shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi") +shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2") +shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc") + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qu6vm"] +resource_local_to_scene = true +next_pass = SubResource("ShaderMaterial_2pd8h") +albedo_texture = ExtResource("9_p11ap") +metallic = 1.0 +metallic_texture = ExtResource("10_d1yty") +roughness_texture = ExtResource("12_0idgf") +normal_enabled = true +normal_texture = ExtResource("11_ruwlj") +uv1_scale = Vector3(3, 3, 3) +texture_filter = 4 + +[sub_resource type="ArrayMesh" id="ArrayMesh_0idgf"] +_surfaces = [{ +"aabb": AABB(-4.5, 0, -4.5, 9, 1e-05, 9), +"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0), +"format": 34896613399, +"index_count": 6, +"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0), +"material": SubResource("StandardMaterial3D_qu6vm"), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 255, 191, 0, 0, 0, 0, 255, 255, 255, 191, 255, 255, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 255, 191, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127) +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_7kdnt") + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_d1yty"] +data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5) + +[sub_resource type="QuadMesh" id="QuadMesh_7y0xw"] +size = Vector2(9, 3) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_2egij"] +data = PackedVector3Array(4.5, -1.5, 0, -4.5, -1.5, 0, 4.5, 1.5, 0, -4.5, -1.5, 0, -4.5, 1.5, 0, 4.5, 1.5, 0) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ajjdt"] +data = PackedVector3Array(4.5, -1.5, 0, -4.5, -1.5, 0, 4.5, 1.5, 0, -4.5, -1.5, 0, -4.5, 1.5, 0, 4.5, 1.5, 0) + +[sub_resource type="QuadMesh" id="QuadMesh_kcek3"] +size = Vector2(3.75, 3) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_7y0xw"] +data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_kcek3"] +data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_1chi6"] +data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_3ryvr"] +data = PackedVector3Array(1.875, -1.5, 0, -1.875, -1.5, 0, 1.875, 1.5, 0, -1.875, -1.5, 0, -1.875, 1.5, 0, 1.875, 1.5, 0) + +[sub_resource type="QuadMesh" id="QuadMesh_1njh5"] +size = Vector2(1.5, 0.5) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_3kphg"] +data = PackedVector3Array(0.75, -0.25, 0, -0.75, -0.25, 0, 0.75, 0.25, 0, -0.75, -0.25, 0, -0.75, 0.25, 0, 0.75, 0.25, 0) + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_v8y1j"] +resource_local_to_scene = true +render_priority = 0 +shader = ExtResource("5_1njh5") +shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) +shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) +shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) +shader_parameter/pixellation = 128.0 +shader_parameter/time_pixellation = 30.0 +shader_parameter/roughness = 0.15 +shader_parameter/specular_contribution = 0.8 +shader_parameter/emission_strength = 0.02 +shader_parameter/uv_scale = Vector2(8, 8) +shader_parameter/time_scale = 0.2 +shader_parameter/edge_bleed = 0.25 +shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi") +shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2") +shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc") + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_54or8"] +resource_local_to_scene = true +next_pass = SubResource("ShaderMaterial_v8y1j") +albedo_texture = ExtResource("13_fll4m") +metallic = 1.0 +metallic_texture = ExtResource("14_dly4i") +roughness_texture = ExtResource("16_if0c2") +normal_enabled = true +normal_texture = ExtResource("15_rp2qp") +texture_filter = 4 + +[sub_resource type="ArrayMesh" id="ArrayMesh_d8x4t"] +_surfaces = [{ +"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3), +"format": 34896613377, +"index_count": 6, +"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) +}] +blend_shape_mode = 0 + +[sub_resource type="ArrayMesh" id="ArrayMesh_1njh5"] +_surfaces = [{ +"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3), +"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0), +"format": 34896613399, +"index_count": 6, +"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0), +"material": SubResource("StandardMaterial3D_54or8"), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 255, 191, 0, 0, 0, 0, 255, 255, 255, 191, 255, 255, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 255, 191, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127) +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_d8x4t") + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p11ap"] +data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5) + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_d1yty"] +resource_local_to_scene = true +render_priority = 0 +shader = ExtResource("5_1njh5") +shader_parameter/color_1 = Color(0, 0.03, 0.1, 1) +shader_parameter/color_2 = Color(0, 0.1, 0.3, 1) +shader_parameter/emission_color = Color(0.25, 0.88, 1, 1) +shader_parameter/pixellation = 128.0 +shader_parameter/time_pixellation = 30.0 +shader_parameter/roughness = 0.15 +shader_parameter/specular_contribution = 0.8 +shader_parameter/emission_strength = 0.02 +shader_parameter/uv_scale = Vector2(8, 8) +shader_parameter/time_scale = 0.2 +shader_parameter/edge_bleed = 0.25 +shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi") +shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2") +shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc") + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ruwlj"] +resource_local_to_scene = true +next_pass = SubResource("ShaderMaterial_d1yty") +albedo_texture = ExtResource("13_fll4m") +metallic = 1.0 +metallic_texture = ExtResource("14_dly4i") +roughness_texture = ExtResource("16_if0c2") +normal_enabled = true +normal_texture = ExtResource("15_rp2qp") +texture_filter = 4 + +[sub_resource type="ArrayMesh" id="ArrayMesh_fll4m"] +_surfaces = [{ +"aabb": AABB(-1.5, 0, -1.5, 3, 1e-05, 3), +"attribute_data": PackedByteArray(255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0), +"format": 34896613399, +"index_count": 6, +"index_data": PackedByteArray(0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 3, 0), +"material": SubResource("StandardMaterial3D_ruwlj"), +"name": "Plane", +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 4, +"vertex_data": PackedByteArray(255, 255, 0, 0, 255, 255, 255, 191, 0, 0, 0, 0, 255, 255, 255, 191, 255, 255, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 255, 191, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127) +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_d8x4t") + +[node name="GhostShipLevel" type="Node3D"] + +[node name="PlayerShip" parent="." instance=ExtResource("1_2pyr1")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75) + +[node name="Airlock" type="Node3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12) + +[node name="Floor" parent="Airlock" instance=ExtResource("2_2egij")] + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Floor"] +mesh = SubResource("ArrayMesh_ruwlj") +skeleton = NodePath("../..") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Floor"] +shape = SubResource("ConcavePolygonShape3D_yvipw") + +[node name="Ceiling" parent="Airlock" instance=ExtResource("2_2egij")] +transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 3, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Ceiling"] +mesh = SubResource("ArrayMesh_0idgf") +skeleton = NodePath("../..") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Ceiling"] +shape = SubResource("ConcavePolygonShape3D_d1yty") + +[node name="SimpleWalls" type="StaticBody3D" parent="Airlock"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.5, 0, 0) +mesh = SubResource("QuadMesh_7y0xw") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.5, 0, 0) +shape = SubResource("ConcavePolygonShape3D_2egij") + +[node name="MeshInstance3D2" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0) +mesh = SubResource("QuadMesh_7y0xw") + +[node name="CollisionShape3D2" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0) +shape = SubResource("ConcavePolygonShape3D_ajjdt") + +[node name="MeshInstance3D3" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.875, 0, 4.5) +visible = false +mesh = SubResource("QuadMesh_kcek3") + +[node name="CollisionShape3D3" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.875, 0, 4.5) +shape = SubResource("ConcavePolygonShape3D_7y0xw") + +[node name="MeshInstance3D4" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.875, 0, 4.5) +visible = false +mesh = SubResource("QuadMesh_kcek3") + +[node name="CollisionShape3D4" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.875, 0, 4.5) +shape = SubResource("ConcavePolygonShape3D_kcek3") + +[node name="MeshInstance3D5" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.625, 0, 4.5) +mesh = SubResource("QuadMesh_kcek3") + +[node name="CollisionShape3D5" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.625, 0, 4.5) +shape = SubResource("ConcavePolygonShape3D_1chi6") + +[node name="MeshInstance3D6" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.625, 0, 4.5) +mesh = SubResource("QuadMesh_kcek3") + +[node name="CollisionShape3D6" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.625, 0, 4.5) +shape = SubResource("ConcavePolygonShape3D_3ryvr") + +[node name="MeshInstance3D7" type="MeshInstance3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5) +mesh = SubResource("QuadMesh_1njh5") + +[node name="CollisionShape3D7" type="CollisionShape3D" parent="Airlock/SimpleWalls"] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5) +shape = SubResource("ConcavePolygonShape3D_3kphg") + +[node name="FarWall" type="Node3D" parent="Airlock"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5) + +[node name="LeftWall" parent="Airlock/FarWall" instance=ExtResource("2_2egij")] +transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, 0) +mask_dim = 64 + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/LeftWall"] +mesh = SubResource("ArrayMesh_1njh5") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/LeftWall"] +shape = SubResource("ConcavePolygonShape3D_p11ap") + +[node name="RightWall" parent="Airlock/FarWall" instance=ExtResource("2_2egij")] +transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, 0) +mask_dim = 64 + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/FarWall/RightWall"] +mesh = SubResource("ArrayMesh_fll4m") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/RightWall"] +shape = SubResource("ConcavePolygonShape3D_p11ap") diff --git