Rob Kelly
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d792c5e929
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Smoother animation state blending
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2024-07-22 17:08:06 -06:00 |
Rob Kelly
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185508cb5c
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Apply outline shader to player model
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2024-07-22 16:55:21 -06:00 |
Rob Kelly
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65ee836c43
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Player jump animation
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2024-07-22 16:45:54 -06:00 |
Rob Kelly
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43b9059260
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Added animated player model.
"Bipedal Mech" by nabonilo is used here under CC Attribution.
Retrieved from https://sketchfab.com/3d-models/bipedal-mech-9271b28473454a53bf037963a2878338
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2024-07-22 15:23:32 -06:00 |
Rob Kelly
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4d036d8b87
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Threshold shader
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2024-07-21 23:36:07 -06:00 |
Rob Kelly
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0f1ad758e8
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Hard-edge shader
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2024-07-21 14:17:35 -06:00 |
Rob Kelly
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ff7950c2ad
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Simple cel shader
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2024-07-21 13:22:03 -06:00 |
Rob Kelly
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82f1ef5851
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Using textures
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2024-07-20 17:29:31 -06:00 |
Rob Kelly
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ae3ea2ac1c
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Relative character movement
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2024-07-20 15:57:27 -06:00 |
Rob Kelly
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aff0c7c791
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Basic player camera control & environment
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2024-07-20 15:05:40 -06:00 |
Rob Kelly
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53d8ee717f
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Basic placeholders for world and player
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2024-07-20 13:12:55 -06:00 |
Rob Kelly
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b508569b96
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Added texture assets.
The following textures are used here under a CC0 license:
- `metal_plate` by Rob Tuytel (https://polyhaven.com/a/metal_plate)
- `concrete_layers_02` by Rob Tuytel (https://polyhaven.com/a/concrete_layers_02)
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2024-07-20 12:39:48 -06:00 |
krampus
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6d52f9cc88
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Initial commit
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2024-07-20 18:36:11 +00:00 |