grunk/levels/ghost_ship/ghost_ship_level.tscn

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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_smvh1"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(2, 2)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_f0xh4"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(4, 4)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_kp5n7"]
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resource_local_to_scene = true
render_priority = 0
shader = ExtResource("5_1njh5")
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
shader_parameter/pixellation = 128.0
shader_parameter/time_pixellation = 30.0
shader_parameter/roughness = 0.15
shader_parameter/specular_contribution = 0.8
shader_parameter/emission_strength = 0.02
shader_parameter/uv_scale = Vector2(4, 4)
shader_parameter/time_scale = 0.2
shader_parameter/edge_bleed = 0.25
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
shader_parameter/jitter_magnitude = 0.0
shader_parameter/jitter_time_scale = 0.1
shader_parameter/vertex_inflation = 0.0
shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="BoxMesh" id="BoxMesh_4a0u4"]
size = Vector3(3, 0.8, 6)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_35kna"]
data = PackedVector3Array(-1.5, 0.4, 3, 1.5, 0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, -3, 1.5, -0.4, -3, -1.5, 0.4, -3, -1.5, -0.4, -3, 1.5, -0.4, -3, 1.5, 0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, -3, 1.5, -0.4, 3, -1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, 0.4, 3, -1.5, 0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, 0.4, -3, 1.5, 0.4, -3, -1.5, -0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, -0.4, 3, 1.5, -0.4, -3, -1.5, -0.4, -3)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_4a0u4"]
data = PackedVector3Array(-1.5, 0.4, 3, 1.5, 0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, -3, 1.5, -0.4, -3, -1.5, 0.4, -3, -1.5, -0.4, -3, 1.5, -0.4, -3, 1.5, 0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, -3, 1.5, -0.4, 3, -1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, 0.4, 3, -1.5, 0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, 0.4, -3, 1.5, 0.4, -3, -1.5, -0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, -0.4, 3, 1.5, -0.4, -3, -1.5, -0.4, -3)
[sub_resource type="BoxMesh" id="BoxMesh_35kna"]
size = Vector3(1, 1, 6)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_okeuk"]
data = PackedVector3Array(-0.5, 0.5, 3, 0.5, 0.5, 3, -0.5, -0.5, 3, 0.5, 0.5, 3, 0.5, -0.5, 3, -0.5, -0.5, 3, 0.5, 0.5, -3, -0.5, 0.5, -3, 0.5, -0.5, -3, -0.5, 0.5, -3, -0.5, -0.5, -3, 0.5, -0.5, -3, 0.5, 0.5, 3, 0.5, 0.5, -3, 0.5, -0.5, 3, 0.5, 0.5, -3, 0.5, -0.5, -3, 0.5, -0.5, 3, -0.5, 0.5, -3, -0.5, 0.5, 3, -0.5, -0.5, -3, -0.5, 0.5, 3, -0.5, -0.5, 3, -0.5, -0.5, -3, 0.5, 0.5, 3, -0.5, 0.5, 3, 0.5, 0.5, -3, -0.5, 0.5, 3, -0.5, 0.5, -3, 0.5, 0.5, -3, -0.5, -0.5, 3, 0.5, -0.5, 3, -0.5, -0.5, -3, 0.5, -0.5, 3, 0.5, -0.5, -3, -0.5, -0.5, -3)
[sub_resource type="BoxMesh" id="BoxMesh_okeuk"]
size = Vector3(1, 1, 4)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_d8p6j"]
data = PackedVector3Array(-0.5, 0.5, 2, 0.5, 0.5, 2, -0.5, -0.5, 2, 0.5, 0.5, 2, 0.5, -0.5, 2, -0.5, -0.5, 2, 0.5, 0.5, -2, -0.5, 0.5, -2, 0.5, -0.5, -2, -0.5, 0.5, -2, -0.5, -0.5, -2, 0.5, -0.5, -2, 0.5, 0.5, 2, 0.5, 0.5, -2, 0.5, -0.5, 2, 0.5, 0.5, -2, 0.5, -0.5, -2, 0.5, -0.5, 2, -0.5, 0.5, -2, -0.5, 0.5, 2, -0.5, -0.5, -2, -0.5, 0.5, 2, -0.5, -0.5, 2, -0.5, -0.5, -2, 0.5, 0.5, 2, -0.5, 0.5, 2, 0.5, 0.5, -2, -0.5, 0.5, 2, -0.5, 0.5, -2, 0.5, 0.5, -2, -0.5, -0.5, 2, 0.5, -0.5, 2, -0.5, -0.5, -2, 0.5, -0.5, 2, 0.5, -0.5, -2, -0.5, -0.5, -2)
[sub_resource type="BoxMesh" id="BoxMesh_d8p6j"]
size = Vector3(1.4, 2.6, 2.2)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_otfxe"]
data = PackedVector3Array(-0.7, 1.3, 1.1, 0.7, 1.3, 1.1, -0.7, -1.3, 1.1, 0.7, 1.3, 1.1, 0.7, -1.3, 1.1, -0.7, -1.3, 1.1, 0.7, 1.3, -1.1, -0.7, 1.3, -1.1, 0.7, -1.3, -1.1, -0.7, 1.3, -1.1, -0.7, -1.3, -1.1, 0.7, -1.3, -1.1, 0.7, 1.3, 1.1, 0.7, 1.3, -1.1, 0.7, -1.3, 1.1, 0.7, 1.3, -1.1, 0.7, -1.3, -1.1, 0.7, -1.3, 1.1, -0.7, 1.3, -1.1, -0.7, 1.3, 1.1, -0.7, -1.3, -1.1, -0.7, 1.3, 1.1, -0.7, -1.3, 1.1, -0.7, -1.3, -1.1, 0.7, 1.3, 1.1, -0.7, 1.3, 1.1, 0.7, 1.3, -1.1, -0.7, 1.3, 1.1, -0.7, 1.3, -1.1, 0.7, 1.3, -1.1, -0.7, -1.3, 1.1, 0.7, -1.3, 1.1, -0.7, -1.3, -1.1, 0.7, -1.3, 1.1, 0.7, -1.3, -1.1, -0.7, -1.3, -1.1)
[sub_resource type="BoxMesh" id="BoxMesh_gim1e"]
size = Vector3(1.4, 3, 2.2)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_48a1a"]
data = PackedVector3Array(-0.7, 1.5, 1.1, 0.7, 1.5, 1.1, -0.7, -1.5, 1.1, 0.7, 1.5, 1.1, 0.7, -1.5, 1.1, -0.7, -1.5, 1.1, 0.7, 1.5, -1.1, -0.7, 1.5, -1.1, 0.7, -1.5, -1.1, -0.7, 1.5, -1.1, -0.7, -1.5, -1.1, 0.7, -1.5, -1.1, 0.7, 1.5, 1.1, 0.7, 1.5, -1.1, 0.7, -1.5, 1.1, 0.7, 1.5, -1.1, 0.7, -1.5, -1.1, 0.7, -1.5, 1.1, -0.7, 1.5, -1.1, -0.7, 1.5, 1.1, -0.7, -1.5, -1.1, -0.7, 1.5, 1.1, -0.7, -1.5, 1.1, -0.7, -1.5, -1.1, 0.7, 1.5, 1.1, -0.7, 1.5, 1.1, 0.7, 1.5, -1.1, -0.7, 1.5, 1.1, -0.7, 1.5, -1.1, 0.7, 1.5, -1.1, -0.7, -1.5, 1.1, 0.7, -1.5, 1.1, -0.7, -1.5, -1.1, 0.7, -1.5, 1.1, 0.7, -1.5, -1.1, -0.7, -1.5, -1.1)
[sub_resource type="CylinderMesh" id="CylinderMesh_35kna"]
top_radius = 0.4
bottom_radius = 0.4
height = 1.0
[sub_resource type="CylinderShape3D" id="CylinderShape3D_35kna"]
height = 1.0
radius = 0.4
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_35kna"]
emission_shape = 3
emission_box_extents = Vector3(9, 1.5, 4.5)
direction = Vector3(0, -1, 0)
spread = 100.0
initial_velocity_min = 0.05
initial_velocity_max = 0.15
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_w3xaq")
color_ramp = SubResource("GradientTexture1D_w3xaq")
alpha_curve = SubResource("CurveTexture_ty63v")
turbulence_enabled = true
turbulence_noise_strength = 0.1
turbulence_noise_scale = 0.3
turbulence_influence_min = 0.0
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[node name="GhostShipLevel" type="Node3D"]
[node name="PlayerShip" parent="." instance=ExtResource("1_2pyr1")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
[node name="Airlock" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12)
[node name="Floor" type="MeshInstance3D" parent="Airlock"]
mesh = ExtResource("6_6giaa")
[node name="GunkBody" parent="Airlock/Floor" instance=ExtResource("2_2egij")]
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initial_mask = ExtResource("3_35kna")
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source_gunk_material = SubResource("ShaderMaterial_sqa4l")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Floor/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_yvipw")
[node name="Ceiling" type="MeshInstance3D" parent="Airlock"]
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transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 0)
mesh = ExtResource("7_otfxe")
[node name="GunkBody" parent="Airlock/Ceiling" instance=ExtResource("2_2egij")]
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initial_mask = ExtResource("3_35kna")
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source_gunk_material = SubResource("ShaderMaterial_17ivy")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Ceiling/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_d1yty")
[node name="SimpleWalls" type="StaticBody3D" parent="Airlock"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.5, 0, 0)
mesh = SubResource("QuadMesh_7y0xw")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.5, 0, 0)
shape = SubResource("ConcavePolygonShape3D_2egij")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0)
mesh = SubResource("QuadMesh_7y0xw")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0)
shape = SubResource("ConcavePolygonShape3D_ajjdt")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
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mesh = SubResource("QuadMesh_kcek3")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
shape = SubResource("ConcavePolygonShape3D_gim1e")
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[node name="MeshInstance3D4" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
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mesh = SubResource("QuadMesh_kcek3")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
shape = SubResource("ConcavePolygonShape3D_6giaa")
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[node name="MeshInstance3D7" type="MeshInstance3D" parent="Airlock/SimpleWalls"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
mesh = SubResource("QuadMesh_1njh5")
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="Airlock/SimpleWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
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shape = SubResource("ConcavePolygonShape3D_smvh1")
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[node name="FarWall" type="Node3D" parent="Airlock"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)
[node name="LeftWall" type="MeshInstance3D" parent="Airlock/FarWall"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, 0)
mesh = ExtResource("16_sqa4l")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Airlock/FarWall/LeftWall" instance=ExtResource("2_2egij")]
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mask_dim = 64
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source_gunk_material = SubResource("ShaderMaterial_2pd8h")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/LeftWall/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="RightWall" type="MeshInstance3D" parent="Airlock/FarWall"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, 0)
