grunk/vault/elements/alarm.md

589 B

Does nothing on its own, but increases the grunk alert when activated by a connected component like a tripwire or listener.

Will activate if the player tries to remove with the spray beam. Can be safely deactivated & harvested with the toothbrush.

Will be triggered automatically if it stops getting a pulse signal from a heart. If it doesn't get a pulse in the first place, it won't trigger. Therefore we can make puzzles without pulses by simply not including a heart in the network.

For flavor, maybe screeches or something when activated?

tags: #mechanics