2025-03-21 00:33:33 -06:00
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|
|
[gd_scene load_steps=297 format=4 uid="uid://crydi5cjgfwe5"]
|
2025-03-09 22:17:04 -06:00
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|
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|
[ext_resource type="PackedScene" uid="uid://oowut88kr2ox" path="res://levels/ghost_ship/player_ship/player_ship.tscn" id="1_2pyr1"]
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|
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[ext_resource type="PackedScene" uid="uid://c2omlx4ptrc01" path="res://src/world/gunk_body/gunk_body.tscn" id="2_2egij"]
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2025-03-12 00:18:27 -06:00
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[ext_resource type="Texture2D" uid="uid://dthjo3ymo7say" path="res://levels/ghost_ship/airlock/floor_mask.png" id="3_35kna"]
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2025-03-09 22:17:04 -06:00
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[ext_resource type="Shader" uid="uid://ckxc0ngd37rtk" path="res://src/shaders/gunk.gdshader" id="5_1njh5"]
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[ext_resource type="FastNoiseLite" uid="uid://cnlvdtx68giv6" path="res://assets/materials/gunk_noise.tres" id="6_3kphg"]
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2025-03-18 13:07:00 -06:00
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[ext_resource type="ArrayMesh" uid="uid://dpr5cgq743f4s" path="res://assets/level/floor/floor_9x9.mesh" id="6_6giaa"]
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[ext_resource type="ArrayMesh" uid="uid://bumwpsm42csme" path="res://assets/level/ceiling/ceiling_9x9.mesh" id="7_otfxe"]
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2025-03-09 22:17:04 -06:00
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[ext_resource type="Texture2D" uid="uid://m2qxenym1otw" path="res://assets/level/wall/wall_2_C.png" id="13_fll4m"]
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[ext_resource type="Texture2D" uid="uid://begn6qloo0m1q" path="res://assets/level/wall/wall_2_M.png" id="14_dly4i"]
|
2025-03-12 10:29:31 -06:00
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[ext_resource type="Texture2D" uid="uid://bn4nrclcovuej" path="res://assets/level/wall/wall_1_C.png" id="14_gim1e"]
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[ext_resource type="Texture2D" uid="uid://da3nqwmiwbu8s" path="res://assets/level/wall/wall_1_M.png" id="15_6giaa"]
|
2025-03-09 22:17:04 -06:00
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[ext_resource type="Texture2D" uid="uid://cpdrvdu3qt62t" path="res://assets/level/wall/wall_2_N.png" id="15_rp2qp"]
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[ext_resource type="Texture2D" uid="uid://ba5vvrx730go8" path="res://assets/level/wall/wall_2_R.png" id="16_if0c2"]
|
2025-03-12 10:29:31 -06:00
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[ext_resource type="Texture2D" uid="uid://bujelwt4b5d0s" path="res://assets/level/wall/wall_1_N.png" id="16_otfxe"]
|
2025-03-18 13:07:00 -06:00
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|
[ext_resource type="ArrayMesh" uid="uid://bx00qgk2dyjrw" path="res://assets/level/wall/wall_2.mesh" id="16_sqa4l"]
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2025-03-10 00:22:34 -06:00
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[ext_resource type="PackedScene" uid="uid://b6eg8t04rkh0c" path="res://src/props/wall_switch/wall_switch.tscn" id="17_0idgf"]
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2025-03-12 10:29:31 -06:00
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[ext_resource type="Texture2D" uid="uid://dwi2opqp2s8ak" path="res://assets/level/wall/wall_1_R.png" id="17_smvh1"]
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2025-03-12 00:18:27 -06:00
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[ext_resource type="PackedScene" uid="uid://2yqi5u5eo025" path="res://src/world/gunk_node/grunk_nodule.tscn" id="19_ji5cn"]
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2025-03-12 11:04:10 -06:00
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[ext_resource type="PackedScene" uid="uid://30o8ltnnxpxo" path="res://src/effects/floating_dust.tscn" id="25_6giaa"]
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2025-03-18 12:55:55 -06:00
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[ext_resource type="ArrayMesh" uid="uid://cqd0a7ousx01n" path="res://assets/level/hallway/hallway_1.mesh" id="25_smvh1"]
|
2025-03-17 18:09:27 -06:00
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[ext_resource type="PackedScene" uid="uid://cppd3scvxf3eg" path="res://src/props/crate_long/crate_long.tscn" id="26_otfxe"]
|
2025-03-18 12:55:55 -06:00
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[ext_resource type="ArrayMesh" uid="uid://bm0ryb1t7ha7e" path="res://assets/level/t-junction/t-junction_1.mesh" id="27_17ivy"]
|
2025-03-17 18:09:27 -06:00
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[ext_resource type="Texture2D" uid="uid://cd0w8eqpount3" path="res://assets/props/crate_long/crate_long_C.png" id="27_lfacn"]
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[ext_resource type="Texture2D" uid="uid://da5p04vbiy3xe" path="res://assets/props/crate_long/crate_long_M.png" id="28_f0xh4"]
|
2025-03-18 12:55:55 -06:00
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[ext_resource type="ArrayMesh" uid="uid://b3f5p4o7qr1mf" path="res://assets/level/t-junction/t-junction_2.mesh" id="28_ji5cn"]
|
2025-03-18 13:07:00 -06:00
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|
[ext_resource type="ArrayMesh" uid="uid://c785n3j3aq4sf" path="res://assets/level/wall/wall_1.mesh" id="29_35kna"]
|
2025-03-20 17:06:29 -06:00
|
|
|
[ext_resource type="PackedScene" uid="uid://rykf34p8n8x6" path="res://src/props/overhead_light/burnout_light.tscn" id="29_lfacn"]
|
2025-03-17 18:09:27 -06:00
|
|
|
[ext_resource type="Texture2D" uid="uid://bsovubygl3go2" path="res://assets/props/crate_long/crate_long_N.png" id="29_nmnkj"]
|
2025-03-18 13:07:00 -06:00
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|
|
[ext_resource type="ArrayMesh" uid="uid://xn5nceqby4wd" path="res://assets/level/wall/wall_3.mesh" id="30_ji5cn"]
|
2025-03-17 18:09:27 -06:00
|
|
|
[ext_resource type="Texture2D" uid="uid://b1m1my5q2vlwi" path="res://assets/props/crate_long/crate_long_R.png" id="30_u2hqf"]
|
2025-03-18 12:55:55 -06:00
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|
[ext_resource type="ArrayMesh" uid="uid://5jt7xxr05lw3" path="res://assets/level/hallway/hallway_2.mesh" id="31_ji5cn"]
|
2025-03-18 19:19:53 -06:00
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|
[ext_resource type="ArrayMesh" uid="uid://d0sdsir1hqnbu" path="res://assets/level/wall/wall_4.mesh" id="33_4a0u4"]
|
2025-03-19 16:49:58 -06:00
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[ext_resource type="ArrayMesh" uid="uid://c4klxlj1oop7t" path="res://assets/level/hallway/hallway_4.mesh" id="33_okeuk"]
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[ext_resource type="ArrayMesh" uid="uid://c2pruwilyqs07" path="res://assets/level/floor/floor_6x9.mesh" id="35_6giaa"]
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|
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[ext_resource type="ArrayMesh" uid="uid://dkh2r61ydupb7" path="res://assets/level/floor/floor_2.mesh" id="35_d8p6j"]
|
2025-03-17 18:09:27 -06:00
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|
[ext_resource type="PackedScene" uid="uid://cubwniraol1qn" path="res://src/props/bulkhead/bulkhead.tscn" id="35_f0xh4"]
|
2025-03-19 16:49:58 -06:00
|
|
|
[ext_resource type="ArrayMesh" uid="uid://dbgk0kdg1vufk" path="res://assets/level/ceiling/ceiling_1.mesh" id="36_gim1e"]
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|
[ext_resource type="Texture2D" uid="uid://ddjth5slpjrcd" path="res://assets/level/ceiling/ceiling_1_C.png" id="36_kp5n7"]
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[ext_resource type="Texture2D" uid="uid://bs1fx1h0tddde" path="res://assets/level/ceiling/ceiling_1_M.png" id="37_lfacn"]
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[ext_resource type="Texture2D" uid="uid://bmwmajwul60ti" path="res://assets/level/ceiling/ceiling_1_N.png" id="38_f0xh4"]
|
2025-03-20 17:06:29 -06:00
|
|
|
[ext_resource type="PackedScene" uid="uid://d2feet02a603e" path="res://src/props/overhead_light/overhead_light.tscn" id="39_kp5n7"]
|
2025-03-19 16:49:58 -06:00
|
|
|
[ext_resource type="Texture2D" uid="uid://8hav47a84uk" path="res://assets/level/ceiling/ceiling_1_R.png" id="39_nmnkj"]
|
2025-03-10 00:22:34 -06:00
|
|
|
|
|
|
|
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_rp2qp"]
|
2025-03-09 22:17:04 -06:00
|
|
|
load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_if0c2"]
|
2025-03-09 22:17:04 -06:00
|
|
|
width = 256
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|
height = 256
|
|
|
|
depth = 32
|
|
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|
seamless = true
|
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|
seamless_blend_skirt = 0.5
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|
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|
noise = ExtResource("6_3kphg")
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|
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|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2pd8h"]
|
2025-03-09 22:17:04 -06:00
|
|
|
width = 256
|
|
|
|
height = 256
|
|
|
|
depth = 32
|
|
|
|
seamless = true
|
|
|
|
seamless_blend_skirt = 0.5
|
|
|
|
noise = ExtResource("6_3kphg")
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sqa4l"]
|
2025-03-09 22:17:04 -06:00
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
2025-03-10 00:22:34 -06:00
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
2025-03-09 22:17:04 -06:00
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
2025-03-10 00:22:34 -06:00
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-09 22:17:04 -06:00
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_yvipw"]
|
|
|
|
data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5)
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_17ivy"]
|
2025-03-09 22:17:04 -06:00
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
2025-03-10 00:22:34 -06:00
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
2025-03-09 22:17:04 -06:00
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
2025-03-10 00:22:34 -06:00
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-09 22:17:04 -06:00
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_d1yty"]
|
|
|
|
data = PackedVector3Array(4.5, 0, 4.5, -4.5, 0, 4.5, 4.5, 0, -4.5, 4.5, 0, -4.5, -4.5, 0, 4.5, -4.5, 0, -4.5)
|
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_48a1a"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
albedo_texture = ExtResource("14_gim1e")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("15_6giaa")
|
|
|
|
roughness_texture = ExtResource("17_smvh1")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("16_otfxe")
|
|
|
|
uv1_scale = Vector3(3, 1, 1)
|
|
|
|
texture_filter = 4
|
|
|
|
|
2025-03-09 22:17:04 -06:00
|
|
|
[sub_resource type="QuadMesh" id="QuadMesh_7y0xw"]
|
2025-03-12 10:29:31 -06:00
|
|
|
material = SubResource("StandardMaterial3D_48a1a")
|
2025-03-09 22:17:04 -06:00
|
|
|
size = Vector2(9, 3)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_2egij"]
|
|
|
|
data = PackedVector3Array(4.5, -1.5, 0, -4.5, -1.5, 0, 4.5, 1.5, 0, -4.5, -1.5, 0, -4.5, 1.5, 0, 4.5, 1.5, 0)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ajjdt"]
|
|
|
|
data = PackedVector3Array(4.5, -1.5, 0, -4.5, -1.5, 0, 4.5, 1.5, 0, -4.5, -1.5, 0, -4.5, 1.5, 0, 4.5, 1.5, 0)
|
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kp5n7"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
cull_mode = 2
|
|
|
|
albedo_texture = ExtResource("13_fll4m")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("14_dly4i")
|
|
|
|
roughness_texture = ExtResource("16_if0c2")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("15_rp2qp")
|
|
|
|
uv1_scale = Vector3(1.167, 1, 1)
|
|
|
|
texture_filter = 4
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="QuadMesh" id="QuadMesh_kcek3"]
|
|
|
|
material = SubResource("StandardMaterial3D_kp5n7")
|
|
|
|
size = Vector2(3.5, 3)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_gim1e"]
|
|
|
|
data = PackedVector3Array(1.75, -1.5, 0, -1.75, -1.5, 0, 1.75, 1.5, 0, -1.75, -1.5, 0, -1.75, 1.5, 0, 1.75, 1.5, 0)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6giaa"]
|
|
|
|
data = PackedVector3Array(1.75, -1.5, 0, -1.75, -1.5, 0, 1.75, 1.5, 0, -1.75, -1.5, 0, -1.75, 1.5, 0, 1.75, 1.5, 0)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f0xh4"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
cull_mode = 2
|
|
|
|
albedo_texture = ExtResource("14_gim1e")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("15_6giaa")
|
|
|
|
roughness_texture = ExtResource("17_smvh1")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("16_otfxe")
|
|
|
|
uv1_scale = Vector3(0.667, 0.167, 1)
|
|
|
|
texture_filter = 4
|
2025-03-09 22:17:04 -06:00
|
|
|
|
|
|
|
[sub_resource type="QuadMesh" id="QuadMesh_1njh5"]
|
2025-03-12 10:29:31 -06:00
|
|
|
material = SubResource("StandardMaterial3D_f0xh4")
|
|
|
|
size = Vector2(2, 0.5)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-12 10:29:31 -06:00
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_smvh1"]
|
|
|
|
data = PackedVector3Array(1, -0.25, 0, -1, -0.25, 0, 1, 0.25, 0, -1, -0.25, 0, -1, 0.25, 0, 1, 0.25, 0)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hrvvi"]
|
|
|
|
load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
|
|
|
|
|
|
|
|
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_2roq2"]
|
|
|
|
width = 256
|
|
|
|
height = 256
|
|
|
|
depth = 32
|
|
|
|
seamless = true
|
|
|
|
seamless_blend_skirt = 0.5
|
|
|
|
noise = ExtResource("6_3kphg")
|
|
|
|
|
|
|
|
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_fk1xc"]
|
|
|
|
width = 256
|
|
|
|
height = 256
|
|
|
|
depth = 32
|
|
|
|
seamless = true
|
|
|
|
seamless_blend_skirt = 0.5
|
|
|
|
noise = ExtResource("6_3kphg")
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2pd8h"]
|
2025-03-09 22:17:04 -06:00
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
2025-03-10 00:22:34 -06:00
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
2025-03-09 22:17:04 -06:00
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-09 22:17:04 -06:00
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p11ap"]
|
|
|
|
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ji5cn"]
|
2025-03-09 22:17:04 -06:00
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
2025-03-10 00:22:34 -06:00
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
2025-03-09 22:17:04 -06:00
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[sub_resource type="CapsuleMesh" id="CapsuleMesh_lfacn"]
|
|
|
|
|
|
|
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_lfacn"]
|
|
|
|
|
2025-03-12 11:04:10 -06:00
|
|
|
[sub_resource type="Curve" id="Curve_w3xaq"]
|
|
|
|
_limits = [0.0, 0.4, 0.0, 1.0]
|
|
|
|
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.3, 0.4), 0.0, 0.0, 0, 0, Vector2(0.7, 0.4), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
|
|
|
point_count = 4
|
|
|
|
|
|
|
|
[sub_resource type="CurveTexture" id="CurveTexture_ty63v"]
|
|
|
|
curve = SubResource("Curve_w3xaq")
|
|
|
|
|
|
|
|
[sub_resource type="Gradient" id="Gradient_yfel2"]
|
|
|
|
offsets = PackedFloat32Array(0, 0.1, 0.4, 0.6, 1)
|
|
|
|
colors = PackedColorArray(0.15, 0.15, 0.15, 1, 0.355313, 0.355314, 0.355313, 1, 0.356863, 0.356863, 0.356863, 1, 0.647059, 0.647059, 0.647059, 1, 0.15, 0.15, 0.15, 1)
|
|
|
|
|
|
|
|
[sub_resource type="GradientTexture1D" id="GradientTexture1D_w3xaq"]
|
|
|
|
gradient = SubResource("Gradient_yfel2")
|
|
|
|
|
|
|
|
[sub_resource type="Curve" id="Curve_yfel2"]
|
|
|
|
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.746094, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
|
|
|
point_count = 3
|
|
|
|
|
|
|
|
[sub_resource type="CurveTexture" id="CurveTexture_w3xaq"]
|
|
|
|
curve = SubResource("Curve_yfel2")
|
|
|
|
|
|
|
|
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_otfxe"]
|
|
|
|
emission_shape = 3
|
|
|
|
emission_box_extents = Vector3(4.5, 1.5, 4.5)
|
|
|
|
direction = Vector3(0, -1, 0)
|
|
|
|
spread = 100.0
|
|
|
|
initial_velocity_min = 0.05
|
|
|
|
initial_velocity_max = 0.15
|
|
|
|
gravity = Vector3(0, 0, 0)
|
|
|
|
scale_curve = SubResource("CurveTexture_w3xaq")
|
|
|
|
color_ramp = SubResource("GradientTexture1D_w3xaq")
