Reorganized gfolf_girl character assets

This commit is contained in:
Rob Kelly 2024-11-10 12:07:59 -07:00
parent 8576f0bdeb
commit 13a09cd90c
12 changed files with 1187 additions and 4536 deletions

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@ -5,5 +5,5 @@ resource_name = "Skin"
albedo_color = Color(0.905882, 0.760784, 0.690196, 1)
roughness = 0.892982
subsurf_scatter_enabled = true
subsurf_scatter_strength = 0.2
subsurf_scatter_strength = 0.15
subsurf_scatter_skin_mode = true

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@ -4,12 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://ha6jxf4v5845"
path="res://.godot/imported/gfolf_girl2.gltf-198edff4e12037780f06025f4aaa77f2.scn"
path="res://.godot/imported/gfolf_girl.gltf-c58389ce0c924c0ff0c51f9aaa4c7726.scn"
[deps]
source_file="res://assets/models/characters/gfolf_girl/gfolf_girl2.gltf"
dest_files=["res://.godot/imported/gfolf_girl2.gltf-198edff4e12037780f06025f4aaa77f2.scn"]
source_file="res://assets/models/characters/gfolf_girl/gfolf_girl.gltf"
dest_files=["res://.godot/imported/gfolf_girl.gltf-c58389ce0c924c0ff0c51f9aaa4c7726.scn"]
[params]

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@ -1,6 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://1s3gywmoi20e"]
[ext_resource type="PackedScene" uid="uid://ha6jxf4v5845" path="res://assets/models/characters/gfolf_girl/gfolf_girl2.gltf" id="1_j80rr"]
[ext_resource type="PackedScene" uid="uid://ha6jxf4v5845" path="res://assets/models/characters/gfolf_girl/gfolf_girl.gltf" id="1_j80rr"]
[ext_resource type="Script" path="res://src/characters/character_controller.gd" id="2_7o84v"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_f1ltw"]

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@ -1,4 +1,4 @@
[gd_scene load_steps=25 format=3 uid="uid://cy7t2tc4y3b4"]
[gd_scene load_steps=28 format=3 uid="uid://cy7t2tc4y3b4"]
[ext_resource type="Script" path="res://src/player/shot_setup/shot_setup.gd" id="1_r6ei4"]
[ext_resource type="PackedScene" uid="uid://dfttci386ohip" path="res://src/player/physics_ball/physics_ball.tscn" id="2_1i5j5"]
@ -15,6 +15,16 @@ top_radius = 0.02
bottom_radius = 0.02
height = 1.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a4xnf"]
albedo_color = Color(0.374139, 0.374139, 0.374139, 1)
[sub_resource type="BoxMesh" id="BoxMesh_lxyoo"]
material = SubResource("StandardMaterial3D_a4xnf")
size = Vector3(0.1, 3.5, 0.1)
[sub_resource type="BoxMesh" id="BoxMesh_akqxt"]
size = Vector3(0.4, 0.3, 0.1)
[sub_resource type="Animation" id="Animation_ug2a7"]
length = 0.001
tracks/0/type = "value"
@ -430,6 +440,45 @@ unique_name_in_owner = true
[node name="GfolfGirl" parent="PlayerPivot" instance=ExtResource("3_e4aur")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.5, 0, 0)
[node name="Skeleton3D" parent="PlayerPivot/GfolfGirl/Armature" index="0"]
bones/2/rotation = Quaternion(-0.0810866, 1.18817e-07, -9.66627e-09, 0.996707)
bones/3/rotation = Quaternion(0.109598, 5.74113e-14, 2.61301e-08, 0.993976)
bones/4/rotation = Quaternion(-0.378114, -0.327388, -0.582774, 0.640486)
bones/5/rotation = Quaternion(0.016166, 0.00322388, -0.0373428, 0.999167)
bones/6/rotation = Quaternion(-0.0278617, 0.563825, -0.0134439, 0.825315)
bones/7/position = Vector3(2.5177, 0.946917, -0.235743)
bones/7/rotation = Quaternion(0.0351418, 0.076921, -0.71429, 0.694721)
bones/8/position = Vector3(0.0273073, -0.885686, -1.18049)
bones/9/rotation = Quaternion(-0.37636, 0.32557, 0.583804, 0.641506)
bones/10/rotation = Quaternion(0.0161656, -0.00322384, 0.037342, 0.999167)
bones/11/rotation = Quaternion(-0.0277614, -0.56142, 0.0134281, 0.826956)
bones/12/position = Vector3(-2.5177, 0.946917, -0.235744)
bones/12/rotation = Quaternion(0.0351417, -0.0769212, 0.71429, 0.694721)
bones/13/position = Vector3(-0.028872, -0.905219, -0.835685)
bones/14/rotation = Quaternion(-0.0450049, 0.0679843, 0.995348, -0.0513393)
bones/15/rotation = Quaternion(-0.0580143, 0.0014095, -0.0404488, 0.997495)
bones/16/rotation = Quaternion(-0.00817251, -0.0457521, -0.0136595, 0.998826)
bones/17/rotation = Quaternion(0.0450049, 0.0679843, 0.995348, 0.0513393)
bones/18/rotation = Quaternion(-0.0580143, -0.0014095, 0.0404488, 0.997495)
bones/19/rotation = Quaternion(-0.00817251, 0.0457521, 0.0136595, 0.998826)
bones/20/rotation = Quaternion(-0.000314788, 0, 1, 0)
bones/22/rotation = Quaternion(0.000314788, 0, 1, 0)
bones/23/rotation = Quaternion(0.000222673, 0.707107, 0.707107, -0.000222504)
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="PlayerPivot/GfolfGirl/Armature/Skeleton3D" index="6"]
transform = Transform3D(-0.032255, -0.494868, -0.86837, -0.513716, -0.737067, 0.439123, -0.857354, 0.460259, -0.230448, 0.416005, 2.8741, 1.08901)
bone_name = "Hand.L"
bone_idx = 6
[node name="DebugClub" type="MeshInstance3D" parent="PlayerPivot/GfolfGirl/Armature/Skeleton3D/BoneAttachment3D"]
transform = Transform3D(0.941929, 0.139721, 0.305369, -0.2349, 0.92398, 0.301799, -0.239987, -0.356004, 0.903144, 0.235638, 1.63192, -0.18638)
mesh = SubResource("BoxMesh_lxyoo")
skeleton = NodePath("../../../../../..")
[node name="MeshInstance3D" type="MeshInstance3D" parent="PlayerPivot/GfolfGirl/Armature/Skeleton3D/BoneAttachment3D/DebugClub"]
transform = Transform3D(0.9996, 0.0279221, -0.00443532, -0.0279577, 0.999576, -0.0081374, 0.00420608, 0.00825825, 0.999957, -0.250483, 1.65129, -0.00358486)
mesh = SubResource("BoxMesh_akqxt")
[node name="Direction" type="Node3D" parent="."]
unique_name_in_owner = true
@ -647,3 +696,5 @@ grow_vertical = 1
[node name="HUDAnimation" type="AnimationPlayer" parent="ShotUI"]
[connection signal="sleeping_state_changed" from="BallPoint/PhysicsBall" to="." method="_on_physics_ball_sleeping_state_changed"]
[editable path="PlayerPivot/GfolfGirl"]