264 Commits

Author SHA1 Message Date
7e00f54378 Grunk collection noise base pitch scales with tank fullness
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2025-08-19 16:30:06 -06:00
878e929fce Tweaks to grunk collection sfx 2025-08-19 16:18:35 -06:00
c381e915b9 Default noise sampling rate for grunk collection sfx
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2025-08-18 18:40:09 -06:00
e7554e408a Removed debug text
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2025-08-18 18:38:05 -06:00
d9e5b72041 Using noise sampling for correlated randomized pitch in grunk collection sfx
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2025-08-18 18:37:38 -06:00
bbb8a1e231 Using better plunk sound for grunk collection 2025-08-18 18:11:44 -06:00
e25bede7f6 Stochastic model for grunk collection SFX 2025-08-18 17:51:45 -06:00
065b9521b6 Play grunk collection noises based on modeled decay 2025-08-18 17:29:14 -06:00
0edf520a21 Rebalanced audio
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2025-08-16 19:28:07 -06:00
8525298792 Settings volume sliders go from 0% to 200% 2025-08-16 17:48:38 -06:00
570a54db48 More dust chunks from node splatter 2025-08-16 17:45:35 -06:00
e440b3124f Fixed formatting
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2025-08-16 15:42:53 -06:00
69314f2235 Added bloops
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2025-08-16 15:29:34 -06:00
52f082b1a2 UI SFX defines confirm, accept, forward, back, and bonk sounds 2025-08-16 14:50:57 -06:00
717fca7285 New UI SFX 2025-08-16 12:11:48 -06:00
29ef5ce00d Updated tool SFX 2025-08-15 17:48:40 -06:00
2163d52aa6 Tool SFX adjustments
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2025-08-15 16:38:07 -06:00
9fd0b76da5 Tool sounds 2025-08-15 16:17:05 -06:00
c06925b937 Global UI sounds 2025-08-15 15:51:11 -06:00
013da74762 Wire shelves
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2025-08-15 15:20:11 -06:00
af575477cf Using DebugDraw3D for in-editor relay network visualization
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2025-07-12 14:09:41 -06:00
06820d19ee Tweaks to grunk dust emission
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2025-07-12 13:48:14 -06:00
7e4b3024d3 Gunkable clear_total_updated signal also includes delta since last call 2025-07-12 13:15:07 -06:00
9bf5fa6f53 Reorganized & renamed gunk dust to grunk dust for consistency 2025-07-12 13:04:25 -06:00
491b5d8b8d Expose dust emitter scale through LaserCast 2025-07-12 12:59:55 -06:00
20a7fd7551 Ignored warnings 2025-07-12 12:55:28 -06:00
d9fe33311f Possibly better to use instance ID of collider rather than RID 2025-07-12 10:59:35 -06:00
f425461a1e Emit gunk cubes from laser-gunk collision 2025-07-11 21:43:04 -06:00
204ce4c77b Stickers are added as children of the target object, not siblings
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2025-07-11 14:50:14 -06:00
308cfc8ede Tweaks to prop physics layers
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2025-07-10 18:15:01 -06:00
12fbc28f66 Avoid extraneous settings writes from tutorial activation 2025-07-10 17:56:33 -06:00
7c63077312 Fix world item pickup & retinal scanner item awareness 2025-07-10 17:56:01 -06:00
09f48c8ae0 Grunk dust does not cast shadows
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2025-07-08 23:17:52 -06:00
54e6679079 Tutorial triggers 2025-07-08 23:13:27 -06:00
b5f394f129 Hello tutorial! 2025-07-08 17:36:21 -06:00
46a4a7fb4a Tutorial messages
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2025-07-07 19:35:32 -06:00
7c90067ede Rearranged milestones 2025-07-07 18:19:20 -06:00
189e4c85cf Marked unimplemented milestones as TODO
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2025-07-07 17:23:35 -06:00
685565ed27 Grunk dust is emitted from nodules too 2025-07-07 17:20:32 -06:00
3aef4bc649 Grunk particles are emitted while cleaning 2025-07-07 13:59:53 -06:00
1b90a5eea8 Settings for object rotation sensitivity 2025-07-07 12:10:34 -06:00
cd9e13e870 Held object rotation 2025-07-07 12:05:45 -06:00
7f83fa6244 Prop throwing 2025-07-07 11:44:09 -06:00
fb363d66dd long crates have grunk collision layer set 2025-07-07 10:27:51 -06:00
f23611a39d Adjusted wall switch hitbox 2025-07-06 17:35:07 -06:00
4f236e9bf9 New listener intro puzzle in hallway before crew hab 2025-07-06 17:32:45 -06:00
87c747e3d5 Cleaner physics hitboxes, & added physics sofa 2025-07-06 16:50:54 -06:00
7493e3cd5a Starting redesign of crew hab 2025-07-06 15:22:39 -06:00
88fb78ce2a Cargo bay lift 2025-07-05 15:53:05 -06:00
2b9910e7c0 Debug menu function to open all doors 2025-07-04 16:56:40 -06:00