generated from krampus/template-godot4
Scaled up UI elements for larger displays
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@ -26,6 +26,8 @@ gdscript/warnings/unsafe_call_argument=2
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/size/borderless=true
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window/stretch/aspect="ignore"
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@ -52,7 +52,7 @@ grow_vertical = 2
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script = ExtResource("1_cttgc")
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[node name="Arc" type="Control" parent="."]
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custom_minimum_size = Vector2(200, 200)
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custom_minimum_size = Vector2(600, 600)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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@ -65,10 +65,10 @@ offset_right = 100.0
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offset_bottom = 100.0
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grow_horizontal = 2
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grow_vertical = 2
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pivot_offset = Vector2(100, 100)
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pivot_offset = Vector2(300, 300)
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script = ExtResource("2_vijl7")
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gap_angle = 0.6
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width = 6.0
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width = 36.0
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color = Color(0, 0, 0, 0.392157)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Arc"]
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@ -98,10 +98,10 @@ anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = 120.0
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offset_top = -17.0
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offset_right = 206.0
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offset_bottom = 17.0
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offset_left = 360.0
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offset_top = -19.5
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offset_right = 461.0
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offset_bottom = 19.5
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grow_vertical = 2
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pivot_offset = Vector2(0, 20)
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theme_type_variation = &"ClubSelectLabel"
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@ -116,10 +116,10 @@ anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = 120.037
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offset_top = 14.235
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offset_right = 193.037
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offset_bottom = 53.235
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offset_left = 349.378
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offset_top = 79.9975
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offset_right = 422.378
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offset_bottom = 118.998
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grow_vertical = 2
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scale = Vector2(0.618, 0.618)
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pivot_offset = Vector2(0, 20)
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@ -135,10 +135,10 @@ anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = 110.774
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offset_top = 49.1735
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offset_right = 193.774
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offset_bottom = 83.1735
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offset_left = 311.582
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offset_top = 173.073
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offset_right = 407.582
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offset_bottom = 212.073
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grow_vertical = 2
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scale = Vector2(0.618, 0.618)
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pivot_offset = Vector2(0, 20)
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@ -154,10 +154,10 @@ anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = 92.9291
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offset_top = 77.8023
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offset_right = 156.929
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offset_bottom = 111.802
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offset_left = 249.701
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offset_top = 251.956
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offset_right = 323.701
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offset_bottom = 290.956
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grow_vertical = 2
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scale = Vector2(0.618, 0.618)
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pivot_offset = Vector2(0, 20)
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@ -173,10 +173,10 @@ anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = 67.8836
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offset_top = 97.903
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offset_right = 169.884
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offset_bottom = 136.903
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offset_left = 168.473
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offset_top = 310.727
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offset_right = 270.474
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offset_bottom = 349.727
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grow_vertical = 2
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scale = Vector2(0.618, 0.618)
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pivot_offset = Vector2(0, 20)
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@ -104,7 +104,7 @@ var _returning_free_camera := false
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@onready var ball_impulse_debug: Node3D = %BallImpulseDebug
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@onready var camera_distance := camera.position.z:
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@onready var camera_distance := zoom.position.z:
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set = _set_camera_distance
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@onready var phys_ball_scene := preload("res://src/player/physics_ball/physics_ball.tscn")
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@ -367,9 +367,6 @@ func _process(delta: float) -> void:
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curve_animation.pause()
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phase = Phase.DOWNSWING
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Phase.SHOT:
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# REMOVEME
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if Input.is_action_just_pressed("camera_forward"):
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insert_free_cam()
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if driving_range and Input.is_action_just_pressed("shot_accept"):
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phase = Phase.AIM
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return_ball()
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@ -604,7 +604,7 @@ mouse_filter = 1
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[node name="WoahNiceFeedback" type="RichTextLabel" parent="ShotUI"]
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visible = false
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custom_minimum_size = Vector2(700, 0)
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custom_minimum_size = Vector2(1200, 0)
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.5
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@ -619,9 +619,9 @@ grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
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theme_override_constants/shadow_offset_y = 2
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theme_override_constants/shadow_offset_x = 3
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theme_override_font_sizes/bold_italics_font_size = 96
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theme_override_constants/shadow_offset_y = 4
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theme_override_constants/shadow_offset_x = 6
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theme_override_font_sizes/bold_italics_font_size = 168
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bbcode_enabled = true
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text = "[center][wave][rainbow][i][b]WOAH NICE[/b][/i][/rainbow][/wave][/center]"
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fit_content = true
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@ -722,7 +722,7 @@ offset_right = 50.0
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offset_bottom = 50.0
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grow_horizontal = 1
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grow_vertical = 1
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pivot_offset = Vector2(-200, 0)
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pivot_offset = Vector2(-400, 0)
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[node name="HUDAnimation" type="AnimationPlayer" parent="ShotUI"]
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libraries = {
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@ -16,10 +16,10 @@ ClubSelectLabel/base_type = &"Label"
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ClubSelectLabel/colors/font_color = Color(1, 0.933333, 0.894118, 1)
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ClubSelectLabel/colors/font_outline_color = Color(0, 0, 0, 1)
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ClubSelectLabel/colors/font_shadow_color = Color(0, 0, 0, 1)
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ClubSelectLabel/constants/outline_size = 2
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ClubSelectLabel/constants/shadow_offset_x = 2
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ClubSelectLabel/constants/outline_size = 6
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ClubSelectLabel/constants/shadow_offset_x = 6
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ClubSelectLabel/constants/shadow_offset_y = 0
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ClubSelectLabel/font_sizes/font_size = 28
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ClubSelectLabel/font_sizes/font_size = 84
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ClubSelectLabel/fonts/font = SubResource("SystemFont_dpm3o")
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ShotFeedback/base_type = &"Label"
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ShotFeedback/colors/font_color = Color(0.807843, 1, 1, 1)
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