generated from krampus/template-godot4
	
		
			
				
	
	
		
			150 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| @tool
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| extends Node
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| 
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| const _CONSTANTS = preload("res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_constants.gd")
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| 
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| #region Signals
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| 
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| # Noise
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| signal noise_2d_emitted(noise_output: Transform2D, emitter_layer: int)
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| signal noise_3d_emitted(noise_output: Transform3D, emitter_layer: int)
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| 
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| # PCam Host
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| signal pcam_host_added_to_scene(pcam_host: PhantomCameraHost)
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| signal pcam_host_removed_from_scene(pcam_host: PhantomCameraHost)
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| 
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| # PCam
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| signal pcam_added_to_scene(pcam: Node)
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| signal pcam_removed_from_scene(pcam: Node)
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| 
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| # Priority
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| signal pcam_priority_changed(pcam: Node)
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| signal pcam_visibility_changed(pcam: Node)
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| 
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| signal pcam_teleport(pcam: Node)
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| 
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| # Limit (2D)
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| signal limit_2d_changed(side: int, limit: int)
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| signal draw_limit_2d(enabled: bool)
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| 
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| # Camera3DResource (3D)
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| signal camera_3d_resource_changed(property: String, value: Variant)
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| 
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| # Viewfinder Signals
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| signal viewfinder_pcam_host_switch(pcam_host: PhantomCameraHost)
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| signal pcam_priority_override(pcam: Node, shouldOverride: bool)
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| signal pcam_dead_zone_changed(pcam: Node)
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| signal pcam_host_layer_changed(pcam: Node)
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| 
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| #endregion
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| 
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| #region Private Variables
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| 
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| var _phantom_camera_host_list: Array[PhantomCameraHost]
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| var _phantom_camera_2d_list: Array[PhantomCamera2D]
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| var _phantom_camera_3d_list: Array[Node] ## Note: To support disable_3d export templates for 2D projects, this is purposely not strongly typed.
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| 
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| #endregion
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| 
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| #region Public Variables
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| 
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| var phantom_camera_hosts: Array[PhantomCameraHost]:
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| 	get:
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| 		return _phantom_camera_host_list
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| 
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| var phantom_camera_2ds: Array[PhantomCamera2D]:
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| 	get:
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| 		return _phantom_camera_2d_list
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| 
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| var phantom_camera_3ds: Array[Node]: ## Note: To support disable_3d export templates for 2D projects, this is purposely not strongly typed.
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| 	get:
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| 		return _phantom_camera_3d_list
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| 
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| var screen_size: Vector2i
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| 
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| #endregion
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| 
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| #region Private Functions
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| 
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| func _enter_tree() -> void:
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| 	if not Engine.has_singleton(_CONSTANTS.PCAM_MANAGER_NODE_NAME):
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| 		Engine.register_singleton(_CONSTANTS.PCAM_MANAGER_NODE_NAME, self)
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| 	Engine.physics_jitter_fix = 0
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| 
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| 
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| func _ready() -> void:
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| 	# Setting default screensize
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| 	screen_size = Vector2i(
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| 		ProjectSettings.get_setting("display/window/size/viewport_width"),
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| 		ProjectSettings.get_setting("display/window/size/viewport_height")
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| 	)
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| 
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| 	# For editor
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| 	if Engine.is_editor_hint():
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| 		ProjectSettings.settings_changed.connect(func():
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| 			screen_size = Vector2i(
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| 				ProjectSettings.get_setting("display/window/size/viewport_width"),
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| 				ProjectSettings.get_setting("display/window/size/viewport_height")
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| 			)
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| 		)
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| 	# For runtime
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| 	else:
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| 		get_tree().get_root().size_changed.connect(func():
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| 			screen_size = get_viewport().get_visible_rect().size
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| 		)
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| 
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| #endregion
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| 
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| #region Public Functions
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| 
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| func pcam_host_added(caller: Node) -> void:
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| 	if is_instance_of(caller, PhantomCameraHost):
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| 		_phantom_camera_host_list.append(caller)
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| 		pcam_host_added_to_scene.emit(caller)
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| 	else:
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| 		printerr("This method can only be called from a PhantomCameraHost node")
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| 
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| func pcam_host_removed(caller: Node) -> void:
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| 	if is_instance_of(caller, PhantomCameraHost):
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| 		_phantom_camera_host_list.erase(caller)
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| 		pcam_host_removed_from_scene.emit(caller)
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| 	else:
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| 		printerr("This method can only be called from a PhantomCameraHost node")
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| 
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| 
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| func pcam_added(caller) -> void:
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| 	if is_instance_of(caller, PhantomCamera2D):
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| 		_phantom_camera_2d_list.append(caller)
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| 		pcam_added_to_scene.emit(caller)
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| 	elif caller.is_class("PhantomCamera3D"): ## Note: To support disable_3d export templates for 2D projects, this is purposely not strongly typed.
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| 		_phantom_camera_3d_list.append(caller)
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| 		pcam_added_to_scene.emit(caller)
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| 
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| func pcam_removed(caller) -> void:
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| 	if is_instance_of(caller, PhantomCamera2D):
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| 		_phantom_camera_2d_list.erase(caller)
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| 		pcam_removed_from_scene.emit(caller)
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| 	elif caller.is_class("PhantomCamera3D"): ## Note: To support disable_3d export templates for 2D projects, this is purposely not strongly typed.
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| 		_phantom_camera_3d_list.erase(caller)
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| 		pcam_removed_from_scene.emit(caller)
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| 	else:
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| 		printerr("This method can only be called from a PhantomCamera node")
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| 
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| 
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| func get_phantom_camera_hosts() -> Array[PhantomCameraHost]:
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| 	return _phantom_camera_host_list
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| 
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| func get_phantom_camera_2ds() -> Array[PhantomCamera2D]:
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| 	return _phantom_camera_2d_list
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| 
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| func get_phantom_camera_3ds() -> Array: ## Note: To support disable_3d export templates for 2D projects, this is purposely not strongly typed.
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| 	return _phantom_camera_3d_list
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| 
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| 
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| func scene_changed() -> void:
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| 	_phantom_camera_2d_list.clear()
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| 	_phantom_camera_3d_list.clear()
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| 	_phantom_camera_host_list.clear()
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| 
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| #endregion
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