|
|
|
|
alpha_curve = SubResource("CurveTexture_ty63v")
|
|
|
|
turbulence_enabled = true
|
|
|
|
turbulence_noise_strength = 0.1
|
|
|
|
turbulence_noise_scale = 0.3
|
|
|
|
turbulence_influence_min = 0.0
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_35kna"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-18 13:25:34 -06:00
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ruwlj"]
|
|
|
|
data = PackedVector3Array(-1.5, 0, -6, -1.5, 0, 6, -1.5, 3, -6, -1.5, 3, -6, -1.5, 0, 6, -1.5, 3, 6, 1.5, 0, 6, 1.5, 0, -6, 1.5, 3, 6, 1.5, 3, 6, 1.5, 0, -6, 1.5, 3, -6, -1.5, 0, 6, -1.5, 0, -6, 1.5, 0, 6, 1.5, 0, 6, -1.5, 0, -6, 1.5, 0, -6, 1.5, 3, 6, 1.5, 3, -6, -1.5, 3, 6, -1.5, 3, 6, 1.5, 3, -6, -1.5, 3, -6)
|
|
|
|
|
2025-03-17 18:09:27 -06:00
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_62grt"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
albedo_texture = ExtResource("27_lfacn")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("28_f0xh4")
|
|
|
|
roughness_texture = ExtResource("30_u2hqf")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("29_nmnkj")
|
|
|
|
ao_enabled = true
|
|
|
|
texture_filter = 2
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_oy2vn"]
|
|
|
|
_surfaces = [{
|
|
|
|
"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
|
|
|
|
"format": 34896613377,
|
|
|
|
"index_count": 84,
|
|
|
|
"index_data": PackedByteArray("CgAGAAIAAgAEAAoABAAGAAoACwAEAAIADAAGAAQABAAIAAwACwAIAAQADAAIAAYAAgABAAsAAQAIAAsADQABAAIAAgAGAA0ABwABAA0ADQAGAAcACQABAAcACQAIAAEABwAGAA4ACQAHAAUABQAHAA4ABQAIAAkABgAIAA8AAwAIAAUADgAGAAAAAAAGAA8ADgAAAAUADwAIAAAABQAAAAMAAAAIAAMA"),
|
|
|
|
"lods": [0.108952, PackedByteArray("AgAGAAcABAAGAAIAAgABAAQABwABAAIABAAIAAYAAQAIAAQACQABAAcACQAIAAEACQAHAAUABQAIAAkABwAGAAAABwAAAAUABgAIAAAAAwAIAAUAAAAIAAMABQAAAAMA"), 0.261829, PackedByteArray("AAABAAIAAgABAAQAAQAAAAUABAADAAIAAQADAAQAAgADAAAABQADAAEABQAAAAMA"), 0.524037, PackedByteArray("AAABAAIAAgABAAMAAQAAAAMAAgADAAAA")],
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
|
|
|
"vertex_count": 16,
|
|
|
|
"vertex_data": PackedByteArray("AAAyM///AADc3f//AAAAAP//zMz//wAAAAAyMwAAAAD//zIzAAAAAAAAzMwAAAAA3N0AAP//AAAhIv////8AACEiAAAAAAAAISL//wAAAAD//zIz//8AAP//zMwAAAAA3N0AAAAAAADc3f////8AAAAAzMz//wAAISIAAP//AAA=")
|
|
|
|
}]
|
|
|
|
blend_shape_mode = 0
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_54end"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
_surfaces = [{
|
|
|
|
"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
|
|
|
|
"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
|
|
|
|
"format": 34896613399,
|
|
|
|
"index_count": 84,
|
|
|
|
"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
|
|
|
|
"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
|
|
|
|
"material": SubResource("StandardMaterial3D_62grt"),
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
|
|
|
"vertex_count": 48,
|
|
|
|
"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
|
|
|
|
}]
|
|
|
|
blend_shape_mode = 0
|
|
|
|
shadow_mesh = SubResource("ArrayMesh_oy2vn")
|
|
|
|
|
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ncghj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
albedo_texture = ExtResource("27_lfacn")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("28_f0xh4")
|
|
|
|
roughness_texture = ExtResource("30_u2hqf")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("29_nmnkj")
|
|
|
|
ao_enabled = true
|
|
|
|
texture_filter = 2
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_8r2kq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
_surfaces = [{
|
|
|
|
"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
|
|
|
|
"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
|
|
|
|
"format": 34896613399,
|
|
|
|
"index_count": 84,
|
|
|
|
"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
|
|
|
|
"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
|
|
|
|
"material": SubResource("StandardMaterial3D_ncghj"),
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
|
|
|
"vertex_count": 48,
|
|
|
|
"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_oy2vn")
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|
|
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2qkxu"]
|
|
|
|
resource_local_to_scene = true
|
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albedo_texture = ExtResource("27_lfacn")
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|
metallic = 1.0
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|
metallic_texture = ExtResource("28_f0xh4")
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|
roughness_texture = ExtResource("30_u2hqf")
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|
normal_enabled = true
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normal_texture = ExtResource("29_nmnkj")
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|
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|
ao_enabled = true
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|
texture_filter = 2
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[sub_resource type="ArrayMesh" id="ArrayMesh_ii88q"]
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resource_local_to_scene = true
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_surfaces = [{
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"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
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"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
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"format": 34896613399,
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"index_count": 84,
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"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
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"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
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"material": SubResource("StandardMaterial3D_2qkxu"),
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"name": "Cube",
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|
"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 48,
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"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
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}]
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blend_shape_mode = 0
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|
|
shadow_mesh = SubResource("ArrayMesh_oy2vn")
|
|
|
|
|
2025-03-12 11:04:10 -06:00
|
|
|
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6giaa"]
|
|
|
|
emission_shape = 3
|
|
|
|
emission_box_extents = Vector3(1.5, 1.5, 6)
|
|
|
|
direction = Vector3(0, -1, 0)
|
|
|
|
spread = 100.0
|
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|
|
initial_velocity_min = 0.05
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|
|
|
initial_velocity_max = 0.15
|
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|
gravity = Vector3(0, 0, 0)
|
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|
scale_curve = SubResource("CurveTexture_w3xaq")
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|
color_ramp = SubResource("GradientTexture1D_w3xaq")
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|
alpha_curve = SubResource("CurveTexture_ty63v")
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|
turbulence_enabled = true
|
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|
|
turbulence_noise_strength = 0.1
|
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|
turbulence_noise_scale = 0.3
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|
|
turbulence_influence_min = 0.0
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4a0u4"]
|
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|
|
resource_local_to_scene = true
|
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|
render_priority = 0
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|
|
shader = ExtResource("5_1njh5")
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|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
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|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
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|
|
shader_parameter/time_pixellation = 30.0
|
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|
|
shader_parameter/roughness = 0.15
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|
|
shader_parameter/specular_contribution = 0.8
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|
|
shader_parameter/emission_strength = 0.02
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|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
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|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_if0c2"]
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|
data = PackedVector3Array(-1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 3, -1.5, -1.5, 3, -1.5, -1.5, 0, 1.5, -1.5, 3, 1.5, -1.5, 0, 1.5, -1.5, 0, -1.5, 1.5, 0, 1.5, 1.5, 0, 1.5, -1.5, 0, -1.5, 1.5, 0, -1.5, 1.5, 3, 1.5, 1.5, 3, -1.5, -1.5, 3, 1.5, -1.5, 3, 1.5, 1.5, 3, -1.5, -1.5, 3, -1.5)
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_okeuk"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_d8p6j"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nmnkj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
albedo_texture = ExtResource("27_lfacn")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("28_f0xh4")
|
|
|
|
roughness_texture = ExtResource("30_u2hqf")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("29_nmnkj")
|
|
|
|
ao_enabled = true
|
|
|
|
texture_filter = 2
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_u2hqf"]
|
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|
|
_surfaces = [{
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"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
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|
"format": 34896613377,
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"index_count": 84,
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"index_data": PackedByteArray("CgAGAAIAAgAEAAoABAAGAAoACwAEAAIADAAGAAQABAAIAAwACwAIAAQADAAIAAYAAgABAAsAAQAIAAsADQABAAIAAgAGAA0ABwABAA0ADQAGAAcACQABAAcACQAIAAEABwAGAA4ACQAHAAUABQAHAA4ABQAIAAkABgAIAA8AAwAIAAUADgAGAAAAAAAGAA8ADgAAAAUADwAIAAAABQAAAAMAAAAIAAMA"),
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"lods": [0.108952, PackedByteArray("AgAGAAcABAAGAAIAAgABAAQABwABAAIABAAIAAYAAQAIAAQACQABAAcACQAIAAEACQAHAAUABQAIAAkABwAGAAAABwAAAAUABgAIAAAAAwAIAAUAAAAIAAMABQAAAAMA"), 0.261829, PackedByteArray("AAABAAIAAgABAAQAAQAAAAUABAADAAIAAQADAAQAAgADAAAABQADAAEABQAAAAMA"), 0.524037, PackedByteArray("AAABAAIAAgABAAMAAQAAAAMAAgADAAAA")],
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
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|
"vertex_count": 16,
|
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|
"vertex_data": PackedByteArray("AAAyM///AADc3f//AAAAAP//zMz//wAAAAAyMwAAAAD//zIzAAAAAAAAzMwAAAAA3N0AAP//AAAhIv////8AACEiAAAAAAAAISL//wAAAAD//zIz//8AAP//zMwAAAAA3N0AAAAAAADc3f////8AAAAAzMz//wAAISIAAP//AAA=")
|
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|
}]
|
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|
blend_shape_mode = 0
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_ncghj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
_surfaces = [{
|
|
|
|
"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
|
|
|
|
"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
|
|
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|
"format": 34896613399,
|
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"index_count": 84,
|
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|
|
"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
|
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|
"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
|
|
|
|
"material": SubResource("StandardMaterial3D_nmnkj"),
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
|
|
|
"vertex_count": 48,
|
|
|
|
"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
|
|
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|
}]
|
|
|
|
blend_shape_mode = 0
|
|
|
|
shadow_mesh = SubResource("ArrayMesh_u2hqf")
|
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gim1e"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-10 17:00:30 -06:00
|
|
|
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_ji5cn"]
|
|
|
|
load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
|
|
|
|
|
|
|
|
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_35kna"]
|
|
|
|
width = 256
|
|
|
|
height = 256
|
|
|
|
depth = 32
|
|
|
|
seamless = true
|
|
|
|
seamless_blend_skirt = 0.5
|
|
|
|
noise = ExtResource("6_3kphg")
|
|
|
|
|
|
|
|
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_4a0u4"]
|
|
|
|
width = 256
|
|
|
|
height = 256
|
|
|
|
depth = 32
|
|
|
|
seamless = true
|
|
|
|
seamless_blend_skirt = 0.5
|
|
|
|
noise = ExtResource("6_3kphg")
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6giaa"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_ji5cn")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_35kna")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_4a0u4")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 17:00:30 -06:00
|
|
|
|
2025-03-10 00:22:34 -06:00
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_17ivy"]
|
|
|
|
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_otfxe"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
2025-03-12 00:18:27 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-18 12:55:55 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lfacn"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
2025-03-18 13:25:34 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_smvh1"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6nvhk"]
|
2025-03-18 12:55:55 -06:00
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
2025-03-19 16:49:58 -06:00
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
2025-03-18 12:55:55 -06:00
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
2025-03-19 16:49:58 -06:00
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
2025-03-18 12:55:55 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ncghj"]
|
2025-03-18 12:55:55 -06:00
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
2025-03-19 16:49:58 -06:00
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
2025-03-18 12:55:55 -06:00
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
2025-03-19 16:49:58 -06:00
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
2025-03-18 12:55:55 -06:00
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1h5r5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8r2kq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2qkxu"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ii88q"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wvfch"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2agve"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_76qng"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pifep"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_p33dq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_opukp"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6glsq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f0xh4"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kp5n7"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nomhm"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sogkw"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_4a0u4"]
|
|
|
|
size = Vector3(3, 0.8, 6)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_35kna"]
|
|
|
|
data = PackedVector3Array(-1.5, 0.4, 3, 1.5, 0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, -3, 1.5, -0.4, -3, -1.5, 0.4, -3, -1.5, -0.4, -3, 1.5, -0.4, -3, 1.5, 0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, -3, 1.5, -0.4, 3, -1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, 0.4, 3, -1.5, 0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, 0.4, -3, 1.5, 0.4, -3, -1.5, -0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, -0.4, 3, 1.5, -0.4, -3, -1.5, -0.4, -3)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_4a0u4"]
|
|
|
|
data = PackedVector3Array(-1.5, 0.4, 3, 1.5, 0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, -3, 1.5, -0.4, -3, -1.5, 0.4, -3, -1.5, -0.4, -3, 1.5, -0.4, -3, 1.5, 0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, 3, 1.5, 0.4, -3, 1.5, -0.4, -3, 1.5, -0.4, 3, -1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, -3, -1.5, 0.4, 3, -1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, 0.4, 3, -1.5, 0.4, 3, 1.5, 0.4, -3, -1.5, 0.4, 3, -1.5, 0.4, -3, 1.5, 0.4, -3, -1.5, -0.4, 3, 1.5, -0.4, 3, -1.5, -0.4, -3, 1.5, -0.4, 3, 1.5, -0.4, -3, -1.5, -0.4, -3)
