gfolf2/assets/textures
Rob Kelly 1101ed4b3d Game win alert 2024-12-19 15:18:35 -07:00
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beach_ball Added beach ball which floats on water 2024-12-14 18:57:38 -07:00
gfolfball Golf ball has more contrast, less saturation 2024-11-03 10:12:26 -07:00
grass_fairway Player character preview in deathmatch setup 2024-12-17 15:21:28 -07:00
grass_green Generalized handling of terrain & material audio 2024-11-22 21:15:54 -07:00
grass_rough Moved terrain asset sources under asset_dev 2024-11-13 10:56:54 -07:00
guard_rail Guard rail textures & tweaks 2024-11-13 09:38:59 -07:00
highway Path-based highway roads 2024-11-13 11:29:50 -07:00
mountain_rock Autoshader & mountain rock texture 2024-11-16 16:59:30 -07:00
plasma_ball New plasma ball texture 2024-12-13 16:33:42 -07:00
sand_trap Rough draft of O'Neill Cylinder level 2024-12-18 14:56:30 -07:00
wood Added funky gravity areas in debug level 2024-12-07 00:27:02 -07:00
clear_sea_water_2048x2048.png Added sea water texture 2024-10-20 17:47:26 -06:00
clear_sea_water_2048x2048.png.import Environment basics 2024-10-20 18:06:21 -06:00
pip_pattern.png Game win alert 2024-12-19 15:18:35 -07:00
pip_pattern.png.import Game win alert 2024-12-19 15:18:35 -07:00