mesh = ExtResource("16_sqa4l")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Airlock/FarWall/RightWall" instance=ExtResource("2_2egij")]
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mask_dim = 64
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source_gunk_material = SubResource("ShaderMaterial_ji5cn")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/FarWall/RightWall/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_p11ap")
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[node name="WallSwitch" parent="Airlock/FarWall" instance=ExtResource("17_0idgf")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 1.5, 0.1)
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[node name="Bulkhead" parent="Airlock/FarWall" instance=ExtResource("35_f0xh4")]
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[node name="GrunkNodule" parent="Airlock" instance=ExtResource("19_ji5cn")]
transform = Transform3D(1, 0, 0, 0, 0.866026, -0.5, 0, 0.5, 0.866026, -2.05, 0.15, -4.5)
value = 4000.0
[node name="GrunkNodule2" parent="Airlock" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.5, 0, 0, 0, 0.353553, 0.353554, 0, -0.353554, 0.353553, -1.1, 0.15, -4.3)
[node name="GrunkNodule3" parent="Airlock" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.5, 0, 0, 0, 0.353553, 0.353554, 0, -0.353554, 0.353553, 1.4, 2.65, -4.3)
[node name="FloatingDust" parent="Airlock" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_otfxe")
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[node name="Corridor1" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -22.5)
[node name="Hallway1" type="MeshInstance3D" parent="Corridor1"]
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor1/Hallway1" instance=ExtResource("2_2egij")]
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source_gunk_material = SubResource("ShaderMaterial_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway1/Hallway1"]
shape = SubResource("ConcavePolygonShape3D_ruwlj")
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[node name="CrateLong" parent="Corridor1/Hallway1" instance=ExtResource("26_otfxe")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0.25, -5)
mesh = SubResource("ArrayMesh_54end")
skeleton = NodePath("../Hallway1")
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[node name="CrateLong3" parent="Corridor1/Hallway1" instance=ExtResource("26_otfxe")]
transform = Transform3D(0.258819, -0.965926, 0, 0.965926, 0.258819, 0, 0, 0, 1, 1.2, 0.426927, -3)
mesh = SubResource("ArrayMesh_8r2kq")
skeleton = NodePath("../Hallway1")
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[node name="CrateLong2" parent="Corridor1/Hallway1" instance=ExtResource("26_otfxe")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0.75, -5)
mesh = SubResource("ArrayMesh_ii88q")
skeleton = NodePath("../Hallway1")
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[node name="FloatingDust" parent="Corridor1/Hallway1" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_6giaa")
[node name="T-Junction1" type="MeshInstance3D" parent="Corridor1"]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -7.5)
mesh = ExtResource("27_17ivy")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/T-Junction1" instance=ExtResource("2_2egij")]
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mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_4a0u4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/T-Junction1/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_if0c2")
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[node name="Bulkhead1" parent="Corridor1" instance=ExtResource("35_f0xh4")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 1.5, 0, -7.5)
[node name="Hallway2" type="MeshInstance3D" parent="Corridor1"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7.5, 0, -7.5)
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mesh = ExtResource("28_17ivy")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/Hallway2" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_okeuk")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway2/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_ruwlj")
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[node name="GrunkNodule" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.866025, 0.5, 0, -0.5, 0.866025, 0, 0, 0, 1, -1.35, 0, -1.15)
value = 4000.0
[node name="GrunkNodule2" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.519615, 0.3, 0, 2.98023e-08, 2.98023e-08, -0.6, -0.3, 0.519615, 0, -1.35, 0, 0.25)
[node name="GrunkNodule3" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.129904, 0.375, -0.45, -0.439868, -0.241946, -0.328601, -0.386835, 0.401045, 0.222535, -1.35, 0.5, -0.25)
[node name="GrunkNodule4" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.34641, 0.2, -8.74228e-09, 0, -1.74846e-08, -0.4, -0.2, 0.34641, -1.51421e-08, -1.5, 1.02511, -1.25)
