19 Commits

Author SHA1 Message Date
34b4ad7da2 Different tools do different damage to nodules 2025-03-13 11:25:11 -06:00
7018ffff34 Godot thinks our animation tracks are invalid, so we'll just ignore it 2025-03-13 10:42:42 -06:00
8766e0c2bb Funky sprayer HUD elements!
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linting & formatting / build (push) Failing after 4s
2025-03-12 19:29:31 -06:00
b4b133b76c Visual flickering in particle beam glow light 2025-03-12 16:11:15 -06:00
b4166f452b Visual tweaks to particles & rendering depth 2025-03-12 15:55:47 -06:00
80af9a50c4 Dust spray when opening bulkhead
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linting & formatting / build (push) Failing after 4s
2025-03-12 12:56:03 -06:00
4a22a984cd Player tool selection 2025-03-12 12:23:52 -06:00
a0bd457535 Wide-angle spray can be rotated to vertical mode 2025-03-12 11:23:21 -06:00
1515b9edee Refactored tools/sprays as distinct types 2025-03-12 11:03:41 -06:00
e39066e978 Popping grunk nodules!
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linting & formatting / build (push) Failing after 5s
2025-03-12 00:18:27 -06:00
df1930a4a0 Grunkmap scaling adjustments 2025-03-09 16:40:19 -06:00
965605a002 Added level elements 2025-03-06 20:07:41 -07:00
b695492357 Sped up beam particles
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linting & formatting / build (push) Failing after 3s
2025-03-06 16:13:46 -07:00
0eef878653 Updated version to Godot 4.4 2025-03-06 16:06:17 -07:00
f97a2da5c2 Better particle beam effects
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linting & formatting / build (push) Failing after 4s
2025-03-06 15:37:54 -07:00
98200e564e Added wall switch asset 2025-03-03 15:06:30 -07:00
80e65ccad3 Scaling reticle for wide spray 2025-03-02 18:26:22 -07:00
3230afe301 Reduced gunk mask resolution 2025-03-02 13:16:40 -07:00
22984897e2 Added multiline (wide-angle) spray type 2025-03-02 12:03:04 -07:00