[gd_scene load_steps=9 format=3 uid="uid://c2k88ns0h5ie1"] [ext_resource type="PackedScene" uid="uid://bw54bi35myvpg" path="res://assets/models/ui/arrow/arrow.glb" id="1_xifl6"] [ext_resource type="Script" path="res://src/ui/arrow.gd" id="2_0viam"] [ext_resource type="Material" uid="uid://d3ka0yjhxu5ks" path="res://assets/materials/gummy_material.tres" id="3_g7vwe"] [sub_resource type="Animation" id="Animation_hsqkd"] resource_name = "bob_tail" length = 0.8 loop_mode = 1 step = 0.01 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Cube:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.4, 0.8), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(1, 1, 1), Vector3(1, 0.95, 1), Vector3(1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Cube:position") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.4, 0.8), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, 0.38, 0), Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_evviq"] resource_name = "loop" length = 0.8 loop_mode = 1 step = 0.01 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Cube:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.4, 0.8), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(1, 1, 1), Vector3(1, 0.95, 1), Vector3(1, 1, 1)] } [sub_resource type="Animation" id="Animation_uoidj"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Cube:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Cube:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_7avkl"] _data = { "BOB_TAIL": SubResource("Animation_hsqkd"), "BOB_TIP": SubResource("Animation_evviq"), "RESET": SubResource("Animation_uoidj") } [sub_resource type="BoxMesh" id="BoxMesh_q4cym"] [node name="Arrow" instance=ExtResource("1_xifl6")] script = ExtResource("2_0viam") [node name="Cube" parent="." index="0"] unique_name_in_owner = true surface_material_override/0 = ExtResource("3_g7vwe") [node name="AnimationPlayer" type="AnimationPlayer" parent="." index="1"] unique_name_in_owner = true libraries = { "": SubResource("AnimationLibrary_7avkl") } autoplay = "BOB_TIP" [node name="Node3D" type="Node3D" parent="." index="2"] transform = Transform3D(1, 0, 0, 0, 7.619, 0, 0, 0, 1, 0, 0, 0) visible = false [node name="MeshInstance3D" type="MeshInstance3D" parent="Node3D" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.500484, 0) mesh = SubResource("BoxMesh_q4cym") skeleton = NodePath("../..")