value = 800.0
[node name="GrunkNodule6" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.109602, 0.109602, 0.268468, 0.219203, -0.219203, 9.58262e-10, 0.189835, 0.189835, -0.155, -1.5, 1.52511, -2.25)
value = 800.0
[node name="GrunkNodule5" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
transform = Transform3D(0.0773296, 0.288598, 0.1725, 0.0446463, 0.166622, -0.298779, -0.333244, 0.0892925, -7.54021e-09, -1.5, 1.12511, -1.75)
value = 800.0
[node name="FloatingDust" parent="Corridor1/Hallway2" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_6giaa")
[node name="Hallway3" type="MeshInstance3D" parent="Corridor1"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -19.5, 0, -7.5)
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mesh = ExtResource("25_smvh1")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/Hallway3" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_d8p6j")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway3/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_ruwlj")
[node name="FloatingDust" parent="Corridor1/Hallway3" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_6giaa")
[node name="T-Junction2" type="MeshInstance3D" parent="Corridor1"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -27, 0, -7.5)
mesh = ExtResource("28_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/T-Junction2" instance=ExtResource("2_2egij")]
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mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_gim1e")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/T-Junction2/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_if0c2")
[node name="EndCap" type="MeshInstance3D" parent="Corridor1"]
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transform = Transform3D(2.98023e-08, 1, 0, 4.37114e-08, -1.3027e-15, -1, -1, 2.98023e-08, -4.37114e-08, -28.5, 1.5, -7.5)
mesh = ExtResource("30_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor1/EndCap" instance=ExtResource("2_2egij")]
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mask_dim = 64
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source_gunk_material = SubResource("ShaderMaterial_6giaa")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/EndCap/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_17ivy")
[node name="Hallway4" type="MeshInstance3D" parent="Corridor1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, -15)
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mesh = ExtResource("31_ji5cn")
skeleton = NodePath("GunkBody")
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[node name="GunkBody" parent="Corridor1/Hallway4" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_otfxe")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway4/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_ruwlj")
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[node name="FloatingDust" parent="Corridor1/Hallway4" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_6giaa")
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[node name="MessHall" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, -53)
[node name="Walls" type="Node3D" parent="MessHall"]
[node name="Wall" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, -1, 4.37114e-08, 3, 1.5, 9.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall" instance=ExtResource("2_2egij")]
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mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_lfacn")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall2" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 8)
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mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall2" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall2/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall4" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 5)
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mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall4" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall4/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall8" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, 3, 1.5, 0.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall8" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall8/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall9" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, 0, 1.5, 0.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall9" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall9/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall10" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, -3, 1.5, 0.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall10" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall10/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall11" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, -6, 1.5, 0.