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Inside.tres
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Apply outline shader to player model
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2024-07-22 16:55:21 -06:00 |
Inside_baseColor.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_baseColor.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_emissive.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_emissive.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_metallicRoughness.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_metallicRoughness.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_normal.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Inside_normal.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material.tres
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Gravity is still applied when boosting, but is reduced
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2024-07-24 11:38:33 -06:00 |
Material_baseColor.png
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Added Sulfur symbol to mech cockpit
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2024-07-22 17:33:05 -06:00 |
Material_baseColor.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material_baseColor.xcf
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Added Sulfur symbol to mech cockpit
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2024-07-22 17:33:05 -06:00 |
Material_emissive.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material_emissive.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material_metallicRoughness.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material_metallicRoughness.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material_normal.png
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |
Material_normal.png.import
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Added animated player model.
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2024-07-22 15:23:32 -06:00 |