generated from krampus/template-godot4
150 lines
3.7 KiB
Markdown
150 lines
3.7 KiB
Markdown
- [x] Make TODO list
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- [ ] Grunk basics
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- [x] Grunk shader
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- [x] Clear rate checking / signals
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- [x] [[nodules]]
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- [ ] #equipment
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- [ ] [[spray beam]]
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- [x] Spray nozzle asset
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- [x] Point spray
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- [x] Wide-angle spray
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- [x] Tall-angle spray?
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- [ ] Spray-can?
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- [x] [[toothbrush]]
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- [ ] [[radar]]
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- [ ] [[mp3 player]]
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- [ ] [[manual]]
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- [ ] [[roomba]]
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- [ ] #mechanics
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- [x] [[grunk alert]]
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- [x] [[alarm]]
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- [x] [[trigger]]
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- [x] [[heart]]
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- [x] [[relay]]
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- [ ] [[tripwire]]
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- [ ] [[looker]]
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- [x] [[listener]]
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- [x] [[grunk beast]]
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- [x] Design
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- [x] Model
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- [x] Animation
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- [x] Controller
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- [x] Nav/logic?
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- [ ] [[level.canvas|level]]
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- [x] level planning
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- [ ] [[player ship]]
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- [x] [[airlock]]
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- [x] [[mess hall]]
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- [x] [[crew quarters]]
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- [x] [[medbay]]
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- [x] [[ops center]]
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- [ ] [[cargo bay]]
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- [ ] [[story]]
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- [ ] ***ASSETS***
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- [ ] HUD tools:
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- [x] [[spray beam]]
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- [x] [[toothbrush]]
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- [ ] [[mp3 player]]
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- [ ] [[manual]]
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- [ ] [[radar]]
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- [ ] [[roomba]]
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- [ ] SFX:
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- [ ] title computer noise
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- [ ] ui bonk
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- [ ] ui confirm
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- [ ] item collection
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- [ ] retinal scanner bonk
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- [ ] retinal scanner activation
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- [ ] #maybe prop clear glitter
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- [x] computer bleep on reload
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- [x] grunk tank deposit schlorp
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- [x] player ship door
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- [x] metal footsteps
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- [x] plastic footsteps
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- [x] grunk footsteps
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- [x] beam noises
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- [x] spray noises
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- [ ] inactive switch pulse
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- [x] switch OK
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- [x] switch activation
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- [x] bulkhead opening
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- [x] grunk nodule splatter
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- [ ] REDO grunk nodule splatter
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- [x] grunk alarm shriek
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- [ ] grunk trigger splatter/pulse
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- [ ] grunk relay trigger
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- [ ] #maybe grunk relay heartbeat
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- [ ] grunk alarm heartbeat
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- [ ] #maybe grunk alarm pulse-starvation swell
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- [ ] #maybe hurt effects for grunk nodes/nodules
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- [ ] #maybe fluorescent light hum
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- [ ] grunk listener trigger
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- [ ] #maybe looker node initial detection
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- [ ] #maybe looker node trigger
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- [ ] #maybe tripwire activation
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- [x] grunk heartbeat
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- [x] grunk chittering
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- [ ] grunkbeast
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- [ ] movement
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- [ ] ambiance
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- [ ] sniffing
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- [ ] angry
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- [ ] when it gets u
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- [x] grunk ambiance
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- [x] spaceship ambiance
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- [ ] #maybe crew quarters ambiance
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- [ ] #maybe medbay ambiance
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- [ ] #maybe ops ambiance
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- [ ] #maybe cargo bay ambiance
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- [ ] #maybe grunk node ambiance
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- [ ] models:
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- [ ] [[grunk]] nodes:
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- [x] [[alarm]]
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- [x] [[trigger]]
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- [ ] [[heart]]
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- [ ] [[relay]]
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- [ ] #maybe [[tripwire]]
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- [ ] #maybe [[looker]]
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- [ ] [[listener]]
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- [ ] common props:
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- [x] wall switch
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- [ ] retinal scanner
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- [x] bulkhead
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- [ ] datapad
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- [x] overhead light fixture
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- [x] long crate
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- [x] tall crate
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- [ ] other scatter
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- [ ] [[player ship]] props:
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- [ ] ship
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- [ ] bunk
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- [x] tank terminal
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- [x] tank animations
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- [ ] control console & launch button
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- [ ] door
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- [ ] counters
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- [ ] coffee machine
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- [ ] [[airlock]] props:
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- [x] space suit (2m tall, radius 0.4m)
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- [ ] [[mess hall]] props:
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- [x] trash bin (1m tall, radius 0.4m)
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- [x] cafeteria table (3.0x0.8x6.0)
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- [x] vending machine (1.4x3.0x2.2)
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- [ ] freezer (1.4x2.6x2.2)
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- [ ] kitchen counter (1.0x1.0x6.0)
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- [x] cupboards (1.0x1.0x4.0)
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- [ ] [[crew quarters]] props:
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- [ ] sofa (2.6x1.0x1.2)
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- [ ] coffee table (0.6m tall, radius 1m)
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- [ ] bed (3.0x0.2x1.4)
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- [ ] [[medbay]] props:
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- [ ] operating table (4.0x2.0x1.0)
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- [ ] wraparound desk
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- [x] OR cart (0.7x1.2x1.0)
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- [ ] OR monitor cart (0.7x1.7x1.0)
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- [ ] OR overhead light (0.6m tall, radius 2.5m)
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- [ ] [[ops center]] props
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- [x] railing (0.1x1.0x3.0)
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- [ ] monitor desk (0.7x1.7x4.0)
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- [ ] regular desk (0.7x1.2x4.0)
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- [ ] wraparound desk |