241 Commits

Author SHA1 Message Date
9bf5fa6f53 Reorganized & renamed gunk dust to grunk dust for consistency 2025-07-12 13:04:25 -06:00
491b5d8b8d Expose dust emitter scale through LaserCast 2025-07-12 12:59:55 -06:00
20a7fd7551 Ignored warnings 2025-07-12 12:55:28 -06:00
d9fe33311f Possibly better to use instance ID of collider rather than RID 2025-07-12 10:59:35 -06:00
f425461a1e Emit gunk cubes from laser-gunk collision 2025-07-11 21:43:04 -06:00
204ce4c77b Stickers are added as children of the target object, not siblings
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2025-07-11 14:50:14 -06:00
308cfc8ede Tweaks to prop physics layers
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2025-07-10 18:15:01 -06:00
12fbc28f66 Avoid extraneous settings writes from tutorial activation 2025-07-10 17:56:33 -06:00
7c63077312 Fix world item pickup & retinal scanner item awareness 2025-07-10 17:56:01 -06:00
09f48c8ae0 Grunk dust does not cast shadows
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2025-07-08 23:17:52 -06:00
54e6679079 Tutorial triggers 2025-07-08 23:13:27 -06:00
b5f394f129 Hello tutorial! 2025-07-08 17:36:21 -06:00
46a4a7fb4a Tutorial messages
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2025-07-07 19:35:32 -06:00
7c90067ede Rearranged milestones 2025-07-07 18:19:20 -06:00
189e4c85cf Marked unimplemented milestones as TODO
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2025-07-07 17:23:35 -06:00
685565ed27 Grunk dust is emitted from nodules too 2025-07-07 17:20:32 -06:00
3aef4bc649 Grunk particles are emitted while cleaning 2025-07-07 13:59:53 -06:00
1b90a5eea8 Settings for object rotation sensitivity 2025-07-07 12:10:34 -06:00
cd9e13e870 Held object rotation 2025-07-07 12:05:45 -06:00
7f83fa6244 Prop throwing 2025-07-07 11:44:09 -06:00
fb363d66dd long crates have grunk collision layer set 2025-07-07 10:27:51 -06:00
f23611a39d Adjusted wall switch hitbox 2025-07-06 17:35:07 -06:00
4f236e9bf9 New listener intro puzzle in hallway before crew hab 2025-07-06 17:32:45 -06:00
87c747e3d5 Cleaner physics hitboxes, & added physics sofa 2025-07-06 16:50:54 -06:00
7493e3cd5a Starting redesign of crew hab 2025-07-06 15:22:39 -06:00
88fb78ce2a Cargo bay lift 2025-07-05 15:53:05 -06:00
2b9910e7c0 Debug menu function to open all doors 2025-07-04 16:56:40 -06:00
d8406bba9c Less bookkeeping for select & deselect 2025-07-04 16:36:17 -06:00
73afb696a2 Tools are deactivated and tool HUD hidden when holding object 2025-07-04 15:20:26 -06:00
6b3ac1311e Holdable component HUD 2025-07-04 14:56:35 -06:00
7d04454737 Modular interactive components 2025-07-04 13:13:18 -06:00
4ff1699fa5 Spread physics props throughout ghost ship
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2025-07-04 01:47:17 -06:00
be398edd8a Migrated levels to Gunkable component system 2025-07-04 01:06:58 -06:00
d301ff277f Extracted grunkable logic to component & extended to physical props as well 2025-07-03 18:23:27 -06:00
9fe591d92a Held objects integrate linear velocity rather than integrating position directly 2025-07-03 16:00:09 -06:00
b7843659fa Held objects preserve velocity when dropped 2025-07-03 15:48:39 -06:00
468c5b0d7c Player has rigid-body collisions 2025-07-03 15:40:33 -06:00
26e66b3a06 Basics of rigid body manipulation system 2025-07-03 15:11:32 -06:00
f3c2108e4d Additional mess hall mechanics
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2025-07-01 16:46:05 -06:00
660e851007 Overhead light can take initial mask 2025-07-01 12:55:20 -06:00
bd13fb991a Preload level & world from the title screen 2025-06-30 13:21:05 -06:00
10598e2377 Mp3 player updates track list on equip 2025-06-29 16:49:34 -06:00
4343bc1bf5 More debug menu functionality 2025-06-29 16:41:14 -06:00
980efdb5e6 Custom stickers can be loaded from user://stickers
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2025-06-28 18:33:17 -06:00
3d1e5dda38 Stickers can be removed with spray tools 2025-06-28 17:44:10 -06:00
ff379484ca Stickersss 2025-06-28 17:14:54 -06:00
b3af967745 MP3 player mutes ambient noise while playing
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linting & formatting / build (push) Successful in 21s
2025-06-27 18:03:09 -06:00
f840738288 MP3 UI scrolling 2025-06-27 17:46:08 -06:00
22163f6f32 Renamed MP3 tracks 2025-06-27 16:37:38 -06:00
41814c2c4a Workaround for clipping rectangle rotation issue by simply hiding things that shouldn't be shown 2025-06-27 16:18:03 -06:00