Basic world environment

This commit is contained in:
Rob Kelly 2025-09-29 12:40:04 -06:00
parent ddb55e7a7a
commit 589922d6b8

View File

@ -1,8 +1,24 @@
[gd_scene load_steps=6 format=3 uid="uid://daxngklaqlyba"]
[gd_scene load_steps=9 format=3 uid="uid://daxngklaqlyba"]
[ext_resource type="PackedScene" uid="uid://dtbulshrxetes" path="res://src/player/player.tscn" id="1_1k4gi"]
[ext_resource type="Script" uid="uid://bd046eokvcnu2" path="res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd" id="2_6fy3g"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_6fy3g"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
[sub_resource type="Sky" id="Sky_jte2u"]
sky_material = SubResource("ProceduralSkyMaterial_6fy3g")
[sub_resource type="Environment" id="Environment_bsf3i"]
background_mode = 2
sky = SubResource("Sky_jte2u")
tonemap_mode = 2
ssr_enabled = true
ssao_enabled = true
sdfgi_enabled = true
glow_enabled = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kueii"]
albedo_color = Color(0.16, 0.16, 0.16, 1)
@ -14,6 +30,13 @@ size = Vector2(16, 16)
[node name="World" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_bsf3i")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
shadow_enabled = true
[node name="Player" parent="." instance=ExtResource("1_1k4gi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)