|  | 3d54994e34 | Terrain physics value tweaks | 2025-01-07 18:06:03 -07:00 |  | 
			
				
					|  | dafd425359 | Ball gets culled if velocity is low after rolling for a while | 2025-01-07 18:00:58 -07:00 |  | 
			
				
					|  | 9bef191bda | Terrain physics uses surface drag model | 2025-01-07 15:50:59 -07:00 |  | 
			
				
					|  | 2f4801dbaa | Added terrain test map | 2025-01-07 11:59:37 -07:00 |  | 
			
				
					|  | d0b4506d80 | Terrain surface material is defined using terrain markers instead of abusing the collision bit fields | 2025-01-07 11:59:09 -07:00 |  | 
			
				
					|  | 06d586d8f0 | Water splash effect | 2025-01-02 15:16:49 -07:00 |  | 
			
				
					|  | 1b9ff4e68a | Mixed horn hit into nice-shot chime | 2024-12-19 13:50:06 -07:00 |  | 
			
				
					|  | feb0d3eb48 | Items & such on O'Neill | 2024-12-18 23:09:20 -07:00 |  | 
			
				
					|  | af5cd75603 | Added a bunch of cool bullshit to the title screen | 2024-12-18 09:47:59 -07:00 |  | 
			
				
					|  | d239e8ec61 | Powerball item pickup | 2024-12-15 17:43:55 -07:00 |  | 
			
				
					|  | 30dc7050be | Ball & player are repositioned based on ball radius | 2024-12-15 17:01:45 -07:00 |  | 
			
				
					|  | 9a0747d15c | Powerball vfx | 2024-12-15 10:27:38 -07:00 |  | 
			
				
					|  | fcbc8c6f0a | Ball abilities & powerball | 2024-12-14 19:52:05 -07:00 |  | 
			
				
					|  | 73bd40c6ac | Beach ball pickup item | 2024-12-14 19:03:27 -07:00 |  | 
			
				
					|  | 8bacd197c2 | Added beach ball which floats on water | 2024-12-14 18:57:38 -07:00 |  | 
			
				
					|  | 6abbe7f82a | New plasma ball texture | 2024-12-13 16:33:42 -07:00 |  | 
			
				
					|  | 06de956e1a | Added 'extra ball' items for brick & plasma ball | 2024-12-13 12:06:41 -07:00 |  | 
			
				
					|  | ce84696104 | Added basic item container | 2024-12-12 17:48:21 -07:00 |  | 
			
				
					|  | 5678bd543b | Fixes for various interpreter warnings | 2024-12-11 11:32:47 -07:00 |  | 
			
				
					|  | 424ee2f2ae | Tweaked magnus force to not affect good shots as much | 2024-12-09 16:46:40 -07:00 |  | 
			
				
					|  | 9b9979e8ac | Brick! | 2024-12-09 15:55:09 -07:00 |  | 
			
				
					|  | bfe2ca46d4 | Camera adjusts to gravity normal | 2024-12-07 18:53:16 -07:00 |  | 
			
				
					|  | 872aad090e | Ball sand particle effect | 2024-12-04 19:06:18 -07:00 |  | 
			
				
					|  | ce6c9b3aac | Magnetic effect is sticky like plasma ball | 2024-12-04 17:59:44 -07:00 |  | 
			
				
					|  | 1623d468a3 | Club angle & power are properties of the club | 2024-12-04 17:02:57 -07:00 |  | 
			
				
					|  | c1b7d1b15f | Generalized handling of terrain & material audio | 2024-11-22 21:15:54 -07:00 |  | 
			
				
					|  | cbed315048 | Added ball sfx | 2024-11-22 20:04:14 -07:00 |  | 
			
				
					|  | 15cd409e04 | Damage scales with speed & type | 2024-11-21 18:33:02 -07:00 |  | 
			
				
					|  | 9d6821962b | Shot projection for putting | 2024-11-21 11:27:35 -07:00 |  | 
			
				
					|  | e723e0c022 | Shot curve using a simulated Magnus effect | 2024-11-21 02:19:00 -07:00 |  | 
			
				
					|  | fbbc58ae83 | Ball reports most upward normal | 2024-11-21 00:08:12 -07:00 |  | 
			
				
					|  | 1c5222fecf | Ball selector | 2024-11-20 19:22:11 -07:00 |  | 
			
				
					|  | 3a4326ca50 | Balls are spawned dynamically at ball point | 2024-11-20 12:27:22 -07:00 |  | 
			
				
					|  | 7c9403273f | Fixed post-shot reorientation weirdness | 2024-11-19 23:26:18 -07:00 |  | 
			
				
					|  | 70da540e25 | Added plasma ball | 2024-11-19 21:52:04 -07:00 |  | 
			
				
					|  | 40a1b3548a | Players can damage one another | 2024-11-18 12:57:11 -07:00 |  | 
			
				
					|  | 3d1da45673 | Player turns are managed & sequenced in World | 2024-11-17 16:53:07 -07:00 |  | 
			
				
					|  | 5cfb1fce96 | Reorganized player, camera, ball | 2024-11-17 14:58:57 -07:00 |  | 
			
				
					|  | 37e3cb2677 | Clubs access is controlled by ClubCatalog | 2024-11-11 14:51:18 -07:00 |  | 
			
				
					|  | cd689e93fc | Modeled some clubs | 2024-11-10 16:26:21 -07:00 |  |