Updated project settings for Godot 4.6

This commit is contained in:
Rob Kelly 2026-03-11 14:27:07 -06:00
parent aa98593a55
commit 3bb84b6711
3 changed files with 5 additions and 1 deletions

View File

@ -0,0 +1 @@
uid://bquknjtgmye0n

View File

@ -0,0 +1 @@
uid://cthhsdle66obs

View File

@ -11,7 +11,7 @@ config_version=5
[application]
config/name="${REPO_NAME_TITLE}"
config/features=PackedStringArray("4.5", "Forward Plus")
config/features=PackedStringArray("4.6", "Forward Plus")
run/max_fps=60
[debug]
@ -26,6 +26,8 @@ gdscript/warnings/unsafe_call_argument=2
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet]