heliostat/src/shaders
Rob Kelly 3c6b95b008 Splitscreen 2024-07-31 04:06:02 -06:00
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blur.gdshader Threshold shader 2024-07-21 23:36:07 -06:00
cel_shader.gdshader Threshold shader 2024-07-21 23:36:07 -06:00
death_fade.gdshader Added death effect 2024-07-31 00:56:29 -06:00
death_fade_compat.gdshader Splitscreen 2024-07-31 04:06:02 -06:00
hard_edge.gdshader Threshold shader 2024-07-21 23:36:07 -06:00
invert.gdshader Added crosshair, jostling 2024-07-22 19:37:26 -06:00
outline.gdshader Threshold shader 2024-07-21 23:36:07 -06:00
plasma_morph.gdshader Added railgun/rifle weapon 2024-07-26 20:31:52 -06:00
plasma_morph_compat.gdshader Splitscreen 2024-07-31 04:06:02 -06:00
spatial_threshold.gdshader Added railgun/rifle weapon 2024-07-26 20:31:52 -06:00
speed_lines.gdshader You've got boost power!! 2024-07-23 00:47:38 -06:00
sunny_sky.gdshader Gravity is still applied when boosting, but is reduced 2024-07-24 11:38:33 -06:00
sunny_sky_compat.gdshader Using compatibility renderer 2024-07-31 01:43:22 -06:00
threshold.gdshader Adjustments to threshold luminance calculation 2024-07-23 14:52:32 -06:00