gfolf2/project.godot

51 lines
1.2 KiB
Plaintext
Raw Normal View History

2024-10-20 21:18:02 +00:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
2024-10-20 21:47:57 +00:00
config/name="GFOLF 2"
config/description="GFOLF: Combat Golf Action"
2024-10-21 00:06:21 +00:00
run/main_scene="res://levels/debug_level/debug_level.tscn"
2024-10-20 21:18:02 +00:00
config/features=PackedStringArray("4.2", "Forward Plus")
run/max_fps=60
[debug]
gdscript/warnings/untyped_declaration=2
gdscript/warnings/unsafe_property_access=2
gdscript/warnings/unsafe_method_access=2
gdscript/warnings/unsafe_cast=1
gdscript/warnings/unsafe_call_argument=2
[display]
2024-10-21 00:06:21 +00:00
window/size/borderless=true
2024-10-20 21:18:02 +00:00
window/stretch/mode="canvas_items"
2024-10-21 00:06:21 +00:00
window/stretch/aspect="ignore"
2024-10-20 21:18:02 +00:00
[dotnet]
project/assembly_name="Gfolf2"
[editor]
movie_writer/movie_file="demos/demo.avi"
[editor_plugins]
2024-10-20 21:47:57 +00:00
enabled=PackedStringArray("res://addons/format_on_save/plugin.cfg", "res://addons/gdlint_plugin/plugin.cfg", "res://addons/terrain_3d/plugin.cfg")
2024-10-21 00:06:21 +00:00
[rendering]
textures/canvas_textures/default_texture_filter=0
anti_aliasing/quality/msaa_3d=3
anti_aliasing/quality/use_taa=true
anti_aliasing/quality/use_debanding=true