gfolf2/src/equipment/balls/plasma_ball/plasma_ball.tscn

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2024-11-19 21:52:04 -07:00
[gd_scene load_steps=11 format=3 uid="uid://dcqxlbsrubapk"]
[ext_resource type="PackedScene" uid="uid://dfttci386ohip" path="res://src/equipment/balls/physics_ball/physics_ball.tscn" id="1_yh4fp"]
[ext_resource type="Texture2D" uid="uid://c47bkx508biqr" path="res://assets/sprites/particles/plasma.png" id="2_8fdyx"]
[ext_resource type="Script" path="res://src/equipment/balls/plasma_ball/plasma_ball.gd" id="2_pdts3"]
[sub_resource type="Curve" id="Curve_kabhn"]
max_value = 2.0
_data = [Vector2(0, 2), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_oxhrr"]
curve = SubResource("Curve_kabhn")
[sub_resource type="Curve" id="Curve_77lhu"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.249135, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.598878), -0.922125, -0.922125, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_vfusk"]
curve = SubResource("Curve_77lhu")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_uffe8"]
angle_min = -720.0
angle_max = 720.0
direction = Vector3(0, 1, 0)
spread = 10.0
initial_velocity_max = 0.1
gravity = Vector3(0, 2, 0)
scale_curve = SubResource("CurveTexture_vfusk")
emission_curve = SubResource("CurveTexture_oxhrr")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7ptri"]
transparency = 1
vertex_color_use_as_albedo = true
albedo_color = Color(0.48, 1, 1, 0.384314)
albedo_texture = ExtResource("2_8fdyx")
emission_enabled = true
emission = Color(0.42, 1, 1, 1)
billboard_mode = 3
billboard_keep_scale = true
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
grow_amount = -0.6
[sub_resource type="QuadMesh" id="QuadMesh_go8iw"]
material = SubResource("StandardMaterial3D_7ptri")
size = Vector2(0.4, 0.4)
[node name="PlasmaBall" instance=ExtResource("1_yh4fp")]
script = ExtResource("2_pdts3")
[node name="PlasmaFireEffect" type="GPUParticles3D" parent="BallMesh" index="0"]
amount = 20
lifetime = 0.6
process_material = SubResource("ParticleProcessMaterial_uffe8")
draw_pass_1 = SubResource("QuadMesh_go8iw")
[node name="ManualSleepTimer" type="Timer" parent="." index="3"]
unique_name_in_owner = true
one_shot = true
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="ManualSleepTimer" to="." method="_fire_sleep_signal"]