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_35kna"]
|
|
|
|
size = Vector3(1, 1, 6)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_okeuk"]
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data = PackedVector3Array(-0.5, 0.5, 3, 0.5, 0.5, 3, -0.5, -0.5, 3, 0.5, 0.5, 3, 0.5, -0.5, 3, -0.5, -0.5, 3, 0.5, 0.5, -3, -0.5, 0.5, -3, 0.5, -0.5, -3, -0.5, 0.5, -3, -0.5, -0.5, -3, 0.5, -0.5, -3, 0.5, 0.5, 3, 0.5, 0.5, -3, 0.5, -0.5, 3, 0.5, 0.5, -3, 0.5, -0.5, -3, 0.5, -0.5, 3, -0.5, 0.5, -3, -0.5, 0.5, 3, -0.5, -0.5, -3, -0.5, 0.5, 3, -0.5, -0.5, 3, -0.5, -0.5, -3, 0.5, 0.5, 3, -0.5, 0.5, 3, 0.5, 0.5, -3, -0.5, 0.5, 3, -0.5, 0.5, -3, 0.5, 0.5, -3, -0.5, -0.5, 3, 0.5, -0.5, 3, -0.5, -0.5, -3, 0.5, -0.5, 3, 0.5, -0.5, -3, -0.5, -0.5, -3)
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[sub_resource type="BoxMesh" id="BoxMesh_okeuk"]
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|
|
|
size = Vector3(1, 1, 4)
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|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_d8p6j"]
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|
data = PackedVector3Array(-0.5, 0.5, 2, 0.5, 0.5, 2, -0.5, -0.5, 2, 0.5, 0.5, 2, 0.5, -0.5, 2, -0.5, -0.5, 2, 0.5, 0.5, -2, -0.5, 0.5, -2, 0.5, -0.5, -2, -0.5, 0.5, -2, -0.5, -0.5, -2, 0.5, -0.5, -2, 0.5, 0.5, 2, 0.5, 0.5, -2, 0.5, -0.5, 2, 0.5, 0.5, -2, 0.5, -0.5, -2, 0.5, -0.5, 2, -0.5, 0.5, -2, -0.5, 0.5, 2, -0.5, -0.5, -2, -0.5, 0.5, 2, -0.5, -0.5, 2, -0.5, -0.5, -2, 0.5, 0.5, 2, -0.5, 0.5, 2, 0.5, 0.5, -2, -0.5, 0.5, 2, -0.5, 0.5, -2, 0.5, 0.5, -2, -0.5, -0.5, 2, 0.5, -0.5, 2, -0.5, -0.5, -2, 0.5, -0.5, 2, 0.5, -0.5, -2, -0.5, -0.5, -2)
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[sub_resource type="BoxMesh" id="BoxMesh_d8p6j"]
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size = Vector3(1.4, 2.6, 2.2)
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|
|
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_otfxe"]
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data = PackedVector3Array(-0.7, 1.3, 1.1, 0.7, 1.3, 1.1, -0.7, -1.3, 1.1, 0.7, 1.3, 1.1, 0.7, -1.3, 1.1, -0.7, -1.3, 1.1, 0.7, 1.3, -1.1, -0.7, 1.3, -1.1, 0.7, -1.3, -1.1, -0.7, 1.3, -1.1, -0.7, -1.3, -1.1, 0.7, -1.3, -1.1, 0.7, 1.3, 1.1, 0.7, 1.3, -1.1, 0.7, -1.3, 1.1, 0.7, 1.3, -1.1, 0.7, -1.3, -1.1, 0.7, -1.3, 1.1, -0.7, 1.3, -1.1, -0.7, 1.3, 1.1, -0.7, -1.3, -1.1, -0.7, 1.3, 1.1, -0.7, -1.3, 1.1, -0.7, -1.3, -1.1, 0.7, 1.3, 1.1, -0.7, 1.3, 1.1, 0.7, 1.3, -1.1, -0.7, 1.3, 1.1, -0.7, 1.3, -1.1, 0.7, 1.3, -1.1, -0.7, -1.3, 1.1, 0.7, -1.3, 1.1, -0.7, -1.3, -1.1, 0.7, -1.3, 1.1, 0.7, -1.3, -1.1, -0.7, -1.3, -1.1)
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[sub_resource type="BoxMesh" id="BoxMesh_gim1e"]
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|
size = Vector3(1.4, 3, 2.2)
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|
|
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_48a1a"]
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data = PackedVector3Array(-0.7, 1.5, 1.1, 0.7, 1.5, 1.1, -0.7, -1.5, 1.1, 0.7, 1.5, 1.1, 0.7, -1.5, 1.1, -0.7, -1.5, 1.1, 0.7, 1.5, -1.1, -0.7, 1.5, -1.1, 0.7, -1.5, -1.1, -0.7, 1.5, -1.1, -0.7, -1.5, -1.1, 0.7, -1.5, -1.1, 0.7, 1.5, 1.1, 0.7, 1.5, -1.1, 0.7, -1.5, 1.1, 0.7, 1.5, -1.1, 0.7, -1.5, -1.1, 0.7, -1.5, 1.1, -0.7, 1.5, -1.1, -0.7, 1.5, 1.1, -0.7, -1.5, -1.1, -0.7, 1.5, 1.1, -0.7, -1.5, 1.1, -0.7, -1.5, -1.1, 0.7, 1.5, 1.1, -0.7, 1.5, 1.1, 0.7, 1.5, -1.1, -0.7, 1.5, 1.1, -0.7, 1.5, -1.1, 0.7, 1.5, -1.1, -0.7, -1.5, 1.1, 0.7, -1.5, 1.1, -0.7, -1.5, -1.1, 0.7, -1.5, 1.1, 0.7, -1.5, -1.1, -0.7, -1.5, -1.1)
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[sub_resource type="CylinderMesh" id="CylinderMesh_35kna"]
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|
top_radius = 0.4
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|
|
|
bottom_radius = 0.4
|
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|
|
height = 1.0
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|
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|
[sub_resource type="CylinderShape3D" id="CylinderShape3D_35kna"]
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|
height = 1.0
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|
radius = 0.4
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_35kna"]
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emission_shape = 3
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emission_box_extents = Vector3(9, 1.5, 4.5)
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direction = Vector3(0, -1, 0)
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spread = 100.0
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initial_velocity_min = 0.05
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initial_velocity_max = 0.15
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|
gravity = Vector3(0, 0, 0)
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scale_curve = SubResource("CurveTexture_w3xaq")
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|
color_ramp = SubResource("GradientTexture1D_w3xaq")
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|
alpha_curve = SubResource("CurveTexture_ty63v")
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turbulence_enabled = true
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|
turbulence_noise_strength = 0.1
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|
turbulence_noise_scale = 0.3
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|
turbulence_influence_min = 0.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ojd88"]
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|
resource_local_to_scene = true
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|
render_priority = 0
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shader = ExtResource("5_1njh5")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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|
shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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|
shader_parameter/roughness = 0.15
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|
shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(4, 4)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
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|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
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|
shader_parameter/jitter_magnitude = 0.0
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|
shader_parameter/jitter_time_scale = 0.1
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|
shader_parameter/vertex_inflation = 0.0
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|
shader_parameter/inflation_pixellation = 10.0
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|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_anoak"]
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|
resource_local_to_scene = true
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|
render_priority = 0
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shader = ExtResource("5_1njh5")
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|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
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|
shader_parameter/roughness = 0.15
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|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
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|
shader_parameter/uv_scale = Vector2(4, 4)
|
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|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
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|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
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|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
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|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
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|
shader_parameter/jitter_magnitude = 0.0
|
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|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
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|
|
shader_parameter/inflation_pixellation = 10.0
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|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h1nog"]
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|
resource_local_to_scene = true
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|
render_priority = 0
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|
|
shader = ExtResource("5_1njh5")
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|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
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|
|
shader_parameter/pixellation = 128.0
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|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
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|
|
shader_parameter/specular_contribution = 0.8
|
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|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
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|
|
shader_parameter/time_scale = 0.2
|
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|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
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|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
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|
shader_parameter/jitter_magnitude = 0.0
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|
shader_parameter/jitter_time_scale = 0.1
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|
shader_parameter/vertex_inflation = 0.0
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|
shader_parameter/inflation_pixellation = 10.0
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|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lfacn"]
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|
resource_local_to_scene = true
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albedo_texture = ExtResource("27_lfacn")
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|
metallic = 1.0
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|
metallic_texture = ExtResource("28_f0xh4")
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roughness_texture = ExtResource("30_u2hqf")
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|
normal_enabled = true
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|
normal_texture = ExtResource("29_nmnkj")
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|
|
ao_enabled = true
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|
|
texture_filter = 2
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|
[sub_resource type="ArrayMesh" id="ArrayMesh_f0xh4"]
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|
_surfaces = [{
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"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
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"format": 34896613377,
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"index_count": 84,
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"index_data": PackedByteArray("CgAGAAIAAgAEAAoABAAGAAoACwAEAAIADAAGAAQABAAIAAwACwAIAAQADAAIAAYAAgABAAsAAQAIAAsADQABAAIAAgAGAA0ABwABAA0ADQAGAAcACQABAAcACQAIAAEABwAGAA4ACQAHAAUABQAHAA4ABQAIAAkABgAIAA8AAwAIAAUADgAGAAAAAAAGAA8ADgAAAAUADwAIAAAABQAAAAMAAAAIAAMA"),
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"lods": [0.108952, PackedByteArray("AgAGAAcABAAGAAIAAgABAAQABwABAAIABAAIAAYAAQAIAAQACQABAAcACQAIAAEACQAHAAUABQAIAAkABwAGAAAABwAAAAUABgAIAAAAAwAIAAUAAAAIAAMABQAAAAMA"), 0.261829, PackedByteArray("AAABAAIAAgABAAQAAQAAAAUABAADAAIAAQADAAQAAgADAAAABQADAAEABQAAAAMA"), 0.524037, PackedByteArray("AAABAAIAAgABAAMAAQAAAAMAAgADAAAA")],
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"name": "Cube",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 16,
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"vertex_data": PackedByteArray("AAAyM///AADc3f//AAAAAP//zMz//wAAAAAyMwAAAAD//zIzAAAAAAAAzMwAAAAA3N0AAP//AAAhIv////8AACEiAAAAAAAAISL//wAAAAD//zIz//8AAP//zMwAAAAA3N0AAAAAAADc3f////8AAAAAzMz//wAAISIAAP//AAA=")
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}]
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blend_shape_mode = 0
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[sub_resource type="ArrayMesh" id="ArrayMesh_nmnkj"]
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resource_local_to_scene = true
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_surfaces = [{
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"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
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"index_count": 84,
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"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
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"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
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"material": SubResource("StandardMaterial3D_lfacn"),
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"name": "Cube",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 48,
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"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_f0xh4")
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[sub_resource type="ArrayMesh" id="ArrayMesh_48a1a"]
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resource_local_to_scene = true
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_surfaces = [{
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"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
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"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
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"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
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"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
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|
"material": SubResource("StandardMaterial3D_lfacn"),
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
|
|
|
"vertex_count": 48,
|
|
|
|
"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
|
|
|
|
}]
|
|
|
|
blend_shape_mode = 0
|
|
|
|
shadow_mesh = SubResource("ArrayMesh_f0xh4")
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sux6n"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_ji5cn")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_35kna")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_4a0u4")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mgo71"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_w13dd"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2ft6k"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fkhf3"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f0psm"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7ctwk"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_v4tkv"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dxmep"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_48a1a"]
|
|
|
|
size = Vector3(2.6, 1, 1.2)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_lfacn"]
|
|
|
|
data = PackedVector3Array(-1.3, 0.5, 0.6, 1.3, 0.5, 0.6, -1.3, -0.5, 0.6, 1.3, 0.5, 0.6, 1.3, -0.5, 0.6, -1.3, -0.5, 0.6, 1.3, 0.5, -0.6, -1.3, 0.5, -0.6, 1.3, -0.5, -0.6, -1.3, 0.5, -0.6, -1.3, -0.5, -0.6, 1.3, -0.5, -0.6, 1.3, 0.5, 0.6, 1.3, 0.5, -0.6, 1.3, -0.5, 0.6, 1.3, 0.5, -0.6, 1.3, -0.5, -0.6, 1.3, -0.5, 0.6, -1.3, 0.5, -0.6, -1.3, 0.5, 0.6, -1.3, -0.5, -0.6, -1.3, 0.5, 0.6, -1.3, -0.5, 0.6, -1.3, -0.5, -0.6, 1.3, 0.5, 0.6, -1.3, 0.5, 0.6, 1.3, 0.5, -0.6, -1.3, 0.5, 0.6, -1.3, 0.5, -0.6, 1.3, 0.5, -0.6, -1.3, -0.5, 0.6, 1.3, -0.5, 0.6, -1.3, -0.5, -0.6, 1.3, -0.5, 0.6, 1.3, -0.5, -0.6, -1.3, -0.5, -0.6)
|
|
|
|
|
|
|
|
[sub_resource type="CylinderMesh" id="CylinderMesh_48a1a"]
|
|
|
|
top_radius = 1.0
|
|
|
|
bottom_radius = 1.0
|
|
|
|
height = 0.1
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_nmnkj"]
|
|
|
|
