Rob Kelly
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3a4326ca50
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Balls are spawned dynamically at ball point
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2024-11-20 12:27:22 -07:00 |
Rob Kelly
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7c9403273f
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Fixed post-shot reorientation weirdness
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2024-11-19 23:26:18 -07:00 |
Rob Kelly
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be07ce40ed
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Peek at life bar when damaged
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2024-11-19 22:25:45 -07:00 |
Rob Kelly
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70da540e25
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Added plasma ball
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2024-11-19 21:52:04 -07:00 |
Rob Kelly
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960ff79b34
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Screen rumble stops on pause
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2024-11-19 18:06:47 -07:00 |
Rob Kelly
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682850738a
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Fixed unused tween error
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2024-11-19 17:45:21 -07:00 |
Rob Kelly
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7201c030e6
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Switch camera to demo cam on pause
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2024-11-19 17:41:43 -07:00 |
Rob Kelly
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7e7b09ff60
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Confirm Quit dialog
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2024-11-19 15:51:42 -07:00 |
Rob Kelly
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2517468b73
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Pause menu
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2024-11-19 15:44:47 -07:00 |
Rob Kelly
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5878a2efd5
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Players have separate HUDs
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2024-11-19 11:51:05 -07:00 |
Rob Kelly
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af31c3c431
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Sailboat prop
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2024-11-19 02:10:12 -07:00 |
Rob Kelly
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3d6ca8c12e
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Fixed clipping in seagull animation
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2024-11-18 17:02:28 -07:00 |
Rob Kelly
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de5249699d
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Default resolution upped to 1080p
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2024-11-18 15:04:07 -07:00 |
Rob Kelly
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0931abce56
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Added default terrain shader
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2024-11-18 14:00:00 -07:00 |
Rob Kelly
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40a1b3548a
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Players can damage one another
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2024-11-18 12:57:11 -07:00 |
Rob Kelly
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7c7458be65
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Life bar has damage lag
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2024-11-18 12:06:43 -07:00 |
Rob Kelly
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96c73c5587
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Power gauge & life bar HUD elements
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2024-11-18 01:58:09 -07:00 |
Rob Kelly
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2b1aabd808
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The rumblerrrrrrrrr
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2024-11-17 20:10:33 -07:00 |
Rob Kelly
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479efd9c28
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The nefarious hitlag!
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2024-11-17 18:51:06 -07:00 |
Rob Kelly
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aa87f57f1f
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The dreaded screenshaker!
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2024-11-17 18:10:24 -07:00 |
Rob Kelly
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77b5048d04
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Game container
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2024-11-17 17:55:04 -07:00 |
Rob Kelly
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358d7c2eb4
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Extracted play management strategy to it's own resource
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2024-11-17 17:14:21 -07:00 |
Rob Kelly
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3d1da45673
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Player turns are managed & sequenced in World
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2024-11-17 16:53:07 -07:00 |
Rob Kelly
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5cfb1fce96
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Reorganized player, camera, ball
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2024-11-17 14:58:57 -07:00 |
Rob Kelly
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5fd2433937
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Fixed Terrain3D segfault on close
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2024-11-17 13:08:06 -07:00 |
Rob Kelly
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81e3f6ce93
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Upgraded Terrain3D to v0.9.3a-beta
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2024-11-17 12:47:37 -07:00 |
Rob Kelly
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c99c470b00
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Refactored shot HUD into world UI
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2024-11-17 12:35:28 -07:00 |
Rob Kelly
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101cd700ae
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Added world container
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2024-11-17 11:53:13 -07:00 |
Rob Kelly
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d762bfc8f1
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Guard rail multimesh error fixes
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2024-11-17 11:41:27 -07:00 |
Rob Kelly
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9cc6036073
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Autoshader & mountain rock texture
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2024-11-16 16:59:30 -07:00 |
Rob Kelly
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1de8895bdf
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Seagulls
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2024-11-16 15:45:14 -07:00 |
Rob Kelly
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8e1f877b11
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Sand & water
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2024-11-15 18:48:12 -07:00 |
Rob Kelly
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207284be23
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More scenes in Debug Island
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2024-11-15 17:11:22 -07:00 |
Rob Kelly
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f60641ff7d
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Path-based highway roads
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2024-11-13 11:29:50 -07:00 |
Rob Kelly
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00e13638a2
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Moved terrain asset sources under asset_dev
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2024-11-13 10:56:54 -07:00 |
Rob Kelly
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475c28b31e
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Guard rail textures & tweaks
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2024-11-13 09:38:59 -07:00 |
Rob Kelly
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9d6a902d78
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Added path-based guard rails
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2024-11-13 02:11:12 -07:00 |
Rob Kelly
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1bd11434e4
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Added retro postprocessing shader for later use
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2024-11-13 00:17:41 -07:00 |
Rob Kelly
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6ad1ce2140
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Visual tweaks
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2024-11-12 23:47:01 -07:00 |
Rob Kelly
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cd9a58a660
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Multi-terrain physics
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2024-11-12 20:03:05 -07:00 |
Rob Kelly
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5b56f9cd58
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Using Jolt physics
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2024-11-12 18:16:30 -07:00 |
Rob Kelly
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ed23981b19
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Implemented wedge & iron
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2024-11-12 17:03:50 -07:00 |
Rob Kelly
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cd1111d514
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Shot projection preview
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2024-11-12 16:40:32 -07:00 |
Rob Kelly
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361e51d714
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Flag marker shows distance to goal
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2024-11-12 11:40:15 -07:00 |
Rob Kelly
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ec9b7e6f83
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Added fonts
Dokdo, Geo, and RacingSansOne licensed under OFL,
retrieved from fonts.google.com
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2024-11-12 11:05:54 -07:00 |
Rob Kelly
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1be3617c74
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Textures for girl & clubs
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2024-11-12 01:47:14 -07:00 |
Rob Kelly
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62d42d9c03
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Removed unused assets
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2024-11-11 14:58:55 -07:00 |
Rob Kelly
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37e3cb2677
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Clubs access is controlled by ClubCatalog
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2024-11-11 14:51:18 -07:00 |
Rob Kelly
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1d86d49c7d
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Renamed gold club to `SPECIAL`
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2024-11-11 13:44:23 -07:00 |
Rob Kelly
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2db529b34a
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Water hazards
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2024-11-11 11:39:12 -07:00 |