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall11" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall11/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall13" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, -12, 1.5, 0.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall13" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall13/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall17" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91068e-15, -13.5, 1.5, 2)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall17" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall17/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall18" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91068e-15, -13.5, 1.5, 5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall18" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall18/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall19" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91068e-15, -13.5, 1.5, 8)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall19" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall19/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall20" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -12, 1.5, 9.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall20" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall20/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall21" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, 1.5, 9.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall21" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall21/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall22" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 9.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall22" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall22/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
[node name="Wall23" type="MeshInstance3D" parent="MessHall/Walls"]
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 9.5)
mesh = ExtResource("29_35kna")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Walls/Wall23" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_smvh1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall23/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_p11ap")
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[node name="Floors" type="Node3D" parent="MessHall"]
[node name="Floor" type="MeshInstance3D" parent="MessHall/Floors"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="MessHall/Floors/Floor" instance=ExtResource("2_2egij")]
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source_gunk_material = SubResource("ShaderMaterial_f0xh4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Floors/Floor/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_yvipw")
[node name="Floor3" type="MeshInstance3D" parent="MessHall/Floors"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 5)
mesh = ExtResource("6_6giaa")
skeleton = NodePath("GunkBody")
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[node name="GunkBody" parent="MessHall/Floors/Floor3" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_kp5n7")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Floors/Floor3/GunkBody"]
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shape = SubResource("ConcavePolygonShape3D_yvipw")
[node name="Ceilings" type="Node3D" parent="MessHall"]
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[node name="Ceiling" type="MeshInstance3D" parent="MessHall/Ceilings"]
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 5)
mesh = ExtResource("7_otfxe")
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[node name="GunkBody" parent="MessHall/Ceilings/Ceiling" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_17ivy")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Ceilings/Ceiling/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_d1yty")
[node name="Ceiling3" type="MeshInstance3D" parent="MessHall/Ceilings"]
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, -9, 3, 5)
mesh = ExtResource("7_otfxe")
[node name="GunkBody" parent="MessHall/Ceilings/Ceiling3" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_17ivy")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Ceilings/Ceiling3/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_d1yty")
[node name="Props" type="Node3D" parent="MessHall"]
[node name="Table" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, 0.965926, -2.4, 0.4, 6.2)
mesh = SubResource("BoxMesh_4a0u4")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Table/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_35kna")
[node name="Table2" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025, -7.5, 0.4, 4.1)