data = PackedVector3Array(0, 0.05, 1, 0.098, 0.05, 0.9952, 0, 0.03, 1, 0.098, 0.05, 0.9952, 0.098, 0.03, 0.9952, 0, 0.03, 1, 0.098, 0.05, 0.9952, 0.1951, 0.05, 0.9808, 0.098, 0.03, 0.9952, 0.1951, 0.05, 0.9808, 0.1951, 0.03, 0.9808, 0.098, 0.03, 0.9952, 0.1951, 0.05, 0.9808, 0.2903, 0.05, 0.9569, 0.1951, 0.03, 0.9808, 0.2903, 0.05, 0.9569, 0.2903, 0.03, 0.9569, 0.1951, 0.03, 0.9808, 0.2903, 0.05, 0.9569, 0.3827, 0.05, 0.9239, 0.2903, 0.03, 0.9569, 0.3827, 0.05, 0.9239, 0.3827, 0.03, 0.9239, 0.2903, 0.03, 0.9569, 0.3827, 0.05, 0.9239, 0.4714, 0.05, 0.8819, 0.3827, 0.03, 0.9239, 0.4714, 0.05, 0.8819, 0.4714, 0.03, 0.8819, 0.3827, 0.03, 0.9239, 0.4714, 0.05, 0.8819, 0.5556, 0.05, 0.8315, 0.4714, 0.03, 0.8819, 0.5556, 0.05, 0.8315, 0.5556, 0.03, 0.8315, 0.4714, 0.03, 0.8819, 0.5556, 0.05, 0.8315, 0.6344, 0.05, 0.773, 0.5556, 0.03, 0.8315, 0.6344, 0.05, 0.773, 0.6344, 0.03, 0.773, 0.5556, 0.03, 0.8315, 0.6344, 0.05, 0.773, 0.7071, 0.05, 0.7071, 0.6344, 0.03, 0.773, 0.7071, 0.05, 0.7071, 0.7071, 0.03, 0.7071, 0.6344, 0.03, 0.773, 0.7071, 0.05, 0.7071, 0.773, 0.05, 0.6344, 0.7071, 0.03, 0.7071, 0.773, 0.05, 0.6344, 0.773, 0.03, 0.6344, 0.7071, 0.03, 0.7071, 0.773, 0.05, 0.6344, 0.8315, 0.05, 0.5556, 0.773, 0.03, 0.6344, 0.8315, 0.05, 0.5556, 0.8315, 0.03, 0.5556, 0.773, 0.03, 0.6344, 0.8315, 0.05, 0.5556, 0.8819, 0.05, 0.4714, 0.8315, 0.03, 0.5556, 0.8819, 0.05, 0.4714, 0.8819, 0.03, 0.4714, 0.8315, 0.03, 0.5556, 0.8819, 0.05, 0.4714, 0.9239, 0.05, 0.3827, 0.8819, 0.03, 0.4714, 0.9239, 0.05, 0.3827, 0.9239, 0.03, 0.3827, 0.8819, 0.03, 0.4714, 0.9239, 0.05, 0.3827, 0.9569, 0.05, 0.2903, 0.9239, 0.03, 0.3827, 0.9569, 0.05, 0.2903, 0.9569, 0.03, 0.2903, 0.9239, 0.03, 0.3827, 0.9569, 0.05, 0.2903, 0.9808, 0.05, 0.1951, 0.9569, 0.03, 0.2903, 0.9808, 0.05, 0.1951, 0.9808, 0.03, 0.1951, 0.9569, 0.03, 0.2903, 0.9808, 0.05, 0.1951, 0.9952, 0.05, 0.098, 0.9808, 0.03, 0.1951, 0.9952, 0.05, 0.098, 0.9952, 0.03, 0.098, 0.9808, 0.03, 0.1951, 0.9952, 0.05, 0.098, 1, 0.05, 0, 0.9952, 0.03, 0.098, 1, 0.05, 0, 1, 0.03, 0, 0.9952, 0.03, 0.098, 1, 0.05, 0, 0.9952, 0.05, -0.098, 1, 0.03, 0, 0.9952, 0.05, -0.098, 0.9952, 0.03, -0.098, 1, 0.03, 0, 0.9952, 0.05, -0.098, 0.9808, 0.05, -0.1951, 0.9952, 0.03, -0.098, 0.9808, 0.05, -0.1951, 0.9808, 0.03, -0.1951, 0.9952, 0.03, -0.098, 0.9808, 0.05, -0.1951, 0.9569, 0.05, -0.2903, 0.9808, 0.03, -0.1951, 0.9569, 0.05, -0.2903, 0.9569, 0.03, -0.2903, 0.9808, 0.03, -0.1951, 0.9569, 0.05, -0.2903, 0.9239, 0.05, -0.3827, 0.9569, 0.03, -0.2903, 0.9239, 0.05, -0.3827, 0.9239, 0.03, -0.3827, 0.9569, 0.03, -0.2903, 0.9239, 0.05, -0.3827, 0.8819, 0.05, -0.4714, 0.9239, 0.03, -0.3827, 0.8819, 0.05, -0.4714, 0.8819, 0.03, -0.4714, 0.9239, 0.03, -0.3827, 0.8819, 0.05, -0.4714, 0.8315, 0.05, -0.5556, 0.8819, 0.03, -0.4714, 0.8315, 0.05, -0.5556, 0.8315, 0.03, -0.5556, 0.8819, 0.03, -0.4714, 0.8315, 0.05, -0.5556, 0.773, 0.05, -0.6344, 0.8315, 0.03, -0.5556, 0.773, 0.05, -0.6344, 0.773, 0.03, -0.6344, 0.8315, 0.03, -0.5556, 0.773, 0.05, -0.6344, 0.7071, 0.05, -0.7071, 0.773, 0.03, -0.6344, 0.7071, 0.05, -0.7071, 0.7071, 0.03, -0.7071, 0.773, 0.03, -0.6344, 0.7071, 0.05, -0.7071, 0.6344, 0.05, -0.773, 0.7071, 0.03, -0.7071, 0.6344, 0.05, -0.773, 0.6344, 0.03, -0.773, 0.7071, 0.03, -0.7071, 0.6344, 0.05, -0.773, 0.5556, 0.05, -0.8315, 0.6344, 0.03, -0.773, 0.5556, 0.05, -0.8315, 0.5556, 0.03, -0.8315, 0.6344, 0.03, -0.773, 0.5556, 0.05, -0.8315, 0.4714, 0.05, -0.8819, 0.5556, 0.03, -0.8315, 0.4714, 0.05, -0.8819, 0.4714, 0.03, -0.8819, 0.5556, 0.03, -0.8315, 0.4714, 0.05, -0.8819, 0.3827, 0.05, -0.9239, 0.4714, 0.03, -0.8819, 0.3827, 0.05, -0.9239, 0.3827, 0.03, -0.9239, 0.4714, 0.03, -0.8819, 0.3827, 0.05, -0.9239, 0.2903, 0.05, -0.9569, 0.3827, 0.03, -0.9239, 0.2903, 0.05, -0.9569, 0.2903, 0.03, -0.9569, 0.3827, 0.03, -0.9239, 0.2903, 0.05, -0.9569, 0.1951, 0.05, -0.9808, 0.2903, 0.03, -0.9569, 0.1951, 0.05, -0.9808, 0.1951, 0.03, -0.9808, 0.2903, 0.03, -0.9569, 0.1951, 0.05, -0.9808, 0.098, 0.05, -0.9952, 0.1951, 0.03, -0.9808, 0.098, 0.05, -0.9952, 0.098, 0.03, -0.9952, 0.1951, 0.03, -0.9808, 0.098, 0.05, -0.9952, 0,
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_gim1e"]
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load_path = "res://.godot/imported/debug_mask.png-fd2bc783338ed9439fe81a4eef9d86da.s3tc.ctex"
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_6giaa"]
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width = 256
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height = 256
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depth = 32
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seamless = true
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seamless_blend_skirt = 0.5
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noise = ExtResource("6_3kphg")
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[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_otfxe"]
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width = 256
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height = 256
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depth = 32
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seamless = true
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seamless_blend_skirt = 0.5
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noise = ExtResource("6_3kphg")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_u2hqf"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("5_1njh5")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(4, 4)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
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shader_parameter/jitter_magnitude = 0.0
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shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_62grt"]
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data = PackedVector3Array(4.5, 0, 3, -4.5, 0, 3, 4.5, 0, -3, 4.5, 0, -3, -4.5, 0, 3, -4.5, 0, -3)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u2hqf"]
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resource_local_to_scene = true
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albedo_texture = ExtResource("36_kp5n7")
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metallic = 1.0
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metallic_texture = ExtResource("37_lfacn")
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roughness_texture = ExtResource("39_nmnkj")
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normal_enabled = true
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normal_texture = ExtResource("38_f0xh4")
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uv1_scale = Vector3(3, 2, 1)
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texture_filter = 4
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[sub_resource type="ArrayMesh" id="ArrayMesh_62grt"]
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_surfaces = [{
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"aabb": AABB(-4.5, 0, -3, 9, 1e-05, 6),
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"format": 34896613377,
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"index_count": 6,
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"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
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"name": "Plane",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 4,
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"vertex_data": PackedByteArray("//8AAP//AAAAAAAA//8AAP//AAAAAAAAAAAAAAAAAAA=")
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}]
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blend_shape_mode = 0
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[sub_resource type="ArrayMesh" id="ArrayMesh_6nvhk"]
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_surfaces = [{
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"aabb": AABB(-4.5, 0, -3, 9, 1e-05, 6),
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"attribute_data": PackedByteArray("/////wAA/////wAAAAAAAA=="),
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"format": 34896613399,
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"index_count": 6,
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"index_data": PackedByteArray("AAABAAIAAgABAAMA"),
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"material": SubResource("StandardMaterial3D_u2hqf"),
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"name": "Plane",
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 4,
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"vertex_data": PackedByteArray("//8AAP///78AAAAA////v///AAAAAP+/AAAAAAAA/7////9/////f////3////9/")
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}]
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_62grt")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_4akax"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("5_1njh5")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(4, 4)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
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shader_parameter/jitter_magnitude = 0.0
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shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_v0ki8"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("5_1njh5")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(2, 2)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
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shader_parameter/jitter_magnitude = 0.0
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shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_0ij5m"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("5_1njh5")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(2, 2)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
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shader_parameter/jitter_magnitude = 0.0
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shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_eaq62"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("5_1njh5")
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shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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shader_parameter/pixellation = 128.0
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shader_parameter/time_pixellation = 30.0
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shader_parameter/roughness = 0.15
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shader_parameter/specular_contribution = 0.8
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shader_parameter/emission_strength = 0.02
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shader_parameter/uv_scale = Vector2(2, 2)
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shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
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|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
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|
shader_parameter/jitter_magnitude = 0.0
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shader_parameter/jitter_time_scale = 0.1
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shader_parameter/vertex_inflation = 0.0
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shader_parameter/inflation_pixellation = 10.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_dspic"]
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resource_local_to_scene = true
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|
|
render_priority = 0
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|
shader = ExtResource("5_1njh5")
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|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
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|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
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|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
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|
|
shader_parameter/pixellation = 128.0
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|
|
shader_parameter/time_pixellation = 30.0
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|
shader_parameter/roughness = 0.15
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|
shader_parameter/specular_contribution = 0.8
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|
shader_parameter/emission_strength = 0.02
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|
shader_parameter/uv_scale = Vector2(2, 2)
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|
shader_parameter/time_scale = 0.2
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shader_parameter/edge_bleed = 0.25
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shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
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shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
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shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
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shader_parameter/jitter_magnitude = 0.0
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|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wqqoq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vt4uw"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_rigxx"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_np3w4"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wms8g"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_f0xh4"]
|
|
|
|
size = Vector3(3, 0.2, 1.4)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_f0xh4"]
|
|
|
|
data = PackedVector3Array(-1.5, 0.1, 0.7, 1.5, 0.1, 0.7, -1.5, -0.1, 0.7, 1.5, 0.1, 0.7, 1.5, -0.1, 0.7, -1.5, -0.1, 0.7, 1.5, 0.1, -0.7, -1.5, 0.1, -0.7, 1.5, -0.1, -0.7, -1.5, 0.1, -0.7, -1.5, -0.1, -0.7, 1.5, -0.1, -0.7, 1.5, 0.1, 0.7, 1.5, 0.1, -0.7, 1.5, -0.1, 0.7, 1.5, 0.1, -0.7, 1.5, -0.1, -0.7, 1.5, -0.1, 0.7, -1.5, 0.1, -0.7, -1.5, 0.1, 0.7, -1.5, -0.1, -0.7, -1.5, 0.1, 0.7, -1.5, -0.1, 0.7, -1.5, -0.1, -0.7, 1.5, 0.1, 0.7, -1.5, 0.1, 0.7, 1.5, 0.1, -0.7, -1.5, 0.1, 0.7, -1.5, 0.1, -0.7, 1.5, 0.1, -0.7, -1.5, -0.1, 0.7, 1.5, -0.1, 0.7, -1.5, -0.1, -0.7, 1.5, -0.1, 0.7, 1.5, -0.1, -0.7, -1.5, -0.1, -0.7)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6nvhk"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
albedo_texture = ExtResource("27_lfacn")
|
|
|
|
metallic = 1.0
|
|
|
|
metallic_texture = ExtResource("28_f0xh4")
|
|
|
|
roughness_texture = ExtResource("30_u2hqf")
|
|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("29_nmnkj")
|
|
|
|
ao_enabled = true
|
|
|
|
texture_filter = 2
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_1h5r5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
_surfaces = [{
|
|
|
|
"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
|
|
|
|
"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
|
|
|
|
"format": 34896613399,
|
|
|
|
"index_count": 84,
|
|
|
|
"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
|
|
|
|
"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
|
|
|
|
"material": SubResource("StandardMaterial3D_6nvhk"),
|
|
|
|
"name": "Cube",
|
|
|
|
"primitive": 3,
|
|
|
|
"uv_scale": Vector4(0, 0, 0, 0),
|
|
|
|
"vertex_count": 48,
|
|
|
|
"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
|
|
|
|
}]
|
|
|
|
blend_shape_mode = 0
|
|
|
|
shadow_mesh = SubResource("ArrayMesh_u2hqf")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_48a1a"]
|
|
|
|
emission_shape = 3
|
|
|
|
emission_box_extents = Vector3(4.5, 1.5, 3)
|
|
|
|
direction = Vector3(0, -1, 0)
|
|
|
|
spread = 100.0
|
|
|
|
initial_velocity_min = 0.05
|
|
|
|
initial_velocity_max = 0.15
|
|
|
|
gravity = Vector3(0, 0, 0)
|
|
|
|
scale_curve = SubResource("CurveTexture_w3xaq")
|
|
|
|
color_ramp = SubResource("GradientTexture1D_w3xaq")
|
|
|
|
alpha_curve = SubResource("CurveTexture_ty63v")
|
|
|
|
turbulence_enabled = true
|
|
|
|
turbulence_noise_strength = 0.1
|
|
|
|
turbulence_noise_scale = 0.3
|
|
|
|