a/levels/ghost_ship/player_ship/player_ship.tscn b/levels/ghost_ship/player_ship/player_ship.tscn new file mode 100644 index 0000000..4dc606e --- /dev/null +++ b/levels/ghost_ship/player_ship/player_ship.tscn @@ -0,0 +1,34 @@ +[gd_scene load_steps=7 format=3 uid="uid://oowut88kr2ox"] + +[ext_resource type="ArrayMesh" uid="uid://dq4aj5ph31rce" path="res://assets/level/player_ship/player_ship.obj" id="1_nafoa"] + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nafoa"] +albedo_color = Color(0.129412, 0.184314, 0.207843, 1) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8m8oy"] +albedo_color = Color(0.439216, 0.647059, 0.756863, 1) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xpsdy"] +transparency = 1 +albedo_color = Color(0.223529, 0.627451, 0.929412, 0.470588) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nbws3"] +albedo_color = Color(0.243137, 0.231373, 0.219608, 1) + +[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_nafoa"] +data = PackedVector3Array(2.5, 1, 5.5, 2.5, 1, -4.5001, 2.5, 2, 5.5, 2.5, 2, 5.5, 2.5, 1, -4.5001, 2.5, 2, -4.5001, 1.5, 3, 4.4999, 1.5, 3, -4.5001, -1.5, 3, 4.4999, -1.5, 3, 4.4999, 1.5, 3, -4.5001, -1.5, 3, -4.5001, -1.5, 3, -4.5001, 1.5, 3, -4.5001, -0.625, 3, -4.5001, -0.625, 3, -4.5001, 1.5, 3, -4.5001, 0.625, 3, -4.5001, -2.5, 1, -4.5001, -2.5, 1, 5.5, -2.5, 2, -4.5001, -2.5, 2, -4.5001, -2.5, 1, 5.5, -2.5, 2, 5.5, 2.5, 1, -4.5001, 1.5, 0, -4.5001, 2.5, 2, -4.5001, 2.5, 2, -4.5001, 1.5, 0, -4.5001, 1.5, 3, -4.5001, 0.625, 0, -4.5001, 1.5, 3, -4.5001, 1.5, 0, -4.5001, 0.625, 2.5, -4.5001, 1.5, 3, -4.5001, 0.625, 0, -4.5001, 0.625, 3, -4.5001, 1.5, 3, -4.5001, 0.625, 2.5, -4.5001, 0.625, 2.5, -4.5001, -0.625, 2.5, -4.5001, 0.625, 3, -4.5001, 0.625, 3, -4.5001, -0.625, 2.5, -4.5001, -0.625, 3, -4.5001, -0.625, 3, -4.5001, -0.625, 2.5, -4.5001, -1.5, 3, -4.5001, -1.5, 3, -4.5001, -0.625, 2.5, -4.5001, -1.5, 0, -4.5001, -1.5, 0, -4.5001, -0.625, 2.5, -4.5001, -0.625, 0, -4.5001, -1.5, 0, -4.5001, -2.5, 1, -4.5001, -1.5, 3, -4.5001, -1.5, 3, -4.5001, -2.5, 1, -4.5001, -2.5, 2, -4.5001, -2.5, 1, -4.5001, -1.5, 0, -4.5001, -2.5, 1, 5.5, -2.5, 1, 5.5, -1.5, 0, -4.5001, -1.5, 0, 4.4999, -2.5, 2, 5.5, -1.5, 3, 4.4999, -2.5, 2, -4.5001, -2.5, 2, -4.5001, -1.5, 3, 4.4999, -1.5, 3, -4.5001, 2.5, 1, 5.5, 1.5, 0, 4.4999, 2.5, 1, -4.5001, 2.5, 1, -4.5001, 1.5, 0, 4.4999, 1.5, 0, -4.5001, 2.5, 2, -4.5001, 1.5, 3, -4.5001, 2.5, 2, 5.5, 2.5, 2, 5.5, 1.5, 3, -4.5001, 1.5, 3, 4.4999, -1.5, 0, 4.4999, -1.5, 0, -4.5001, 1.5, 0, 4.4999, 1.5, 0, 4.4999, -1.5, 0, -4.5001, 1.5, 0, -4.5001, 1.5, 0, -4.5001, -1.5, 0, -4.5001, 0.625, 0, -4.5001, 0.625, 0, -4.5001, -1.5, 0, -4.5001, -0.625, 0, -4.5001, 0.625, 0, -4.5001, -0.625, 0, -4.5001, 0.625, 0, -4.75, 0.625, 0, -4.75, -0.625, 0, -4.5001, -0.625, 0, -4.75, -0.625, 2.5, -4.5001, 0.625, 2.5, -4.5001, -0.625, 2.5, -4.75, -0.625, 2.5, -4.75, 0.625, 2.5, -4.5001, 0.625, 2.5, -4.75, -0.625, 0, -4.5001, -0.625, 2.5, -4.5001, -0.625, 0, -4.75, -0.625, 0, -4.75, -0.625, 2.5, -4.5001, -0.625, 2.5, -4.75, 0.625, 2.5, -4.5001, 0.625, 0, -4.5001, 0.625, 2.5, -4.75, 0.625, 2.5, -4.75, 0.625, 0, -4.5001, 0.625, 0, -4.75, -1.5, 3, 4.5, -2.5, 2, 5.5, -1.5, 3, 7.5, -1.5, 3, 7.5, -2.5, 2, 5.5, -2.5, 2, 7.5, -1.5, 0, 7.5, 1.5, 0, 7.5, -2.5, 1, 7.5, -2.5, 1, 7.5, 1.5, 0, 7.5, -2.5, 2, 7.5, -2.5, 2, 7.5, 1.5, 0, 7.5, -1.5, 3, 7.5, -1.5, 3, 7.5, 1.5, 0, 7.5, 1.5, 3, 7.5, 1.5, 3, 7.5, 1.5, 0, 7.5, 2.5, 2, 7.5, 2.5, 2, 7.5, 1.5, 0, 7.5, 2.5, 1, 7.5, -2.5, 1, 5.5, -1.5, 0, 4.5, -2.5, 1, 7.5, -2.5, 1, 7.5, -1.5, 0, 4.5, -1.5, 0, 