|
ded02933f0
|
Floating dust is tied to areas, not player
|
2025-03-12 11:04:10 -06:00 |
|
|
0f9188476c
|
Visual & level tweaks
|
2025-03-12 10:29:31 -06:00 |
|
|
e39066e978
|
Popping grunk nodules!
linting & formatting / build (push) Failing after 5s
|
2025-03-12 00:18:27 -06:00 |
|
|
0a6c9807ec
|
Atmosphere particles & visual tweaks
linting & formatting / build (push) Failing after 4s
|
2025-03-10 18:43:27 -06:00 |
|
|
bea891e786
|
Bulkhead mechanical component
|
2025-03-10 17:00:30 -06:00 |
|
|
70f24c51b8
|
More ghost ship
linting & formatting / build (push) Failing after 3s
|
2025-03-10 00:22:34 -06:00 |
|
|
3c04a21b0d
|
GunkBody instantiates its own gunk material
|
2025-03-09 22:28:24 -06:00 |
|
|
530131084e
|
Initial development of ghost ship
|
2025-03-09 22:17:04 -06:00 |
|
|
df1930a4a0
|
Grunkmap scaling adjustments
|
2025-03-09 16:40:19 -06:00 |
|
|
04bd219946
|
Adjusted prefab scale to 3m
|
2025-03-09 16:22:11 -06:00 |
|
|
8db30428ff
|
Saved mesh data for three hallway prefabs
|
2025-03-09 16:06:52 -06:00 |
|
|
96e657e21d
|
GunkBody takes an optional initial gunk mask
linting & formatting / build (push) Failing after 5s
|
2025-03-09 15:49:59 -06:00 |
|
|
99ec33ed3c
|
Better hallway
|
2025-03-08 18:58:15 -07:00 |
|
|
a64add6f68
|
Distinct floor, wall, ceiling assets
|
2025-03-07 22:54:23 -07:00 |
|
|
f79debbfb6
|
Player walks slower when focusing
linting & formatting / build (push) Failing after 3s
|
2025-03-07 12:18:30 -07:00 |
|
|
18196ca2b8
|
Hallway variants
linting & formatting / build (push) Failing after 3s
|
2025-03-06 20:25:22 -07:00 |
|
|
965605a002
|
Added level elements
|
2025-03-06 20:07:41 -07:00 |
|
|
0eef878653
|
Updated version to Godot 4.4
|
2025-03-06 16:06:17 -07:00 |
|
|
1204123705
|
Interactive wall switch
|
2025-03-05 14:46:13 -07:00 |
|
|
98200e564e
|
Added wall switch asset
|
2025-03-03 15:06:30 -07:00 |
|
|
a3d0fbe6b6
|
Time discretization for the grunk!
linting & formatting / build (push) Failing after 4s
|
2025-03-02 18:40:45 -07:00 |
|
|
e0e5fdae2e
|
Gunk emission
|
2025-03-02 17:39:17 -07:00 |
|
|
d1c15b9f9f
|
Added pixellation to gunk1
|
2025-03-02 16:54:22 -07:00 |
|
|
2128203b17
|
Added balatroesque gunk material
|
2025-03-02 16:46:50 -07:00 |
|
|
a89f7e24c5
|
Grunk writhes slowly
|
2025-03-02 14:57:24 -07:00 |
|
|
f1a9feca39
|
Improved gunk material
|
2025-03-02 14:40:01 -07:00 |
|
|
3230afe301
|
Reduced gunk mask resolution
|
2025-03-02 13:16:40 -07:00 |
|
|
22984897e2
|
Added multiline (wide-angle) spray type
|
2025-03-02 12:03:04 -07:00 |
|
|
38404acb3c
|
Overly complex method of painting a bar
|
2025-03-01 18:20:44 -07:00 |
|
|
31b93c27ea
|
Gunk map scaling
|
2025-03-01 17:16:43 -07:00 |
|
|
0fee0a155f
|
Using subviewport texture for gunk mask
linting & formatting / build (push) Failing after 3s
|
2025-03-01 16:14:46 -07:00 |
|
|
b0078c1bab
|
Basics of washable 'gunk'
linting & formatting / build (push) Failing after 42s
|
2025-03-01 14:40:02 -07:00 |
|
|
977ca741aa
|
Basic player controller & level
|
2025-02-28 15:20:52 -07:00 |
|