turbulence_influence_min = 0.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2ybo5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mcskc"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_08px8"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5ac7v"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_al0j5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lny00"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1ckgi"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_drp1h"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dwjsf"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_isly2"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_o1vcx"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhj8x"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qvi5w"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qjnm6"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_uk6v3"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_cuyy3"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mdsoq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tu4tq"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xofqg"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_erd4w"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hsrl3"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vved0"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f8ygr"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1a336"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_at7tl"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_c1s5j"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_oihux"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f8uld"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mdg07"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_a363w"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5ys7s"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5o4p5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2c02v"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0adbo"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_08djo"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yf6ob"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8rwkc"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ogcyf"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lnif7"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gxf7f"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_48a1a"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_kp5n7"]
|
|
|
|
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nmnkj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_u2hqf"]
|
|
|
|
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_62grt"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6nvhk"]
|
|
|
|
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_54end"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ncghj"]
|
|
|
|
data = PackedVector3Array(1.5, 0, 1.5, -1.5, 0, 1.5, 1.5, 0, -1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, -1.5, 0, -1.5)
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_08dfj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ffr5l"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wlbox"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1jmu7"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_c6n8b"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wnuyc"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8au2u"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fqp5s"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_714ux"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_38po5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_t3aww"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_t38ly"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5xuxy"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_341fj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xlvsj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_i4yxd"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_koe58"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2yyyp"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4nsxt"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_d8yqv"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_gim1e")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_6giaa")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_otfxe")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_20tdk"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6s0nd"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hscxc"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_blfoj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_seg83"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5giok"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gptfv"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vuphr"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vggd4"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_rb7h2"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7ukjo"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_06ash"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_y7n0g"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_jwko0"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_amgg6"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yg6n8"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2jfkx"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_e3cto"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wvx3g"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mcbih"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[sub_resource type="CylinderMesh" id="CylinderMesh_f0xh4"]
|
|
|
|
top_radius = 1.0
|
|
|
|
bottom_radius = 1.0
|
|
|
|
height = 0.2
|
|
|
|
radial_segments = 7
|
|
|
|
rings = 0
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_54end"]
|
|
|
|
data = PackedVector3Array(0, 0.1, 1, 0.7818, 0.1, 0.6235, 0, -0.1, 1, 0.7818, 0.1, 0.6235, 0.7818, -0.1, 0.6235, 0, -0.1, 1, 0.7818, 0.1, 0.6235, 0.9749, 0.1, -0.2225, 0.7818, -0.1, 0.6235, 0.9749, 0.1, -0.2225, 0.9749, -0.1, -0.2225, 0.7818, -0.1, 0.6235, 0.9749, 0.1, -0.2225, 0.4339, 0.1, -0.901, 0.9749, -0.1, -0.2225, 0.4339, 0.1, -0.901, 0.4339, -0.1, -0.901, 0.9749, -0.1, -0.2225, 0.4339, 0.1, -0.901, -0.4339, 0.1, -0.901, 0.4339, -0.1, -0.901, -0.4339, 0.1, -0.901, -0.4339, -0.1, -0.901, 0.4339, -0.1, -0.901, -0.4339, 0.1, -0.901, -0.9749, 0.1, -0.2225, -0.4339, -0.1, -0.901, -0.9749, 0.1, -0.2225, -0.9749, -0.1, -0.2225, -0.4339, -0.1, -0.901, -0.9749, 0.1, -0.2225, -0.7818, 0.1, 0.6235, -0.9749, -0.1, -0.2225, -0.7818, 0.1, 0.6235, -0.7818, -0.1, 0.6235, -0.9749, -0.1, -0.2225, -0.7818, 0.1, 0.6235, 0, 0.1, 1, -0.7818, -0.1, 0.6235, 0, 0.1, 1, 0, -0.1, 1, -0.7818, -0.1, 0.6235, 0, 0.1, 0, 0.7818, 0.1, 0.6235, 0, 0.1, 1, 0, 0.1, 0, 0.9749, 0.1, -0.2225, 0.7818, 0.1, 0.6235, 0, 0.1, 0, 0.4339, 0.1, -0.901, 0.9749, 0.1, -0.2225, 0, 0.1, 0, -0.4339, 0.1, -0.901, 0.4339, 0.1, -0.901, 0, 0.1, 0, -0.9749, 0.1, -0.2225, -0.4339, 0.1, -0.901, 0, 0.1, 0, -0.7818, 0.1, 0.6235, -0.9749, 0.1, -0.2225, 0, 0.1, 0, 0, 0.1, 1, -0.7818, 0.1, 0.6235, 0, -0.1, 0, 0, -0.1, 1, 0.7818, -0.1, 0.6235, 0, -0.1, 0, 0.7818, -0.1, 0.6235, 0.9749, -0.1, -0.2225, 0, -0.1, 0, 0.9749, -0.1, -0.2225, 0.4339, -0.1, -0.901, 0, -0.1, 0, 0.4339, -0.1, -0.901, -0.4339, -0.1, -0.901, 0, -0.1, 0, -0.4339, -0.1, -0.901, -0.9749, -0.1, -0.2225, 0, -0.1, 0, -0.9749, -0.1, -0.2225, -0.7818, -0.1, 0.6235, 0, -0.1, 0, -0.7818, -0.1, 0.6235, 0, -0.1, 1)
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_ncghj"]
|
|
|
|
size = Vector3(3, 0.8, 1)
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_1h5r5"]
|
|
|
|
size = Vector3(2, 0.8, 1)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_8r2kq"]
|
|
|
|
data = PackedVector3Array(-1.5, 0.4, 0.5, 1.5, 0.4, 0.5, -1.5, -0.4, 0.5, 1.5, 0.4, 0.5, 1.5, -0.4, 0.5, -1.5, -0.4, 0.5, 1.5, 0.4, -0.5, -1.5, 0.4, -0.5, 1.5, -0.4, -0.5, -1.5, 0.4, -0.5, -1.5, -0.4, -0.5, 1.5, -0.4, -0.5, 1.5, 0.4, 0.5, 1.5, 0.4, -0.5, 1.5, -0.4, 0.5, 1.5, 0.4, -0.5, 1.5, -0.4, -0.5, 1.5, -0.4, 0.5, -1.5, 0.4, -0.5, -1.5, 0.4, 0.5, -1.5, -0.4, -0.5, -1.5, 0.4, 0.5, -1.5, -0.4, 0.5, -1.5, -0.4, -0.5, 1.5, 0.4, 0.5, -1.5, 0.4, 0.5, 1.5, 0.4, -0.5, -1.5, 0.4, 0.5, -1.5, 0.4, -0.5, 1.5, 0.4, -0.5, -1.5, -0.4, 0.5, 1.5, -0.4, 0.5, -1.5, -0.4, -0.5, 1.5, -0.4, 0.5, 1.5, -0.4, -0.5, -1.5, -0.4, -0.5)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_2qkxu"]
|
|
|
|
data = PackedVector3Array(-1, 0.4, 0.5, 1, 0.4, 0.5, -1, -0.4, 0.5, 1, 0.4, 0.5, 1, -0.4, 0.5, -1, -0.4, 0.5, 1, 0.4, -0.5, -1, 0.4, -0.5, 1, -0.4, -0.5, -1, 0.4, -0.5, -1, -0.4, -0.5, 1, -0.4, -0.5, 1, 0.4, 0.5, 1, 0.4, -0.5, 1, -0.4, 0.5, 1, 0.4, -0.5, 1, -0.4, -0.5, 1, -0.4, 0.5, -1, 0.4, -0.5, -1, 0.4, 0.5, -1, -0.4, -0.5, -1, 0.4, 0.5, -1, -0.4, 0.5, -1, -0.4, -0.5, 1, 0.4, 0.5, -1, 0.4, 0.5, 1, 0.4, -0.5, -1, 0.4, 0.5, -1, 0.4, -0.5, 1, 0.4, -0.5, -1, -0.4, 0.5, 1, -0.4, 0.5, -1, -0.4, -0.5, 1, -0.4, 0.5, 1, -0.4, -0.5, -1, -0.4, -0.5)
|
|
|
|
|
|
|
|
[sub_resource type="BoxMesh" id="BoxMesh_ii88q"]
|
|
|
|
size = Vector3(0.7, 1.2, 1)
|
|
|
|
|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_wvfch"]
|
|
|
|
data = PackedVector3Array(-0.35, 0.6, 0.5, 0.35, 0.6, 0.5, -0.35, -0.6, 0.5, 0.35, 0.6, 0.5, 0.35, -0.6, 0.5, -0.35, -0.6, 0.5, 0.35, 0.6, -0.5, -0.35, 0.6, -0.5, 0.35, -0.6, -0.5, -0.35, 0.6, -0.5, -0.35, -0.6, -0.5, 0.35, -0.6, -0.5, 0.35, 0.6, 0.5, 0.35, 0.6, -0.5, 0.35, -0.6, 0.5, 0.35, 0.6, -0.5, 0.35, -0.6, -0.5, 0.35, -0.6, 0.5, -0.35, 0.6, -0.5, -0.35, 0.6, 0.5, -0.35, -0.6, -0.5, -0.35, 0.6, 0.5, -0.35, -0.6, 0.5, -0.35, -0.6, -0.5, 0.35, 0.6, 0.5, -0.35, 0.6, 0.5, 0.35, 0.6, -0.5, -0.35, 0.6, 0.5, -0.35, 0.6, -0.5, 0.35, 0.6, -0.5, -0.35, -0.6, 0.5, 0.35, -0.6, 0.5, -0.35, -0.6, -0.5, 0.35, -0.6, 0.5, 0.35, -0.6, -0.5, -0.35, -0.6, -0.5)
|
|
|
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|
|
|
|
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_1h5r5"]
|
|
|
|
data = PackedVector3Array(0.35, 0.25, 0.5, 0.35, -0.25, 0.5, -0.35, -0.25, 0.5, 0.35, 0.25, -0.5, -0.35, -0.25, -0.5, 0.35, -0.25, -0.5, 0.35, 0.25, 0.5, 0.35, 0.25, -0.5, 0.35, -0.25, 0.5, 0.35, 0.25, -0.5, 0.35, -0.25, -0.5, 0.35, -0.25, 0.5, 0.35, 0.25, -0.5, 0.35, 0.25, 0.5, -0.35, -0.25, -0.5, 0.35, 0.25, 0.5, -0.35, -0.25, 0.5, -0.35, -0.25, -0.5, -0.35, -0.25, 0.5, 0.35, -0.25, 0.5, -0.35, -0.25, -0.5, 0.35, -0.25, 0.5, 0.35, -0.25, -0.5, -0.35, -0.25, -0.5)
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|
|
[sub_resource type="PrismMesh" id="PrismMesh_8r2kq"]
|
|
|
|
left_to_right = 1.0
|
|
|
|
size = Vector3(0.7, 0.5, 1)
|
|
|
|
|
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1h5r5"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
albedo_texture = ExtResource("27_lfacn")
|
|
|
|
metallic = 1.0
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|
|
|
metallic_texture = ExtResource("28_f0xh4")
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|
|
|
roughness_texture = ExtResource("30_u2hqf")
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|
|
|
normal_enabled = true
|
|
|
|
normal_texture = ExtResource("29_nmnkj")
|
|
|
|
ao_enabled = true
|
|
|
|
texture_filter = 2
|
|
|
|
|
|
|
|
[sub_resource type="ArrayMesh" id="ArrayMesh_2qkxu"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
_surfaces = [{
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|
|
|
"aabb": AABB(-0.375, -0.25, -0.75, 0.75, 0.5, 1.5),
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"attribute_data": PackedByteArray("/7//P/9v/7//X/8//7//vwAA/78AAP8//6f/v/9H/7//p/+//7//v/+f//f/v////6cAAP/H/wf/n/83/7//P/+X/7//l/8//zf/P/8P/7//x//H/5//x/+/AAD/n/8H/6f/P//H/zf/X/+//0f/P/9v/z//p/8//6f////H//f/D/8//5f/v/+X/z//p/+//6f/P/83/7//R/+//0f/P/9v/z//b/+//1//P/9f/7//N/+//w//v/83/z//D/8/"),
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"format": 34896613399,
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"index_count": 84,
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"index_data": PackedByteArray("FgANAAwADAANABcAFwANAA4ADgANABgAGAANAA8ADwANABkAGgAHAAIAAgAHABsAEAABABEAEQABABwAHQAAAAYABgAAAAMACQAUAAgACAAUABUAFQAUAAoACgAUAB4AHgAUAAsACwAUAB8AIAATAAUABQATAAQAIQAiACMAIwAiACQAJQASACYAJgASACcAKAApACoAKgApACsALAAtAC4ALgAtAC8A"),
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"lods": [0.108952, PackedByteArray("DAANAA4ADgANAA8AEAABABEAEAARAAYAEQAAAAYABgAAAAMAEQABAAIAAgABAAcABwASAAIABwATABIAEgATAAUABQATAAQACQAUAAgACAAUABUAFQAUAAoACgAUAAsA"), 0.261829, PackedByteArray("AAABAAIAAQAAAAYABgAAAAMAAgABAAcABwAEAAIAAgAEAAUACAAJAAoACgAJAAsA"), 0.524037, PackedByteArray("AAABAAIAAQAAAAMAAgABAAQAAgAEAAUA")],
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|
"material": SubResource("StandardMaterial3D_1h5r5"),
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|
|
"name": "Cube",
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|
|
|
"primitive": 3,
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|
|
"uv_scale": Vector4(0, 0, 0, 0),
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|
"vertex_count": 48,
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|
"vertex_data": PackedByteArray("AAAyM///VNXc3f//AAD/////zMz//1TVAAAyMwAAVNUAADIzAAD8xQAAMjP///zFAADMzAAAVNX//zIzAABU1QAAzMwAAP//AAAyMwAA///c3f//AAD/////MjMAAP/////MzP///7/c3QAA///svyEi/////0TBAAAyM///Fr8hIv//AAD//yEi////////3N0AAP///MUhIgAAAAD8xSEiAAAAAP//ISL//wAA/////zIz////v9zd//////+/AADMzP//DMEhIgAA//+cvP//zMwAAFTV//8yM///VNXc3f///////wAAzMz//1TV///MzAAA///c3QAAAAD//yEiAAD///zFISL//wAAqukhIv////+q6QAAzMwAAKrpAADMzP//qunc3QAAAAD8xf//MjMAAPzF//8yM////MXc3f////+q6dzd//8AAKrp///MzP//qun//8zMAACq6dzdAAAAAP+/ISIAAAAA/7/c3QAA////vyEiAAD///+/VFWqqv9//7+qKqoqVFWqqv45/pz+Of6cVFWqqqoqqir/P/+//z//v/7A/0C2QLbA/3//f/9//3//f/9//3//f/9//7//f/+//xwBRv45/pwOQA3A/z//v/9//3//f/9//3//f/9//3+qKqoqqiqqKv9//79UVaqq0sDSQKlCqML+Of6cCWoEtQlqBLUJagS1CWoEtf8cAUb/HAFG/xwBRgQ19hUENfYVBDX2FQQ19hUAAP9/AAD/fwAA/38AAP9/")
|
|
|
|
}]
|
|
|
|
blend_shape_mode = 0
|
|
|
|
shadow_mesh = SubResource("ArrayMesh_u2hqf")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_45wwf"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r5lvr"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4om6d"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bvk21"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(4, 4)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_rp2qp")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_if0c2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_2pd8h")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_iyayy"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_o6cly"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_uq0ag"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bivmg"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_poalo"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_de0qj"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1yetg"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_iy8b0"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qf8bv"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fdybt"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wbnsr"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7g87t"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yire6"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_v2cgi"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1srdh"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sxidu"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_me7ky"]
|
|
|
|
resource_local_to_scene = true
|
|
|
|
render_priority = 0
|
|
|
|
shader = ExtResource("5_1njh5")
|
|
|
|
shader_parameter/color_1 = Color(0, 0.03, 0.1, 1)
|
|
|
|
shader_parameter/color_2 = Color(0, 0.1, 0.3, 1)
|
|
|
|
shader_parameter/emission_color = Color(0.25, 0.88, 1, 1)
|
|
|
|
shader_parameter/pixellation = 128.0
|
|
|
|
shader_parameter/time_pixellation = 30.0
|
|
|
|
shader_parameter/roughness = 0.15
|
|
|
|
shader_parameter/specular_contribution = 0.8
|
|
|
|
shader_parameter/emission_strength = 0.02
|
|
|
|
shader_parameter/uv_scale = Vector2(2, 2)
|
|
|
|
shader_parameter/time_scale = 0.2
|
|
|
|
shader_parameter/edge_bleed = 0.25
|
|
|
|
shader_parameter/gunk_mask = SubResource("CompressedTexture2D_hrvvi")
|
|
|
|
shader_parameter/gunk_noise = SubResource("NoiseTexture3D_2roq2")
|
|
|
|
shader_parameter/gunk_normal_map = SubResource("NoiseTexture3D_fk1xc")
|
|
|
|
shader_parameter/jitter_magnitude = 0.0
|
|
|
|
shader_parameter/jitter_time_scale = 0.1
|
|
|
|
shader_parameter/vertex_inflation = 0.0
|
|
|
|
shader_parameter/inflation_pixellation = 10.0
|
|
|
|
|
|
|
|
[node name="GhostShipLevel" type="Node3D"]
|
|
|
|
|
|
|
|
[node name="PlayerShip" parent="." instance=ExtResource("1_2pyr1")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
|
|
|
|
|
|
|
|
[node name="Airlock" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="Bounds" type="Node3D" parent="Airlock"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Airlock/Bounds"]
|
2025-03-19 16:49:58 -06:00
|
|
|
mesh = ExtResource("6_6giaa")
|
2025-03-21 00:33:33 -06:00
|
|
|
skeleton = NodePath("../..")
|
2025-03-19 16:49:58 -06:00
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="GunkBody" parent="Airlock/Bounds/Floor" instance=ExtResource("2_2egij")]
|
2025-03-19 16:49:58 -06:00
|
|
|
initial_mask = ExtResource("3_35kna")
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_sqa4l")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Bounds/Floor/GunkBody"]
|
2025-03-19 16:49:58 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Airlock/Bounds"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("7_otfxe")
|
2025-03-21 00:33:33 -06:00
|
|
|
skeleton = NodePath("../..")
