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2 Commits

Author SHA1 Message Date
Rob Kelly 1101ed4b3d Game win alert 2024-12-19 15:18:35 -07:00
Rob Kelly 1b9ff4e68a Mixed horn hit into nice-shot chime 2024-12-19 13:50:06 -07:00
20 changed files with 689 additions and 14 deletions

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asset_dev/audio/horn_hit1.wav (Stored with Git LFS) Normal file

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asset_dev/audio/horn_hit3.wav (Stored with Git LFS) Normal file

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assets/sound/sfx/ui/horn_chime.wav (Stored with Git LFS) Normal file

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@ -0,0 +1,24 @@
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type="AudioStreamWAV"
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@ -0,0 +1,24 @@
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@ -0,0 +1,24 @@
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@ -142,6 +142,7 @@ shape = SubResource("SphereShape3D_0hvq6")
[node name="DebugDraw" type="Control" parent="."]
unique_name_in_owner = true
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0

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@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=3 uid="uid://cefit4bc8akbb"]
[gd_scene load_steps=16 format=3 uid="uid://cefit4bc8akbb"]
[ext_resource type="Script" path="res://src/game/game.gd" id="1_4qa87"]
[ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="2_y3adf"]
@ -8,6 +8,9 @@
[ext_resource type="Script" path="res://src/util/debug_version_info.gd" id="6_42bd1"]
[ext_resource type="Script" path="res://src/game/sfx.gd" id="7_xpf8p"]
[ext_resource type="AudioStream" uid="uid://8uynlpios7u1" path="res://assets/sound/sfx/ui/ecofuture2.wav" id="8_ab8py"]
[ext_resource type="AudioStream" uid="uid://cuupx50lrp02p" path="res://assets/sound/sfx/ui/ecofuture4.wav" id="9_k8ibc"]
[ext_resource type="AudioStream" uid="uid://c8bxu5lusqevv" path="res://assets/sound/sfx/ui/ecofuture3.wav" id="10_ha1rn"]
[ext_resource type="AudioStream" uid="uid://b87451iis77bh" path="res://assets/sound/sfx/ui/horn_hit3.wav" id="11_l0jg8"]
[sub_resource type="Animation" id="Animation_c3dlb"]
length = 0.001
@ -265,3 +268,18 @@ script = ExtResource("7_xpf8p")
unique_name_in_owner = true
stream = ExtResource("8_ab8py")
bus = &"SFX"
[node name="Bonk" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true
stream = ExtResource("9_k8ibc")
bus = &"SFX"
[node name="Fanfare" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true
stream = ExtResource("10_ha1rn")
bus = &"SFX"
[node name="Horn" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true
stream = ExtResource("11_l0jg8")
bus = &"SFX"

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@ -2,3 +2,5 @@ class_name GameSFX extends Node
## Container & accessor for game-global SFX
@onready var chime: AudioStreamPlayer = %Chime
@onready var bonk: AudioStreamPlayer = %Bonk
@onready var fanfare: AudioStreamPlayer = %Fanfare

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@ -0,0 +1,72 @@
/* 2D Glint Effect
* from https://godotshaders.com/shader/highlight-canvasitem/
*/
shader_type canvas_item;
render_mode blend_premul_alpha;
uniform float Line_Smoothness : hint_range(0, 0.1) = 0.045;
uniform float Line_Width : hint_range(0, 0.2) = 0.09;
uniform float Brightness = 3.0;
uniform float Rotation_deg : hint_range(-90, 90) = 30;
uniform float Distortion : hint_range(1, 2) = 1.8;
uniform float Speed = 0.7;
uniform float Position : hint_range(0, 1) = 0;
uniform float Position_Min = 0.25;
uniform float Position_Max = 0.5;
uniform float Alpha : hint_range(0, 1) = 1;
vec2 rotate_uv(vec2 uv, vec2 center, float rotation, bool use_degrees){
float _angle = rotation;
if(use_degrees){
_angle = rotation * (3.1415926/180.0);
}
mat2 _rotation = mat2(
vec2(cos(_angle), -sin(_angle)),
vec2(sin(_angle), cos(_angle))
);
vec2 _delta = uv - center;
_delta = _rotation * _delta;
return _delta + center;
}
void fragment() {
vec2 center_uv = UV - vec2(0.5, 0.5);
float gradient_to_edge = max(abs(center_uv.x), abs(center_uv.y));
gradient_to_edge = gradient_to_edge * Distortion;
gradient_to_edge = 1.0 - gradient_to_edge;
vec2 rotaded_uv = rotate_uv(UV, vec2(0.5, 0.5), Rotation_deg, true);
float remapped_position;
{
float output_range = Position_Max - Position_Min;
remapped_position = Position_Min + output_range * Position;
}
float remapped_time = TIME * Speed + remapped_position;
remapped_time = fract(remapped_time);
{
float output_range = 2.0 - (-2.0);
remapped_time = -2.0 + output_range * remapped_time;
}
vec2 offset_uv = vec2(rotaded_uv.xy) + vec2(remapped_time, 0.0);
float line = vec3(offset_uv, 0.0).x;
line = abs(line);
line = gradient_to_edge * line;
line = sqrt(line);
float line_smoothness = clamp(Line_Smoothness, 0.001, 1.0);
float offset_plus = Line_Width + line_smoothness;
float offset_minus = Line_Width - line_smoothness;
float remapped_line;
{
float input_range = offset_minus - offset_plus;
remapped_line = (line - offset_plus) / input_range;
}
remapped_line = remapped_line * Brightness;
remapped_line = min(remapped_line, Alpha);
COLOR.rgb = vec3(COLOR.xyz) * vec3(remapped_line);
COLOR.a = remapped_line;
}

