generated from krampus/template-godot4
	
		
			
				
	
	
		
			37 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Linq;
 | 
						|
using Godot;
 | 
						|
 | 
						|
#nullable enable
 | 
						|
 | 
						|
namespace PhantomCamera.Manager;
 | 
						|
 | 
						|
public static class PhantomCameraManager
 | 
						|
{
 | 
						|
    private static GodotObject? _instance;
 | 
						|
 | 
						|
    public static GodotObject Instance => _instance ??= Engine.GetSingleton("PhantomCameraManager");
 | 
						|
 | 
						|
    public static PhantomCamera2D[] PhantomCamera2Ds =>
 | 
						|
        Instance.Call(MethodName.GetPhantomCamera2Ds).AsGodotArray<Node2D>()
 | 
						|
            .Select(node => new PhantomCamera2D(node)).ToArray();
 | 
						|
 | 
						|
    public static PhantomCamera3D[] PhantomCamera3Ds =>
 | 
						|
        Instance.Call(MethodName.GetPhantomCamera3Ds).AsGodotArray<Node3D>()
 | 
						|
            .Select(node => new PhantomCamera3D(node)).ToArray();
 | 
						|
 | 
						|
    public static PhantomCameraHost[] PhantomCameraHosts =>
 | 
						|
        Instance.Call(MethodName.GetPhantomCameraHosts).AsGodotArray<Node>()
 | 
						|
            .Select(node => new PhantomCameraHost(node)).ToArray();
 | 
						|
 | 
						|
    public static PhantomCamera2D[] GetPhantomCamera2Ds() => PhantomCamera2Ds;
 | 
						|
    public static PhantomCamera3D[] GetPhantomCamera3Ds() => PhantomCamera3Ds;
 | 
						|
    public static PhantomCameraHost[] GetPhantomCameraHosts() => PhantomCameraHosts;
 | 
						|
 | 
						|
    public static class MethodName
 | 
						|
    {
 | 
						|
        public const string GetPhantomCamera2Ds = "get_phantom_camera_2ds";
 | 
						|
        public const string GetPhantomCamera3Ds = "get_phantom_camera_3ds";
 | 
						|
        public const string GetPhantomCameraHosts = "get_phantom_camera_hosts";
 | 
						|
    }
 | 
						|
}
 |