|
2025-03-19 16:49:58 -06:00
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="GunkBody" parent="Airlock/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
2025-03-19 16:49:58 -06:00
|
|
|
initial_mask = ExtResource("3_35kna")
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_17ivy")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Bounds/Ceiling/GunkBody"]
|
2025-03-19 16:49:58 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="SimpleWalls" type="StaticBody3D" parent="Airlock/Bounds"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.5, 0, 0)
|
|
|
|
mesh = SubResource("QuadMesh_7y0xw")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -4.5, 0, 0)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_2egij")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0)
|
|
|
|
mesh = SubResource("QuadMesh_7y0xw")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ajjdt")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="MeshInstance3D3" type="MeshInstance3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
|
|
|
|
mesh = SubResource("QuadMesh_kcek3")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D3" type="CollisionShape3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.75, 0, 4.5)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_gim1e")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="MeshInstance3D4" type="MeshInstance3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
|
|
|
|
mesh = SubResource("QuadMesh_kcek3")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -2.75, 0, 4.5)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6giaa")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="MeshInstance3D7" type="MeshInstance3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
|
|
|
|
mesh = SubResource("QuadMesh_1njh5")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D5" type="CollisionShape3D" parent="Airlock/Bounds/SimpleWalls"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.25, 4.5)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_smvh1")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="FarWall" type="Node3D" parent="Airlock/Bounds"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.5)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="LeftWall" type="MeshInstance3D" parent="Airlock/Bounds/FarWall"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -3, 1.5, 0)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="GunkBody" parent="Airlock/Bounds/FarWall/LeftWall" instance=ExtResource("2_2egij")]
|
2025-03-19 16:49:58 -06:00
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2pd8h")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Bounds/FarWall/LeftWall/GunkBody"]
|
2025-03-19 16:49:58 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="RightWall" type="MeshInstance3D" parent="Airlock/Bounds/FarWall"]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 3, 1.5, 0)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="GunkBody" parent="Airlock/Bounds/FarWall/RightWall" instance=ExtResource("2_2egij")]
|
2025-03-19 16:49:58 -06:00
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_ji5cn")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Bounds/FarWall/RightWall/GunkBody"]
|
2025-03-19 16:49:58 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="SwitchA1" parent="Airlock/Bounds/FarWall" instance=ExtResource("17_0idgf")]
|
2025-03-19 16:49:58 -06:00
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 1.5, 0.1)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="Props" type="Node3D" parent="Airlock"]
|
|
|
|
|
|
|
|
[node name="EVASuit" type="MeshInstance3D" parent="Airlock/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.9, 1, -1.5)
|
|
|
|
mesh = SubResource("CapsuleMesh_lfacn")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit/StaticBody3D"]
|
|
|
|
shape = SubResource("CapsuleShape3D_lfacn")
|
|
|
|
|
|
|
|
[node name="EVASuit2" type="MeshInstance3D" parent="Airlock/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.9, 1, 1.5)
|
|
|
|
mesh = SubResource("CapsuleMesh_lfacn")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit2"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit2/StaticBody3D"]
|
|
|
|
shape = SubResource("CapsuleShape3D_lfacn")
|
|
|
|
|
|
|
|
[node name="EVASuit3" type="MeshInstance3D" parent="Airlock/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 1, 1.5)
|
|
|
|
mesh = SubResource("CapsuleMesh_lfacn")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit3"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit3/StaticBody3D"]
|
|
|
|
shape = SubResource("CapsuleShape3D_lfacn")
|
|
|
|
|
|
|
|
[node name="EVASuit4" type="MeshInstance3D" parent="Airlock/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 1, -1.5)
|
|
|
|
mesh = SubResource("CapsuleMesh_lfacn")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Airlock/Props/EVASuit4"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Airlock/Props/EVASuit4/StaticBody3D"]
|
|
|
|
shape = SubResource("CapsuleShape3D_lfacn")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GrunkNodule" parent="Airlock" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 0.866026, -0.5, 0, 0.5, 0.866026, -2.05, 0.15, -4.5)
|
|
|
|
value = 4000.0
|
|
|
|
|
|
|
|
[node name="GrunkNodule2" parent="Airlock" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.5, 0, 0, 0, 0.353553, 0.353554, 0, -0.353554, 0.353553, -1.1, 0.15, -4.3)
|
|
|
|
|
|
|
|
[node name="GrunkNodule3" parent="Airlock" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.5, 0, 0, 0, 0.353553, 0.353554, 0, -0.353554, 0.353553, 1.4, 2.65, -4.3)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Airlock" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="FloatingDust" parent="Airlock" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-4.5, -1.5, -4.5, 9, 3, 9)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_otfxe")
|
|
|
|
|
|
|
|
[node name="BulkheadA" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16.5)
|
|
|
|
|
|
|
|
[node name="BulkheadY" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(1, 0, -1.06581e-14, 0, 1, 0, 1.06581e-14, 0, 1, 0, 0, -31.5)
|
|
|
|
|
|
|
|
[node name="Corridor1" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -22.5)
|
|
|
|
|
|
|
|
[node name="Hallway1" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor1/Hallway1" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_35kna")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway1/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="CrateLong" parent="Corridor1/Hallway1" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0.25, -5.9)
|
|
|
|
mesh = SubResource("ArrayMesh_54end")
|
|
|
|
skeleton = NodePath("../Hallway1")
|
|
|
|
|
|
|
|
[node name="CrateLong3" parent="Corridor1/Hallway1" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(0.258819, -0.965926, 0, 0.965926, 0.258819, 0, 0, 0, 1, 1.2, 0.426927, -3.9)
|
|
|
|
mesh = SubResource("ArrayMesh_8r2kq")
|
|
|
|
skeleton = NodePath("../Hallway1")
|
|
|
|
|
|
|
|
[node name="CrateLong2" parent="Corridor1/Hallway1" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0.75, -5.9)
|
|
|
|
mesh = SubResource("ArrayMesh_ii88q")
|
|
|
|
skeleton = NodePath("../Hallway1")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor1/Hallway1" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
|
|
|
[node name="SwitchA2" parent="Corridor1/Hallway1" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.4, 1.5, 4.5)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Corridor1/Hallway1" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="T-Junction1" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, -7.5)
|
|
|
|
mesh = ExtResource("27_17ivy")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor1/T-Junction1" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 192
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_4a0u4")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/T-Junction1/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
|
|
|
|
|
|
|
[node name="Hallway2" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7.5, 0, -7.5)
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor1/Hallway2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_okeuk")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="GrunkNodule" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.866025, 0.5, 0, -0.5, 0.866025, 0, 0, 0, 1, -1.35, 0, -1.15)
|
|
|
|
value = 4000.0
|
|
|
|
|
|
|
|
[node name="GrunkNodule2" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.519615, 0.3, 0, 2.98023e-08, 2.98023e-08, -0.6, -0.3, 0.519615, 0, -1.35, 0, 0.25)
|
|
|
|
|
|
|
|
[node name="GrunkNodule3" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.129904, 0.375, -0.45, -0.439868, -0.241946, -0.328601, -0.386835, 0.401045, 0.222535, -1.35, 0.5, -0.25)
|
|
|
|
|
|
|
|
[node name="GrunkNodule4" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.34641, 0.2, -8.74228e-09, 0, -1.74846e-08, -0.4, -0.2, 0.34641, -1.51421e-08, -1.5, 1.02511, -1.25)
|
|
|
|
value = 800.0
|
|
|
|
|
|
|
|
[node name="GrunkNodule6" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.109602, 0.109602, 0.268468, 0.219203, -0.219203, 9.58262e-10, 0.189835, 0.189835, -0.155, -1.5, 1.52511, -2.25)
|
|
|
|
value = 800.0
|
|
|
|
|
|
|
|
[node name="GrunkNodule5" parent="Corridor1/Hallway2" instance=ExtResource("19_ji5cn")]
|
|
|
|
transform = Transform3D(0.0773296, 0.288598, 0.1725, 0.0446463, 0.166622, -0.298779, -0.333244, 0.0892925, -7.54021e-09, -1.5, 1.12511, -1.75)
|
|
|
|
value = 800.0
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor1/Hallway2" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="Corridor1/Hallway2" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Hallway3" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -19.5, 0, -7.5)
|
|
|
|
mesh = ExtResource("31_ji5cn")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor1/Hallway3" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_d8p6j")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor1/Hallway3" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Corridor1/Hallway3" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, -1.5)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CrateLong" parent="Corridor1/Hallway3" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(-4.37114e-08, -0.965926, 0.258819, 1.77636e-15, 0.258819, 0.965926, -1, 4.2222e-08, -1.13133e-08, 1.06072, 0.789149, 6.6)
|
|
|
|
mesh = SubResource("ArrayMesh_ncghj")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="T-Junction2" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -27, 0, -7.5)
|
|
|
|
mesh = ExtResource("28_ji5cn")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor1/T-Junction2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 192
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_gim1e")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/T-Junction2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
|
|
|
|
|
|
|
[node name="EndCap" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
transform = Transform3D(2.98023e-08, 1, 0, 4.37114e-08, -1.3027e-15, -1, -1, 2.98023e-08, -4.37114e-08, -28.5, 1.5, -7.5)
|
|
|
|
mesh = ExtResource("30_ji5cn")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor1/EndCap" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_6giaa")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/EndCap/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_17ivy")
|
|
|
|
|
|
|
|
[node name="Hallway4" type="MeshInstance3D" parent="Corridor1"]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -27, 0, -15)
|
|
|
|
mesh = ExtResource("33_okeuk")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor1/Hallway4" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_otfxe")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor1/Hallway4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor1/Hallway4" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
|
|
|
[node name="SwitchB1" parent="Corridor1/Hallway4" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.4, 1.5, 4.5)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Corridor1/Hallway4" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="BulkheadB" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, -43.5)
|
|
|
|
|
|
|
|
[node name="MessHall" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27, 0, -53)
|
|
|
|
|
|
|
|
[node name="Walls" type="Node3D" parent="MessHall"]
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, -1, 4.37114e-08, 3, 1.5, 9.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_lfacn")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 8)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_smvh1")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91069e-15, 4.5, 1.5, 5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_6nvhk")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, 3, 1.5, 0.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall8" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_ncghj")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall8/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, 0, 1.5, 0.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall9" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_1h5r5")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall9/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall10" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, -3, 1.5, 0.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall10" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_8r2kq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall10/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall11" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, -6, 1.5, 0.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall11" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2qkxu")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall11/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall13" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(1, -1.06581e-14, 4.02341e-21, 0, -4.37114e-08, -1, 1.06581e-14, 1, -4.37114e-08, -12, 1.5, 0.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall13" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_ii88q")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall13/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall17" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91068e-15, -13.5, 1.5, 2)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall17" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wvfch")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall17/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall18" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91068e-15, -13.5, 1.5, 5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall18" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2agve")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall18/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall19" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91068e-15, -13.5, 1.5, 8)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall19" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_76qng")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall19/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall20" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -12, 1.5, 9.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall20" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_pifep")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall20/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall21" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, 1.5, 9.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall21" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_p33dq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall21/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall22" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 9.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall22" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_opukp")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall22/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall23" type="MeshInstance3D" parent="MessHall/Walls"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 9.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Walls/Wall23" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_6glsq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Walls/Wall23/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Floors" type="Node3D" parent="MessHall"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="MessHall/Floors"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
|
|
|
|
mesh = ExtResource("6_6giaa")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Floors/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_f0xh4")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Floors/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
|
|
|
|
|
|
|
[node name="Floor3" type="MeshInstance3D" parent="MessHall/Floors"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 5)
|
|
|
|
mesh = ExtResource("6_6giaa")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Floors/Floor3" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_kp5n7")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Floors/Floor3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
|
|
|
|
|
|
|
[node name="Ceilings" type="Node3D" parent="MessHall"]
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="MessHall/Ceilings"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 5)
|
|
|
|
mesh = ExtResource("7_otfxe")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Ceilings/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_nomhm")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Ceilings/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
|
|
|
|
|
|
|
[node name="Ceiling3" type="MeshInstance3D" parent="MessHall/Ceilings"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, -9, 3, 5)
|
|
|
|
mesh = ExtResource("7_otfxe")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="MessHall/Ceilings/Ceiling3" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_sogkw")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Ceilings/Ceiling3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
|
|
|
|
|
|
|
[node name="Props" type="Node3D" parent="MessHall"]
|
|
|
|
|
|
|
|
[node name="Table" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, 0.965926, -2.4, 0.4, 6.2)
|
|
|
|
mesh = SubResource("BoxMesh_4a0u4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Table/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_35kna")
|
|
|
|
|
|
|
|
[node name="Table2" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025, -7.5, 0.4, 4.1)
|
|
|
|
mesh = SubResource("BoxMesh_4a0u4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Table2"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Table2/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_4a0u4")
|
|
|
|
|
|
|
|
[node name="Counter" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 0.5, 3.5)
|
|
|
|
mesh = SubResource("BoxMesh_35kna")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Counter"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Counter/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_okeuk")
|
|
|
|
|
|
|
|
[node name="Cupboard" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 2.5, 4.5)
|
|
|
|
mesh = SubResource("BoxMesh_okeuk")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Cupboard"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Cupboard/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d8p6j")
|
|
|
|
|
|
|
|
[node name="Freezer" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.8, 1.3, 7.996)
|
|
|
|
mesh = SubResource("BoxMesh_d8p6j")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Freezer"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Freezer/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_otfxe")
|
|
|
|
|
|
|
|
[node name="VendingMachine" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(-0.422618, -0.906308, -3.69465e-08, -0.906308, 0.422618, -7.92319e-08, 8.74228e-08, 0, -1, 0.481997, 1.19006, 4.7)
|
|
|
|
mesh = SubResource("BoxMesh_gim1e")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/VendingMachine"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/VendingMachine/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_48a1a")
|
|
|
|
|
|
|
|
[node name="Trashcan" type="MeshInstance3D" parent="MessHall/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 0.5, 9)
|
|
|
|
mesh = SubResource("CylinderMesh_35kna")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="MessHall/Props/Trashcan"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MessHall/Props/Trashcan/StaticBody3D"]
|
|
|
|
shape = SubResource("CylinderShape3D_35kna")
|
|
|
|
|
|
|
|
[node name="SwitchB2" parent="MessHall" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -2.7, 1.5, 9.4)
|
|
|
|
|
|
|
|
[node name="SwitchC1" parent="MessHall" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, -6.3, 1.5, 0.599998)
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="MessHall" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 1.5, 5)
|
|
|
|
amount = 64
|
|
|
|
visibility_aabb = AABB(-9, -1.5, -4.5, 18, 3, 9)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_35kna")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="MessHall" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 5)
|
|
|
|
|
|
|
|
[node name="OverheadLight" parent="MessHall" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 3, 5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="BulkheadC" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, 0, -52.5)
|
|
|
|
|
|
|
|
[node name="Corridor2" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, 0, -54)
|
|
|
|
|
|
|
|
[node name="Hallway1" type="MeshInstance3D" parent="Corridor2"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, -4.5)
|
|
|
|
mesh = ExtResource("33_okeuk")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor2/Hallway1" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_ojd88")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/Hallway1/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor2/Hallway1" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
|
|
|
[node name="SwitchC2" parent="Corridor2/Hallway1" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 1.4, 1.5, -4.5)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="Corridor2/Hallway1" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, -1.2)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Hallway2" type="MeshInstance3D" parent="Corridor2"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 7.5, 0, -12)
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor2/Hallway2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_anoak")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/Hallway2/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor2/Hallway2" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
|
|
|
[node name="SwitchD1" parent="Corridor2/Hallway2" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 1.4, 1.5, -4.5)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Corridor2/Hallway2" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="T-Junction1" type="MeshInstance3D" parent="Corridor2"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -12)
|
|
|
|
mesh = ExtResource("28_ji5cn")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor2/T-Junction1" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 192
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_h1nog")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/T-Junction1/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
|
|
|
|
|
|
|
[node name="CrateLong" parent="Corridor2/T-Junction1" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.6, 0.25, 1)
|
|
|
|
mesh = SubResource("ArrayMesh_nmnkj")
|
|
|
|
|
|
|
|
[node name="CrateLong2" parent="Corridor2/T-Junction1" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.599998, 0.75, 1)
|
|
|
|
mesh = SubResource("ArrayMesh_48a1a")
|
|
|
|
|
|
|
|
[node name="EndCap" type="MeshInstance3D" parent="Corridor2"]
|
|
|
|
transform = Transform3D(2.98023e-08, 1, 0, 4.37114e-08, -1.3027e-15, -1, -1, 2.98023e-08, -4.37114e-08, -1.5, 1.5, -12)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor2/EndCap" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_sux6n")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor2/EndCap/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_17ivy")
|
|
|
|
|
|
|
|
[node name="BulkheadD" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -22.5, 0, -66)
|
|
|
|
|
|
|
|
[node name="CrewQuarters" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, -66)
|
|
|
|
|
|
|
|
[node name="CommonArea" type="Node3D" parent="CrewQuarters"]
|
|
|
|
|
|
|
|
[node name="Bounds" type="Node3D" parent="CrewQuarters/CommonArea"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
mesh = ExtResource("6_6giaa")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_mgo71")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("7_otfxe")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_w13dd")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(1.31134e-07, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, 1.31134e-07, -5.73206e-15, -4.5, 1.5, 3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2ft6k")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, -1, 4.37114e-08, 0, 1.5, 4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_fkhf3")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 4.5, 1.5, 3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_f0psm")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Wall3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 4.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_7ctwk")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_v4tkv")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Wall5/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -4.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/CommonArea/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_dxmep")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Bounds/Wall6/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Props" type="Node3D" parent="CrewQuarters/CommonArea"]
|
|
|
|
|
|
|
|
[node name="Sofa" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -3.9)
|
|
|
|
mesh = SubResource("BoxMesh_48a1a")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/CommonArea/Props/Sofa"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Props/Sofa/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_lfacn")
|
|
|
|
|
|
|
|
[node name="CoffeeTable" type="MeshInstance3D" parent="CrewQuarters/CommonArea/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, -1.2)
|
|
|
|
mesh = SubResource("CylinderMesh_48a1a")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/CommonArea/Props/CoffeeTable"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/CommonArea/Props/CoffeeTable/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_nmnkj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="CrewQuarters/CommonArea" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-4.5, -1.5, -4.5, 9, 3, 9)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_otfxe")
|
|
|
|
|
|
|
|
[node name="SwitchD2" parent="CrewQuarters/CommonArea" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -4.4, 1.5, -2.8)
|
|
|
|
|
|
|
|
