generated from krampus/template-godot4
Compare commits
4 Commits
6abbe7f82a
...
37edad916b
Author | SHA1 | Date |
---|---|---|
Rob Kelly | 37edad916b | |
Rob Kelly | e7c659e5dc | |
Rob Kelly | a65d08599f | |
Rob Kelly | 5c3da56226 |
Binary file not shown.
Binary file not shown.
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dtsdecae83ah3"
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path="res://.godot/imported/ball.png-9141da4d584001e11280d9c246b59589.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/sprites/particles/ball.png"
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dest_files=["res://.godot/imported/ball.png-9141da4d584001e11280d9c246b59589.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -11,3 +11,6 @@ func _collect(player: WorldPlayer) -> void:
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player.set_balls(ball_type, -1)
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else:
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player.mutate_balls(ball_type, amount)
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player.shot_setup.hud.peek_club_selector()
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player.shot_setup.hud.ball_particles.emit_spatial(maxi(amount, 1), global_position)
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@ -1,10 +1,11 @@
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[gd_scene load_steps=29 format=3 uid="uid://comd88yp45mnb"]
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[gd_scene load_steps=30 format=3 uid="uid://comd88yp45mnb"]
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[ext_resource type="PackedScene" uid="uid://djfbit4v0qncc" path="res://assets/models/items/octahedron.gltf" id="1_a0q17"]
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[ext_resource type="Script" path="res://src/items/item/item.gd" id="1_kesm6"]
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[ext_resource type="Material" uid="uid://c5hidbq5gbmr" path="res://assets/materials/crystal.tres" id="2_dtimm"]
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[ext_resource type="Shader" path="res://src/shaders/spatial_shine.gdshader" id="5_hvjqo"]
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[ext_resource type="Texture2D" uid="uid://du3vk5nnksohs" path="res://assets/sprites/particles/sparkle.png" id="5_k1sdu"]
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[ext_resource type="AudioStream" uid="uid://8uynlpios7u1" path="res://assets/sound/sfx/ui/ecofuture2.wav" id="6_f5kbg"]
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[sub_resource type="Animation" id="Animation_7sxyq"]
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length = 0.001
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@ -323,6 +324,51 @@ tracks/2/keys = {
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"update": 1,
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"values": [true]
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}
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Pivot/Octahedron/ItemMeshContainer:scale:x")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/4/type = "bezier"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Pivot/Octahedron/ItemMeshContainer:scale:y")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/5/type = "bezier"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("Pivot/Octahedron/ItemMeshContainer:scale:z")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("CollectionChime:playing")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_niure"]
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resource_name = "explode"
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@ -377,6 +423,51 @@ tracks/3/keys = {
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"method": &"queue_free"
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}]
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}
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tracks/4/type = "bezier"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Pivot/Octahedron/ItemMeshContainer:scale:x")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.2, 0.8, 0.001, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0.0333333, 0.333333)
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}
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tracks/5/type = "bezier"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("Pivot/Octahedron/ItemMeshContainer:scale:y")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.2, 0.8, 0.001, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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tracks/6/type = "bezier"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("Pivot/Octahedron/ItemMeshContainer:scale:z")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.2, 0.8, 0.001, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0.0666667, 0.366667)
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("CollectionChime:playing")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_lqra6"]
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_data = {
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@ -445,6 +536,10 @@ libraries = {
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"": SubResource("AnimationLibrary_lqra6")
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}
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[node name="CollectionChime" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("6_f5kbg")
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bus = &"SFX"
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[connection signal="body_entered" from="Pivot/CollectionArea" to="." method="_on_collection_area_body_entered"]
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[editable path="Pivot/Octahedron"]
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@ -30,8 +30,6 @@ signal on_death(player: WorldPlayer)
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GameBall.Type.PLASMA: -1,
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}
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# TODO balls, pickups, etc
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var shot_setup: ShotSetup:
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get:
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if not shot_setup:
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@ -0,0 +1,22 @@
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class_name HUDParticles extends GPUParticles2D
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## 2D particle emitter with spatial logic, for emitting particles in the HUD.
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## Emit the given number of particles in one shot.
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func emit(_amount: int) -> void:
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amount = _amount
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emitting = true
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## Emit the given number of particles from the given screen location.
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func emit_at_location(_amount: int, source_location: Vector2) -> void:
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var particle_mat: ParticleProcessMaterial = process_material
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particle_mat.emission_shape_offset = Vector3(source_location.x, source_location.y, 0)
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emit(_amount)
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## Emit the given number of particles from the screen location of the given point in 3D space.
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func emit_spatial(_amount: int, source_location: Vector3) -> void:
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var screen_location := get_viewport().get_camera_3d().unproject_position(source_location)
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# TODO: what to do if this is outside the viewport?
