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generated from krampus/template-godot4
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grunk/assets/level
History
Rob Kelly 54d634c7c0 GunkBody uses parent as meshinstance by default, rather than vice-versa
2025-03-18 15:28:39 -06:00
..
ceiling
Removed unused 2x2 assets & updated naming conventions
2025-03-18 13:07:00 -06:00
corner
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
floor
Removed unused 2x2 assets & updated naming conventions
2025-03-18 13:07:00 -06:00
hallway
More ghost ship
2025-03-10 00:22:34 -06:00
player_ship
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
t-junction
GunkBody uses parent as meshinstance by default, rather than vice-versa
2025-03-18 15:28:39 -06:00
wall
GunkBody uses parent as meshinstance by default, rather than vice-versa
2025-03-18 15:28:39 -06:00
2x2quad.mtl
Distinct floor, wall, ceiling assets
2025-03-07 22:54:23 -07:00
3x3quad.mtl
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
3x3quad.obj
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
3x3quad.obj.import
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
9x9quad.mtl
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
9x9quad.obj
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
9x9quad.obj.import
Initial development of ghost ship
2025-03-09 22:17:04 -06:00
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