mesh = SubResource("BoxMesh_4a0u4")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table2"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Table2/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_4a0u4")
[node name="Counter" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 0.5, 3.5)
mesh = SubResource("BoxMesh_35kna")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Counter"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Counter/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_okeuk")
[node name="Cupboard" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 2.5, 4.5)
mesh = SubResource("BoxMesh_okeuk")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Cupboard"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Cupboard/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_d8p6j")
[node name="Freezer" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.8, 1.3, 7.996)
mesh = SubResource("BoxMesh_d8p6j")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Freezer"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Freezer/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_otfxe")
[node name="VendingMachine" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(-0.422618, -0.906308, -3.69465e-08, -0.906308, 0.422618, -7.92319e-08, 8.74228e-08, 0, -1, 0.481997, 1.19006, 4.7)
mesh = SubResource("BoxMesh_gim1e")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/VendingMachine"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/VendingMachine/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_48a1a")
[node name="Trashcan" type="MeshInstance3D" parent="MessHall/Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 0.5, 9)
mesh = SubResource("CylinderMesh_35kna")
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Trashcan"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Trashcan/StaticBody3D"]
shape = SubResource("CylinderShape3D_35kna")
[node name="Bulkhead" parent="MessHall" instance=ExtResource("35_f0xh4")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 2)
[node name="FloatingDust" parent="MessHall" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 1.5, 5)
amount = 64
process_material = SubResource("ParticleProcessMaterial_35kna")
[node name="Medbay" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -48)
[node name="CrewQuarters" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -66)
[node name="ControlRoom" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33, 0, -93)
[node name="Corridor2" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, 0, -54)
[node name="Hallway1" type="MeshInstance3D" parent="Corridor2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor2/Hallway1" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/Hallway1/Hallway1"]
shape = SubResource("ConcavePolygonShape3D_ruwlj")
[node name="FloatingDust" parent="Corridor2/Hallway1" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_6giaa")
[node name="Hallway2" type="MeshInstance3D" parent="Corridor2"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 7.5, 0, -12)
mesh = ExtResource("25_smvh1")
skeleton = NodePath("Hallway1")
[node name="Hallway1" parent="Corridor2/Hallway2" instance=ExtResource("2_2egij")]
source_gunk_material = SubResource("ShaderMaterial_35kna")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/Hallway2/Hallway1"]
shape = SubResource("ConcavePolygonShape3D_ruwlj")
[node name="FloatingDust" parent="Corridor2/Hallway2" instance=ExtResource("25_6giaa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
process_material = SubResource("ParticleProcessMaterial_6giaa")
[node name="T-Junction1" type="MeshInstance3D" parent="Corridor2"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -12)
mesh = ExtResource("28_ji5cn")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor2/T-Junction1" instance=ExtResource("2_2egij")]
mask_dim = 192
source_gunk_material = SubResource("ShaderMaterial_4a0u4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/T-Junction1/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_if0c2")
[node name="EndCap" type="MeshInstance3D" parent="Corridor2"]
transform = Transform3D(2.98023e-08, 1, 0, 4.37114e-08, -1.3027e-15, -1, -1, 2.98023e-08, -4.37114e-08, -1.5, 1.5, -12)
mesh = ExtResource("33_4a0u4")
skeleton = NodePath("GunkBody")
[node name="GunkBody" parent="Corridor2/EndCap" instance=ExtResource("2_2egij")]
mask_dim = 64
source_gunk_material = SubResource("ShaderMaterial_6giaa")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/EndCap/GunkBody"]
shape = SubResource("ConcavePolygonShape3D_17ivy")
2025-03-18 12:55:55 -06:00
2025-03-10 17:00:30 -06:00
[connection signal="activated" from="Airlock/FarWall/WallSwitch" to="Airlock/FarWall/WallSwitch" method="disable"]
[connection signal="activated" from="Airlock/FarWall/WallSwitch" to="Airlock/FarWall/Bulkhead" method="open"]