generated from krampus/template-godot4
17 lines
777 B
Markdown
17 lines
777 B
Markdown
The player encounters a locked bulkhead with a nearby disabled wall switch. To continue, they must clean off the wall switch before using it to open the bulkhead. As they clean off the switch, it makes a distinct sound once enabled.
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## mechanics
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- [[mechanisms]]
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## dynamics
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- When the player cleans off the switch, it becomes enabled, with an obvious visual & audible state change.
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- When the player activates the switch, it opens the bulkhead.
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## aesthetics
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- Learning: that there are mechanisms which become usable once de-grunked.
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- Associate the intended colors and sounds with mechanism status.
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- Learning: that doors take a long time to open!
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- Grunk makes things stop working.
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- Corollary: removing grunk can fix broken things
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- This world is old and broken down. |