gfolf2/assets/models/characters/gfolf_girl/Skin.tres

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://df1mrqejg257l"]
[resource]
resource_name = "Skin"
albedo_color = Color(0.905882, 0.760784, 0.690196, 1)
roughness = 0.892982
subsurf_scatter_enabled = true
subsurf_scatter_strength = 0.2
subsurf_scatter_skin_mode = true