14 Commits

Author SHA1 Message Date
54e6679079 Tutorial triggers 2025-07-08 23:13:27 -06:00
d301ff277f Extracted grunkable logic to component & extended to physical props as well 2025-07-03 18:23:27 -06:00
3d1e5dda38 Stickers can be removed with spray tools 2025-06-28 17:44:10 -06:00
b60ab2e74f Spray sfx is pitch-shifted based on relative angle to player 2025-04-03 12:51:54 -06:00
1ab14b6bb1 Spray sounds
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linting & formatting / build (push) Successful in 18s
2025-03-29 12:31:23 -06:00
34b4ad7da2 Different tools do different damage to nodules 2025-03-13 11:25:11 -06:00
a0bd457535 Wide-angle spray can be rotated to vertical mode 2025-03-12 11:23:21 -06:00
1515b9edee Refactored tools/sprays as distinct types 2025-03-12 11:03:41 -06:00
e39066e978 Popping grunk nodules!
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linting & formatting / build (push) Failing after 5s
2025-03-12 00:18:27 -06:00
df1930a4a0 Grunkmap scaling adjustments 2025-03-09 16:40:19 -06:00
f97a2da5c2 Better particle beam effects
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linting & formatting / build (push) Failing after 4s
2025-03-06 15:37:54 -07:00
98200e564e Added wall switch asset 2025-03-03 15:06:30 -07:00
3230afe301 Reduced gunk mask resolution 2025-03-02 13:16:40 -07:00
22984897e2 Added multiline (wide-angle) spray type 2025-03-02 12:03:04 -07:00