7.5, 2.5, 1, 5.5, 2.5, 2, 5.5, 2.5, 1, 7.5, 2.5, 1, 7.5, 2.5, 2, 5.5, 2.5, 2, 7.5, -2.5, 2, 5.5, -2.5, 1, 5.5, -2.5, 2, 7.5, -2.5, 2, 7.5, -2.5, 1, 5.5, -2.5, 1, 7.5, 2.5, 2, 5.5, 1.5, 3, 4.5, 2.5, 2, 7.5, 2.5, 2, 7.5, 1.5, 3, 4.5, 1.5, 3, 7.5, 1.5, 3, 4.5, -1.5, 3, 4.5, 1.5, 3, 7.5, 1.5, 3, 7.5, -1.5, 3, 4.5, -1.5, 3, 7.5, 1.5, 0, 4.5, 2.5, 1, 5.5, 1.5, 0, 7.5, 1.5, 0, 7.5, 2.5, 1, 5.5, 2.5, 1, 7.5, -1.5, 0, 4.5, 1.5, 0, 4.5, -1.5, 0, 7.5, -1.5, 0, 7.5, 1.5, 0, 4.5, 1.5, 0, 7.5, 1.5, 3, 4.5, 1.5, 0, 4.5, 2.5, 2, 5.5, 2.5, 2, 5.5, 1.5, 0, 4.5, 2.5, 1, 5.5, -2.5, 1, 5.5, -1.5, 0, 4.5, -2.5, 2, 5.5, -2.5, 2, 5.5, -1.5, 0, 4.5, -1.5, 3, 4.5, -1.5, 0, 4.5, 1.5, 0, 4.5, -1.5, 3, 4.5, -1.5, 3, 4.5, 1.5, 0, 4.5, 1.5, 3, 4.5, 1.25, 2.5, -4.75, 1.25, 3, -4.75, 0.625, 2.5, -4.75, 0.625, 2.5, -4.75, 0.625, 0, -4.75, 1.25, 2.5, -4.75, 1.25, 2.5, -4.75, 0.625, 0, -4.75, 1.25, 0, -4.75, 0.625, 2.5, -4.75, 1.25, 3, -4.75, -0.625, 2.5, -4.75, -0.625, 2.5, -4.75, 1.25, 3, -4.75, -1.25, 2.5, -4.75, -1.25, 2.5, -4.75, 1.25, 3, -4.75, -1.25, 3, -4.75, -1.25, 0, -4.75, -0.625, 2.5, -4.75, -1.25, 2.5, -4.75, -0.625, 0, -4.75, -0.625, 2.5, -4.75, -1.25, 0, -4.75, -1.25, 2.5, -4.75, -1.25, 3, -4.75, -1.25, 0, -4.75, -1.25, 0, -4.75, -1.25, 3, -4.75, -1.25, 0, -6.75, -1.25, 0, -6.75, -1.25, 3, -4.75, -1.25, 3, -6.75, -1.25, 3, -4.75, 1.25, 3, -4.75, -1.25, 3, -6.75, -1.25, 3, -6.75, 1.25, 3, -4.75, 1.25, 3, -6.75, 1.25, 0, -4.75, 0.625, 0, -4.75, 1.25, 0, -6.75, 1.25, 0, -6.75, 0.625, 0, -4.75, -1.25, 0, -6.75, -1.25, 0, -6.75, 0.625, 0, -4.75, -1.25, 0, -4.75, -1.25, 0, -4.75, 0.625, 0, -4.75, -0.625, 0, -4.75, 1.25, 2.5, -4.75, 1.25, 0, -4.75, 1.25, 3, -4.75, 1.25, 3, -4.75, 1.25, 0, -4.75, 1.25, 3, -6.75, 1.25, 3, -6.75, 1.25, 0, -4.75, 1.25, 0, -6.75) + +[node name="PlayerShip" type="Node3D"] + +[node name="StaticBody3D" type="StaticBody3D" parent="."] + +[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"] +mesh = ExtResource("1_nafoa") +surface_material_override/0 = SubResource("StandardMaterial3D_nafoa") +surface_material_override/1 = SubResource("StandardMaterial3D_8m8oy") +surface_material_override/2 = SubResource("StandardMaterial3D_xpsdy") +surface_material_override/3 = SubResource("StandardMaterial3D_nbws3") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] +visible = false +shape = SubResource("ConcavePolygonShape3D_nafoa") diff --git a/levels/sandbox/sandbox.tscn b/levels/sandbox/sandbox.tscn index f7064c5..918ad0b 100644 --- a/levels/sandbox/sandbox.tscn +++ b/levels/sandbox/sandbox.tscn @@ -12,12 +12,12 @@ [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_cj8bk"] -[sub_resource type="Sky" id="Sky_6fwow"] +[sub_resource type="Sky" id="Sky_hrvvi"] sky_material = SubResource("ProceduralSkyMaterial_cj8bk") [sub_resource type="Environment" id="Environment_cc548"] background_mode = 1 -sky = SubResource("Sky_6fwow") +sky = SubResource("Sky_hrvvi") ambient_light_source = 2 ambient_light_color = Color(1, 1, 1, 1) ambient_light_energy = 0.06 diff --git a/src/world/gunk_body/gunk_body.gd b/src/world/gunk_body/gunk_body.gd index f93ef7f..c7ea0a2 100644 --- a/src/world/gunk_body/gunk_body.gd +++ b/src/world/gunk_body/gunk_body.gd @@ -37,6 +37,8 @@ var _exit_thread := false @onready var mask_control: DrawController = %MaskControl @onready var mask_texture: TextureRect = %MaskTexture +@onready var debug_draw: DebugDraw = $DebugDraw + func _ready() -> void: # If no mesh_instance was provided, use the first direct child. @@ -167,6 +169,8 @@ func _get_uv(point: Vector3, normal: Vector3) -> Vector2: ## ## Returns Vector2.INF if the given point+normal does not lie on this mesh within tolerance. func _get_px(point: Vector3, normal: Vector3) -> Vector2: + debug_draw.draw_vector(normal, point) + return _get_uv(point * global_transform, normal * global_basis) * mask_control.size diff --git a/src/world/gunk_body/gunk_body.tscn b/src/world/gunk_body/gunk_body.tscn index db989b5..622666f 100644 --- a/src/world/gunk_body/gunk_body.tscn +++ b/src/world/gunk_body/gunk_body.