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@ -6,7 +6,7 @@
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[ext_resource type="Script" path="res://src/ui/decorations/text_effects/typewriter/typewriter_label.gd" id="2_yjmn6"]
[ext_resource type="Script" path="res://src/ui/decorations/rumbler.gd" id="3_ql2sm"]
[ext_resource type="AudioStream" uid="uid://c8bxu5lusqevv" path="res://assets/sound/sfx/ui/ecofuture3.wav" id="5_a1v30"]
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[sub_resource type="Gradient" id="Gradient_hi2t5"]
colors = PackedColorArray(0.389287, 0.389287, 0.389287, 1, 1, 1, 1, 1)
@ -620,8 +620,8 @@ pivot_offset = Vector2(20, 20)
texture = ExtResource("2_x2leq")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_a1v30")
volume_db = -16.0
stream = ExtResource("7_8swh0")
volume_db = -8.0
bus = &"SFX"
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]

View File

@ -0,0 +1,435 @@
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colors = PackedColorArray(0.49, 1, 0.643, 1, 1, 1, 1, 1)
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gradient = SubResource("Gradient_rgpi4")
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fill_to = Vector2(0.5, 0.7)
metadata/_snap_enabled = true
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resource_name = "pan"
length = 10.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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"update": 0,
"values": [Vector2(-800, -400), Vector2(-901, -299)]
}
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length = 0.001
tracks/0/type = "value"
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[node name="VerticalCenter" type="Control" parent="."]
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theme_override_fonts/font = ExtResource("1_mxxhu")
theme_override_font_sizes/font_size = 150
text = "GAME!"
[node name="GameLabelRoot" type="Control" parent="VerticalCenter"]
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theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
theme_override_constants/outline_size = 9
theme_override_fonts/font = ExtResource("1_mxxhu")
theme_override_font_sizes/font_size = 300
text = "GAME!"
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anchor_bottom = 0.5
offset_left = -433.0
offset_top = -191.0
offset_right = 433.0
offset_bottom = 191.0
grow_horizontal = 2
grow_vertical = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("1_mxxhu")
theme_override_font_sizes/font_size = 300
text = "GAME!"
[node name="Gradient" type="TextureRect" parent="VerticalCenter/GameLabelRoot/LabelClip"]
layout_mode = 1
anchors_preset = -1
anchor_left = -0.1
anchor_top = -0.1
anchor_right = 1.1
anchor_bottom = 1.1
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("GradientTexture2D_68xa1")
[node name="Pips" type="TextureRect" parent="VerticalCenter/GameLabelRoot/LabelClip"]
texture_filter = 4
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -800.0
offset_top = -400.0
offset_right = 800.0
offset_bottom = 400.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_plyo3")
stretch_mode = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="VerticalCenter/GameLabelRoot/LabelClip/Pips"]
libraries = {
"": SubResource("AnimationLibrary_egd4v")
}
autoplay = "pan"
[node name="CaptionLabel" type="RichTextLabel" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -300.0
offset_top = -125.0
offset_right = 300.0
offset_bottom = 125.0
grow_horizontal = 2
grow_vertical = 2
pivot_offset = Vector2(300, 10)
theme_override_colors/default_color = Color(0.490196, 1, 0.643137, 1)
theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
theme_override_constants/outline_size = 4
theme_override_fonts/normal_font = ExtResource("1_mxxhu")
theme_override_font_sizes/normal_font_size = 16
bbcode_enabled = true
text = "[center][wave][type speed=70 factor=8]guess what sucka you are about to win the fuckign[/type][/wave][/center]"
script = ExtResource("3_vuo1w")
scale_curve = SubResource("Curve_ghy8a")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_x18w1")
}
autoplay = "play"
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("4_5f42w")