Grunk dust does not cast shadows
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This commit is contained in:
Rob Kelly 2025-07-08 23:17:52 -06:00
parent 54e6679079
commit 09f48c8ae0

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@ -58,6 +58,7 @@ size = Vector3(0.03, 0.03, 0.03)
[node name="GunkDust" type="GPUParticles3D"]
layers = 4
cast_shadow = 0
lifetime = 0.6
process_material = SubResource("ParticleProcessMaterial_ykxlg")
draw_pass_1 = SubResource("BoxMesh_smx5b")