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emit_at_location(_amount, screen_location)
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@ -0,0 +1,50 @@
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[gd_scene load_steps=9 format=3 uid="uid://dfh0bv7lwewj5"]
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[ext_resource type="Script" path="res://src/ui/decorations/hud_particles/hud_particles.gd" id="1_leh7k"]
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[sub_resource type="Curve" id="Curve_mp3bg"]
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max_value = 100.0
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_data = [Vector2(0.0431211, 0), 0.0, 21.2919, 0, 0, Vector2(1, 100), 336.968, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_satut"]
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curve = SubResource("Curve_mp3bg")
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[sub_resource type="Curve" id="Curve_a5ydw"]
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max_value = 200.0
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_data = [Vector2(0, 9.02831), 0.0, 0.618766, 0, 0, Vector2(1, 200), 450.985, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_oynpa"]
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curve = SubResource("Curve_a5ydw")
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[sub_resource type="Curve" id="Curve_53gso"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.0616016, 1), 0.0, 0.0, 0, 0, Vector2(0.761807, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="CurveTexture" id="CurveTexture_a05qh"]
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curve = SubResource("Curve_53gso")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_besmx"]
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particle_flag_disable_z = true
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direction = Vector3(0, 0, 0)
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spread = 180.0
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initial_velocity_min = 400.0
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initial_velocity_max = 600.0
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gravity = Vector3(0, 0, 0)
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radial_accel_min = -100.0
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radial_accel_max = -100.0
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radial_accel_curve = SubResource("CurveTexture_oynpa")
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damping_min = 200.0
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damping_max = 200.0
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damping_curve = SubResource("CurveTexture_satut")
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scale_curve = SubResource("CurveTexture_a05qh")
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[node name="HUDParticles" type="GPUParticles2D"]
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emitting = false
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amount = 32
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process_material = SubResource("ParticleProcessMaterial_besmx")
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lifetime = 1.4
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one_shot = true
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explosiveness = 0.7
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script = ExtResource("1_leh7k")
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@ -16,6 +16,7 @@ var player: WorldPlayer
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@onready var club_selector: ClubSelector = %ClubSelector
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@onready var ball_selector: BallSelector = %BallSelector
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@onready var ball_particles: HUDParticles = %BallParticles
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@onready var _curve_animation: AnimationPlayer = %CurveAnimation
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@onready var _power_animation: AnimationPlayer = %PowerAnimation
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@ -57,6 +58,10 @@ func hide_hud() -> void:
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_sw_animation.play("hide")
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func peek_club_selector() -> void:
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_club_selector_animation.play("peek")
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func peek_life_bar() -> void:
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_sw_animation.play("peek")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=41 format=3 uid="uid://c4ifdiohng830"]
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[gd_scene load_steps=44 format=3 uid="uid://c4ifdiohng830"]
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[ext_resource type="Script" path="res://src/ui/shot_hud/shot_hud.gd" id="1_x5b4c"]
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[ext_resource type="Shader" path="res://src/shaders/canvas_retro.gdshader" id="1_ybxxp"]
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@ -12,6 +12,8 @@
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[ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="8_bejx4"]
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[ext_resource type="Texture2D" uid="uid://tancoet1lih5" path="res://assets/ui/ball_icons/basic_icon.png" id="8_tt8i3"]
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[ext_resource type="PackedScene" uid="uid://dmciuk3pbjsae" path="res://src/ui/shot_hud/life_bar/life_bar.tscn" id="9_w1fiw"]
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[ext_resource type="PackedScene" uid="uid://dfh0bv7lwewj5" path="res://src/ui/decorations/hud_particles/hud_particles.tscn" id="11_ie5ih"]
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[ext_resource type="Texture2D" uid="uid://dtsdecae83ah3" path="res://assets/sprites/particles/ball.png" id="12_fdbqt"]
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[ext_resource type="PackedScene" uid="uid://b47goj32i6sdh" path="res://src/ui/elements/input_prompt/input_prompt.tscn" id="14_ik4gg"]
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[sub_resource type="Animation" id="Animation_2gt87"]
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@ -282,6 +284,23 @@ tracks/0/keys = {
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"values": [0.0, 0.0872665, -1.5708]
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}
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[sub_resource type="Animation" id="Animation_hmxtr"]
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resource_name = "peek"
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length = 2.4
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step = 0.02
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 3
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.14, 0.2, 2.2, 2.26, 2.4),
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"transitions": PackedFloat32Array(1.618, 1.618, 1, 1, 1.618, 1.618),
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"update": 0,
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"values": [-1.5708, 0.0872665, 0.0, 0.0, 0.0872665, -1.5708]
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}
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[sub_resource type="Animation" id="Animation_x6kyr"]
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resource_name = "show"
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length = 0.4
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@ -303,6 +322,7 @@ tracks/0/keys = {
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_data = {
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"RESET": SubResource("Animation_4h8gq"),
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"hide": SubResource("Animation_w7dmn"),
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"peek": SubResource("Animation_hmxtr"),
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"show": SubResource("Animation_x6kyr")
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}
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@ -714,6 +734,20 @@ anchor_right = 0.7
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offset_right = 108.0
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grow_horizontal = 1
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[node name="BallParticleContainer" type="Control" parent="ClubSelector/TextureRect"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="BallParticles" parent="ClubSelector/TextureRect/BallParticleContainer" instance=ExtResource("11_ie5ih")]
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unique_name_in_owner = true
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texture = ExtResource("12_fdbqt")
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[node name="SouthWest" type="MarginContainer" parent="."]
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layout_mode = 1
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anchors_preset = -1
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|
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Loading…
Reference in New Issue