Parameter tweaks

This commit is contained in:
Rob Kelly 2024-11-09 16:26:15 -07:00
parent 7453aa3b21
commit 8576f0bdeb
4 changed files with 7 additions and 7 deletions

View File

@ -4,7 +4,7 @@ const POSITION_ACCELERATION := 4.0
@export var target: Node3D
@export var angular_speed := 0.01
@export var angular_speed := 0.007
@onready var camera: Camera3D = %Camera

View File

@ -7,7 +7,7 @@ script = ExtResource("1_nvlic")
[node name="Pitch" type="SpringArm3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.913545, 0.406737, 0, -0.406737, 0.913545, 0, 0, 0)
spring_length = 3.0
spring_length = 3.2
[node name="Camera" type="Camera3D" parent="Pitch"]
unique_name_in_owner = true

View File

@ -28,7 +28,7 @@ const CAMERA_SNAP_TIME := 0.3
@export var driving_range := false
@export_category("Shot Parameters")
@export var base_power := 1.0
@export var base_power := 2.5
@export var base_curve := 0.0
var base_speed: float = ProjectSettings.get_setting("game/config/controls/camera/free_camera_speed")

View File

@ -408,7 +408,7 @@ script = ExtResource("1_r6ei4")
[node name="BallPoint" type="Node3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.08, 0)
[node name="PhysicsBall" parent="BallPoint" instance=ExtResource("2_1i5j5")]
unique_name_in_owner = true
@ -435,7 +435,7 @@ unique_name_in_owner = true
[node name="DriveRef" type="RayCast3D" parent="Direction"]
unique_name_in_owner = true
transform = Transform3D(-1, 6.18172e-08, -6.18172e-08, 0, 0.707107, 0.707107, 8.74228e-08, 0.707107, -0.707107, 0, 0.2, 0)
transform = Transform3D(-1, 6.18172e-08, -6.18172e-08, 0, 0.707107, 0.707107, 8.74228e-08, 0.707107, -0.707107, 0, 0.08, 0)
enabled = false
target_position = Vector3(0, 0, 1)
collision_mask = 0
@ -444,7 +444,7 @@ debug_shape_thickness = 4
[node name="WedgeRef" type="RayCast3D" parent="Direction"]
unique_name_in_owner = true
transform = Transform3D(-0.7, -5.29972e-08, 3.0598e-08, 0, 0.35, 0.606218, -6.11959e-08, 0.606218, -0.35, 0, 0.2, 0)
transform = Transform3D(-0.7, -5.29972e-08, 3.0598e-08, 0, 0.35, 0.606218, -6.11959e-08, 0.606218, -0.35, 0, 0.08, 0)
enabled = false
target_position = Vector3(0, 0, 1)
collision_mask = 0
@ -453,7 +453,7 @@ debug_shape_thickness = 4
[node name="PuttRef" type="RayCast3D" parent="Direction"]
unique_name_in_owner = true
transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0, 0.2, 0)
transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0, 0.08, 0)
enabled = false
target_position = Vector3(0, 0, 1)
collision_mask = 0