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=3 format=3 uid="uid://c2omlx4ptrc01"] +[gd_scene load_steps=4 format=3 uid="uid://c2omlx4ptrc01"] [ext_resource type="Script" uid="uid://hbl5u20wlwr5" path="res://src/world/gunk_body/gunk_body.gd" id="1_qqbpr"] [ext_resource type="Script" uid="uid://bom5qysgfvap1" path="res://src/world/gunk_body/draw_controller.gd" id="2_kkcjw"] +[ext_resource type="Script" uid="uid://ba7480ara8eo" path="res://levels/sandbox/debug_draw.gd" id="3_m8wx4"] [node name="GunkBody" type="StaticBody3D"] script = ExtResource("1_qqbpr") @@ -40,4 +41,14 @@ grow_horizontal = 2 grow_vertical = 2 script = ExtResource("2_kkcjw") +[node name="DebugDraw" type="Control" parent="."] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +mouse_filter = 2 +script = ExtResource("3_m8wx4") + [connection signal="painted" from="MaskViewport/MaskControl" to="." method="_on_mask_painted"] diff --git a/vault/assets/color_palette.md b/vault/assets/color_palette.md index 1a50b39..d3418eb 100644 --- a/vault/assets/color_palette.md +++ b/vault/assets/color_palette.md @@ -1,27 +1,35 @@ ## Player -- \#00ff4d Laser Green SAMPLE +- `#00ff4d` Laser Green SAMPLE + +## Player Ship +(Color sampled from Metal Gear Solid) +- `#050b10` Gunmetal Shadow SAMPLE +- `#182124` Gunmetal Midtone 1 SAMPLE +- `#212f35` Gunmetal Midtone 2 SAMPLE +- `#70a5c1` Gunmetal Highlight SAMPLE +- `#6586ab` Tech Emission Blue SAMPLE ## Grunk -- \#001a4d Grunk Blue SAMPLE -- \#00081a Grunk Dark Blue SAMPLE -- \#40e0ff Grunk Emission Cyan SAMPLE +- `#001a4d` Grunk Blue SAMPLE +- `#00081a` Grunk Dark Blue SAMPLE +- `#40e0ff` Grunk Emission Cyan SAMPLE ## World (using [PAPER 8 PALETTE](https://lospec.com/palette-list/paper-8)) -- \#1f244b Tech Shadow SAMPLE -- \#654053 Tech Midtone 1 SAMPLE -- \#a8605d Tech Midtone 2 SAMPLE -- \#d1a67e Tech Highlight 1 SAMPLE -- \#f6e79c Tech Highlight 2 SAMPLE -- \#3c6b64 Tech Emissive Shadow SAMPLE -- \#60ae7b Tech Emissive Midtone SAMPLE -- \#b6cf8e Tech Emissive Highlight SAMPLE +- `#1f244b` Tech Shadow SAMPLE +- `#654053` Tech Midtone 1 SAMPLE +- `#a8605d` Tech Midtone 2 SAMPLE +- `#d1a67e` Tech Highlight 1 SAMPLE +- `#f6e79c` Tech Highlight 2 SAMPLE +- `#3c6b64` Tech Emissive Shadow SAMPLE +- `#60ae7b` Tech Emissive Midtone SAMPLE +- `#b6cf8e` Tech Emissive Highlight SAMPLE ## Props -- \#e8e1d1 Control White SAMPLE -- \#b4ac9e Control Dark White SAMPLE -- \#4d4a46 Control Gray SAMPLE -- \#3e3b38 Control Gray Shadow SAMPLE -- \#716e6b Control Gray Highlight SAMPLE -- \#ff4a1c Emissive Blood Orange SAMPLE -- \#dd1c1a DANGER Red SAMPLE -- \#23fb59 SUCCESS Green SAMPLE -- \#39a0ed HI-TECH Blue SAMPLE \ No newline at end of file +- `#e8e1d1` Control White SAMPLE +- `#b4ac9e` Control Dark White SAMPLE +- `#4d4a46` Control Gray SAMPLE +- `#3e3b38` Control Gray Shadow SAMPLE +- `#716e6b` Control Gray Highlight SAMPLE +- `#ff4a1c` Emissive Blood Orange SAMPLE +- `#dd1c1a` DANGER Red SAMPLE +- `#23fb59` SUCCESS Green SAMPLE +- `#39a0ed` HI-TECH Blue SAMPLE \ No newline at end of file