generated from krampus/template-godot4
36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
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[gd_scene load_steps=7 format=3 uid="uid://c3iv00vmdqxp0"]
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[ext_resource type="Texture2D" uid="uid://bwpyjfo1j4wis" path="res://assets/particles/dust/dust_3.png" id="1_hqns8"]
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[sub_resource type="Gradient" id="Gradient_o6g24"]
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colors = PackedColorArray(0, 0.101961, 0.301961, 1, 0, 0.0313726, 0.101961, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_mlqhf"]
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gradient = SubResource("Gradient_o6g24")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ykxlg"]
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direction = Vector3(0, 1, 0)
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initial_velocity_min = 1.0
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initial_velocity_max = 1.0
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gravity = Vector3(0, -4, 0)
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color_ramp = SubResource("GradientTexture1D_mlqhf")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v20ab"]
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transparency = 1
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_hqns8")
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texture_filter = 2
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billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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[sub_resource type="QuadMesh" id="QuadMesh_1ijv1"]
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material = SubResource("StandardMaterial3D_v20ab")
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size = Vector2(0.1, 0.1)
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[node name="GunkDust" type="GPUParticles3D"]
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lifetime = 0.4
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process_material = SubResource("ParticleProcessMaterial_ykxlg")
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draw_pass_1 = SubResource("QuadMesh_1ijv1")
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