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c699a72578
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NICE SHOT message now only triggers within 5% of perfect (was 20%)
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2025-01-08 15:42:07 -07:00 |
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c3e7bc62cc
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Shot curve now has extreme effect
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2025-01-08 15:35:04 -07:00 |
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495e29c487
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Shot fast-forward control with VCR effect
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2024-12-30 17:24:12 -07:00 |
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b633ceb0c4
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Input polling looks for exact match to avoid smashing modifier inputs
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2024-12-30 15:58:12 -07:00 |
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8dd9e0b4c5
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Added logic for next/prev club select in shot setup
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2024-12-30 15:50:41 -07:00 |
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7d9c6997bc
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Camera controls don't use delta factor (prevents jitter at low framerates)
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2024-12-30 15:13:55 -07:00 |
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d6e808f83a
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Added free camera input prompts
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2024-12-23 01:09:22 -07:00 |
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b3821b4156
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Input prompts show during play after the player is idle for a few seconds
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2024-12-23 00:46:25 -07:00 |
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478b1e0849
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Practice manager respawns player on death
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2024-12-20 12:57:19 -07:00 |
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0952cd7486
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HUD starts hidden & fewer redundant initializations
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2024-12-20 11:03:49 -07:00 |
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7c3a2002b7
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Free camera & shot projection collide with water
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2024-12-15 17:15:48 -07:00 |
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30dc7050be
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Ball & player are repositioned based on ball radius
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2024-12-15 17:01:45 -07:00 |
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fcbc8c6f0a
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Ball abilities & powerball
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2024-12-14 19:52:05 -07:00 |
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8bacd197c2
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Added beach ball which floats on water
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2024-12-14 18:57:38 -07:00 |
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e9abc96002
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Handling for player death
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2024-12-11 19:26:45 -07:00 |
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424ee2f2ae
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Tweaked magnus force to not affect good shots as much
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2024-12-09 16:46:40 -07:00 |
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94d1ac8abf
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Added project settings menu
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2024-12-08 16:21:05 -07:00 |
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317f77c358
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Ball can be reset after traveling for 45 seconds
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2024-12-07 17:57:58 -07:00 |
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872aad090e
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Ball sand particle effect
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2024-12-04 19:06:18 -07:00 |
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ce6c9b3aac
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Magnetic effect is sticky like plasma ball
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2024-12-04 17:59:44 -07:00 |
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fb19b1a1ad
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Adjusted shot curve calculation
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2024-12-04 17:38:28 -07:00 |
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1623d468a3
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Club angle & power are properties of the club
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2024-12-04 17:02:57 -07:00 |
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cbed315048
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Added ball sfx
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2024-11-22 20:04:14 -07:00 |
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074dbb06dc
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Added shot SFX
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2024-11-22 12:26:25 -07:00 |
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162f2237d4
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Player labels display when far from player
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2024-11-22 11:13:19 -07:00 |
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6e34f236ca
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Balls get explosive separation force on impact
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2024-11-21 18:54:38 -07:00 |
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15cd409e04
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Damage scales with speed & type
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2024-11-21 18:33:02 -07:00 |
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42d1a9a77c
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Dope explosion effect from GFOLF 1
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2024-11-21 18:23:29 -07:00 |
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49dd2fecf0
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Colorized gfolfers!
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2024-11-21 17:41:55 -07:00 |
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ed91c9c9d8
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Revised downswing animation & gauge effects
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2024-11-21 17:19:06 -07:00 |
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9d6821962b
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Shot projection for putting
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2024-11-21 11:27:35 -07:00 |
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e723e0c022
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Shot curve using a simulated Magnus effect
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2024-11-21 02:19:00 -07:00 |
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d129a410b8
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UI scaling & bugfixes
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2024-11-21 00:34:03 -07:00 |
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1c5222fecf
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Ball selector
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2024-11-20 19:22:11 -07:00 |
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3a4326ca50
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Balls are spawned dynamically at ball point
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2024-11-20 12:27:22 -07:00 |
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7c9403273f
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Fixed post-shot reorientation weirdness
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2024-11-19 23:26:18 -07:00 |
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be07ce40ed
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Peek at life bar when damaged
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2024-11-19 22:25:45 -07:00 |
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70da540e25
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Added plasma ball
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2024-11-19 21:52:04 -07:00 |
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7201c030e6
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Switch camera to demo cam on pause
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2024-11-19 17:41:43 -07:00 |
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5878a2efd5
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Players have separate HUDs
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2024-11-19 11:51:05 -07:00 |
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40a1b3548a
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Players can damage one another
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2024-11-18 12:57:11 -07:00 |
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7c7458be65
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Life bar has damage lag
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2024-11-18 12:06:43 -07:00 |
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2b1aabd808
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The rumblerrrrrrrrr
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2024-11-17 20:10:33 -07:00 |
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479efd9c28
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The nefarious hitlag!
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2024-11-17 18:51:06 -07:00 |
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3d1da45673
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Player turns are managed & sequenced in World
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2024-11-17 16:53:07 -07:00 |
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c99c470b00
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Refactored shot HUD into world UI
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2024-11-17 12:35:28 -07:00 |
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475c28b31e
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Guard rail textures & tweaks
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2024-11-13 09:38:59 -07:00 |
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cd9a58a660
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Multi-terrain physics
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2024-11-12 20:03:05 -07:00 |
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5b56f9cd58
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Using Jolt physics
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2024-11-12 18:16:30 -07:00 |
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ed23981b19
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Implemented wedge & iron
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2024-11-12 17:03:50 -07:00 |
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