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d9e5b72041
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Using noise sampling for correlated randomized pitch in grunk collection sfx
linting & formatting / build (push) Successful in 33s
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2025-08-18 18:37:38 -06:00 |
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bbb8a1e231
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Using better plunk sound for grunk collection
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2025-08-18 18:11:44 -06:00 |
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e25bede7f6
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Stochastic model for grunk collection SFX
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2025-08-18 17:51:45 -06:00 |
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065b9521b6
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Play grunk collection noises based on modeled decay
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2025-08-18 17:29:14 -06:00 |
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0edf520a21
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Rebalanced audio
linting & formatting / build (push) Successful in 25s
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v0.0.5-8
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2025-08-16 19:28:07 -06:00 |
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8525298792
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Settings volume sliders go from 0% to 200%
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2025-08-16 17:48:38 -06:00 |
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570a54db48
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More dust chunks from node splatter
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2025-08-16 17:45:35 -06:00 |
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e440b3124f
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Fixed formatting
linting & formatting / build (push) Successful in 25s
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2025-08-16 15:42:53 -06:00 |
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46d000915d
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Pinned gdtoolkit version to 4.3.3
linting & formatting / build (push) Failing after 26s
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2025-08-16 15:39:15 -06:00 |
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69314f2235
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Added bloops
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v0.0.5-7
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2025-08-16 15:29:34 -06:00 |
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52f082b1a2
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UI SFX defines confirm, accept, forward, back, and bonk sounds
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2025-08-16 14:50:57 -06:00 |
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5c0bb110fd
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Embiggened the cargo elevator
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2025-08-16 12:12:25 -06:00 |
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717fca7285
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New UI SFX
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2025-08-16 12:11:48 -06:00 |
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29ef5ce00d
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Updated tool SFX
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2025-08-15 17:48:40 -06:00 |
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2163d52aa6
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Tool SFX adjustments
linting & formatting / build (push) Failing after 24s
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2025-08-15 16:38:07 -06:00 |
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9fd0b76da5
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Tool sounds
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2025-08-15 16:17:05 -06:00 |
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c06925b937
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Global UI sounds
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2025-08-15 15:51:11 -06:00 |
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013da74762
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Wire shelves
linting & formatting / build (push) Failing after 29s
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2025-08-15 15:20:11 -06:00 |
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f480638066
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Updated notes
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2025-08-14 15:34:42 -06:00 |
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af575477cf
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Using DebugDraw3D for in-editor relay network visualization
linting & formatting / build (push) Successful in 23s
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2025-07-12 14:09:41 -06:00 |
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06820d19ee
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Tweaks to grunk dust emission
linting & formatting / build (push) Successful in 25s
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2025-07-12 13:48:14 -06:00 |
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7e4b3024d3
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Gunkable clear_total_updated signal also includes delta since last call
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2025-07-12 13:15:07 -06:00 |
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9bf5fa6f53
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Reorganized & renamed gunk dust to grunk dust for consistency
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2025-07-12 13:04:25 -06:00 |
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491b5d8b8d
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Expose dust emitter scale through LaserCast
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2025-07-12 12:59:55 -06:00 |
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20a7fd7551
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Ignored warnings
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2025-07-12 12:55:28 -06:00 |
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e01431c000
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Remove DD3D examples
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2025-07-12 12:54:48 -06:00 |
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4af1bcafdb
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Merge pull request 'Particle emission from laser collision points' (#45) from particle-emitter into main
linting & formatting / build (push) Successful in 28s
Reviewed-on: #45
Reviewed-by: krampus <contact@robkel.ly>
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2025-07-12 18:54:17 +00:00 |
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d9fe33311f
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Possibly better to use instance ID of collider rather than RID
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2025-07-12 10:59:35 -06:00 |
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f425461a1e
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Emit gunk cubes from laser-gunk collision
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2025-07-11 21:43:04 -06:00 |
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965b3f6c12
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Migrate binary TTF font files to LFS
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2025-07-11 21:43:03 -06:00 |
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e643327f48
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Add DebugDraw3D extension
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2025-07-11 21:43:03 -06:00 |
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204ce4c77b
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Stickers are added as children of the target object, not siblings
linting & formatting / build (push) Successful in 27s
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2025-07-11 14:50:14 -06:00 |
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308cfc8ede
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Tweaks to prop physics layers
linting & formatting / build (push) Successful in 23s
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v0.0.5-6
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2025-07-10 18:15:01 -06:00 |
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12fbc28f66
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Avoid extraneous settings writes from tutorial activation
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2025-07-10 17:56:33 -06:00 |
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7c63077312
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Fix world item pickup & retinal scanner item awareness
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2025-07-10 17:56:01 -06:00 |
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6647868d82
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Added collisions on cargo bay door
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2025-07-10 14:18:05 -06:00 |
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09f48c8ae0
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Grunk dust does not cast shadows
linting & formatting / build (push) Successful in 28s
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2025-07-08 23:17:52 -06:00 |
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54e6679079
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Tutorial triggers
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2025-07-08 23:13:27 -06:00 |
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b5f394f129
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Hello tutorial!
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2025-07-08 17:36:21 -06:00 |
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46a4a7fb4a
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Tutorial messages
linting & formatting / build (push) Successful in 24s
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2025-07-07 19:35:32 -06:00 |
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7c90067ede
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Rearranged milestones
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2025-07-07 18:19:20 -06:00 |
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189e4c85cf
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Marked unimplemented milestones as TODO
linting & formatting / build (push) Successful in 22s
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v0.0.5-5
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2025-07-07 17:23:35 -06:00 |
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685565ed27
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Grunk dust is emitted from nodules too
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2025-07-07 17:20:32 -06:00 |
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3aef4bc649
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Grunk particles are emitted while cleaning
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2025-07-07 13:59:53 -06:00 |
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1b90a5eea8
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Settings for object rotation sensitivity
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2025-07-07 12:10:34 -06:00 |
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cd9e13e870
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Held object rotation
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2025-07-07 12:05:45 -06:00 |
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7f83fa6244
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Prop throwing
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2025-07-07 11:44:09 -06:00 |
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5d8516398d
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Added mask to airlock lamp
linting & formatting / build (push) Successful in 23s
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v0.0.5-4
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2025-07-07 10:54:24 -06:00 |
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fb363d66dd
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long crates have grunk collision layer set
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2025-07-07 10:27:51 -06:00 |
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50cd5783af
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Rebuild ghost ship navmesh
linting & formatting / build (push) Successful in 22s
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v0.0.5-3
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2025-07-06 17:48:45 -06:00 |
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