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4bfa1c88a6
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Chained loading of save states
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2025-04-22 22:10:08 -06:00 |
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bc9e928c3b
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Sweet title screen!
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2025-04-22 21:30:11 -06:00 |
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9747e80f1d
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Saves are ID'd by scene
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2025-04-22 16:00:55 -06:00 |
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656e1d26bb
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Monster respawns when loading save
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2025-04-22 15:26:55 -06:00 |
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f560b88de8
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Overhead light checks persistent state
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2025-04-22 15:26:31 -06:00 |
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e4a2f31de9
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Bulkhead & wall switch defer state initialization until after loading
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2025-04-22 14:23:11 -06:00 |
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48c9953c53
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Ship grunk level is persisted
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2025-04-22 14:20:46 -06:00 |
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22a22a6409
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Save icon is displayed while saving
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2025-04-22 13:59:24 -06:00 |
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7957a47243
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Progress persistence
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2025-04-22 12:08:09 -06:00 |
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cfb7b28971
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Added loading screen
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2025-04-21 18:07:11 -06:00 |
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dcd5d5d57d
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GameManager is now WorldManager, a resource managed as part of the world
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2025-04-21 16:58:56 -06:00 |
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033c12365d
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Alarm effect animations use quarter frame skip
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m5s
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linting & formatting / build (push) Successful in 46s
v0.0.3-5
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2025-04-21 15:25:12 -06:00 |
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1987e52c62
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Relay reacts to damage
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2025-04-21 15:21:31 -06:00 |
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3fb8a54b42
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Alarm pulse animation
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2025-04-21 14:41:37 -06:00 |
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37a3e2e90a
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Using surface material override to preserve prop refs
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2025-04-21 13:23:09 -06:00 |
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124316f013
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Grunk alert resets when depositing in tank
linting & formatting / build (push) Successful in 19s
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v0.0.3-4
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2025-04-20 02:15:46 -06:00 |
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ebac8651b6
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More nodules
itch.io publish action / build (osx, app) (push) Successful in 2m14s
itch.io publish action / build (win64, exe) (push) Successful in 2m19s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m2s
linting & formatting / build (push) Successful in 18s
v0.0.3-3
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2025-04-20 00:39:08 -06:00 |
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9d8f1f1767
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Splatter effect scales with source node scale
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2025-04-20 00:23:41 -06:00 |
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eba7d3d06b
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Intro listener puzzle in crew hab
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2025-04-19 23:34:34 -06:00 |
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e44bed8bff
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Heartbeat puzzle 1 in medbay
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2025-04-19 22:55:11 -06:00 |
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42ec80f098
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Lighting tweaks
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2025-04-19 20:53:51 -06:00 |
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d4a008ff2a
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Grunk alarm emits red when triggered
linting & formatting / build (push) Successful in 21s
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2025-04-19 17:31:21 -06:00 |
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ed303fce4b
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Milestones have effects
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2025-04-19 17:13:36 -06:00 |
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5dba027b4c
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Death
linting & formatting / build (push) Successful in 21s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m6s
itch.io publish action / build (osx, app) (push) Successful in 2m10s
itch.io publish action / build (win64, exe) (push) Successful in 2m31s
v0.0.3-2
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2025-04-19 16:18:12 -06:00 |
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127fb9be38
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Get grabbed idiot!!
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2025-04-19 12:25:47 -06:00 |
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028b59cddb
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Player control lockouts
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2025-04-19 10:12:18 -06:00 |
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ecdedfc58c
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Using InputPrompt for interact prompt
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2025-04-19 10:01:37 -06:00 |
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db2507048f
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UI tweaks & i18n
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2025-04-19 09:49:07 -06:00 |
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538c3d8d69
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Slutch meet-spook
linting & formatting / build (push) Successful in 18s
itch.io publish action / build (linux64, x86_64) (push) Successful in 1m53s
itch.io publish action / build (osx, app) (push) Successful in 1m55s
itch.io publish action / build (win64, exe) (push) Successful in 1m59s
v0.0.3
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2025-04-18 21:55:40 -06:00 |
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f2de25ab0f
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Diegetic grunk gauge
linting & formatting / build (push) Successful in 21s
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2025-04-18 18:36:19 -06:00 |
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c74bfefe92
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Lerp framerate logic fixes
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2025-04-18 15:52:31 -06:00 |
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35cc441241
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Greater slutch
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2025-04-18 15:19:54 -06:00 |
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2e3b08271f
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Drone gets louder when beast is near
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2025-04-18 14:44:24 -06:00 |
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986dd518e3
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Advanced grunk alert
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2025-04-18 12:53:08 -06:00 |
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c33efdf9ce
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The eyes of the slutch...
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2025-04-18 12:19:30 -06:00 |
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4b7eefba74
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Workaround for beast getting stuck on links
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2025-04-18 10:10:35 -06:00 |
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ac811c354a
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Project setting & editor override for showing nav agent debug paths
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2025-04-18 10:05:14 -06:00 |
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33b38d17bd
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The slutchy grunkbeast!
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2025-04-18 09:53:21 -06:00 |
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fb34e3b659
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Grunkbeast spawning & alert response logic
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2025-04-17 18:47:15 -06:00 |
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efc62c16c1
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Navigation tweaks
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2025-04-17 17:43:04 -06:00 |
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7de318a613
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Advanced stalking logic
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2025-04-17 16:38:31 -06:00 |
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b8c689bcf5
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Workaround script for generated docs
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2025-04-17 14:59:29 -06:00 |
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e105601c1b
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Grunkbeast behavior tree
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2025-04-17 14:54:17 -06:00 |
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bb545bcbcd
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Added Beehave v2.8.4 addon
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2025-04-17 10:08:45 -06:00 |
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f5e05a7e08
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Grunkbeast state machine
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2025-04-17 10:02:01 -06:00 |
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27ec21745b
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Basic pathing for grunkbeast
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2025-04-16 17:20:33 -06:00 |
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f695ef846c
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Gunk relays show connections in editor preview
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2025-04-16 15:45:18 -06:00 |
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1d83c8bb79
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Gunk materials don't need to all be local to scene
linting & formatting / build (push) Successful in 31s
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2025-04-15 22:18:40 -06:00 |
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394f23e7b8
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More props!
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2025-04-15 21:15:23 -06:00 |
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b79859f472
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Using static bodies for non-grunked assets
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2025-04-11 14:06:09 -06:00 |
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