[node name="SwitchE1" parent="CrewQuarters/CommonArea" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.4, 1.5, 2.8)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="CrewQuarters/CommonArea" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 3, 0)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Room1" type="Node3D" parent="CrewQuarters"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -6)
|
|
|
|
|
|
|
|
[node name="Bounds" type="Node3D" parent="CrewQuarters/Room1"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
|
|
|
|
mesh = ExtResource("35_6giaa")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_u2hqf")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, -3, 3, -1.5)
|
|
|
|
mesh = SubResource("ArrayMesh_6nvhk")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_4akax")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_v0ki8")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_0ij5m")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_eaq62")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_dspic")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wqqoq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall5/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_vt4uw")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall6/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall7" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall7" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_rigxx")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall7/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall8" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_np3w4")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall8/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="CrewQuarters/Room1/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room1/Bounds/Wall9" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wms8g")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Bounds/Wall9/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Props" type="Node3D" parent="CrewQuarters/Room1"]
|
|
|
|
|
|
|
|
[node name="Bed" type="MeshInstance3D" parent="CrewQuarters/Room1/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0.6, 0.8)
|
|
|
|
mesh = SubResource("BoxMesh_f0xh4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/Room1/Props/Bed"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room1/Props/Bed/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_f0xh4")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="CrateLong" parent="CrewQuarters/Room1/Props" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(0.0871557, 0, -0.996195, 0, 1, 0, 0.996195, 0, 0.0871557, -5.7, 0.25, 0.900002)
|
|
|
|
mesh = SubResource("ArrayMesh_1h5r5")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="FloatingDust" parent="CrewQuarters/Room1" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 1.5, -1.5)
|
|
|
|
visibility_aabb = AABB(-4.5, -1.5, -3, 9, 3, 6)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_48a1a")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="CrewQuarters/Room1" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3, 3, -3)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Room2" type="Node3D" parent="CrewQuarters"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, -6)
|
|
|
|
|
|
|
|
[node name="Bounds" type="Node3D" parent="CrewQuarters/Room2"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
|
|
|
|
mesh = ExtResource("35_6giaa")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2ybo5")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, -3, 3, -1.5)
|
|
|
|
mesh = SubResource("ArrayMesh_6nvhk")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_mcskc")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_08px8")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_5ac7v")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_al0j5")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_lny00")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_1ckgi")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall5/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_drp1h")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall6/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall7" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall7" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_dwjsf")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall7/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall8" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_isly2")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall8/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="CrewQuarters/Room2/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room2/Bounds/Wall9" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_o1vcx")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Bounds/Wall9/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Props" type="Node3D" parent="CrewQuarters/Room2"]
|
|
|
|
|
|
|
|
[node name="Bed" type="MeshInstance3D" parent="CrewQuarters/Room2/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0.800003)
|
|
|
|
mesh = SubResource("BoxMesh_f0xh4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/Room2/Props/Bed"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room2/Props/Bed/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_f0xh4")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="CrewQuarters/Room2" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 1.5, -1.5)
|
|
|
|
visibility_aabb = AABB(-4.5, -1.5, -3, 9, 3, 6)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_48a1a")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="CrewQuarters/Room2" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3, 3, -3)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Room3" type="Node3D" parent="CrewQuarters"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, 9)
|
|
|
|
|
|
|
|
[node name="Bounds" type="Node3D" parent="CrewQuarters/Room3"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
|
|
|
|
mesh = ExtResource("35_6giaa")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_lhj8x")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, -3, 3, -1.5)
|
|
|
|
mesh = SubResource("ArrayMesh_6nvhk")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_qvi5w")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_qjnm6")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_uk6v3")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_cuyy3")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_mdsoq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, -1, 4.37114e-08, -6, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_tu4tq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall5/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_xofqg")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall6/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall7" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall7" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_erd4w")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall7/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall8" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_hsrl3")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall8/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="CrewQuarters/Room3/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room3/Bounds/Wall9" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_vved0")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Bounds/Wall9/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Props" type="Node3D" parent="CrewQuarters/Room3"]
|
|
|
|
|
|
|
|
[node name="Bed" type="MeshInstance3D" parent="CrewQuarters/Room3/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, -3.8)
|
|
|
|
mesh = SubResource("BoxMesh_f0xh4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/Room3/Props/Bed"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room3/Props/Bed/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_f0xh4")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="CrewQuarters/Room3" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 1.5, -1.5)
|
|
|
|
visibility_aabb = AABB(-4.5, -1.5, -3, 9, 3, 6)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_48a1a")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="CrewQuarters/Room3" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3, 3, 0)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Room4" type="Node3D" parent="CrewQuarters"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, 9)
|
|
|
|
|
|
|
|
[node name="Bounds" type="Node3D" parent="CrewQuarters/Room4"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -1.5)
|
|
|
|
mesh = ExtResource("35_6giaa")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_f8ygr")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, -3, 3, -1.5)
|
|
|
|
mesh = SubResource("ArrayMesh_6nvhk")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_1a336")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_62grt")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_at7tl")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 1.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_c1s5j")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_oihux")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -1.90582e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_f8uld")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, -1, 4.37114e-08, -6, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_mdg07")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall5/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_a363w")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall6/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall7" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -7.5, 1.5, 0)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall7" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_5ys7s")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall7/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall8" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_5o4p5")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall8/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="CrewQuarters/Room4/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="CrewQuarters/Room4/Bounds/Wall9" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2c02v")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Bounds/Wall9/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Props" type="Node3D" parent="CrewQuarters/Room4"]
|
|
|
|
|
|
|
|
[node name="Bed" type="MeshInstance3D" parent="CrewQuarters/Room4/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0.6, -3.8)
|
|
|
|
mesh = SubResource("BoxMesh_f0xh4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="CrewQuarters/Room4/Props/Bed"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrewQuarters/Room4/Props/Bed/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_f0xh4")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="CrewQuarters/Room4" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 1.5, -1.5)
|
|
|
|
visibility_aabb = AABB(-4.5, -1.5, -3, 9, 3, 6)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_48a1a")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="CrewQuarters/Room4" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3, 3, 0)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="BulkheadE" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -13.5, 0, -66)
|
|
|
|
|
|
|
|
[node name="BulkheadF" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -79.5)
|
|
|
|
|
|
|
|
[node name="Corridor3" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -66)
|
|
|
|
|
|
|
|
[node name="Hallway" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, 0)
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor3/Hallway" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_0adbo")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor3/Hallway" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
|
|
|
[node name="SwitchE2" parent="Corridor3/Hallway" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.4, 1.5, 4.5)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="Corridor3/Hallway" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Hallway2" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0, -7.5)
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor3/Hallway2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_08djo")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway2/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor3/Hallway2" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="Corridor3/Hallway2" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.31134e-07, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="T-Junction1" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0, 0)
|
|
|
|
mesh = ExtResource("28_ji5cn")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/T-Junction1" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 192
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_yf6ob")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/T-Junction1/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
|
|
|
|
|
|
|
[node name="Hallway3" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0, 7.5)
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor3/Hallway3" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_8rwkc")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway3/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor3/Hallway3" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Corridor3/Hallway3" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.31134e-07, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="T-Junction2" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(1, 0, -2.13163e-14, 0, 1, 0, 2.13163e-14, 0, 1, 12, 0, 15)
|
|
|
|
mesh = ExtResource("27_17ivy")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/T-Junction2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 192
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_ogcyf")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/T-Junction2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
|
|
|
|
|
|
|
[node name="Hallway4" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 12, 0, 22.5)
|
|
|
|
mesh = ExtResource("25_smvh1")
|
|
|
|
skeleton = NodePath("Hallway1")
|
|
|
|
|
|
|
|
[node name="Hallway1" parent="Corridor3/Hallway4" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_lnif7")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/Hallway4/Hallway1"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ruwlj")
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="Corridor3/Hallway4" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
|
|
|
visibility_aabb = AABB(-1.5, -1.5, -6, 3, 3, 12)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_6giaa")
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="Corridor3/Hallway4" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.31134e-07, 3, -1.5)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="T-Junction3" type="MeshInstance3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 12, 0, 30)
|
|
|
|
mesh = ExtResource("27_17ivy")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/T-Junction3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 192
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_gxf7f")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/T-Junction3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_if0c2")
|
|
|
|
|
|
|
|
[node name="ShortHallway" type="Node3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 12, 0, 33)
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Corridor3/ShortHallway"]
|
|
|
|
mesh = ExtResource("35_d8p6j")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_48a1a")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_kp5n7")
|
|
|
|
|
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Corridor3/ShortHallway"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("36_gim1e")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_nmnkj")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_u2hqf")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Corridor3/ShortHallway"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_62grt")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6nvhk")
|
|
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Corridor3/ShortHallway"]
|
|
|
|
transform = Transform3D(1, 1.74846e-07, -7.64274e-15, 0, -4.37114e-08, -1, -1.74846e-07, 1, -4.37114e-08, 0, 1.5, -1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_54end")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ncghj")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="ShortHallway2" type="Node3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 0, 30)
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Corridor3/ShortHallway2"]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
|
|
|
|
mesh = ExtResource("35_d8p6j")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway2/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_08dfj")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_kp5n7")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Corridor3/ShortHallway2"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("36_gim1e")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway2/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_ffr5l")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_u2hqf")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Corridor3/ShortHallway2"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway2/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wlbox")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6nvhk")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Corridor3/ShortHallway2"]
|
|
|
|
transform = Transform3D(1, 1.74846e-07, -7.64274e-15, 0, -4.37114e-08, -1, -1.74846e-07, 1, -4.37114e-08, 0, 1.5, -1.5)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway2/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_1jmu7")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway2/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ncghj")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="ShortHallway3" type="Node3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 30)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Corridor3/ShortHallway3"]
|
|
|
|
mesh = ExtResource("35_d8p6j")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway3/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_c6n8b")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_kp5n7")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Corridor3/ShortHallway3"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("36_gim1e")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway3/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wnuyc")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_u2hqf")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Corridor3/ShortHallway3"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway3/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_8au2u")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6nvhk")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Corridor3/ShortHallway3"]
|
|
|
|
transform = Transform3D(1, 1.74846e-07, -7.64274e-15, 0, -4.37114e-08, -1, -1.74846e-07, 1, -4.37114e-08, 0, 1.5, -1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway3/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_fqp5s")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway3/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ncghj")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="SwitchH1" parent="Corridor3/ShortHallway3" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -1.4)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="ShortHallway4" type="Node3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -9, 0, 15)
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Corridor3/ShortHallway4"]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
|
|
|
|
mesh = ExtResource("35_d8p6j")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway4/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_714ux")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_kp5n7")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Corridor3/ShortHallway4"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("36_gim1e")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway4/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_38po5")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_u2hqf")
|
|
|
|
|
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Corridor3/ShortHallway4"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
2025-03-18 13:25:34 -06:00
|
|
|
mesh = ExtResource("16_sqa4l")
|
2025-03-19 16:49:58 -06:00
|
|
|
skeleton = NodePath("../..")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway4/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_t3aww")
|
2025-03-09 22:17:04 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6nvhk")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Corridor3/ShortHallway4"]
|
|
|
|
transform = Transform3D(1, 1.74846e-07, -7.64274e-15, 0, -4.37114e-08, -1, -1.74846e-07, 1, -4.37114e-08, 0, 1.5, -1.5)
|
|
|
|
mesh = ExtResource("16_sqa4l")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway4/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_t38ly")
|
2025-03-10 17:00:30 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway4/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ncghj")
|
2025-03-12 00:18:27 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="ShortHallway5" type="Node3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -6, 0, 15)
|
2025-03-12 00:18:27 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Corridor3/ShortHallway5"]
|
|
|
|
mesh = ExtResource("35_d8p6j")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-12 00:18:27 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway5/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_5xuxy")
|
2025-03-12 11:04:10 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_kp5n7")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Corridor3/ShortHallway5"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("36_gim1e")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway5/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_341fj")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_u2hqf")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Corridor3/ShortHallway5"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-17 18:09:27 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway5/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_xlvsj")
|
2025-03-17 18:09:27 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6nvhk")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Corridor3/ShortHallway5"]
|
|
|
|
transform = Transform3D(1, 1.74846e-07, -7.64274e-15, 0, -4.37114e-08, -1, -1.74846e-07, 1, -4.37114e-08, 0, 1.5, -1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-12 11:04:10 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway5/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_i4yxd")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway5/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ncghj")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="ShortHallway6" type="Node3D" parent="Corridor3"]
|
|
|
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 15, 0, 15)
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Corridor3/ShortHallway6"]
|
|
|
|
mesh = ExtResource("35_d8p6j")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-10 17:00:30 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway6/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_koe58")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_kp5n7")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Corridor3/ShortHallway6"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("36_gim1e")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway6/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2yyyp")
|
2025-03-12 10:29:31 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_u2hqf")
|
2025-03-12 10:29:31 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Corridor3/ShortHallway6"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-12 10:29:31 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway6/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_4nsxt")
|
2025-03-12 10:29:31 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_6nvhk")
|
2025-03-12 10:29:31 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Corridor3/ShortHallway6"]
|
|
|
|
transform = Transform3D(1, 1.74846e-07, -7.64274e-15, 0, -4.37114e-08, -1, -1.74846e-07, 1, -4.37114e-08, 0, 1.5, -1.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("../..")
|
2025-03-12 10:29:31 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Corridor3/ShortHallway6/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_d8yqv")
|
2025-03-12 11:04:10 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor3/ShortHallway6/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_ncghj")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="BulkheadG" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 4.5, 0, -51)
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="BulkheadH" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -7.5, 0, -36)
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Medbay" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -39)
|
2025-03-12 11:04:10 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Bounds" type="Node3D" parent="Medbay"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0)
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
mesh = ExtResource("6_6giaa")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_20tdk")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Floor/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor2" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 3.93402e-07)
|
|
|
|
mesh = ExtResource("6_6giaa")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Floor2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_6s0nd")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Floor2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 0)
|
|
|
|
mesh = ExtResource("7_otfxe")
|
|
|
|
skeleton = NodePath("")
|
2025-03-10 00:22:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_hscxc")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Ceiling/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
2025-03-10 17:00:30 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling2" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, -9, 3, 3.93402e-07)
|
|
|
|
mesh = ExtResource("7_otfxe")
|
|
|
|
skeleton = NodePath("")
|
2025-03-12 11:04:10 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Ceiling2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_blfoj")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Ceiling2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 4.5, 1.5, -3)
|
2025-03-18 13:25:34 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall" instance=ExtResource("2_2egij")]
|
2025-03-18 12:55:55 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_seg83")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall/GunkBody"]
|
2025-03-18 12:55:55 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 4.5, 1.5, 0)
|
2025-03-18 12:55:55 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_5giok")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall2/GunkBody"]
|
2025-03-18 12:55:55 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5)
|
