|  | 2334d4c203 | Reverted O'Neill outer gravity to 9.8 m/s^2 | 2024-12-20 17:49:35 -07:00 |  | 
			
				
					|  | ddef4c8736 | Added practice mode | 2024-12-19 19:48:58 -07:00 |  | 
			
				
					|  | 1b9ff4e68a | Mixed horn hit into nice-shot chime | 2024-12-19 13:50:06 -07:00 |  | 
			
				
					|  | 6882e28ad8 | Re-aligned Oneill water hitbox | 2024-12-18 23:09:52 -07:00 |  | 
			
				
					|  | feb0d3eb48 | Items & such on O'Neill | 2024-12-18 23:09:20 -07:00 |  | 
			
				
					|  | 05f259405b | Rough draft of O'Neill Cylinder level | 2024-12-18 14:56:30 -07:00 |  | 
			
				
					|  | a0ee9849eb | Added local multiplayer deathmatch setup | 2024-12-17 13:16:50 -07:00 |  | 
			
				
					|  | 47383f60b6 | Added Level resource type & catalog | 2024-12-17 11:12:56 -07:00 |  | 
			
				
					|  | d239e8ec61 | Powerball item pickup | 2024-12-15 17:43:55 -07:00 |  | 
			
				
					|  | 73bd40c6ac | Beach ball pickup item | 2024-12-14 19:03:27 -07:00 |  | 
			
				
					|  | 8bacd197c2 | Added beach ball which floats on water | 2024-12-14 18:57:38 -07:00 |  | 
			
				
					|  | 45c8194bbd | Diet soda restores health (just like in real life) | 2024-12-14 16:39:47 -07:00 |  | 
			
				
					|  | 36399bad33 | Amount is an inherent property of all item pickups | 2024-12-13 12:41:48 -07:00 |  | 
			
				
					|  | 06de956e1a | Added 'extra ball' items for brick & plasma ball | 2024-12-13 12:06:41 -07:00 |  | 
			
				
					|  | def4fc3ebf | Item spawners | 2024-12-12 18:38:16 -07:00 |  | 
			
				
					|  | ce84696104 | Added basic item container | 2024-12-12 17:48:21 -07:00 |  | 
			
				
					|  | e9abc96002 | Handling for player death | 2024-12-11 19:26:45 -07:00 |  | 
			
				
					|  | 60dd5bf659 | Added directional shadow settings | 2024-12-09 12:51:05 -07:00 |  | 
			
				
					|  | aef73e6681 | Improved directional shadow blending in debug level | 2024-12-09 12:15:48 -07:00 |  | 
			
				
					|  | 317f77c358 | Ball can be reset after traveling for 45 seconds | 2024-12-07 17:57:58 -07:00 |  | 
			
				
					|  | 1cc0f4cf7c | Added funky gravity areas in debug level | 2024-12-07 00:27:02 -07:00 |  | 
			
				
					|  | a935cdd077 | Zephyr particle effect | 2024-12-06 19:26:56 -07:00 |  | 
			
				
					|  | 872aad090e | Ball sand particle effect | 2024-12-04 19:06:18 -07:00 |  | 
			
				
					|  | c1b7d1b15f | Generalized handling of terrain & material audio | 2024-11-22 21:15:54 -07:00 |  | 
			
				
					|  | cbed315048 | Added ball sfx | 2024-11-22 20:04:14 -07:00 |  | 
			
				
					|  | 6e34f236ca | Balls get explosive separation force on impact | 2024-11-21 18:54:38 -07:00 |  | 
			
				
					|  | fbbc58ae83 | Ball reports most upward normal | 2024-11-21 00:08:12 -07:00 |  | 
			
				
					|  | 7201c030e6 | Switch camera to demo cam on pause | 2024-11-19 17:41:43 -07:00 |  | 
			
				
					|  | af31c3c431 | Sailboat prop | 2024-11-19 02:10:12 -07:00 |  | 
			
				
					|  | 3d6ca8c12e | Fixed clipping in seagull animation | 2024-11-18 17:02:28 -07:00 |  | 
			
				
					|  | de5249699d | Default resolution upped to 1080p | 2024-11-18 15:04:07 -07:00 |  | 
			
				
					|  | 3d1da45673 | Player turns are managed & sequenced in World | 2024-11-17 16:53:07 -07:00 |  | 
			
				
					|  | 5fd2433937 | Fixed Terrain3D segfault on close | 2024-11-17 13:08:06 -07:00 |  | 
			
				
					|  | 81e3f6ce93 | Upgraded Terrain3D to v0.9.3a-beta | 2024-11-17 12:47:37 -07:00 |  | 
			
				
					|  | d762bfc8f1 | Guard rail multimesh error fixes | 2024-11-17 11:41:27 -07:00 |  | 
			
				
					|  | 9cc6036073 | Autoshader & mountain rock texture | 2024-11-16 16:59:30 -07:00 |  | 
			
				
					|  | 1de8895bdf | Seagulls | 2024-11-16 15:45:14 -07:00 |  | 
			
				
					|  | 8e1f877b11 | Sand & water | 2024-11-15 18:48:12 -07:00 |  | 
			
				
					|  | 207284be23 | More scenes in Debug Island | 2024-11-15 17:11:22 -07:00 |  | 
			
				
					|  | f60641ff7d | Path-based highway roads | 2024-11-13 11:29:50 -07:00 |  | 
			
				
					|  | 475c28b31e | Guard rail textures & tweaks | 2024-11-13 09:38:59 -07:00 |  | 
			
				
					|  | 9d6a902d78 | Added path-based guard rails | 2024-11-13 02:11:12 -07:00 |  | 
			
				
					|  | 1bd11434e4 | Added retro postprocessing shader for later use | 2024-11-13 00:17:41 -07:00 |  | 
			
				
					|  | 6ad1ce2140 | Visual tweaks | 2024-11-12 23:47:01 -07:00 |  | 
			
				
					|  | cd9a58a660 | Multi-terrain physics | 2024-11-12 20:03:05 -07:00 |  | 
			
				
					|  | ed23981b19 | Implemented wedge & iron | 2024-11-12 17:03:50 -07:00 |  | 
			
				
					|  | cd1111d514 | Shot projection preview | 2024-11-12 16:40:32 -07:00 |  | 
			
				
					|  | 361e51d714 | Flag marker shows distance to goal | 2024-11-12 11:40:15 -07:00 |  | 
			
				
					|  | 2db529b34a | Water hazards | 2024-11-11 11:39:12 -07:00 |  | 
			
				
					|  | 6a19ab8de2 | Orbital cam has a configurable offset | 2024-11-10 17:59:44 -07:00 |  |