generated from krampus/template-godot4
15 lines
710 B
Markdown
15 lines
710 B
Markdown
The player's path is blocked by a large cluster of [[nodules]]. Beyond their reach, the player sees a very prominent [[alarm]], illuminated to draw attention. There is a [[trigger]] hidden in the nodule cluster with a long, winding relay trail leading to the alarm.
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## mechanics
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- [[alarm]]
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- [[trigger]]
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- [[relay]]
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## dynamics
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- When the trigger is activated, the signal visually propagates through the relay chain.
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- When the signal reaches the alarm, it activates with a strong audio-visual cue.
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## aesthetics
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- Learning: there are grunk elements that react poorly to being destroyed.
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- The grunk doesn't want to be cleaned!
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- Learning: what alarms are, what they look like, that they should watch out. |