2025-03-18 12:55:55 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_gptfv")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall3/GunkBody"]
|
2025-03-18 12:55:55 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_vuphr")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, 1.5, -4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
2025-03-18 13:07:00 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_vggd4")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall5/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -9, 1.5, -4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
2025-03-18 13:07:00 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_rb7h2")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall6/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall7" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -12, 1.5, -4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall7" instance=ExtResource("2_2egij")]
|
2025-03-18 13:07:00 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_7ukjo")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall7/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, -3)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall8" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_06ash")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall8/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 3.51685e-07)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall9" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_y7n0g")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall9/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall10" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 3)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall10" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_jwko0")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall10/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall12" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, 1.5, 4.5)
|
2025-03-18 13:25:34 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall12" instance=ExtResource("2_2egij")]
|
2025-03-18 13:07:00 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_amgg6")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall12/GunkBody"]
|
2025-03-18 13:25:34 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall13" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall13" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_yg6n8")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall13/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall14" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall14" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_2jfkx")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall14/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall15" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall15" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_e3cto")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall15/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall16" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 3, 1.5, 4.5)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall16" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wvx3g")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall16/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall17" type="MeshInstance3D" parent="Medbay/Bounds"]
|
|
|
|
transform = Transform3D(1.31134e-07, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, 1.31134e-07, -5.73206e-15, 4.5, 1.5, 3)
|
2025-03-18 13:07:00 -06:00
|
|
|
mesh = ExtResource("29_35kna")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="Medbay/Bounds/Wall17" instance=ExtResource("2_2egij")]
|
2025-03-18 13:25:34 -06:00
|
|
|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
|
|
|
source_gunk_material = SubResource("ShaderMaterial_mcbih")
|
2025-03-18 13:07:00 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Bounds/Wall17/GunkBody"]
|
2025-03-18 13:07:00 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="Props" type="Node3D" parent="Medbay"]
|
|
|
|
|
|
|
|
[node name="OperatingTable" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(-1, 0, -1.74846e-07, 0, 1, 0, 8.74228e-08, 0, -2, 0, 1, -0.299999)
|
|
|
|
mesh = SubResource("CylinderMesh_f0xh4")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/OperatingTable"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/OperatingTable/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_54end")
|
|
|
|
|
|
|
|
[node name="Desk" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.4, -9.3)
|
|
|
|
mesh = SubResource("BoxMesh_ncghj")
|
|
|
|
|
|
|
|
[node name="Desk2" type="MeshInstance3D" parent="Medbay/Props/Desk"]
|
|
|
|
transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, -1.85509, 0, -0.564014)
|
|
|
|
mesh = SubResource("BoxMesh_1h5r5")
|
|
|
|
skeleton = NodePath("../..")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Desk"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Desk/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_8r2kq")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Medbay/Props/Desk/StaticBody3D"]
|
|
|
|
transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, -1.85509, 0, -0.564014)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_2qkxu")
|
|
|
|
|
|
|
|
[node name="Cart" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(-0.24869, 0, 0.968583, 0, 1, 0, -0.968583, 0, -0.24869, -1.8, 0.6, 0)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="Cart2" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(0.00523592, -0.866025, 0.499973, -0.999945, -4.2222e-08, 0.0104718, -0.00906879, -0.5, -0.865978, -3.3, 0.355217, -0.599998)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart2"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart2/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="Cart3" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.3, 0.6, 3.9)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart3"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart3/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="Cart4" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.4, 0.6, 3.9)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart4"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart4/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="Cart5" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, 0.965926, -1.2, 0.6, 3.9)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cart5"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cart5/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="MonitorCart" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 1.2, 0.6, -3.3)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/MonitorCart/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Medbay/Props/MonitorCart/StaticBody3D"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_1h5r5")
|
|
|
|
|
|
|
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="Medbay/Props/MonitorCart"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
|
|
|
mesh = SubResource("PrismMesh_8r2kq")
|
|
|
|
|
|
|
|
[node name="MonitorCart2" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 3.9, 0.6, -8.1)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart2"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/MonitorCart2/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Medbay/Props/MonitorCart2/StaticBody3D"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_1h5r5")
|
|
|
|
|
|
|
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="Medbay/Props/MonitorCart2"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
|
|
|
mesh = SubResource("PrismMesh_8r2kq")
|
|
|
|
|
|
|
|
[node name="MonitorCart3" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 3.9, 0.6, -6.9)
|
|
|
|
mesh = SubResource("BoxMesh_ii88q")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/MonitorCart3"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/MonitorCart3/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_wvfch")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Medbay/Props/MonitorCart3/StaticBody3D"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_1h5r5")
|
|
|
|
|
|
|
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="Medbay/Props/MonitorCart3"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
|
|
|
mesh = SubResource("PrismMesh_8r2kq")
|
|
|
|
|
|
|
|
[node name="Counter" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 1.5, 0.5, -13)
|
|
|
|
mesh = SubResource("BoxMesh_35kna")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Counter"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Counter/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_okeuk")
|
|
|
|
|
|
|
|
[node name="Cupboard" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.5, 2.5, -13)
|
|
|
|
mesh = SubResource("BoxMesh_okeuk")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cupboard"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cupboard/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d8p6j")
|
|
|
|
|
|
|
|
[node name="Counter2" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.5, -7.5)
|
|
|
|
mesh = SubResource("BoxMesh_35kna")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Counter2"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Counter2/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_okeuk")
|
|
|
|
|
|
|
|
[node name="Cupboard2" type="MeshInstance3D" parent="Medbay/Props"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, -4, 2.02276, -8.6)
|
|
|
|
mesh = SubResource("BoxMesh_okeuk")
|
|
|
|
|
|
|
|
[node name="StaticBody3D" type="StaticBody3D" parent="Medbay/Props/Cupboard2"]
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Medbay/Props/Cupboard2/StaticBody3D"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_d8p6j")
|
|
|
|
|
|
|
|
[node name="CrateLong" parent="Medbay/Props" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 0.25, 0.299999)
|
|
|
|
mesh = SubResource("ArrayMesh_2qkxu")
|
|
|
|
|
|
|
|
[node name="CrateLong4" parent="Medbay/Props" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0.25, -3.6)
|
|
|
|
mesh = SubResource("ArrayMesh_2qkxu")
|
|
|
|
|
|
|
|
[node name="CrateLong2" parent="Medbay/Props" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 0.75, 0.299999)
|
|
|
|
mesh = SubResource("ArrayMesh_2qkxu")
|
|
|
|
|
|
|
|
[node name="CrateLong3" parent="Medbay/Props" instance=ExtResource("26_otfxe")]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 3.9, 0.75, -1.04972)
|
|
|
|
mesh = SubResource("ArrayMesh_2qkxu")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="FloatingDust" parent="Medbay" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
amount = 64
|
|
|
|
visibility_aabb = AABB(-9, -1.5, -4.5, 18, 3, 9)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_35kna")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="SwitchH2" parent="Medbay" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 3, 1.5, 4.4)
|
|
|
|
|
|
|
|
[node name="SwitchX" parent="Medbay" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, -9, 1.5, -13.4)
|
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="OverheadLight" parent="Medbay" instance=ExtResource("39_kp5n7")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 3, -9)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[node name="ExamLight" type="CSGCombiner3D" parent="Medbay"]
|
|
|
|
use_collision = true
|
|
|
|
collision_layer = 5
|
|
|
|
|
|
|
|
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Medbay/ExamLight"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.7, 0)
|
|
|
|
use_collision = true
|
|
|
|
radius = 2.5
|
|
|
|
height = 0.6
|
|
|
|
sides = 16
|
|
|
|
|
|
|
|
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Medbay/ExamLight"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0)
|
|
|
|
operation = 2
|
|
|
|
use_collision = true
|
|
|
|
radius = 2.2
|
|
|
|
height = 0.6
|
|
|
|
sides = 16
|
2025-03-20 17:06:29 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="BulkheadX" parent="." instance=ExtResource("35_f0xh4")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -22.5, 0, -51)
|
|
|
|
|
|
|
|
[node name="OpsCenter" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -84)
|
|
|
|
|
|
|
|
[node name="Bounds" type="Node3D" parent="OpsCenter"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0)
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
2025-03-18 13:25:34 -06:00
|
|
|
mesh = ExtResource("6_6giaa")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Floor" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_45wwf")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor/GunkBody"]
|
2025-03-18 13:25:34 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Floor2" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, 3.93402e-07)
|
2025-03-18 12:55:55 -06:00
|
|
|
mesh = ExtResource("6_6giaa")
|
2025-03-18 13:25:34 -06:00
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Floor2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_r5lvr")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Floor2/GunkBody"]
|
2025-03-18 12:55:55 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_yvipw")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, 0, 3, 0)
|
2025-03-18 13:25:34 -06:00
|
|
|
mesh = ExtResource("7_otfxe")
|
2025-03-19 16:49:58 -06:00
|
|
|
skeleton = NodePath("")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_4om6d")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling/GunkBody"]
|
2025-03-18 13:25:34 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Ceiling2" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-1, -7.64274e-15, 8.74228e-08, 0, -1, -8.74228e-08, 8.74228e-08, -8.74228e-08, 1, -9, 3, 3.93402e-07)
|
2025-03-18 13:25:34 -06:00
|
|
|
mesh = ExtResource("7_otfxe")
|
2025-03-19 16:49:58 -06:00
|
|
|
skeleton = NodePath("")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Ceiling2" instance=ExtResource("2_2egij")]
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_bvk21")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Ceiling2/GunkBody"]
|
2025-03-18 13:25:34 -06:00
|
|
|
shape = SubResource("ConcavePolygonShape3D_d1yty")
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, -4.37114e-08, 1.91068e-15, 4.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_iyayy")
|
2025-03-18 13:25:34 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall2" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall2" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_o6cly")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall2/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall3" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall3" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_uq0ag")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall3/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall4" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -3, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall4" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_bivmg")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall4/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall5" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -6, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall5" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_poalo")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall5/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall6" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -9, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall6" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_de0qj")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall6/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall7" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1, -2.13163e-14, -2.11758e-21, 0, -4.37114e-08, -1, 2.13163e-14, 1, -4.37114e-08, -12, 1.5, -4.5)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall7" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_1yetg")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall7/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall8" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, -3)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall8" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_iy8b0")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall8/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall9" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 3.51685e-07)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall9" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_qf8bv")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall9/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall10" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -13.5, 1.5, 3)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall10" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_fdybt")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall10/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall11" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -12, 1.5, 4.5)
|
|
|
|
mesh = ExtResource("33_4a0u4")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall11" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_wbnsr")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall11/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="Wall12" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -9, 1.5, 4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
2025-03-18 19:19:53 -06:00
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall12" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_7g87t")
|
2025-03-18 19:19:53 -06:00
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2025-03-19 16:49:58 -06:00
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[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall12/GunkBody"]
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|
shape = SubResource("ConcavePolygonShape3D_p11ap")
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2025-03-18 19:19:53 -06:00
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2025-03-19 16:49:58 -06:00
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[node name="Wall13" type="MeshInstance3D" parent="OpsCenter/Bounds"]
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transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -6, 1.5, 4.5)
|
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mesh = ExtResource("33_4a0u4")
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2025-03-18 19:19:53 -06:00
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|
skeleton = NodePath("GunkBody")
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|
2025-03-19 16:49:58 -06:00
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|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall13" instance=ExtResource("2_2egij")]
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|
mask_dim = 64
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|
source_gunk_material = SubResource("ShaderMaterial_yire6")
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2025-03-18 19:19:53 -06:00
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2025-03-19 16:49:58 -06:00
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[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall13/GunkBody"]
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|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
2025-03-18 19:19:53 -06:00
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2025-03-19 16:49:58 -06:00
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|
[node name="Wall14" type="MeshInstance3D" parent="OpsCenter/Bounds"]
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transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, -3, 1.5, 4.5)
|
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mesh = ExtResource("29_35kna")
|
2025-03-18 19:19:53 -06:00
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|
skeleton = NodePath("GunkBody")
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|
|
2025-03-19 16:49:58 -06:00
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|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall14" instance=ExtResource("2_2egij")]
|
2025-03-18 19:19:53 -06:00
|
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|
mask_dim = 64
|
2025-03-19 16:49:58 -06:00
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|
source_gunk_material = SubResource("ShaderMaterial_v2cgi")
|
2025-03-18 19:19:53 -06:00
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|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall14/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
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|
|
|
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|
|
[node name="Wall15" type="MeshInstance3D" parent="OpsCenter/Bounds"]
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|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 0, 1.5, 4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall15" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_1srdh")
|
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|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall15/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall16" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(-1, -8.74228e-08, 3.82137e-15, 0, -4.37114e-08, -1, 8.74228e-08, -1, 4.37114e-08, 3, 1.5, 4.5)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall16" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_sxidu")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall16/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="Wall17" type="MeshInstance3D" parent="OpsCenter/Bounds"]
|
|
|
|
transform = Transform3D(1.31134e-07, -1, 4.37114e-08, 0, -4.37114e-08, -1, 1, 1.31134e-07, -5.73206e-15, 4.5, 1.5, 3)
|
|
|
|
mesh = ExtResource("29_35kna")
|
|
|
|
skeleton = NodePath("GunkBody")
|
|
|
|
|
|
|
|
[node name="GunkBody" parent="OpsCenter/Bounds/Wall17" instance=ExtResource("2_2egij")]
|
|
|
|
mask_dim = 64
|
|
|
|
source_gunk_material = SubResource("ShaderMaterial_me7ky")
|
|
|
|
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="OpsCenter/Bounds/Wall17/GunkBody"]
|
|
|
|
shape = SubResource("ConcavePolygonShape3D_p11ap")
|
|
|
|
|
|
|
|
[node name="SwitchF2" parent="OpsCenter" instance=ExtResource("17_0idgf")]
|
|
|
|
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -3, 1.5, 4.4)
|
|
|
|
|
|
|
|
[node name="FloatingDust" parent="OpsCenter" instance=ExtResource("25_6giaa")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 1.5, -4.5)
|
|
|
|
amount = 64
|
|
|
|
visibility_aabb = AABB(-9, -1.5, -4.5, 18, 3, 9)
|
|
|
|
process_material = SubResource("ParticleProcessMaterial_35kna")
|
2025-03-18 12:55:55 -06:00
|
|
|
|
2025-03-20 17:06:29 -06:00
|
|
|
[node name="BurnoutLight" parent="OpsCenter" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 3, 0)
|
|
|
|
|
|
|
|
[node name="BurnoutLight2" parent="OpsCenter" instance=ExtResource("29_lfacn")]
|
|
|
|
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 3, -9)
|
|
|
|
|
2025-03-19 16:49:58 -06:00
|
|
|
[node name="CargoBay" type="Node3D" parent="."]
|
|
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, -12, -60)
|
|
|
|
|
2025-03-21 00:33:33 -06:00
|
|
|
[connection signal="activated" from="Airlock/Bounds/FarWall/SwitchA1" to="Airlock/Bounds/FarWall/SwitchA1" method="disable"]
|
|
|
|
[connection signal="activated" from="Airlock/Bounds/FarWall/SwitchA1" to="BulkheadA" method="open"]
|
|
|
|
[connection signal="activated" from="Airlock/Bounds/FarWall/SwitchA1" to="Corridor1/Hallway1/SwitchA2" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor1/Hallway1/SwitchA2" to="Airlock/Bounds/FarWall/SwitchA1" method="disable"]
|
2025-03-19 16:49:58 -06:00
|
|
|
[connection signal="activated" from="Corridor1/Hallway1/SwitchA2" to="BulkheadA" method="open"]
|
|
|
|
[connection signal="activated" from="Corridor1/Hallway1/SwitchA2" to="Corridor1/Hallway1/SwitchA2" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor1/Hallway4/SwitchB1" to="Corridor1/Hallway4/SwitchB1" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor1/Hallway4/SwitchB1" to="BulkheadB" method="open"]
|
|
|
|
[connection signal="activated" from="Corridor1/Hallway4/SwitchB1" to="MessHall/SwitchB2" method="disable"]
|
|
|
|
[connection signal="activated" from="MessHall/SwitchB2" to="Corridor1/Hallway4/SwitchB1" method="disable"]
|
|
|
|
[connection signal="activated" from="MessHall/SwitchB2" to="BulkheadB" method="open"]
|
|
|
|
[connection signal="activated" from="MessHall/SwitchB2" to="MessHall/SwitchB2" method="disable"]
|
|
|
|
[connection signal="activated" from="MessHall/SwitchC1" to="MessHall/SwitchC1" method="disable"]
|
|
|
|
[connection signal="activated" from="MessHall/SwitchC1" to="BulkheadC" method="open"]
|
|
|
|
[connection signal="activated" from="MessHall/SwitchC1" to="Corridor2/Hallway1/SwitchC2" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor2/Hallway1/SwitchC2" to="MessHall/SwitchC1" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor2/Hallway1/SwitchC2" to="BulkheadC" method="open"]
|
|
|
|
[connection signal="activated" from="Corridor2/Hallway1/SwitchC2" to="Corridor2/Hallway1/SwitchC2" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor2/Hallway2/SwitchD1" to="Corridor2/Hallway2/SwitchD1" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor2/Hallway2/SwitchD1" to="BulkheadD" method="open"]
|
|
|
|
[connection signal="activated" from="Corridor2/Hallway2/SwitchD1" to="CrewQuarters/CommonArea/SwitchD2" method="disable"]
|
|
|
|
[connection signal="activated" from="CrewQuarters/CommonArea/SwitchD2" to="Corridor2/Hallway2/SwitchD1" method="disable"]
|
|
|
|
[connection signal="activated" from="CrewQuarters/CommonArea/SwitchD2" to="BulkheadD" method="open"]
|
|
|
|
[connection signal="activated" from="CrewQuarters/CommonArea/SwitchD2" to="CrewQuarters/CommonArea/SwitchD2" method="disable"]
|
|
|
|
[connection signal="activated" from="CrewQuarters/CommonArea/SwitchE1" to="CrewQuarters/CommonArea/SwitchE1" method="disable"]
|
|
|
|
[connection signal="activated" from="CrewQuarters/CommonArea/SwitchE1" to="BulkheadE" method="open"]
|
|
|
|
[connection signal="activated" from="CrewQuarters/CommonArea/SwitchE1" to="Corridor3/Hallway/SwitchE2" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor3/Hallway/SwitchE2" to="CrewQuarters/CommonArea/SwitchE1" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor3/Hallway/SwitchE2" to="BulkheadE" method="open"]
|
|
|
|
[connection signal="activated" from="Corridor3/Hallway/SwitchE2" to="Corridor3/Hallway/SwitchE2" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor3/ShortHallway3/SwitchH1" to="Corridor3/ShortHallway3/SwitchH1" method="disable"]
|
|
|
|
[connection signal="activated" from="Corridor3/ShortHallway3/SwitchH1" to="BulkheadH" method="open"]
|
|
|
|
[connection signal="activated" from="Corridor3/ShortHallway3/SwitchH1" to="Medbay/SwitchH2" method="disable"]
|
|
|
|
[connection signal="activated" from="Medbay/SwitchH2" to="Corridor3/ShortHallway3/SwitchH1" method="disable"]
|
|
|
|
[connection signal="activated" from="Medbay/SwitchH2" to="BulkheadH" method="open"]
|
|
|
|
[connection signal="activated" from="Medbay/SwitchH2" to="Medbay/SwitchH2" method="disable"]
|
|
|
|
[connection signal="activated" from="Medbay/SwitchX" to="Medbay/SwitchX" method="disable"]
|
|
|
|
[connection signal="activated" from="Medbay/SwitchX" to="BulkheadX" method="open"]
|
|
|
|
[connection signal="activated" from="OpsCenter/SwitchF2" to="BulkheadF" method="open"]
|
|
|
|
[connection signal="activated" from="OpsCenter/SwitchF2" to="OpsCenter/SwitchF2" method="disable"]
|