Commit Graph

12 Commits

Author SHA1 Message Date
Rob Kelly 185508cb5c Apply outline shader to player model 2024-07-22 16:55:21 -06:00
Rob Kelly 65ee836c43 Player jump animation 2024-07-22 16:45:54 -06:00
Rob Kelly 43b9059260 Added animated player model.
"Bipedal Mech" by nabonilo is used here under CC Attribution.
Retrieved from https://sketchfab.com/3d-models/bipedal-mech-9271b28473454a53bf037963a2878338
2024-07-22 15:23:32 -06:00
Rob Kelly 4d036d8b87 Threshold shader 2024-07-21 23:36:07 -06:00
Rob Kelly 0f1ad758e8 Hard-edge shader 2024-07-21 14:17:35 -06:00
Rob Kelly ff7950c2ad Simple cel shader 2024-07-21 13:22:03 -06:00
Rob Kelly 82f1ef5851 Using textures 2024-07-20 17:29:31 -06:00
Rob Kelly ae3ea2ac1c Relative character movement 2024-07-20 15:57:27 -06:00
Rob Kelly aff0c7c791 Basic player camera control & environment 2024-07-20 15:05:40 -06:00
Rob Kelly 53d8ee717f Basic placeholders for world and player 2024-07-20 13:12:55 -06:00
Rob Kelly b508569b96 Added texture assets.
The following textures are used here under a CC0 license:
- `metal_plate` by Rob Tuytel (https://polyhaven.com/a/metal_plate)
- `concrete_layers_02` by Rob Tuytel (https://polyhaven.com/a/concrete_layers_02)
2024-07-20 12:39:48 -06:00
krampus 6d52f9cc88 Initial commit 2024-07-20 18:36:11 +00:00