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2440103f66
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Creaking metal
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2025-04-01 18:18:46 -06:00 |
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0a7dabc797
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Chitter & ambiance
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2025-04-01 16:12:47 -06:00 |
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c1610629df
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Plastic footsteps
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2025-04-01 12:38:15 -06:00 |
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e4d5f7b673
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Logic for different material footsteps
linting & formatting / build (push) Successful in 40s
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2025-03-31 19:04:37 -06:00 |
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7fa75c3cf0
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Beam sounds
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2025-03-29 11:51:18 -06:00 |
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53884a8232
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Level building
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2025-03-28 14:17:18 -06:00 |
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d94f68785a
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Added pause menu
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2025-03-22 17:16:17 -06:00 |
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e9385c9919
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Added export presets
linting & formatting / build (push) Successful in 10s
itch.io publish action / build (linux64, x86_64) (push) Failing after 1m2s
itch.io publish action / build (osx, app) (push) Failing after 1m0s
itch.io publish action / build (win64, exe) (push) Failing after 58s
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2025-03-21 22:36:40 -06:00 |
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76329c9a8e
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Added guide signs
linting & formatting / build (push) Successful in 10s
itch.io publish action / build (linux64, x86_64) (push) Failing after 23s
itch.io publish action / build (osx, app) (push) Failing after 22s
itch.io publish action / build (win64, exe) (push) Failing after 23s
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2025-03-21 21:41:33 -06:00 |
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8343b69cdd
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Grunk milestones & text terminal
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2025-03-21 19:13:17 -06:00 |
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36645dd09b
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Graybox ops props
linting & formatting / build (push) Failing after 4s
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2025-03-21 12:59:34 -06:00 |
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0326667bc0
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Added items
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2025-03-21 12:07:05 -06:00 |
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654a6118e2
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Medbay grayboxing
linting & formatting / build (push) Failing after 4s
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2025-03-21 00:33:33 -06:00 |
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0ea73b1221
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Fixed light clean/enable logic
linting & formatting / build (push) Failing after 3s
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2025-03-20 17:46:01 -06:00 |
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b022005087
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Overhead lights
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2025-03-20 17:06:29 -06:00 |
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0af2f422b6
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Visuals for grunk tank
linting & formatting / build (push) Failing after 4s
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2025-03-20 08:59:37 -06:00 |
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24e3ee209f
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Player can deposit grunk back at the ship
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2025-03-19 17:27:50 -06:00 |
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a9c5ef65df
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Built out general outline of level
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2025-03-19 16:49:58 -06:00 |
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8c67586d2f
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Fixed inconsistent normal map profiles on floor assets
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2025-03-18 19:19:53 -06:00 |
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54d634c7c0
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GunkBody uses parent as meshinstance by default, rather than vice-versa
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2025-03-18 15:28:39 -06:00 |
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b0998d2041
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Removed unused 2x2 assets & updated naming conventions
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2025-03-18 13:07:00 -06:00 |
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494729b99d
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Updated prefab materials
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2025-03-18 12:55:55 -06:00 |
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79dbeb1147
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More materials & assets
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2025-03-17 18:09:27 -06:00 |
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9d945b4c00
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Added starfield sky
linting & formatting / build (push) Failing after 5s
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2025-03-17 14:49:05 -06:00 |
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f40b1bee2e
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CanvasItem retro shader
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2025-03-16 19:17:57 -06:00 |
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24d0894cde
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Environment refinement & variation
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2025-03-16 16:49:31 -06:00 |
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0324f458da
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ESC uncaptures mouse (for testing)
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2025-03-16 15:11:05 -06:00 |
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a6a411b060
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Revised alarm/relay interactions
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2025-03-15 19:00:37 -06:00 |
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3031daae39
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Added grunk network heartbeat mechanics
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2025-03-14 16:59:31 -06:00 |
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19ea9fca6d
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GunkBody tests planar distance to point to disambiguate parallel planes
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2025-03-14 15:27:55 -06:00 |
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6746b42326
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Grunkled beast w/ procedural animation
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2025-03-14 11:46:49 -06:00 |
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eb683e7358
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Testing for branching grunknet
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2025-03-13 14:56:47 -06:00 |
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3284538726
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Grunk network relays
linting & formatting / build (push) Failing after 4s
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2025-03-13 14:50:59 -06:00 |
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229b3f8f7e
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Grunk alarm!
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2025-03-13 13:34:35 -06:00 |
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710d0bf191
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Mechanic test level
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2025-03-13 12:25:04 -06:00 |
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b4b133b76c
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Visual flickering in particle beam glow light
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2025-03-12 16:11:15 -06:00 |
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b4166f452b
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Visual tweaks to particles & rendering depth
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2025-03-12 15:55:47 -06:00 |
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ded02933f0
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Floating dust is tied to areas, not player
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2025-03-12 11:04:10 -06:00 |
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0f9188476c
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Visual & level tweaks
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2025-03-12 10:29:31 -06:00 |
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e39066e978
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Popping grunk nodules!
linting & formatting / build (push) Failing after 5s
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2025-03-12 00:18:27 -06:00 |
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0a6c9807ec
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Atmosphere particles & visual tweaks
linting & formatting / build (push) Failing after 4s
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2025-03-10 18:43:27 -06:00 |
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bea891e786
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Bulkhead mechanical component
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2025-03-10 17:00:30 -06:00 |
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70f24c51b8
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More ghost ship
linting & formatting / build (push) Failing after 3s
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2025-03-10 00:22:34 -06:00 |
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3c04a21b0d
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GunkBody instantiates its own gunk material
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2025-03-09 22:28:24 -06:00 |
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530131084e
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Initial development of ghost ship
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2025-03-09 22:17:04 -06:00 |
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df1930a4a0
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Grunkmap scaling adjustments
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2025-03-09 16:40:19 -06:00 |
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04bd219946
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Adjusted prefab scale to 3m
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2025-03-09 16:22:11 -06:00 |
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8db30428ff
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Saved mesh data for three hallway prefabs
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2025-03-09 16:06:52 -06:00 |
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96e657e21d
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GunkBody takes an optional initial gunk mask
linting & formatting / build (push) Failing after 5s
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2025-03-09 15:49:59 -06:00 |
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99ec33ed3c
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Better hallway
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2025-03-08 18:58:15 -07:00 |
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