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710d0bf191
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Mechanic test level
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2025-03-13 12:25:04 -06:00 |
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7018ffff34
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Godot thinks our animation tracks are invalid, so we'll just ignore it
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2025-03-13 10:42:42 -06:00 |
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46f47730f6
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The wimpy toothbrush!
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2025-03-13 10:29:25 -06:00 |
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a0bd457535
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Wide-angle spray can be rotated to vertical mode
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2025-03-12 11:23:21 -06:00 |
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0a6c9807ec
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Atmosphere particles & visual tweaks
linting & formatting / build (push) Failing after 4s
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2025-03-10 18:43:27 -06:00 |
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70f24c51b8
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More ghost ship
linting & formatting / build (push) Failing after 3s
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2025-03-10 00:22:34 -06:00 |
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a64add6f68
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Distinct floor, wall, ceiling assets
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2025-03-07 22:54:23 -07:00 |
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143f35e761
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Game state management & grunk counter
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2025-03-07 19:26:12 -07:00 |
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c676393e6d
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Clear total calculation is now multithreaded.
Note: This relies on the rendering thread model changed to "Threaded",
which is an experimental feature. This may cause big problems in the
future!!
See: https://docs.godotengine.org/en/stable/tutorials/performance/thread_safe_apis.html#rendering
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2025-03-07 18:08:05 -07:00 |
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0eef878653
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Updated version to Godot 4.4
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2025-03-06 16:06:17 -07:00 |
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1204123705
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Interactive wall switch
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2025-03-05 14:46:13 -07:00 |
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98200e564e
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Added wall switch asset
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2025-03-03 15:06:30 -07:00 |
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22984897e2
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Added multiline (wide-angle) spray type
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2025-03-02 12:03:04 -07:00 |
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977ca741aa
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Basic player controller & level
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2025-02-28 15:20:52 -07:00 |
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317325c393
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Initial commit
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2025-02-28 21:05:22 +00:00 |
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