generated from krampus/template-godot4
113 lines
3.2 KiB
Plaintext
113 lines
3.2 KiB
Plaintext
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[gd_scene load_steps=9 format=3 uid="uid://c2k88ns0h5ie1"]
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[ext_resource type="PackedScene" uid="uid://bw54bi35myvpg" path="res://assets/models/ui/arrow/arrow.glb" id="1_xifl6"]
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[ext_resource type="Script" path="res://src/ui/arrow.gd" id="2_0viam"]
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[ext_resource type="Material" uid="uid://d3ka0yjhxu5ks" path="res://assets/materials/gummy_material.tres" id="3_g7vwe"]
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[sub_resource type="Animation" id="Animation_hsqkd"]
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resource_name = "bob_tail"
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length = 0.8
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loop_mode = 1
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step = 0.01
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Cube:scale")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.4, 0.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector3(1, 1, 1), Vector3(1, 0.95, 1), Vector3(1, 1, 1)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Cube:position")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.4, 0.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(0, 0.38, 0), Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_evviq"]
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resource_name = "loop"
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length = 0.8
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loop_mode = 1
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step = 0.01
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Cube:scale")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.4, 0.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector3(1, 1, 1), Vector3(1, 0.95, 1), Vector3(1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_uoidj"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Cube:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(1, 1, 1)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Cube:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_7avkl"]
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_data = {
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"BOB_TAIL": SubResource("Animation_hsqkd"),
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"BOB_TIP": SubResource("Animation_evviq"),
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"RESET": SubResource("Animation_uoidj")
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}
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[sub_resource type="BoxMesh" id="BoxMesh_q4cym"]
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[node name="Arrow" instance=ExtResource("1_xifl6")]
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script = ExtResource("2_0viam")
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[node name="Cube" parent="." index="0"]
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unique_name_in_owner = true
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surface_material_override/0 = ExtResource("3_g7vwe")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="1"]
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unique_name_in_owner = true
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libraries = {
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"": SubResource("AnimationLibrary_7avkl")
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}
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autoplay = "BOB_TIP"
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[node name="Node3D" type="Node3D" parent="." index="2"]
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transform = Transform3D(1, 0, 0, 0, 7.619, 0, 0, 0, 1, 0, 0, 0)
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visible = false
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Node3D" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.500484, 0)
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mesh = SubResource("BoxMesh_q4cym")
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skeleton = NodePath("../..")
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