18 Commits

Author SHA1 Message Date
bea891e786 Bulkhead mechanical component 2025-03-10 17:00:30 -06:00
70f24c51b8 More ghost ship
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linting & formatting / build (push) Failing after 3s
2025-03-10 00:22:34 -06:00
530131084e Initial development of ghost ship 2025-03-09 22:17:04 -06:00
04bd219946 Adjusted prefab scale to 3m 2025-03-09 16:22:11 -06:00
99ec33ed3c Better hallway 2025-03-08 18:58:15 -07:00
a64add6f68 Distinct floor, wall, ceiling assets 2025-03-07 22:54:23 -07:00
18196ca2b8 Hallway variants
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linting & formatting / build (push) Failing after 3s
2025-03-06 20:25:22 -07:00
965605a002 Added level elements 2025-03-06 20:07:41 -07:00
f97a2da5c2 Better particle beam effects
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linting & formatting / build (push) Failing after 4s
2025-03-06 15:37:54 -07:00
1204123705 Interactive wall switch 2025-03-05 14:46:13 -07:00
0f9f521cce Added asset_dev & venv to gdignore 2025-03-03 15:08:02 -07:00
98200e564e Added wall switch asset 2025-03-03 15:06:30 -07:00
80e65ccad3 Scaling reticle for wide spray 2025-03-02 18:26:22 -07:00
8b6ca73e54 Delightful writhing & warping of the grunk 2025-03-02 18:01:47 -07:00
a89f7e24c5 Grunk writhes slowly 2025-03-02 14:57:24 -07:00
22984897e2 Added multiline (wide-angle) spray type 2025-03-02 12:03:04 -07:00
31b93c27ea Gunk map scaling 2025-03-01 17:16:43 -07:00
b0078c1bab Basics of washable 'gunk'
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linting & formatting / build (push) Failing after 42s
2025-03-01 14:40:02 -07:00