; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="GFOLF 2" config/description="GFOLF: Combat Golf Action" run/main_scene="res://levels/debug_level/debug_level.tscn" config/features=PackedStringArray("4.2", "Forward Plus") run/max_fps=60 [debug] gdscript/warnings/untyped_declaration=2 gdscript/warnings/unsafe_property_access=2 gdscript/warnings/unsafe_method_access=2 gdscript/warnings/unsafe_cast=1 gdscript/warnings/unsafe_call_argument=2 [display] window/size/borderless=true window/stretch/mode="canvas_items" window/stretch/aspect="ignore" [dotnet] project/assembly_name="Gfolf2" [editor] movie_writer/movie_file="demos/demo.avi" [editor_plugins] enabled=PackedStringArray("res://addons/format_on_save/plugin.cfg", "res://addons/gdlint_plugin/plugin.cfg", "res://addons/terrain_3d/plugin.cfg") [rendering] textures/canvas_textures/default_texture_filter=0 anti_aliasing/quality/msaa_3d=3 anti_aliasing/quality/use_taa=true anti_aliasing/quality/use_debanding=true