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0af2f422b6
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Visuals for grunk tank
linting & formatting / build (push) Failing after 4s
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2025-03-20 08:59:37 -06:00 |
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24e3ee209f
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Player can deposit grunk back at the ship
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2025-03-19 17:27:50 -06:00 |
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a9c5ef65df
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Built out general outline of level
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2025-03-19 16:49:58 -06:00 |
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8c67586d2f
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Fixed inconsistent normal map profiles on floor assets
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2025-03-18 19:19:53 -06:00 |
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54d634c7c0
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GunkBody uses parent as meshinstance by default, rather than vice-versa
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2025-03-18 15:28:39 -06:00 |
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b0998d2041
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Removed unused 2x2 assets & updated naming conventions
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2025-03-18 13:07:00 -06:00 |
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494729b99d
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Updated prefab materials
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2025-03-18 12:55:55 -06:00 |
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79dbeb1147
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More materials & assets
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2025-03-17 18:09:27 -06:00 |
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19ea9fca6d
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GunkBody tests planar distance to point to disambiguate parallel planes
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2025-03-14 15:27:55 -06:00 |
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6746b42326
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Grunkled beast w/ procedural animation
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2025-03-14 11:46:49 -06:00 |
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229b3f8f7e
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Grunk alarm!
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2025-03-13 13:34:35 -06:00 |
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46f47730f6
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The wimpy toothbrush!
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2025-03-13 10:29:25 -06:00 |
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8766e0c2bb
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Funky sprayer HUD elements!
linting & formatting / build (push) Failing after 4s
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2025-03-12 19:29:31 -06:00 |
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b4166f452b
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Visual tweaks to particles & rendering depth
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2025-03-12 15:55:47 -06:00 |
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80af9a50c4
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Dust spray when opening bulkhead
linting & formatting / build (push) Failing after 4s
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2025-03-12 12:56:03 -06:00 |
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e39066e978
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Popping grunk nodules!
linting & formatting / build (push) Failing after 5s
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2025-03-12 00:18:27 -06:00 |
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bea891e786
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Bulkhead mechanical component
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2025-03-10 17:00:30 -06:00 |
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70f24c51b8
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More ghost ship
linting & formatting / build (push) Failing after 3s
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2025-03-10 00:22:34 -06:00 |
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530131084e
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Initial development of ghost ship
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2025-03-09 22:17:04 -06:00 |
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04bd219946
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Adjusted prefab scale to 3m
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2025-03-09 16:22:11 -06:00 |
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8db30428ff
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Saved mesh data for three hallway prefabs
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2025-03-09 16:06:52 -06:00 |
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96e657e21d
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GunkBody takes an optional initial gunk mask
linting & formatting / build (push) Failing after 5s
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2025-03-09 15:49:59 -06:00 |
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99ec33ed3c
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Better hallway
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2025-03-08 18:58:15 -07:00 |
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a64add6f68
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Distinct floor, wall, ceiling assets
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2025-03-07 22:54:23 -07:00 |
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f79debbfb6
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Player walks slower when focusing
linting & formatting / build (push) Failing after 3s
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2025-03-07 12:18:30 -07:00 |
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18196ca2b8
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Hallway variants
linting & formatting / build (push) Failing after 3s
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2025-03-06 20:25:22 -07:00 |
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965605a002
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Added level elements
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2025-03-06 20:07:41 -07:00 |
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0eef878653
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Updated version to Godot 4.4
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2025-03-06 16:06:17 -07:00 |
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f97a2da5c2
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Better particle beam effects
linting & formatting / build (push) Failing after 4s
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2025-03-06 15:37:54 -07:00 |
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1204123705
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Interactive wall switch
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2025-03-05 14:46:13 -07:00 |
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98200e564e
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Added wall switch asset
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2025-03-03 15:06:30 -07:00 |
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a3d0fbe6b6
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Time discretization for the grunk!
linting & formatting / build (push) Failing after 4s
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2025-03-02 18:40:45 -07:00 |
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80e65ccad3
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Scaling reticle for wide spray
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2025-03-02 18:26:22 -07:00 |
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8b6ca73e54
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Delightful writhing & warping of the grunk
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2025-03-02 18:01:47 -07:00 |
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e0e5fdae2e
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Gunk emission
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2025-03-02 17:39:17 -07:00 |
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d1c15b9f9f
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Added pixellation to gunk1
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2025-03-02 16:54:22 -07:00 |
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2128203b17
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Added balatroesque gunk material
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2025-03-02 16:46:50 -07:00 |
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a89f7e24c5
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Grunk writhes slowly
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2025-03-02 14:57:24 -07:00 |
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f1a9feca39
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Improved gunk material
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2025-03-02 14:40:01 -07:00 |
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22984897e2
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Added multiline (wide-angle) spray type
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2025-03-02 12:03:04 -07:00 |
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31b93c27ea
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Gunk map scaling
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2025-03-01 17:16:43 -07:00 |
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b0078c1bab
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Basics of washable 'gunk'
linting & formatting / build (push) Failing after 42s
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2025-03-01 14:40:02 -07:00 |
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