generated from krampus/template-godot4
	
		
			
				
	
	
		
			37 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Linq;
 | |
| using Godot;
 | |
| 
 | |
| #nullable enable
 | |
| 
 | |
| namespace PhantomCamera.Manager;
 | |
| 
 | |
| public static class PhantomCameraManager
 | |
| {
 | |
|     private static GodotObject? _instance;
 | |
| 
 | |
|     public static GodotObject Instance => _instance ??= Engine.GetSingleton("PhantomCameraManager");
 | |
| 
 | |
|     public static PhantomCamera2D[] PhantomCamera2Ds =>
 | |
|         Instance.Call(MethodName.GetPhantomCamera2Ds).AsGodotArray<Node2D>()
 | |
|             .Select(node => new PhantomCamera2D(node)).ToArray();
 | |
| 
 | |
|     public static PhantomCamera3D[] PhantomCamera3Ds =>
 | |
|         Instance.Call(MethodName.GetPhantomCamera3Ds).AsGodotArray<Node3D>()
 | |
|             .Select(node => new PhantomCamera3D(node)).ToArray();
 | |
| 
 | |
|     public static PhantomCameraHost[] PhantomCameraHosts =>
 | |
|         Instance.Call(MethodName.GetPhantomCameraHosts).AsGodotArray<Node>()
 | |
|             .Select(node => new PhantomCameraHost(node)).ToArray();
 | |
| 
 | |
|     public static PhantomCamera2D[] GetPhantomCamera2Ds() => PhantomCamera2Ds;
 | |
|     public static PhantomCamera3D[] GetPhantomCamera3Ds() => PhantomCamera3Ds;
 | |
|     public static PhantomCameraHost[] GetPhantomCameraHosts() => PhantomCameraHosts;
 | |
| 
 | |
|     public static class MethodName
 | |
|     {
 | |
|         public const string GetPhantomCamera2Ds = "get_phantom_camera_2ds";
 | |
|         public const string GetPhantomCamera3Ds = "get_phantom_camera_3ds";
 | |
|         public const string GetPhantomCameraHosts = "get_phantom_camera_hosts";
 | |
|     }
 | |
| }
 |